Merge branch 'develop' into story61_player_perspective

# Conflicts:
#	src/main/java/seng302/App.java
#	src/main/java/seng302/client/ClientPacketParser.java
#	src/main/java/seng302/client/ClientState.java
#	src/main/java/seng302/client/ClientStateQueryingRunnable.java
#	src/main/java/seng302/controllers/Controller.java
#	src/main/java/seng302/controllers/LobbyController.java
#	src/main/java/seng302/controllers/RaceViewController.java
#	src/main/java/seng302/controllers/StartScreenController.java
#	src/main/java/seng302/fxObjects/BoatAnnotations.java
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/model/stream/StreamReceiver.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/fxObjects/BoatObject.java
#	src/test/java/seng302/model/stream/StreamReceiverTest.java
This commit is contained in:
Calum
2017-07-30 18:07:28 +12:00
30 changed files with 1301 additions and 188 deletions
@@ -45,11 +45,11 @@ public class GameView extends Pane {
private ObservableList<Node> gameObjects;
private ImageView mapImage;
private int BUFFER_SIZE = 50;
private int panelWidth = 1260; // it should be 1280 but, minors 40 to cancel the bias.
private int panelHeight = 960;
private double canvasWidth = 720;
private double canvasHeight = 720;
private final int BUFFER_SIZE = 50;
private final int PANEL_WIDTH = 1260; // it should be 1280 but, minors 40 to cancel the bias.
private final int PANEL_HEIGHT = 960;
private final int CANVAS_WIDTH = 1100;
private final int CANVAS_HEIGHT = 920;
private boolean horizontalInversion = false;
private double distanceScaleFactor;
@@ -154,8 +154,10 @@ public class GameView extends Pane {
contentPane.getStylesheets().add(getClass().getResource("/css/master.css").toString());
contentPane.getChildren().addAll(
(Pane) FXMLLoader.load(getClass().getResource("/views/FinishScreenView.fxml")));
} catch (javafx.fxml.LoadException e) {
System.out.println("[Controller] FXML load exception");
} catch (IOException e) {
e.printStackTrace();
System.out.println("[Controller] IO exception");
}
}