mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
- Fixed a shutdown bug that left the game process running long after the window shut
- Changed SVG Icon for volume toggle to something a bit nicer tags : #story[1245]
This commit is contained in:
@@ -135,7 +135,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
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}
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}
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if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState
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if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState
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.getCustomizationFlag()) {
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.getCustomizationFlag()) {
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// TODO: 16/08/17 ajm412: This can probably be done in a nicer way via those fancy functional interfaces.
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sendSetupMessages();
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sendSetupMessages();
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GameState.resetCustomizationFlag();
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GameState.resetCustomizationFlag();
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}
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}
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@@ -504,6 +504,8 @@ public class GameClient {
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GameState.setCurrentStage(GameStages.CANCELLED);
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GameState.setCurrentStage(GameStages.CANCELLED);
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if (server != null) server.terminate();
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if (server != null) server.terminate();
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if (socketThread != null) socketThread.setSocketToClose();
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if (socketThread != null) socketThread.setSocketToClose();
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server = null;
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socketThread = null;
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}
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}
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public Map<Integer, ClientYacht> getAllBoatsMap() {
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public Map<Integer, ClientYacht> getAllBoatsMap() {
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@@ -70,10 +70,8 @@ public class ViewManager {
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decorator.applyCss();
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decorator.applyCss();
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decorator.getStylesheets()
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decorator.getStylesheets()
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.add(getClass().getResource("/css/Master.css").toExternalForm());
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.add(getClass().getResource("/css/Master.css").toExternalForm());
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setDecorator(decorator);
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gameClient = new GameClient(decorator);
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gameClient = new GameClient(decorator);
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setDecorator(decorator);
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stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
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stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
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Scene scene = new Scene(decorator, 1200, 800, false, SceneAntialiasing.BALANCED);
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Scene scene = new Scene(decorator, 1200, 800, false, SceneAntialiasing.BALANCED);
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@@ -112,6 +110,11 @@ public class ViewManager {
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private void setDecorator(JFXDecorator newDecorator) {
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private void setDecorator(JFXDecorator newDecorator) {
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decorator = newDecorator;
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decorator = newDecorator;
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decorator.setOnCloseButtonAction(() -> {
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gameClient.stopGame();
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System.exit(0);
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});
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//Injecting a volume toggle into the decorator.
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//Injecting a volume toggle into the decorator.
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//Get the button box
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//Get the button box
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HBox btns = (HBox) decorator.getChildren().get(0);
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HBox btns = (HBox) decorator.getChildren().get(0);
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@@ -126,13 +129,13 @@ public class ViewManager {
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//Create Graphics
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//Create Graphics
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SVGGlyph spacer = new SVGGlyph(0, "SPACER", "", Color.WHITE);
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SVGGlyph spacer = new SVGGlyph(0, "SPACER", "", Color.WHITE);
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SVGGlyph volumeOn = new SVGGlyph(0, "VOLUME_ON",
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SVGGlyph volumeOn = new SVGGlyph(0, "VOLUME_ON",
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"M39.389,13.769 22.235,28.606 6,28.606 6,47.699 21.989,47.699 39.389,62.75 39.389,13.769 M 48.128,49.03 C 50.057,45.934 51.19,42.291 51.19,38.377 C 51.19,34.399 50.026,30.703 48.043,27.577 M 55.082,20.537 C 58.777,25.523 60.966,31.694 60.966,38.377 C 60.966,44.998 58.815,51.115 55.178,56.076 M 61.71,62.611 C 66.977,55.945 70.128,47.531 70.128,38.378 C 70.128,29.161 66.936,20.696 61.609,14.01",
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"M0,6 L0,12 L4,12 L9,17 L9,1 L4,6 L0,6 L0,6 Z M13.5,9 C13.5,7.2 12.5,5.7 11,5 L11,13 C12.5,12.3 13.5,10.8 13.5,9 L13.5,9 Z M11,0.2 L11,2.3 C13.9,3.2 16,5.8 16,9 C16,12.2 13.9,14.8 11,15.7 L11,17.8 C15,16.9 18,13.3 18,9 C18,4.7 15,1.1 11,0.2 L11,0.2 Z",
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Color.WHITE);
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Color.WHITE);
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SVGGlyph volumeOff = new SVGGlyph(0, "VOLUME_ON",
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SVGGlyph volumeOff = new SVGGlyph(0, "VOLUME_ON",
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"M39.389,13.769 22.235,28.606 6,28.606 6,47.699 21.989,47.699 39.389,62.75 39.389,13.769",
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"M13.5,9 C13.5,7.2 12.5,5.7 11,5 L11,7.2 L13.5,9.7 L13.5,9 L13.5,9 Z M16,9 C16,9.9 15.8,10.8 15.5,11.6 L17,13.1 C17.7,11.9 18,10.4 18,8.9 C18,4.6 15,1 11,0.1 L11,2.2 C13.9,3.2 16,5.8 16,9 L16,9 Z M1.3,0 L0,1.3 L4.7,6 L0,6 L0,12 L4,12 L9,17 L9,10.3 L13.3,14.6 C12.6,15.1 11.9,15.5 11,15.8 L11,17.9 C12.4,17.6 13.6,17 14.7,16.1 L16.7,18.1 L18,16.8 L9,7.8 L1.3,0 L1.3,0 Z M9,1 L6.9,3.1 L9,5.2 L9,1 L9,1 Z",
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Color.WHITE);
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Color.WHITE);
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volumeOn.setSize(16, 16);
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volumeOn.setSize(16, 16);
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volumeOff.setSize(12, 16);
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volumeOff.setSize(16, 16);
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spacer.setSize(40, 16);
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spacer.setSize(40, 16);
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// Determine which graphic should go on the button
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// Determine which graphic should go on the button
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