mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Re-added wind speed & direction variations
- Wind speed & direction are randomly updated - Removed two duplicate threads ;) Tags: #story[1124]
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@@ -36,7 +36,6 @@ import seng302.utilities.XMLParser;
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* Created by wmu16 on 10/07/17.
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*/
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public class GameState implements Runnable {
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@FunctionalInterface
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interface NewMessageListener {
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@@ -180,6 +179,14 @@ public class GameState implements Runnable {
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return windDirection;
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}
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public static void setWindDirection(Double newWindDirection) {
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windDirection = newWindDirection;
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}
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public static void setWindSpeed(Double newWindSpeed) {
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windSpeed = newWindSpeed;
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}
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public static Double getWindSpeedMMS() {
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return windSpeed;
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}
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@@ -250,7 +257,6 @@ public class GameState implements Runnable {
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}
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}
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/**
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* Called periodically in this GameState thread to update the GameState values
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*/
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@@ -271,6 +277,8 @@ public class GameState implements Runnable {
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checkForLegProgression(yacht);
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raceFinished = false;
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}
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}
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if (raceFinished) {
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@@ -329,17 +337,20 @@ public class GameState implements Runnable {
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notifyMessageListeners(
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new YachtEventCodeMessage(serverYacht.getSourceId())
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);
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} else if (checkBoundaryCollision(serverYacht)) {
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serverYacht.setLocation(
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calculateBounceBack(serverYacht, serverYacht.getLocation(),
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BOUNCE_DISTANCE_YACHT)
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);
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serverYacht.setCurrentVelocity(
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serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
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);
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notifyMessageListeners(
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new YachtEventCodeMessage(serverYacht.getSourceId())
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);
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}
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else{
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if (checkBoundaryCollision(serverYacht)) {
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serverYacht.setLocation(
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calculateBounceBack(serverYacht, serverYacht.getLocation(),
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BOUNCE_DISTANCE_YACHT)
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);
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serverYacht.setCurrentVelocity(
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serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
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);
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notifyMessageListeners(
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new YachtEventCodeMessage(serverYacht.getSourceId())
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);
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}
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}
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}
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}
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@@ -4,10 +4,7 @@ import gherkin.lexer.Fi;
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import java.io.IOException;
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import java.net.ServerSocket;
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import java.time.LocalDateTime;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Timer;
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import java.util.TimerTask;
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import java.util.*;
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import seng302.gameServer.server.messages.*;
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import seng302.model.GeoPoint;
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@@ -25,12 +22,17 @@ import seng302.visualiser.GameClient;
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public class MainServerThread implements Runnable, ClientConnectionDelegate {
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private static final int PORT = 4942;
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private static final Integer CLIENT_UPDATES_PER_SECOND = 10;
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private static final Integer CLIENT_UPDATES_PER_SECOND = 60;
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private static final int LOG_LEVEL = 1;
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private static final int WARNING_TIME = 10 * -1000;
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private static final int PREPATORY_TIME = 5 * -1000;
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public static final int TIME_TILL_START = 10 * 1000;
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private static final int MAX_WIND_SPEED = 12000;
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private static final int MIN_WIND_SPEED = 8000;
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public static int windSpeed = 1000;
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private boolean terminated;
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private Thread thread;
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@@ -51,6 +53,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
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GameState.addMarkPassListener(this::broadcastMessage);
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terminated = false;
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thread = new Thread(this, "MainServer");
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startUpdatingWind();
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thread.start();
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}
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@@ -104,6 +107,45 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
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}
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}
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private static void updateWind(){
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Integer direction = GameState.getWindDirection().intValue();
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Integer windSpeed = GameState.getWindSpeedMMS().intValue();
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Random random = new Random();
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if (Math.floorMod(random.nextInt(), 2) == 0){
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direction += random.nextInt(4);
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windSpeed += random.nextInt(100) + 500;
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}
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else{
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direction -= random.nextInt(4);
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windSpeed -= random.nextInt(100) + 500;
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}
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direction = Math.floorMod(direction, 360);
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if (windSpeed > MAX_WIND_SPEED){
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windSpeed -= random.nextInt(1000);
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}
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if (windSpeed <= MIN_WIND_SPEED){
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windSpeed += random.nextInt(1000);
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}
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GameState.setWindSpeed(Double.valueOf(windSpeed));
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GameState.setWindDirection(direction.doubleValue());
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}
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private static void startUpdatingWind(){
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Timer timer = new Timer();
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timer.schedule(new TimerTask() {
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@Override
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public void run() {
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updateWind();
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}
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}, 0, 500);
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}
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static void serverLog(String message, int logLevel) {
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if (logLevel <= LOG_LEVEL) {
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@@ -39,7 +39,7 @@ public class RaceStatusMessage extends Message{
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this.raceId = raceId;
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this.raceStatus = raceStatus;
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this.expectedStartTime = expectedStartTime;
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this.raceWindDirection = raceWindDirection * windDirFactor;
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this.raceWindDirection = raceWindDirection * windDirFactor+100.0;
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this.windSpeed = windSpeed;
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this.numBoatsInRace = numBoatsInRace;
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this.raceType = raceType;
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@@ -73,6 +73,9 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
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private ComboBox<ClientYacht> yachtSelectionComboBox;
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@FXML
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private Text fpsDisplay;
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@FXML
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private Text windSpeedText;
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//Race Data
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private Map<Integer, ClientYacht> participants;
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private Map<Integer, CompoundMark> markers;
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@@ -102,8 +105,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
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public void loadRace (
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Map<Integer, ClientYacht> participants, RaceXMLData raceData, RaceState raceState,
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ClientYacht player
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) {
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ClientYacht player) {
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this.participants = participants;
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this.courseData = raceData;
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this.markers = raceData.getCompoundMarks();
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@@ -315,7 +317,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
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@Override
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public void run() {
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updateRaceTime();
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updateWindDirection();
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updateWind();
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updateOrder();
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// updateSparkLine();
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}
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@@ -355,9 +357,11 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
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/**
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* Updates the wind direction arrow and text as from info from the StreamParser
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*/
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private void updateWindDirection() {
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private void updateWind() {
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windDirectionText.setText(String.format("%.1f°", raceState.getWindDirection()));
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windArrowText.setRotate(raceState.getWindDirection());
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windSpeedText.setText("Speed: " + String.format("%.1f", raceState.getWindSpeed()) + " Knots");
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}
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