WIP: Connected game client to main server thread to pass compound mark variable.

Boats are initialised in main server thread behind start line before game starts.

#story[1117]
This commit is contained in:
Zhi You Tan
2017-08-03 18:39:15 +12:00
parent 1ab849fd0d
commit 8af80e6c3a
7 changed files with 69 additions and 506 deletions
@@ -1,5 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.text.*?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
@@ -10,6 +15,7 @@
<?import javafx.scene.layout.RowConstraints?>
<?import javafx.scene.text.Font?>
<?import javafx.scene.text.Text?>
<AnchorPane fx:id="holder" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="960.0" prefWidth="1530.0" style="-fx-background-color: #2C2c36;" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.StartScreenController">
<children>
<GridPane fx:id="startScreen2" layoutX="365.0" layoutY="285.0" nodeOrientation="LEFT_TO_RIGHT" prefWidth="800.0" style="-fx-background-color: #2C2c36;">
@@ -25,7 +31,7 @@
<Insets left="5.0" right="5.0" />
</GridPane.margin>
</Button>
<TextField fx:id="ipTextField" alignment="CENTER" maxWidth="-Infinity" prefHeight="25.0" prefWidth="148.0" promptText="Host IP" text="132.181.14." GridPane.halignment="RIGHT" GridPane.rowIndex="4">
<TextField fx:id="ipTextField" alignment="CENTER" maxWidth="-Infinity" prefHeight="25.0" prefWidth="148.0" promptText="Host IP" text="localhost" GridPane.halignment="RIGHT" GridPane.rowIndex="4">
<GridPane.margin>
<Insets bottom="10.0" left="5.0" right="85.0" top="10.0" />
</GridPane.margin>