Action packets now sent at regular 20ms intervals

#issue[38] #implement
This commit is contained in:
Calum
2017-08-06 22:17:08 +12:00
parent 43788bd153
commit 8a40119a98
16 changed files with 286 additions and 189 deletions
@@ -13,7 +13,8 @@ public enum BoatActionType {
SAILS_OUT(3),
TACK_GYBE(4),
UPWIND(5),
DOWNWIND(6);
DOWNWIND(6),
MAINTAIN_HEADING(7);
private final int type;
private static final Map<Integer, BoatActionType> intToTypeMap = new HashMap<>();
+1 -1
View File
@@ -48,7 +48,7 @@ public class Yacht {
private Integer legNumber = 0;
//SERVER SIDE
private final Double TURN_STEP = 5.0;
static public final Double TURN_STEP = 1.0; //This should be in some utils class somewhere 2bh. Public for tests sake.
private Double lastHeading;
private Boolean sailIn;
private GeoPoint location;
@@ -1,4 +1,4 @@
package seng302.visualiser.map;
package seng302.v.map;
/**
* The Boundary class represents a rectangle territorial boundary on a map. It
@@ -1,4 +1,4 @@
package seng302.visualiser.map;
package seng302.v.map;
import java.net.URL;
import javafx.geometry.Point2D;
@@ -1,4 +1,4 @@
package seng302.visualiser.map;
package seng302.v.map;
import javafx.geometry.Point2D;
import seng302.model.GeoPoint;
@@ -28,7 +28,7 @@ public class MercatorProjection {
* @param geo GeoPoint (lat, lng) location to be projected
* @return the projection Point2D (x, y) on planar
*/
static Point2D toMapPoint(GeoPoint geo) {
public static Point2D toMapPoint(GeoPoint geo) {
double x, y;
Point2D origin = new Point2D(MERCATOR_RANGE / 2.0, MERCATOR_RANGE / 2.0);
x = (origin.getX() + geo.getLng() * pixelsPerLngDegree);
@@ -1,4 +1,4 @@
package seng302.visualiser.map;
package seng302.v.map;
import java.net.URL;
import java.util.ResourceBundle;
@@ -9,12 +9,15 @@ import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.List;
import java.util.Queue;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import javafx.application.Platform;
import javafx.scene.control.Alert;
import javafx.scene.control.Alert.AlertType;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.model.stream.packets.StreamPacket;
import seng302.gameServer.server.messages.BoatActionMessage;
import seng302.gameServer.server.messages.Message;
@@ -47,11 +50,15 @@ public class ClientToServerThread implements Runnable {
private Socket socket;
private InputStream is;
//Output stream
private OutputStream os;
private Timer osTimer = new Timer();
private Queue<BoatActionType> eventQueue = new ConcurrentLinkedQueue<>();
private boolean upwindFlag = false, downwindFlag = false;
static public final int PACKET_SENDING_INTERVAL_MS = 20;
private int clientId;
// private Boolean updateClient = true;
private ByteArrayOutputStream crcBuffer;
private boolean socketOpen = true;
@@ -83,6 +90,15 @@ public class ClientToServerThread implements Runnable {
thread = new Thread(this);
thread.start();
osTimer.scheduleAtFixedRate(
new TimerTask() {
@Override
public void run() {
processBoatActionQueue();
}
}, 0, PACKET_SENDING_INTERVAL_MS
);
}
/**
@@ -181,18 +197,42 @@ public class ClientToServerThread implements Runnable {
/**
* Send the post-start race course information
* @param boatActionMessage The message to send
* Processes next element in the queue of events to send.
*/
public void sendBoatActionMessage(BoatActionMessage boatActionMessage) {
private void processBoatActionQueue() {
BoatActionType action = eventQueue.poll();
if (action != null) {
switch (action) {
case MAINTAIN_HEADING:
downwindFlag = upwindFlag = false; break;
case DOWNWIND:
downwindFlag = true; break;
case UPWIND:
upwindFlag = true; break;
default:
sendBoatAction(new BoatActionMessage(action)); break;
}
}
if (downwindFlag) {
sendBoatAction(new BoatActionMessage(BoatActionType.DOWNWIND));
}
if (upwindFlag) {
sendBoatAction(new BoatActionMessage(BoatActionType.UPWIND));
}
}
/**
* Sends a boat action of the given message type.
* @param message The given message type.
*/
private void sendBoatAction(BoatActionMessage message) {
try {
os.write(boatActionMessage.getBuffer());
os.write(message.getBuffer());
} catch (IOException e) {
clientLog("Could not write to server", 1);
}
}
private void closeSocket() {
try {
socket.close();
@@ -245,11 +285,11 @@ public class ClientToServerThread implements Runnable {
}
}
public Thread getThread() {
return thread;
}
public int getClientId () {
return clientId;
}
public void sendBoatEvent(BoatActionType actionType) {
eventQueue.add(actionType);
}
}
@@ -13,6 +13,7 @@ import javafx.scene.Node;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import seng302.gameServer.MainServerThread;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.model.RaceState;
import seng302.model.Yacht;
import seng302.model.stream.packets.StreamPacket;
@@ -22,8 +23,6 @@ import seng302.model.stream.parser.PositionUpdateData.DeviceType;
import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.gameServer.server.messages.BoatActionMessage;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.utilities.StreamParser;
import seng302.utilities.XMLParser;
import seng302.visualiser.controllers.LobbyController;
@@ -48,9 +47,6 @@ public class GameClient {
private ObservableList<String> clientLobbyList = FXCollections.observableArrayList();
private long lastSendingTime;
private int KEY_STROKE_SENDING_FREQUENCY = 50;
public GameClient(Pane holder) {
this.holderPane = holder;
}
@@ -174,17 +170,13 @@ public class GameClient {
break;
case BOAT_XML:
System.out.println("GOT SUM BOATS YAY :)");
allBoatsMap = XMLParser.parseBoats(
StreamParser.extractXmlMessage(packet)
);
clientLobbyList.clear();
allBoatsMap.forEach((id, boat) -> {
clientLobbyList.add(id + " " + boat.getBoatName());
// System.out.println(id + " " + boat.getBoatName());
});
// startRaceIfAllDataReceived();
break;
case RACE_START_STATUS:
@@ -279,47 +271,34 @@ public class GameClient {
* Handle the key-pressed event from the text field.
* @param e The key event triggering this call
*/
public void keyPressed(KeyEvent e) {
BoatActionMessage boatActionMessage;
long currentTime = System.currentTimeMillis();
if (currentTime - lastSendingTime > KEY_STROKE_SENDING_FREQUENCY) {
lastSendingTime = currentTime;
switch (e.getCode()) {
case SPACE: // align with vmg
boatActionMessage = new BoatActionMessage(BoatActionType.VMG);
socketThread.sendBoatActionMessage(boatActionMessage);
break;
case PAGE_UP: // upwind
boatActionMessage = new BoatActionMessage(BoatActionType.UPWIND);
socketThread.sendBoatActionMessage(boatActionMessage);
break;
case PAGE_DOWN: // downwind
boatActionMessage = new BoatActionMessage(BoatActionType.DOWNWIND);
socketThread.sendBoatActionMessage(boatActionMessage);
break;
case ENTER: // tack/gybe
boatActionMessage = new BoatActionMessage(BoatActionType.TACK_GYBE);
socketThread.sendBoatActionMessage(boatActionMessage);
break;
//TODO Allow a zoom in and zoom out methods
case Z: // zoom in
System.out.println("Zoom in");
break;
case X: // zoom out
System.out.println("Zoom out");
break;
}
}
}
public void keyReleased(KeyEvent e) {
private void keyPressed(KeyEvent e) {
switch (e.getCode()) {
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
case SHIFT: // sails in/sails out
BoatActionMessage boatActionMessage = new BoatActionMessage(
BoatActionType.SAILS_IN);
socketThread.sendBoatActionMessage(boatActionMessage);
case SPACE: // align with vmg
socketThread.sendBoatEvent(BoatActionType.VMG); break;
case PAGE_UP: // upwind
socketThread.sendBoatEvent(BoatActionType.UPWIND); break;
case PAGE_DOWN: // downwind
socketThread.sendBoatEvent(BoatActionType.DOWNWIND); break;
case ENTER: // tack/gybe
socketThread.sendBoatEvent(BoatActionType.TACK_GYBE); break;
//TODO Allow a zoom in and zoom out methods
case Z: // zoom in
System.out.println("Zoom in");
break;
case X: // zoom out
System.out.println("Zoom out");
break;
}
}
private void keyReleased(KeyEvent e) {
switch (e.getCode()) {
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
case SHIFT: // sails in/sails out
socketThread.sendBoatEvent(BoatActionType.SAILS_IN); break;
case PAGE_UP:
case PAGE_DOWN:
socketThread.sendBoatEvent(BoatActionType.MAINTAIN_HEADING); break;
}
}
}
@@ -32,8 +32,8 @@ import seng302.visualiser.fxObjects.BoatObject;
import seng302.visualiser.fxObjects.CourseBoundary;
import seng302.visualiser.fxObjects.Gate;
import seng302.visualiser.fxObjects.Marker;
import seng302.visualiser.map.Boundary;
import seng302.visualiser.map.CanvasMap;
import seng302.v.map.Boundary;
import seng302.v.map.CanvasMap;
/**
* Created by cir27 on 20/07/17.
@@ -4,15 +4,13 @@ import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.scene.control.Button;
import javafx.scene.control.ListView;
import javafx.scene.control.TextArea;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.GridPane;
import javafx.scene.text.Text;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
@@ -33,28 +31,26 @@ public class LobbyController {
void notify(CloseStatus exitCause);
}
@FXML
private GridPane lobbyScreen;
@FXML
private Text lobbyIpText;
@FXML
private Button readyButton;
@FXML
private ListView<String> firstListView;
private TextArea playerOneTxt;
@FXML
private ListView secondListView;
private TextArea playerTwoTxt;
@FXML
private ListView thirdListView;
private TextArea playerThreeTxt;
@FXML
private ListView fourthListView;
private TextArea playerFourTxt;
@FXML
private ListView fifthListView;
private TextArea playerFiveTxt;
@FXML
private ListView sixthListView;
private TextArea playerSixTxt;
@FXML
private ListView seventhListView;
private TextArea playerSevenTxt;
@FXML
private ListView eighthListView;
private TextArea playerEightTxt;
@FXML
private ImageView firstImageView;
@FXML
@@ -72,79 +68,67 @@ public class LobbyController {
@FXML
private ImageView eighthImageView;
private List<ObservableList<String>> competitors = new ArrayList<>();
private ObservableList<String> firstCompetitor = FXCollections.observableArrayList();
private ObservableList<String> secondCompetitor = FXCollections.observableArrayList();
private ObservableList<String> thirdCompetitor = FXCollections.observableArrayList();
private ObservableList<String> fourthCompetitor = FXCollections.observableArrayList();
private ObservableList<String> fifthCompetitor = FXCollections.observableArrayList();
private ObservableList<String> sixthCompetitor = FXCollections.observableArrayList();
private ObservableList<String> seventhCompetitor = FXCollections.observableArrayList();
private ObservableList<String> eighthCompetitor = FXCollections.observableArrayList();
private List<ImageView> imageViews = new ArrayList<>();
private List<ListView> listViews;
private List<TextArea> listViews = new ArrayList<>();
private int MAX_NUM_PLAYERS = 8;
private List<LobbyCloseListener> lobbyListeners = new ArrayList<>();
private ObservableList<String> players = FXCollections.observableArrayList();
private ObservableList<String> players;
/**
* Add all FXObjects to lists and initialize images.
*/
public void initialize() {
imageViews = new ArrayList<>();
Collections
.addAll(imageViews, firstImageView, secondImageView, thirdImageView, fourthImageView,
fifthImageView, sixthImageView, seventhImageView, eighthImageView);
listViews = new ArrayList<>();
Collections.addAll(listViews, firstListView, secondListView, thirdListView, fourthListView, fifthListView,
sixthListView, seventhListView, eighthListView);
competitors = new ArrayList<>();
Collections.addAll(competitors, firstCompetitor, secondCompetitor, thirdCompetitor,
fourthCompetitor, fifthCompetitor, sixthCompetitor, seventhCompetitor, eighthCompetitor);
Collections.addAll(listViews,
playerOneTxt, playerTwoTxt, playerThreeTxt, playerFourTxt, playerFiveTxt, playerSixTxt,
playerSevenTxt, playerEightTxt
);
Collections.addAll(imageViews,
firstImageView, secondImageView, thirdImageView, fourthImageView,
fifthImageView, sixthImageView, seventhImageView, eighthImageView
);
initialiseImageView();
}
private void initialiseListView() {
listViews.forEach(listView -> listView.getItems().clear());
imageViews.forEach(gif -> gif.setVisible(false));
competitors.forEach(ol -> ol.removeAll());
/**
* Updates player names.
*/
private void updatePlayers() {
//Update players if one added.
for (int i = 0; i < players.size(); i++) {
competitors.get(i).add(players.get(i));
listViews.get(i).setItems(competitors.get(i));
listViews.get(i).setText(players.get(i));
imageViews.get(i).setVisible(true);
}
//Update empty text fields if player left.
for (int i = MAX_NUM_PLAYERS-1; i >= players.size(); i--) {
listViews.get(i).setText("");
imageViews.get(i).setVisible(false);
}
}
/**
* Sets all images and hides them till players join.
*/
private void initialiseImageView() {
imageViews.add(firstImageView);
imageViews.add(secondImageView);
imageViews.add(thirdImageView);
imageViews.add(fourthImageView);
imageViews.add(fifthImageView);
imageViews.add(sixthImageView);
imageViews.add(seventhImageView);
imageViews.add(eighthImageView);
for (int i = 0; i < MAX_NUM_PLAYERS; i++) {
imageViews.get(i).setImage(
for (ImageView viewer : imageViews) {
viewer.setImage(
new Image(
RaceViewController.class.getResourceAsStream(
"/pics/sail.png")
)
);
viewer.setVisible(false);
}
}
@FXML
public void leaveLobbyButtonPressed() {
// TODO: 10/07/17 wmu16 - Finish function!
// setContentPane("/views/StartScreenView.fxml");
GameState.setCurrentStage(GameStages.CANCELLED);
// TODO: 20/07/17 wmu16 - Implement some way of terminating the game
// ClientState.setConnectedToHost(false);
for (LobbyCloseListener readyListener : lobbyListeners)
readyListener.notify(CloseStatus.LEAVE);
}
@FXML
@@ -154,32 +138,6 @@ public class LobbyController {
readyListener.notify(CloseStatus.READY);
}
// private static MediaPlayer mediaPlayer;
//
// private void playTheme() {
// Random random = new Random(System.currentTimeMillis());
// Integer rand = random.nextInt();
// if(rand == 10) {
// URL file = getClass().getResource("/music/Disturbed - down with the sickness.mp3");
// Media hit = new Media(file.toString());
// mediaPlayer = new MediaPlayer(hit);
// mediaPlayer.play();
// } else if(rand == 9) {
// URL file = getClass().getResource("/music/Owl City - Fireflies.mp3");
// Media hit = new Media(file.toString());
// mediaPlayer = new MediaPlayer(hit);
// mediaPlayer.play();
// }
// }
// private void switchToRaceView() {
// if (!switchedPane) {
// switchedPane = true;
// setContentPane("/views/RaceView.fxml");
// }
// }
// TODO: 26/07/17 cir27 - Could probably be done in a cleaner way.
public void setTitle (String title) {
lobbyIpText.setText(title);
}
@@ -191,12 +149,13 @@ public class LobbyController {
public void setPlayerListSource (ObservableList<String> players) {
this.players = players;
players.addListener((ListChangeListener<? super String>) (lcl) ->
Platform.runLater(this::initialiseListView)
Platform.runLater(this::updatePlayers)
);
Platform.runLater(this::initialiseListView);
Platform.runLater(this::updatePlayers);
}
public void disableReadyButton () {
readyButton.setDisable(true);
readyButton.setVisible(false);
}
}
+15 -36
View File
@@ -1,6 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.image.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.text.*?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.ListView?>
@@ -11,6 +16,7 @@
<?import javafx.scene.layout.RowConstraints?>
<?import javafx.scene.text.Font?>
<?import javafx.scene.text.Text?>
<GridPane fx:id="lobbyScreen" nodeOrientation="LEFT_TO_RIGHT" prefHeight="960.0" prefWidth="1530.0" style="-fx-background-color: #2C2c36;" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.LobbyController">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" />
@@ -53,41 +59,14 @@
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
</rowConstraints>
<children>
<ListView fx:id="firstListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin>
</ListView>
<ListView fx:id="secondListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="2">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin>
</ListView>
<ListView fx:id="thirdListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="3">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ListView fx:id="fourthListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="4">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin>
</ListView>
<ListView fx:id="eighthListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="4" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ListView fx:id="fifthListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="1" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ListView fx:id="sixthListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="2" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ListView fx:id="seventhListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="3" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<TextArea fx:id="playerFourTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="4" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
<TextArea fx:id="playerEightTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="4" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
<TextArea fx:id="playerSevenTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="3" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
<TextArea fx:id="playerThreeTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="3" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
<TextArea fx:id="playerSixTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
<TextArea fx:id="playerFiveTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
<TextArea fx:id="playerOneTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
<TextArea fx:id="playerTwoTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
<ImageView fx:id="firstImageView" fitHeight="150.0" fitWidth="200.0" pickOnBounds="true" preserveRatio="true" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.valignment="BOTTOM">
<GridPane.margin>
<Insets bottom="10.0" />
+1 -1
View File
@@ -3,7 +3,7 @@
<?import javafx.scene.canvas.Canvas?>
<?import javafx.scene.layout.Pane?>
<Pane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="960.0" prefWidth="1280.0" style="-fx-background-color: #ddd;" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.map.TestMapController">
<Pane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="960.0" prefWidth="1280.0" style="-fx-background-color: #ddd;" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.v.map.TestMapController">
<children>
<Canvas fx:id="mapCanvas" height="960.0" width="1280.0" />
</children>