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Fixed connecting to hosts. Fixed issue34 and 35 to the point where they can be developed off of.
#refactor #bug #issue[34, 35]
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@@ -0,0 +1,29 @@
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package seng302.gameServer.server.messages;
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/**
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* Created by kre39 on 12/07/17.
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*/
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public class BoatActionMessage extends Message{
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private final MessageType MESSAGE_TYPE = MessageType.BOAT_ACTION;
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private final int MESSAGE_SIZE = 1;
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private BoatActionType actionType;
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public BoatActionMessage(BoatActionType actionType) {
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this.actionType = actionType;
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setHeader(new Header(MessageType.BOAT_ACTION, 0, (short) 1)); // the second variable is the source id
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allocateBuffer();
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writeHeaderToBuffer();
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// Write message fields
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putInt(actionType.getValue(), 1);
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writeCRC();
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rewind();
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}
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@Override
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public int getSize() {
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return MESSAGE_SIZE;
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}
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}
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