Merge branch 'text_chat' into Story1249_SoundsAndMusic

# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/controllers/StartScreenController.java
This commit is contained in:
Kusal Ekanayake
2017-09-05 14:42:20 +12:00
20 changed files with 698 additions and 278 deletions
@@ -31,15 +31,12 @@ public class StartScreenController implements Initializable {
@FXML
private TextField ipTextField;
@FXML
private TextField portTextField;
@FXML
private GridPane startScreen2;
@FXML
private AnchorPane holder;
GameClient gameClient;
private GameClient gameClient;
public void initialize(URL url, ResourceBundle resourceBundle) {
if (Sounds.isMusicMuted()) {
muteMusicButton.setText("UnMute Music");
} else {
@@ -53,73 +50,19 @@ public class StartScreenController implements Initializable {
// gameClient = new GameClient(holder);
}
//
// /**
// * Loads the fxml content into the parent pane
// * @param jfxUrl
// * @return the controller of the fxml
// */
// private Object setContentPane(String jfxUrl) {
// try {
// AnchorPane contentPane = (AnchorPane) startScreen2.getParent();
// contentPane.getChildren().removeAll();
// contentPane.getChildren().clear();
// contentPane.getStylesheets().add(getClass().getResource("/css/master.css").toString());
// FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource(jfxUrl));
// contentPane.getChildren().addAll((Pane) fxmlLoader.load());
//
// return fxmlLoader.getController();
// } catch (IOException e) {
// e.printStackTrace();
// }
// return null;
// }
/**
* ATTEMPTS TO:
* Sets up a new game state with your IP address as designated as the host.
* Starts a thread to listen for incoming connections.
* Starts a client to server thread and connects to own ip.
* Switches to the lobby screen
* Creates an instance of GameClient and runs it as a host.
*/
@FXML
public void hostButtonPressed() {
Sounds.playButtonClick();
// new GameState(getLocalHostIp());
gameClient = new GameClient(holder);
gameClient.runAsHost(getLocalHostIp(), 4942);
// try {
//// String ipAddress = InetAddress.getLocalHost().getHostAddress();
//// new GameState(ipAddress);
//// new MainServerThread();
//// ClientToServerThread clientToServerThread = new ClientToServerThread("localhost", 4950);
//// controller.setClientToServerThread(clientToServerThread);
// // get the lobby controller so that we can pass the game server thread to it
// new GameState(getLocalHostIp());
// MainServerThread mainServerThread = new MainServerThread();
//// ClientState.setHost(true);
// // host will connect and handshake to itself after setting up the server
// // TODO: 24/07/17 wmu16 - Make port number some static global type constant?
//// ClientToServerThread clientToServerThread = new ClientToServerThread(ClientState.getHostIp(), 4942);
//// ClientState.setConnectedToHost(true);
//// controller.setClientToServerThread(clientToServerThread);
// LobbyController lobbyController = (LobbyController) setContentPane("/views/LobbyView.fxml");
// lobbyController.setMainServerThread(mainServerThread);
// } catch (Exception e) {
// Alert alert = new Alert(AlertType.ERROR);
// alert.setHeaderText("Cannot host");
// alert.setContentText("Oops, failed to host, try to restart.");
// alert.showAndWait();
// e.printStackTrace();
// }
}
/**
* ATTEMPTS TO:
* Connect to an ip address and port using the ip and port specified on start screen.
* Starts a Client To Server Thread to maintain connection to host.
* Switch view to lobby view.
* Creates an instance of GameClient and runs it has a client.
*/
@FXML
public void connectButtonPressed() {
@@ -127,28 +70,8 @@ public class StartScreenController implements Initializable {
Sounds.playButtonClick();
gameClient = new GameClient(holder);
gameClient.runAsClient(ipTextField.getText().trim().toLowerCase(), 4942);
// try {
// String ipAddress = ipTextField.getText().trim().toLowerCase();
// Integer port = Integer.valueOf(portTextField.getText().trim());
//
//// ClientToServerThread clientToServerThread = new ClientToServerThread(ipAddress, port);
//// ClientState.setHost(false);
//// ClientState.setConnectedToHost(true);
//
//// controller.setClientToServerThread(clientToServerThread);
//// setContentPane("/views/LobbyView.fxml");
// } catch (Exception e) {
// Alert alert = new Alert(AlertType.ERROR);
// alert.setHeaderText("Cannot reach the host");
// alert.setContentText("Please check your host IP address.");
// alert.showAndWait();
// }
}
// public void setController(Controller controller) {
// this.controller = controller;
// }
/**
* Gets the local host ip address and sets this ip to ClientState.
@@ -183,7 +106,6 @@ public class StartScreenController implements Initializable {
if (ipAddress == null) {
System.out.println("[HOST] Cannot obtain local host ip address.");
}
// ClientState.setHostIp(ipAddress);
return ipAddress;
}