Merge branch 'text_chat' into Story1249_SoundsAndMusic

# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/controllers/StartScreenController.java
This commit is contained in:
Kusal Ekanayake
2017-09-05 14:42:20 +12:00
20 changed files with 698 additions and 278 deletions
+25 -17
View File
@@ -15,6 +15,7 @@ import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatStatus;
import seng302.gameServer.messages.ChatterMessage;
import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.MarkRoundingMessage;
import seng302.gameServer.messages.MarkType;
@@ -41,7 +42,6 @@ public class GameState implements Runnable {
@FunctionalInterface
interface NewMessageListener {
void notify(Message message);
}
@@ -59,6 +59,7 @@ public class GameState implements Runnable {
private static Long previousUpdateTime;
public static Double windDirection;
private static Double windSpeed;
private static Double speedMultiplier = 1d;
private static Boolean customizationFlag; // dirty flag to tell if a player has customized their boat.
@@ -72,19 +73,9 @@ public class GameState implements Runnable {
private static Set<Mark> marks;
private static List<Limit> courseLimit;
private static List<NewMessageListener> markListeners;
private static List<NewMessageListener> messageListeners;
private static Map<Player, String> playerStringMap = new HashMap<>();
/*
Ideally I would like to make this class an object instantiated by the server and given to
it's created threads if necessary. Outside of that I think the dependencies on it
(atm only Yacht & GameClient) can be removed from most other classes. The observable list of
players could be pulled directly from the server by the GameClient since it instantiates it
and it is reasonable for it to pull data. The current setup of publicly available statics is
pretty meh IMO because anything can change it making it unreliable and like people did with
the old ServerParser class everything that needs shared just gets thrown in the static
collections and things become a real mess.
*/
public GameState(String hostIpAddress) {
windDirection = 180d;
@@ -100,7 +91,7 @@ public class GameState implements Runnable {
//set this when game stage changes to prerace
previousUpdateTime = System.currentTimeMillis();
markOrder = new MarkOrder(); //This could be instantiated at some point with a select map?
markListeners = new ArrayList<>();
messageListeners = new ArrayList<>();
resetStartTime();
@@ -366,7 +357,7 @@ public class GameState implements Runnable {
Double velocity = yacht.getCurrentVelocity();
Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * 5;
Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * speedMultiplier;
// TODO: 15/08/17 remove magic numbers from these equations.
if (yacht.getSailIn()) {
if (velocity < maxBoatSpeed - 500) {
@@ -671,8 +662,8 @@ public class GameState implements Runnable {
}
private static void notifyMessageListeners(Message message) {
for (NewMessageListener mpl : markListeners) {
mpl.notify(message);
for (NewMessageListener ml : messageListeners) {
ml.notify(message);
}
}
@@ -685,7 +676,7 @@ public class GameState implements Runnable {
public static void addMarkPassListener(NewMessageListener listener) {
markListeners.add(listener);
messageListeners.add(listener);
}
public static void setCustomizationFlag() {
@@ -699,4 +690,21 @@ public class GameState implements Runnable {
public static void resetCustomizationFlag() {
customizationFlag = false;
}
public static void broadcastChatter(ChatterMessage chatterMessage) {
notifyMessageListeners(chatterMessage);
}
public static void endRace () {
yachts.forEach((id, yacht) -> yacht.setBoatStatus(BoatStatus.FINISHED));
currentStage = GameStages.FINISHED;
}
public static void setSpeedMultiplier (double multiplier) {
speedMultiplier = multiplier;
}
public static double getSpeedMultiplier () {
return speedMultiplier;
}
}
@@ -44,20 +44,23 @@ public class HeartbeatThread implements Runnable {
* The delegate is notified if a player has disconnected
*/
private void sendHeartbeatToAllPlayers(){
Message heartbeat = new Heartbeat(seqNum);
for (Player player : GameState.getPlayers()){
if (!player.getSocket().isConnected()) {
playerLostConnection(player);
}
try {
player.getSocket().getOutputStream().write(heartbeat.getBuffer());
} catch (IOException e) {
playerLostConnection(player);
try {
Message heartbeat = new Heartbeat(seqNum);
for (Player player : GameState.getPlayers()) {
if (!player.getSocket().isConnected()) {
playerLostConnection(player);
}
try {
player.getSocket().getOutputStream().write(heartbeat.getBuffer());
} catch (IOException e) {
playerLostConnection(player);
}
}
updateDelegate();
seqNum++;
} catch (NullPointerException ne) {
// TODO: 4/09/17 Just ignoring this at the moment. Caused by players getting removed elsewhere.
}
updateDelegate();
seqNum++;
}
/**
@@ -86,17 +86,20 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
//FINISHED
else if (GameState.getCurrentStage() == GameStages.FINISHED) {
terminate();
broadcastMessage(makeRaceStatusMessage());
try {
Thread.sleep(1000); //Hackish fix to make sure all threads have sent closing RaceStatus
terminate();
} catch (InterruptedException ie) {
serverLog("Thread interrupted while waiting to terminate clients", 1);
}
}
}
// TODO: 14/07/17 wmu16 - Send out disconnect packet to clients
try {
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.terminate();
}
serverSocket.close();
return;
} catch (IOException e) {
System.out.println("IO error in server thread handler upon closing socket");
}
@@ -169,6 +172,9 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
@Override
public void clientConnected(ServerToClientThread serverToClientThread) {
serverLog("Player Connected From " + serverToClientThread.getThread().getName(), 0);
if (serverToClientThreads.size() == 0) { //Sets first client as host.
serverToClientThread.setAsHost();
}
serverToClientThreads.add(serverToClientThread);
serverToClientThread.addConnectionListener(() -> {
for (ServerToClientThread thread : serverToClientThreads) {
@@ -257,6 +263,8 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
if (timeTillStart > PREPATORY_TIME) {
raceStatus = RaceStatus.PREPARATORY;
}
} else if (GameState.getCurrentStage() == GameStages.FINISHED) {
raceStatus = RaceStatus.TERMINATED;
} else {
raceStatus = RaceStatus.STARTED;
}
@@ -2,6 +2,7 @@ package seng302.gameServer;
import java.util.Arrays;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.ChatterMessage;
import seng302.gameServer.messages.ClientType;
import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.Message;
@@ -28,5 +29,11 @@ public class ServerPacketParser {
long type = Message.bytesToLong(Arrays.copyOfRange(payload, 4, 5));
return CustomizeRequestType.getRequestType((int) type);
}
public static ChatterMessage extractChatterText(byte[] payload) {
return new ChatterMessage(
payload[1], new String(Arrays.copyOfRange(payload, 3, payload.length))
);
}
}
@@ -22,6 +22,7 @@ import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatLocationMessage;
import seng302.gameServer.messages.ChatterMessage;
import seng302.gameServer.messages.ClientType;
import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.Message;
@@ -30,23 +31,6 @@ import seng302.gameServer.messages.RegistrationResponseStatus;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.model.Player;
import seng302.model.ServerYacht;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.generator.Regatta;
import seng302.utilities.XMLGenerator;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatLocationMessage;
import seng302.gameServer.messages.ClientType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RegistrationResponseMessage;
import seng302.gameServer.messages.RegistrationResponseStatus;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.model.Player;
import seng302.model.ServerYacht;
import seng302.model.stream.packets.PacketType;
@@ -91,6 +75,7 @@ public class ServerToClientThread implements Runnable, Observer {
private ClientType clientType;
private Boolean isRegistered = false;
private Boolean isHost = false;
private XMLGenerator xml;
@@ -225,7 +210,12 @@ public class ServerToClientThread implements Runnable, Observer {
completeRegistration(requestedType);
break;
case CHATTER_TEXT:
// GameState.broadcastChatter(
// ServerPacketParser.extractChatterText(payload)
// );
parseChatter(payload);
break;
case RACE_CUSTOMIZATION_REQUEST:
Long sourceID = Message
.bytesToLong(Arrays.copyOfRange(payload, 0, 3));
@@ -386,4 +376,40 @@ public class ServerToClientThread implements Runnable, Observer {
public void addDisconnectListener(DisconnectListener disconnectListener) {
this.disconnectListener = disconnectListener;
}
public void setAsHost() {
isHost = true;
}
private void parseChatter(byte[] chatterPayload) {
String chatterText = new String(
Arrays.copyOfRange(chatterPayload, 3, 3 + chatterPayload.length)
);
String[] words = chatterText.split("\\s+");
if (words.length > 2 && isHost) {
switch (words[2].trim()) {
case ">speed":
try {
GameState.setSpeedMultiplier(Double.valueOf(words[3]));
GameState.broadcastChatter(new ChatterMessage(
Byte.toUnsignedInt(chatterPayload[1]),
"SERVER: Speed modifier set to x" + words[3]
));
} catch (Exception e) {
logger.error("cannot parse >speed value");
}
return;
case ">finish":
GameState.broadcastChatter(new ChatterMessage(
chatterPayload[1],
"SERVER: Game will now finish"
));
GameState.endRace();
return;
}
}
GameState.broadcastChatter(
ServerPacketParser.extractChatterText(chatterPayload)
);
}
}
@@ -11,9 +11,11 @@ public class ChatterMessage extends Message {
private int message_size = 21;
private String message;
public ChatterMessage(int message_type, int message_size, String message) {
public ChatterMessage(int message_type, String message) {
byte[] byteMessage = message.getBytes();
this.message_type = message_type;
this.message_size = message_size;
this.message_size = byteMessage.length;
this.message = message;
setHeader(new Header(MessageType.CHATTER_TEXT, 1, (short) getSize()));
@@ -23,7 +25,7 @@ public class ChatterMessage extends Message {
putByte((byte) MESSAGE_VERSION_NUMBER);
putInt(message_type, 1);
putInt(message_size, 1);
putBytes(message.getBytes());
putBytes(byteMessage);
writeCRC();
rewind();
@@ -57,7 +57,7 @@ public class RaceStatusData {
* Returns the data for boats collected form race status packets.
*
* @return A list of boat data. Boat data is in the form
* [boatID, estTimeToNextMark, estTimeToFinish, legNumber].
* [boatID, estTimeToNextMark, estTimeToFinish, legNumber, status].
*/
public List<long[]> getBoatData () {
return boatData;
@@ -2,9 +2,11 @@ package seng302.utilities;
import java.io.IOException;
import java.io.StringReader;
import java.lang.reflect.Array;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import javafx.util.Pair;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
@@ -62,31 +64,10 @@ public class StreamParser {
long windDir = bytesToLong(Arrays.copyOfRange(payload, 18, 20));
long rawWindSpeed = bytesToLong(Arrays.copyOfRange(payload, 20, 22));
// DateFormat format = new SimpleDateFormat("dd/MM/yyyy HH:mm:ss");
// currentTime = format.format((new Date(currentTime)))
RaceStatusData data = new RaceStatusData(
windDir, rawWindSpeed, raceStatus, currentTime, expectedStartTime
);
// long timeTillStart =
// ((new Date(expectedStartTime)).getTime() - (new Date(currentTime)).getTime()) / 1000;
//
// if (timeTillStart > 0) {
// timeSinceStart = timeTillStart;
// } else {
// if (raceStatus == 4 || raceStatus == 8) {
// raceFinished = true;
// raceStarted = false;
// } else if (!raceStarted) {
// raceStarted = true;
// raceFinished = false;
// }
// timeSinceStart = timeTillStart;
// }
//
//
int noBoats = payload[22];
int raceType = payload[23];
long boatID, estTimeAtNextMark, estTimeAtFinish;
@@ -106,24 +87,6 @@ public class StreamParser {
return data;
}
// private static void setBoatLegPosition(Yacht updatingBoat, Integer leg){
// Integer placing = 1;
// if (leg != updatingBoat.getLegNumber() && (raceStarted || raceFinished)) {
// for (Yacht boat : boats.values()) {
// if (boat.getLegNumber() != null && leg <= boat.getLegNumber()){
// placing += 1;
// }
// }
// updatingBoat.setPlacing(placing.toString());
// updatingBoat.setLegNumber(leg);
// boatsPos.putIfAbsent(placing, updatingBoat);
// boatsPos.replace(placing, updatingBoat);
// } else if(updatingBoat.getLegNumber() == null){
// updatingBoat.setPlacing("1");
// updatingBoat.setLegNumber(leg);
// }
// }
/**
* Parses and returns the text from a StreamPacket containing text data for display.
*
@@ -255,15 +218,15 @@ public class StreamParser {
* @return Chatter text message as a string. Returns null if the packet is not of type
* CHATTER_TEXT.
*/
public static String extractChatterText(StreamPacket packet) {
public static Pair<Integer, String> extractChatterText(StreamPacket packet) {
if (packet.getType() != PacketType.CHATTER_TEXT) {
return null;
}
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
int messageType = payload[1];
int length = payload[2];
return new String(Arrays.copyOfRange(payload, 3, 3 + length));
int length = (int) bytesToLong(new byte[]{payload[2]});
return new Pair<>(messageType, new String(Arrays.copyOfRange(payload, 3, 3 + length)));
}
/**
@@ -392,26 +355,6 @@ public class StreamParser {
};
}
public static void extractBoatAction(StreamPacket packet) {
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long actionType = bytesToLong(Arrays.copyOfRange(payload, 0, 1));
if (actionType == 1) {
System.out.println("VMG");
} else if (actionType == 2) {
System.out.println("SAILS IN");
} else if (actionType == 3) {
System.out.println("SAILS OUT");
} else if (actionType == 4) {
System.out.println("TACK/GYBE");
} else if (actionType == 5) {
System.out.println("UPWIND");
} else if (actionType == 6) {
System.out.println("DOWNWIND");
}
}
/**
* takes an array of up to 7 bytes and returns a positive long constructed from the input bytes
*
@@ -18,6 +18,7 @@ import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatActionMessage;
import seng302.gameServer.messages.ChatterMessage;
import seng302.gameServer.messages.ClientType;
import seng302.gameServer.messages.CustomizeRequestMessage;
import seng302.gameServer.messages.CustomizeRequestType;
@@ -283,9 +284,17 @@ public class ClientToServerThread implements Runnable {
* @param message The given message type.
*/
private void sendBoatActionMessage(BoatActionMessage message) {
sendByteBuffer(message.getBuffer());
}
public void sendChatterMessage(String message) {
sendByteBuffer(new ChatterMessage(clientId, message).getBuffer());
}
private void sendByteBuffer(byte[] bytes) {
if (clientId != -1) {
try {
os.write(message.getBuffer());
os.write(bytes);
} catch (IOException e) {
logger.warn("IOException on attempting to sendBoatAction from Client");
notifyDisconnectListeners("Cannot communicate with server");
@@ -294,7 +303,7 @@ public class ClientToServerThread implements Runnable {
}
}
private void closeSocket() {
public void closeSocket() {
try {
socket.close();
socketOpen = false;
@@ -1,9 +1,11 @@
package seng302.visualiser;
import java.io.IOException;
import java.text.SimpleDateFormat;
import java.time.ZoneId;
import java.time.ZoneOffset;
import java.util.ArrayList;
import java.util.Date;
import java.util.Map;
import java.util.TimeZone;
import javafx.application.Platform;
@@ -13,8 +15,10 @@ import javafx.fxml.FXMLLoader;
import javafx.scene.Node;
import javafx.scene.control.Alert;
import javafx.scene.control.Alert.AlertType;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import javafx.util.Pair;
import seng302.gameServer.GameState;
import seng302.gameServer.MainServerThread;
import seng302.gameServer.messages.BoatAction;
@@ -78,7 +82,6 @@ public class GameClient {
startClientToServerThread(ipAddress, portNumber);
socketThread.addDisconnectionListener((cause) -> {
showConnectionError(cause);
tearDownConnection();
Platform.runLater(this::loadStartScreen);
});
socketThread.addStreamObserver(this::parsePackets);
@@ -96,10 +99,7 @@ public class GameClient {
lobbyController.setCourseName("");
}
lobbyController.addCloseListener((exitCause) -> {
this.tearDownConnection();
this.loadStartScreen();
});
lobbyController.addCloseListener((exitCause) -> this.loadStartScreen());
this.lobbyController = lobbyController;
} catch (IOException ioe) {
showConnectionError("Unable to find server");
@@ -117,7 +117,6 @@ public class GameClient {
try {
startClientToServerThread(ipAddress, portNumber);
socketThread.addDisconnectionListener((cause) -> {
this.tearDownConnection();
Platform.runLater(this::loadStartScreen);
});
LobbyController lobbyController = loadLobby();
@@ -138,7 +137,8 @@ public class GameClient {
lobbyController.disableReadyButton();
server.startGame();
} else if (exitCause == CloseStatus.LEAVE) {
tearDownConnection();
server.terminate();
server = null;
loadStartScreen();
}
});
@@ -149,21 +149,10 @@ public class GameClient {
}
}
private void tearDownConnection() {
socketThread.setSocketToClose();
if (server != null) {
server.terminate();
server = null;
}
}
private void loadStartScreen() {
// socketThread.setSocketToClose();
// if (server != null) {
// server.terminate();
// server = null;
// }
if (socketThread != null) {
socketThread.setSocketToClose();
}
Sounds.stopMusic();
Sounds.playMenuMusic();
FXMLLoader fxmlLoader = new FXMLLoader(
@@ -214,8 +203,15 @@ public class GameClient {
raceView = fxmlLoader.getController();
ClientYacht player = allBoatsMap.get(socketThread.getClientId());
raceView.loadRace(allBoatsMap, courseData, raceState, player);
raceView.getSendPressedProperty().addListener((obs, old, isPressed) -> {
if (isPressed) {
formatAndSendChatMessage(raceView.readChatInput());
}
});
}
private void loadFinishScreenView() {
FXMLLoader fxmlLoader = loadFXMLToHolder("/views/FinishScreenView.fxml");
FinishScreenViewController controller = fxmlLoader.getController();
@@ -299,6 +295,14 @@ public class GameClient {
case YACHT_EVENT_CODE:
showCollisionAlert(StreamParser.extractYachtEventCode(packet));
break;
case CHATTER_TEXT:
Pair<Integer, String> playerIdMessagePair = StreamParser
.extractChatterText(packet);
raceView.updateChatHistory(
allBoatsMap.get(playerIdMessagePair.getKey()).getColour(),
playerIdMessagePair.getValue()
);
}
}
}
@@ -396,6 +400,12 @@ public class GameClient {
* @param e The key event triggering this call
*/
private void keyPressed(KeyEvent e) {
if (raceView.isChatInputFocused()) {
if (e.getCode() == KeyCode.ENTER) {
formatAndSendChatMessage(raceView.readChatInput());
}
return;
}
switch (e.getCode()) {
case SPACE: // align with vmg
socketThread.sendBoatAction(BoatAction.VMG); break;
@@ -404,12 +414,16 @@ public class GameClient {
case PAGE_DOWN: // downwind
socketThread.sendBoatAction(BoatAction.DOWNWIND); break;
case ENTER: // tack/gybe
// if chat box is active take whatever is in there and send it to server
socketThread.sendBoatAction(BoatAction.TACK_GYBE); break;
}
}
private void keyReleased(KeyEvent e) {
if (raceView.isChatInputFocused()) {
return;
}
switch (e.getCode()) {
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
case SHIFT: // sails in/sails out
@@ -440,4 +454,19 @@ public class GameClient {
);
}
}
private void formatAndSendChatMessage(String rawChat) {
if (rawChat.length() > 0) {
socketThread.sendChatterMessage(
new SimpleDateFormat("[HH:mm:ss] ").format(new Date()) +
allBoatsMap.get(socketThread.getClientId()).getShortName() + ": " + rawChat
);
}
}
public ClientToServerThread getSocketThread() {
return socketThread;
}
}
+28 -12
View File
@@ -65,6 +65,7 @@ public class GameView extends Pane {
private double metersPerPixelX, metersPerPixelY;
final double SCALE_DELTA = 1.1;
private boolean isZoom = false;
private Text fpsDisplay = new Text();
private Polygon raceBorder = new CourseBoundary();
@@ -102,7 +103,7 @@ public class GameView extends Pane {
private void zoomOut() {
scaleFactor = 0.1;
if (this.getScaleX() > 0.5) {
if (this.isZoom && this.getScaleX() > 0.5) {
this.setScaleX(this.getScaleX() - scaleFactor);
this.setScaleY(this.getScaleY() - scaleFactor);
}
@@ -110,7 +111,7 @@ public class GameView extends Pane {
private void zoomIn() {
scaleFactor = 0.10;
if (this.getScaleX() < 2.5) {
if (this.isZoom && this.getScaleX() < 2.5) {
this.setScaleX(this.getScaleX() + scaleFactor);
this.setScaleY(this.getScaleY() + scaleFactor);
}
@@ -143,6 +144,13 @@ public class GameView extends Pane {
gameObjects.add(raceBorder);
gameObjects.add(markers);
initializeTimer();
this.sceneProperty().addListener(((observable, oldValue, scene) -> {
if (scene != null) {
setupZoom();
} else {
disableZoom();
}
}));
}
private void initializeTimer() {
@@ -440,17 +448,25 @@ public class GameView extends Pane {
/**
* Enables zoom. Has to be called after this is added to a scene.
*/
public void enableZoom () {
if (this.getScene() != null) {
this.getScene().addEventHandler(KeyEvent.KEY_PRESSED, (event) -> {
if (event.getCode() == KeyCode.Z) {
zoomIn();
} else if (event.getCode() == KeyCode.X) {
zoomOut();
}
});
}
private void setupZoom() {
this.getScene().addEventHandler(KeyEvent.KEY_PRESSED, (event) -> {
if (event.getCode() == KeyCode.Z) {
zoomIn();
} else if (event.getCode() == KeyCode.X) {
zoomOut();
}
});
enableZoom();
}
public void enableZoom() {
isZoom = true;
}
public void disableZoom() {
isZoom = false;
}
/**
* Rescales the race to the size of the window.
*
@@ -9,6 +9,7 @@ import java.util.TimerTask;
import java.util.concurrent.TimeUnit;
import javafx.animation.Timeline;
import javafx.application.Platform;
import javafx.beans.property.ReadOnlyBooleanProperty;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
@@ -25,6 +26,7 @@ import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
import javafx.scene.control.ComboBox;
import javafx.scene.control.Slider;
import javafx.scene.control.TextField;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.Pane;
import javafx.scene.layout.VBox;
@@ -48,12 +50,23 @@ import seng302.visualiser.controllers.annotations.ImportantAnnotationController;
import seng302.visualiser.controllers.annotations.ImportantAnnotationDelegate;
import seng302.visualiser.controllers.annotations.ImportantAnnotationsState;
import seng302.visualiser.fxObjects.BoatObject;
import seng302.visualiser.fxObjects.ChatHistory;
/**
* Controller class that manages the display of a race
*/
public class RaceViewController extends Thread implements ImportantAnnotationDelegate {
private final int CHAT_LIMIT = 128;
@FXML
private Pane basePane;
@FXML
private Button chatSend;
@FXML
private Pane chatHistoryHolder;
@FXML
private TextField chatInput;
@FXML
private LineChart<String, Double> raceSparkLine;
@FXML
@@ -86,6 +99,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
private GameView gameView;
private RaceState raceState;
private ChatHistory chatHistory;
private Timeline timerTimeline;
private Timer timer = new Timer();
private List<Series<String, Double>> sparkLineData = new ArrayList<>();
@@ -104,10 +119,27 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
raceSparkLine.visibleProperty().setValue(false);
raceSparkLine.getYAxis().setAutoRanging(false);
sparklineYAxis.setTickMarkVisible(false);
positionVbox.getStylesheets().add(getClass().getResource("/css/master.css").toString());
selectAnnotationBtn.setOnAction(event -> loadSelectAnnotationView());
chatInput.lengthProperty().addListener((obs, oldLen, newLen) -> {
if (newLen.intValue() > CHAT_LIMIT) {
chatInput.setText(chatInput.getText().substring(0, CHAT_LIMIT));
}
});
chatHistory = new ChatHistory();
chatHistoryHolder.getChildren().addAll(chatHistory);
chatHistory.prefWidthProperty().bind(
chatHistoryHolder.widthProperty()
);
chatHistory.prefHeightProperty().bind(
chatHistoryHolder.heightProperty()
);
// chatHistory.setFitToWidth(true);
// chatHistory.setFitToHeight(true);
// chatHistory.textProperty().addListener((obs, oldValue, newValue) -> {
// chatHistory.setScrollTop(Double.MAX_VALUE);
// });
}
public void loadRace (
@@ -119,12 +151,6 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
this.markers = raceData.getCompoundMarks();
this.raceState = raceState;
initializeUpdateTimer();
initialiseFPSCheckBox();
initialiseAnnotationSlider();
initialiseBoatSelectionComboBox();
initialiseSparkLine();
raceState.getPlayerPositions().addListener((ListChangeListener<ClientYacht>) c -> {
while (c.next()) {
if (c.wasPermutated()) {
@@ -143,7 +169,6 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
gameView.updateCourse(
new ArrayList<>(raceData.getCompoundMarks().values()), raceData.getMarkSequence()
);
gameView.enableZoom();
gameView.setBoatAsPlayer(player);
gameView.startRace();
@@ -158,6 +183,19 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
updateWindDirection(raceState.windDirectionProperty().doubleValue());
updateWindSpeed(raceState.getWindSpeed());
gameView.setWindDir(raceState.windDirectionProperty().doubleValue());
chatInput.focusedProperty().addListener((obs, oldValue, newValue) -> {
if (newValue) {
gameView.disableZoom();
} else {
gameView.enableZoom();
}
});
initializeUpdateTimer();
initialiseFPSCheckBox();
initialiseAnnotationSlider();
initialiseBoatSelectionComboBox();
initialiseSparkLine();
}
/**
@@ -539,7 +577,6 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
yachtSelectionComboBox.setItems(
FXCollections.observableArrayList(participants.values())
);
//Null check is if the listener is fired but nothing selected
yachtSelectionComboBox.valueProperty().addListener((obs, lastSelection, selectedBoat) -> {
if (selectedBoat != null) {
gameView.selectBoat(selectedBoat);
@@ -625,4 +662,24 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
this.courseData = raceData;
gameView.updateBorder(raceData.getCourseLimit());
}
public ReadOnlyBooleanProperty getSendPressedProperty() {
return chatSend.pressedProperty();
}
public boolean isChatInputFocused() {
return chatInput.focusedProperty().getValue();
}
public String readChatInput() {
String chat = chatInput.getText();
chatInput.clear();
basePane.requestFocus();
return chat;
}
public void updateChatHistory(Paint playerColour, String newMessage) {
Platform.runLater(() -> chatHistory.addMessage(playerColour, newMessage));
}
}
@@ -31,15 +31,12 @@ public class StartScreenController implements Initializable {
@FXML
private TextField ipTextField;
@FXML
private TextField portTextField;
@FXML
private GridPane startScreen2;
@FXML
private AnchorPane holder;
GameClient gameClient;
private GameClient gameClient;
public void initialize(URL url, ResourceBundle resourceBundle) {
if (Sounds.isMusicMuted()) {
muteMusicButton.setText("UnMute Music");
} else {
@@ -53,73 +50,19 @@ public class StartScreenController implements Initializable {
// gameClient = new GameClient(holder);
}
//
// /**
// * Loads the fxml content into the parent pane
// * @param jfxUrl
// * @return the controller of the fxml
// */
// private Object setContentPane(String jfxUrl) {
// try {
// AnchorPane contentPane = (AnchorPane) startScreen2.getParent();
// contentPane.getChildren().removeAll();
// contentPane.getChildren().clear();
// contentPane.getStylesheets().add(getClass().getResource("/css/master.css").toString());
// FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource(jfxUrl));
// contentPane.getChildren().addAll((Pane) fxmlLoader.load());
//
// return fxmlLoader.getController();
// } catch (IOException e) {
// e.printStackTrace();
// }
// return null;
// }
/**
* ATTEMPTS TO:
* Sets up a new game state with your IP address as designated as the host.
* Starts a thread to listen for incoming connections.
* Starts a client to server thread and connects to own ip.
* Switches to the lobby screen
* Creates an instance of GameClient and runs it as a host.
*/
@FXML
public void hostButtonPressed() {
Sounds.playButtonClick();
// new GameState(getLocalHostIp());
gameClient = new GameClient(holder);
gameClient.runAsHost(getLocalHostIp(), 4942);
// try {
//// String ipAddress = InetAddress.getLocalHost().getHostAddress();
//// new GameState(ipAddress);
//// new MainServerThread();
//// ClientToServerThread clientToServerThread = new ClientToServerThread("localhost", 4950);
//// controller.setClientToServerThread(clientToServerThread);
// // get the lobby controller so that we can pass the game server thread to it
// new GameState(getLocalHostIp());
// MainServerThread mainServerThread = new MainServerThread();
//// ClientState.setHost(true);
// // host will connect and handshake to itself after setting up the server
// // TODO: 24/07/17 wmu16 - Make port number some static global type constant?
//// ClientToServerThread clientToServerThread = new ClientToServerThread(ClientState.getHostIp(), 4942);
//// ClientState.setConnectedToHost(true);
//// controller.setClientToServerThread(clientToServerThread);
// LobbyController lobbyController = (LobbyController) setContentPane("/views/LobbyView.fxml");
// lobbyController.setMainServerThread(mainServerThread);
// } catch (Exception e) {
// Alert alert = new Alert(AlertType.ERROR);
// alert.setHeaderText("Cannot host");
// alert.setContentText("Oops, failed to host, try to restart.");
// alert.showAndWait();
// e.printStackTrace();
// }
}
/**
* ATTEMPTS TO:
* Connect to an ip address and port using the ip and port specified on start screen.
* Starts a Client To Server Thread to maintain connection to host.
* Switch view to lobby view.
* Creates an instance of GameClient and runs it has a client.
*/
@FXML
public void connectButtonPressed() {
@@ -127,28 +70,8 @@ public class StartScreenController implements Initializable {
Sounds.playButtonClick();
gameClient = new GameClient(holder);
gameClient.runAsClient(ipTextField.getText().trim().toLowerCase(), 4942);
// try {
// String ipAddress = ipTextField.getText().trim().toLowerCase();
// Integer port = Integer.valueOf(portTextField.getText().trim());
//
//// ClientToServerThread clientToServerThread = new ClientToServerThread(ipAddress, port);
//// ClientState.setHost(false);
//// ClientState.setConnectedToHost(true);
//
//// controller.setClientToServerThread(clientToServerThread);
//// setContentPane("/views/LobbyView.fxml");
// } catch (Exception e) {
// Alert alert = new Alert(AlertType.ERROR);
// alert.setHeaderText("Cannot reach the host");
// alert.setContentText("Please check your host IP address.");
// alert.showAndWait();
// }
}
// public void setController(Controller controller) {
// this.controller = controller;
// }
/**
* Gets the local host ip address and sets this ip to ClientState.
@@ -183,7 +106,6 @@ public class StartScreenController implements Initializable {
if (ipAddress == null) {
System.out.println("[HOST] Cannot obtain local host ip address.");
}
// ClientState.setHostIp(ipAddress);
return ipAddress;
}
@@ -0,0 +1,68 @@
package seng302.visualiser.fxObjects;
import java.util.Arrays;
import javafx.collections.ListChangeListener;
import javafx.scene.Node;
import javafx.scene.control.ScrollPane;
import javafx.scene.paint.Paint;
import javafx.scene.text.Text;
import javafx.scene.text.TextFlow;
/**
* Extension of a ScrollPane that contains a TextFlow. Has an addMessage() function to parse and
* display chatter text.
*/
public class ChatHistory extends ScrollPane {
private TextFlow textFlow = new TextFlow();
public ChatHistory() {
this.setContent(textFlow);
this.setFitToWidth(true);
this.setFitToHeight(true);
this.setMaxHeight(Double.MAX_VALUE);
this.setMaxWidth(Double.MAX_VALUE);
this.setVbarPolicy(ScrollBarPolicy.ALWAYS);
this.setHbarPolicy(ScrollBarPolicy.NEVER);
//This makes the window auto scroll.
textFlow.getChildren().addListener((ListChangeListener<Node>) c ->
this.setVvalue(1.0)
);
//This just makes it so that the ChatHistory is on focus it passes it off to the parent.
this.parentProperty().addListener((obs, old, parent) ->
this.focusedProperty().addListener((obsVal, oldVal, onFocus) -> {
if (onFocus) {
parent.requestFocus();
}
})
);
}
/**
* Adds a message to chat history. Messages should be either of the form:
* "[HH:MM:ss] \<player_name\>: \<message_text\>" or
* "SERVER: \<message_text\>"
* @param colour The colour of the user sending the message
* @param Text The chatter text message to be displayed
*/
public void addMessage (Paint colour, String Text) {
String[] words = Text.split(":");
if (words[0].trim().equals("SERVER")) {
Text text = new Text(Text + "\n\n");
text.setStyle("-fx-font-weight: bolder");
textFlow.getChildren().add(text);
} else {
Text timePlayer = new Text(
String.join(":", Arrays.copyOfRange(words, 0, 3)) + ":"
);
timePlayer.setStyle("-fx-font-weight: bold");
timePlayer.setFill(colour);
Text message = new Text(
String.join(":", Arrays.copyOfRange(words, 3, words.length)) + "\n\n"
);
message.wrappingWidthProperty().bind(this.widthProperty());
textFlow.getChildren().addAll(timePlayer, message);
}
}
}
+26 -35
View File
@@ -6,50 +6,41 @@
<?import javafx.scene.layout.*?>
<?import javafx.scene.shape.*?>
<?import javafx.scene.text.*?>
<?import javafx.scene.chart.CategoryAxis?>
<?import javafx.scene.chart.LineChart?>
<?import javafx.scene.chart.NumberAxis?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.CheckBox?>
<?import javafx.scene.control.ComboBox?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.Slider?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.layout.Pane?>
<?import javafx.scene.layout.RowConstraints?>
<?import javafx.scene.layout.VBox?>
<?import javafx.scene.shape.Circle?>
<?import javafx.scene.text.Font?>
<?import javafx.scene.text.Text?>
<AnchorPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="998.0" prefWidth="1530.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.RaceViewController">
<children>
<AnchorPane layoutX="322.0" layoutY="130.0" prefHeight="998.0" prefWidth="1281.0"
style="-fx-background-color: skyblue;" AnchorPane.bottomAnchor="0.0"
AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
<AnchorPane fx:id="basePane" layoutX="322.0" layoutY="130.0" prefHeight="998.0" prefWidth="1281.0" style="-fx-background-color: skyblue;" AnchorPane.bottomAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
<children>
<GridPane prefHeight="998.0" prefWidth="1281.0" AnchorPane.bottomAnchor="0.0"
AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0"
AnchorPane.topAnchor="0.0">
<GridPane prefHeight="998.0" prefWidth="1281.0" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" maxWidth="630.0" minWidth="10.0"
prefWidth="68.0"/>
<ColumnConstraints hgrow="SOMETIMES" maxWidth="1213.0" minWidth="10.0"
prefWidth="1213.0"/>
<ColumnConstraints hgrow="SOMETIMES" maxWidth="630.0" minWidth="10.0" prefWidth="68.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="1213.0" minWidth="10.0" prefWidth="1213.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints maxHeight="489.0" minHeight="1.0" prefHeight="24.0"
vgrow="SOMETIMES"/>
<RowConstraints maxHeight="997.0" minHeight="10.0" prefHeight="974.0"
vgrow="SOMETIMES"/>
<RowConstraints maxHeight="489.0" minHeight="1.0" prefHeight="24.0" vgrow="SOMETIMES" />
<RowConstraints maxHeight="997.0" minHeight="10.0" prefHeight="974.0" vgrow="SOMETIMES" />
</rowConstraints>
<children>
<AnchorPane fx:id="contentAnchorPane" prefHeight="200.0" prefWidth="200.0"
GridPane.columnSpan="2" GridPane.rowSpan="2"/>
<Text fx:id="fpsDisplay" strokeType="OUTSIDE" strokeWidth="0.0" text="60 FPS"
GridPane.halignment="CENTER" GridPane.valignment="CENTER"/>
<AnchorPane fx:id="contentAnchorPane" prefHeight="200.0" prefWidth="200.0" GridPane.columnSpan="2" GridPane.rowSpan="2">
<children>
<AnchorPane layoutX="799.0" layoutY="770.0" prefHeight="214.0" prefWidth="468.0">
<children>
<VBox prefHeight="214.0" prefWidth="468.0" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
<children>
<Pane fx:id="chatHistoryHolder" maxHeight="9.9999999999E10" maxWidth="1.7976931348623157E308" prefHeight="9.9999999999E10" />
<HBox VBox.vgrow="NEVER">
<children>
<TextField fx:id="chatInput" focusTraversable="false" prefHeight="25.0" HBox.hgrow="ALWAYS" />
<Button fx:id="chatSend" focusTraversable="false" mnemonicParsing="false" text="Send" />
</children>
</HBox>
</children>
</VBox>
</children>
</AnchorPane>
</children>
</AnchorPane>
<Text fx:id="fpsDisplay" strokeType="OUTSIDE" strokeWidth="0.0" text="60 FPS" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
</children>
</GridPane>
</children>