mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Action packets now sent at regular 20ms intervals
#issue[38] #implement
This commit is contained in:
@@ -13,7 +13,8 @@ public enum BoatActionType {
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SAILS_OUT(3),
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TACK_GYBE(4),
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UPWIND(5),
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DOWNWIND(6);
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DOWNWIND(6),
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MAINTAIN_HEADING(7);
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private final int type;
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private static final Map<Integer, BoatActionType> intToTypeMap = new HashMap<>();
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@@ -48,7 +48,7 @@ public class Yacht {
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private Integer legNumber = 0;
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//SERVER SIDE
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private final Double TURN_STEP = 5.0;
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static public final Double TURN_STEP = 1.0; //This should be in some utils class somewhere 2bh. Public for tests sake.
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private Double lastHeading;
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private Boolean sailIn;
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private GeoPoint location;
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+1
-1
@@ -1,4 +1,4 @@
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package seng302.visualiser.map;
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package seng302.v.map;
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/**
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* The Boundary class represents a rectangle territorial boundary on a map. It
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+1
-1
@@ -1,4 +1,4 @@
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package seng302.visualiser.map;
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package seng302.v.map;
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import java.net.URL;
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import javafx.geometry.Point2D;
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+2
-2
@@ -1,4 +1,4 @@
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package seng302.visualiser.map;
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package seng302.v.map;
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import javafx.geometry.Point2D;
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import seng302.model.GeoPoint;
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@@ -28,7 +28,7 @@ public class MercatorProjection {
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* @param geo GeoPoint (lat, lng) location to be projected
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* @return the projection Point2D (x, y) on planar
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*/
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static Point2D toMapPoint(GeoPoint geo) {
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public static Point2D toMapPoint(GeoPoint geo) {
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double x, y;
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Point2D origin = new Point2D(MERCATOR_RANGE / 2.0, MERCATOR_RANGE / 2.0);
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x = (origin.getX() + geo.getLng() * pixelsPerLngDegree);
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+1
-1
@@ -1,4 +1,4 @@
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package seng302.visualiser.map;
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package seng302.v.map;
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import java.net.URL;
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import java.util.ResourceBundle;
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@@ -9,12 +9,15 @@ import java.time.LocalDateTime;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Queue;
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import java.util.Timer;
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import java.util.TimerTask;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.zip.CRC32;
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import java.util.zip.Checksum;
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import javafx.application.Platform;
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import javafx.scene.control.Alert;
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import javafx.scene.control.Alert.AlertType;
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import seng302.gameServer.server.messages.BoatActionType;
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import seng302.model.stream.packets.StreamPacket;
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import seng302.gameServer.server.messages.BoatActionMessage;
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import seng302.gameServer.server.messages.Message;
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@@ -47,11 +50,15 @@ public class ClientToServerThread implements Runnable {
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private Socket socket;
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private InputStream is;
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//Output stream
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private OutputStream os;
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private Timer osTimer = new Timer();
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private Queue<BoatActionType> eventQueue = new ConcurrentLinkedQueue<>();
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private boolean upwindFlag = false, downwindFlag = false;
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static public final int PACKET_SENDING_INTERVAL_MS = 20;
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private int clientId;
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// private Boolean updateClient = true;
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private ByteArrayOutputStream crcBuffer;
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private boolean socketOpen = true;
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@@ -83,6 +90,15 @@ public class ClientToServerThread implements Runnable {
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thread = new Thread(this);
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thread.start();
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osTimer.scheduleAtFixedRate(
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new TimerTask() {
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@Override
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public void run() {
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processBoatActionQueue();
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}
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}, 0, PACKET_SENDING_INTERVAL_MS
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);
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}
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/**
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@@ -181,18 +197,42 @@ public class ClientToServerThread implements Runnable {
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/**
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* Send the post-start race course information
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* @param boatActionMessage The message to send
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* Processes next element in the queue of events to send.
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*/
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public void sendBoatActionMessage(BoatActionMessage boatActionMessage) {
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private void processBoatActionQueue() {
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BoatActionType action = eventQueue.poll();
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if (action != null) {
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switch (action) {
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case MAINTAIN_HEADING:
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downwindFlag = upwindFlag = false; break;
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case DOWNWIND:
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downwindFlag = true; break;
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case UPWIND:
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upwindFlag = true; break;
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default:
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sendBoatAction(new BoatActionMessage(action)); break;
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}
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}
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if (downwindFlag) {
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sendBoatAction(new BoatActionMessage(BoatActionType.DOWNWIND));
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}
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if (upwindFlag) {
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sendBoatAction(new BoatActionMessage(BoatActionType.UPWIND));
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}
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}
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/**
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* Sends a boat action of the given message type.
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* @param message The given message type.
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*/
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private void sendBoatAction(BoatActionMessage message) {
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try {
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os.write(boatActionMessage.getBuffer());
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os.write(message.getBuffer());
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} catch (IOException e) {
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clientLog("Could not write to server", 1);
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}
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}
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private void closeSocket() {
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try {
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socket.close();
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@@ -245,11 +285,11 @@ public class ClientToServerThread implements Runnable {
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}
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}
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public Thread getThread() {
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return thread;
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}
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public int getClientId () {
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return clientId;
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}
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public void sendBoatEvent(BoatActionType actionType) {
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eventQueue.add(actionType);
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}
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}
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@@ -13,6 +13,7 @@ import javafx.scene.Node;
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import javafx.scene.input.KeyEvent;
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import javafx.scene.layout.Pane;
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import seng302.gameServer.MainServerThread;
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import seng302.gameServer.server.messages.BoatActionType;
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import seng302.model.RaceState;
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import seng302.model.Yacht;
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import seng302.model.stream.packets.StreamPacket;
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@@ -22,8 +23,6 @@ import seng302.model.stream.parser.PositionUpdateData.DeviceType;
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import seng302.model.stream.parser.RaceStatusData;
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import seng302.model.stream.xml.parser.RaceXMLData;
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import seng302.model.stream.xml.parser.RegattaXMLData;
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import seng302.gameServer.server.messages.BoatActionMessage;
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import seng302.gameServer.server.messages.BoatActionType;
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import seng302.utilities.StreamParser;
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import seng302.utilities.XMLParser;
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import seng302.visualiser.controllers.LobbyController;
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@@ -48,9 +47,6 @@ public class GameClient {
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private ObservableList<String> clientLobbyList = FXCollections.observableArrayList();
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private long lastSendingTime;
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private int KEY_STROKE_SENDING_FREQUENCY = 50;
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public GameClient(Pane holder) {
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this.holderPane = holder;
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}
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@@ -174,17 +170,13 @@ public class GameClient {
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break;
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case BOAT_XML:
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System.out.println("GOT SUM BOATS YAY :)");
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allBoatsMap = XMLParser.parseBoats(
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StreamParser.extractXmlMessage(packet)
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);
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clientLobbyList.clear();
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allBoatsMap.forEach((id, boat) -> {
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clientLobbyList.add(id + " " + boat.getBoatName());
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// System.out.println(id + " " + boat.getBoatName());
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});
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// startRaceIfAllDataReceived();
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break;
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case RACE_START_STATUS:
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@@ -279,47 +271,34 @@ public class GameClient {
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* Handle the key-pressed event from the text field.
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* @param e The key event triggering this call
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*/
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public void keyPressed(KeyEvent e) {
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BoatActionMessage boatActionMessage;
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long currentTime = System.currentTimeMillis();
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if (currentTime - lastSendingTime > KEY_STROKE_SENDING_FREQUENCY) {
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lastSendingTime = currentTime;
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switch (e.getCode()) {
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case SPACE: // align with vmg
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boatActionMessage = new BoatActionMessage(BoatActionType.VMG);
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socketThread.sendBoatActionMessage(boatActionMessage);
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break;
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case PAGE_UP: // upwind
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boatActionMessage = new BoatActionMessage(BoatActionType.UPWIND);
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socketThread.sendBoatActionMessage(boatActionMessage);
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break;
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case PAGE_DOWN: // downwind
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boatActionMessage = new BoatActionMessage(BoatActionType.DOWNWIND);
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socketThread.sendBoatActionMessage(boatActionMessage);
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break;
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case ENTER: // tack/gybe
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boatActionMessage = new BoatActionMessage(BoatActionType.TACK_GYBE);
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socketThread.sendBoatActionMessage(boatActionMessage);
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break;
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//TODO Allow a zoom in and zoom out methods
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case Z: // zoom in
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System.out.println("Zoom in");
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break;
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case X: // zoom out
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System.out.println("Zoom out");
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break;
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}
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}
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}
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public void keyReleased(KeyEvent e) {
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private void keyPressed(KeyEvent e) {
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switch (e.getCode()) {
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//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
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case SHIFT: // sails in/sails out
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BoatActionMessage boatActionMessage = new BoatActionMessage(
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BoatActionType.SAILS_IN);
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socketThread.sendBoatActionMessage(boatActionMessage);
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case SPACE: // align with vmg
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socketThread.sendBoatEvent(BoatActionType.VMG); break;
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case PAGE_UP: // upwind
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socketThread.sendBoatEvent(BoatActionType.UPWIND); break;
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case PAGE_DOWN: // downwind
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socketThread.sendBoatEvent(BoatActionType.DOWNWIND); break;
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case ENTER: // tack/gybe
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socketThread.sendBoatEvent(BoatActionType.TACK_GYBE); break;
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//TODO Allow a zoom in and zoom out methods
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case Z: // zoom in
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System.out.println("Zoom in");
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break;
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case X: // zoom out
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System.out.println("Zoom out");
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break;
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}
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}
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private void keyReleased(KeyEvent e) {
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switch (e.getCode()) {
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//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
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case SHIFT: // sails in/sails out
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socketThread.sendBoatEvent(BoatActionType.SAILS_IN); break;
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case PAGE_UP:
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case PAGE_DOWN:
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socketThread.sendBoatEvent(BoatActionType.MAINTAIN_HEADING); break;
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}
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}
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}
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@@ -32,8 +32,8 @@ import seng302.visualiser.fxObjects.BoatObject;
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import seng302.visualiser.fxObjects.CourseBoundary;
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import seng302.visualiser.fxObjects.Gate;
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import seng302.visualiser.fxObjects.Marker;
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import seng302.visualiser.map.Boundary;
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import seng302.visualiser.map.CanvasMap;
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import seng302.v.map.Boundary;
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import seng302.v.map.CanvasMap;
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/**
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* Created by cir27 on 20/07/17.
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@@ -4,15 +4,13 @@ import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import javafx.application.Platform;
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import javafx.collections.FXCollections;
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import javafx.collections.ListChangeListener;
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import javafx.collections.ObservableList;
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import javafx.fxml.FXML;
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import javafx.scene.control.Button;
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import javafx.scene.control.ListView;
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import javafx.scene.control.TextArea;
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import javafx.scene.image.Image;
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import javafx.scene.image.ImageView;
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import javafx.scene.layout.GridPane;
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import javafx.scene.text.Text;
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import seng302.gameServer.GameStages;
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import seng302.gameServer.GameState;
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@@ -33,28 +31,26 @@ public class LobbyController {
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void notify(CloseStatus exitCause);
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}
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@FXML
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private GridPane lobbyScreen;
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@FXML
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private Text lobbyIpText;
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@FXML
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private Button readyButton;
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@FXML
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private ListView<String> firstListView;
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private TextArea playerOneTxt;
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@FXML
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private ListView secondListView;
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private TextArea playerTwoTxt;
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@FXML
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private ListView thirdListView;
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private TextArea playerThreeTxt;
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@FXML
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private ListView fourthListView;
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private TextArea playerFourTxt;
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@FXML
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private ListView fifthListView;
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private TextArea playerFiveTxt;
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@FXML
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private ListView sixthListView;
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private TextArea playerSixTxt;
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@FXML
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private ListView seventhListView;
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private TextArea playerSevenTxt;
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@FXML
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private ListView eighthListView;
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private TextArea playerEightTxt;
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@FXML
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private ImageView firstImageView;
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@FXML
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@@ -72,79 +68,67 @@ public class LobbyController {
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@FXML
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private ImageView eighthImageView;
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private List<ObservableList<String>> competitors = new ArrayList<>();
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private ObservableList<String> firstCompetitor = FXCollections.observableArrayList();
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private ObservableList<String> secondCompetitor = FXCollections.observableArrayList();
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private ObservableList<String> thirdCompetitor = FXCollections.observableArrayList();
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private ObservableList<String> fourthCompetitor = FXCollections.observableArrayList();
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private ObservableList<String> fifthCompetitor = FXCollections.observableArrayList();
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private ObservableList<String> sixthCompetitor = FXCollections.observableArrayList();
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private ObservableList<String> seventhCompetitor = FXCollections.observableArrayList();
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private ObservableList<String> eighthCompetitor = FXCollections.observableArrayList();
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private List<ImageView> imageViews = new ArrayList<>();
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private List<ListView> listViews;
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private List<TextArea> listViews = new ArrayList<>();
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private int MAX_NUM_PLAYERS = 8;
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private List<LobbyCloseListener> lobbyListeners = new ArrayList<>();
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private ObservableList<String> players = FXCollections.observableArrayList();
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private ObservableList<String> players;
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/**
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* Add all FXObjects to lists and initialize images.
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*/
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public void initialize() {
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imageViews = new ArrayList<>();
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Collections
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.addAll(imageViews, firstImageView, secondImageView, thirdImageView, fourthImageView,
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fifthImageView, sixthImageView, seventhImageView, eighthImageView);
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listViews = new ArrayList<>();
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Collections.addAll(listViews, firstListView, secondListView, thirdListView, fourthListView, fifthListView,
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sixthListView, seventhListView, eighthListView);
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competitors = new ArrayList<>();
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Collections.addAll(competitors, firstCompetitor, secondCompetitor, thirdCompetitor,
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fourthCompetitor, fifthCompetitor, sixthCompetitor, seventhCompetitor, eighthCompetitor);
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Collections.addAll(listViews,
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playerOneTxt, playerTwoTxt, playerThreeTxt, playerFourTxt, playerFiveTxt, playerSixTxt,
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playerSevenTxt, playerEightTxt
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);
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Collections.addAll(imageViews,
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firstImageView, secondImageView, thirdImageView, fourthImageView,
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fifthImageView, sixthImageView, seventhImageView, eighthImageView
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);
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initialiseImageView();
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}
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private void initialiseListView() {
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listViews.forEach(listView -> listView.getItems().clear());
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imageViews.forEach(gif -> gif.setVisible(false));
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competitors.forEach(ol -> ol.removeAll());
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/**
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* Updates player names.
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*/
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private void updatePlayers() {
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//Update players if one added.
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for (int i = 0; i < players.size(); i++) {
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competitors.get(i).add(players.get(i));
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listViews.get(i).setItems(competitors.get(i));
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listViews.get(i).setText(players.get(i));
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imageViews.get(i).setVisible(true);
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}
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//Update empty text fields if player left.
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for (int i = MAX_NUM_PLAYERS-1; i >= players.size(); i--) {
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listViews.get(i).setText("");
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imageViews.get(i).setVisible(false);
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}
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}
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/**
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* Sets all images and hides them till players join.
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*/
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private void initialiseImageView() {
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imageViews.add(firstImageView);
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imageViews.add(secondImageView);
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imageViews.add(thirdImageView);
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imageViews.add(fourthImageView);
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imageViews.add(fifthImageView);
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imageViews.add(sixthImageView);
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imageViews.add(seventhImageView);
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imageViews.add(eighthImageView);
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for (int i = 0; i < MAX_NUM_PLAYERS; i++) {
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imageViews.get(i).setImage(
|
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for (ImageView viewer : imageViews) {
|
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viewer.setImage(
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new Image(
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||||
RaceViewController.class.getResourceAsStream(
|
||||
"/pics/sail.png")
|
||||
)
|
||||
);
|
||||
viewer.setVisible(false);
|
||||
}
|
||||
}
|
||||
|
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@FXML
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public void leaveLobbyButtonPressed() {
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||||
// TODO: 10/07/17 wmu16 - Finish function!
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||||
// setContentPane("/views/StartScreenView.fxml");
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GameState.setCurrentStage(GameStages.CANCELLED);
|
||||
// TODO: 20/07/17 wmu16 - Implement some way of terminating the game
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||||
// ClientState.setConnectedToHost(false);
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for (LobbyCloseListener readyListener : lobbyListeners)
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readyListener.notify(CloseStatus.LEAVE);
|
||||
|
||||
}
|
||||
|
||||
@FXML
|
||||
@@ -154,32 +138,6 @@ public class LobbyController {
|
||||
readyListener.notify(CloseStatus.READY);
|
||||
}
|
||||
|
||||
|
||||
// private static MediaPlayer mediaPlayer;
|
||||
//
|
||||
// private void playTheme() {
|
||||
// Random random = new Random(System.currentTimeMillis());
|
||||
// Integer rand = random.nextInt();
|
||||
// if(rand == 10) {
|
||||
// URL file = getClass().getResource("/music/Disturbed - down with the sickness.mp3");
|
||||
// Media hit = new Media(file.toString());
|
||||
// mediaPlayer = new MediaPlayer(hit);
|
||||
// mediaPlayer.play();
|
||||
// } else if(rand == 9) {
|
||||
// URL file = getClass().getResource("/music/Owl City - Fireflies.mp3");
|
||||
// Media hit = new Media(file.toString());
|
||||
// mediaPlayer = new MediaPlayer(hit);
|
||||
// mediaPlayer.play();
|
||||
// }
|
||||
// }
|
||||
|
||||
// private void switchToRaceView() {
|
||||
// if (!switchedPane) {
|
||||
// switchedPane = true;
|
||||
// setContentPane("/views/RaceView.fxml");
|
||||
// }
|
||||
// }
|
||||
// TODO: 26/07/17 cir27 - Could probably be done in a cleaner way.
|
||||
public void setTitle (String title) {
|
||||
lobbyIpText.setText(title);
|
||||
}
|
||||
@@ -191,12 +149,13 @@ public class LobbyController {
|
||||
public void setPlayerListSource (ObservableList<String> players) {
|
||||
this.players = players;
|
||||
players.addListener((ListChangeListener<? super String>) (lcl) ->
|
||||
Platform.runLater(this::initialiseListView)
|
||||
Platform.runLater(this::updatePlayers)
|
||||
);
|
||||
Platform.runLater(this::initialiseListView);
|
||||
Platform.runLater(this::updatePlayers);
|
||||
}
|
||||
|
||||
public void disableReadyButton () {
|
||||
readyButton.setDisable(true);
|
||||
readyButton.setVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user