Merge branch 'develop' into story61_player_perspective

# Conflicts:
#	src/main/java/seng302/App.java
#	src/main/java/seng302/client/ClientPacketParser.java
#	src/main/java/seng302/client/ClientState.java
#	src/main/java/seng302/client/ClientStateQueryingRunnable.java
#	src/main/java/seng302/controllers/Controller.java
#	src/main/java/seng302/controllers/LobbyController.java
#	src/main/java/seng302/controllers/RaceViewController.java
#	src/main/java/seng302/controllers/StartScreenController.java
#	src/main/java/seng302/fxObjects/BoatAnnotations.java
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/model/stream/StreamReceiver.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/fxObjects/BoatObject.java
#	src/test/java/seng302/model/stream/StreamReceiverTest.java
This commit is contained in:
Calum
2017-07-30 18:07:28 +12:00
30 changed files with 1301 additions and 188 deletions
@@ -18,7 +18,8 @@ import seng302.server.messages.BoatActionMessage;
import seng302.server.messages.Message;
/**
* Created by kre39 on 13/07/17.
* A class describing a single connection to a Server for the purposes of sending and receiving on
* its own thread.
*/
public class ClientToServerThread implements Runnable {
private static final int LOG_LEVEL = 1;
@@ -34,9 +35,21 @@ public class ClientToServerThread implements Runnable {
private int clientId;
private Boolean updateClient = true;
private ByteArrayOutputStream crcBuffer;
private ByteArrayOutputStream crcBuffer;
public ClientToServerThread(String ipAddress, Integer portNumber) throws IOException{
/**
* Constructor for ClientToServerThread which takes in ipAddress and portNumber and attempts to
* connect to the specified ipAddress and port.
*
* Upon successful socket connection, threeWayHandshake will be preformed and the instance will
* be put on a thread and run immediately.
*
* @param ipAddress a string of ip address to be connected to
* @param portNumber an integer port number
* @throws Exception SocketConnection if fail to connect to ip address and port number
* combination
*/
public ClientToServerThread(String ipAddress, Integer portNumber) throws IOException {
socket = new Socket(ipAddress, portNumber);
is = socket.getInputStream();
os = socket.getOutputStream();
@@ -55,33 +68,35 @@ public class ClientToServerThread implements Runnable {
thread.start();
}
static void clientLog(String message, int logLevel){
if(logLevel <= LOG_LEVEL){
System.out.println("[CLIENT " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
/**
* Prints out log messages and the time happened.
* Only perform task if log level is below LOG_LEVEL variable.
*
* @param message a string of message to be printed out
* @param logLevel an int for log level
*/
static void clientLog(String message, int logLevel) {
if (logLevel <= LOG_LEVEL) {
System.out.println(
"[CLIENT " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
}
}
/**
* Perform the thread loop. It exits the loop if ClientState connected to host
* variable is false.
*/
public void run() {
int sync1;
int sync2;
// TODO: 14/07/17 wmu16 - Work out how to fix this while loop
while(true) { /**REMOVED SOMETHING HERE ClientState.isConnectedToHost() */
try {
//Perform a write if it is time to as delegated by the MainServerThread
if (updateClient) {
// TODO: 13/07/17 wmu16 - Write out game state - some function that would write all appropriate messages to this output stream
// try {
// GameState.outputState(os);
// } catch (IOException e) {
// System.out.println("IO error in server thread upon writing to output stream");
// }
updateClient = false;
}
crcBuffer = new ByteArrayOutputStream();
sync1 = readByte();
sync2 = readByte();
//checking if it is the start of the packet
if(sync1 == 0x47 && sync2 == 0x83) {
if (sync1 == 0x47 && sync2 == 0x83) {
int type = readByte();
//No. of milliseconds since Jan 1st 1970
long timeStamp = Message.bytesToLong(getBytes(6));
@@ -102,7 +117,16 @@ public class ClientToServerThread implements Runnable {
}
} catch (Exception e) {
closeSocket();
e.printStackTrace();
Platform.runLater(new Runnable() {
@Override
public void run() {
Alert alert = new Alert(AlertType.ERROR);
alert.setHeaderText("Host has disconnected");
alert.setContentText("Cannot find Server");
alert.showAndWait();
}
});
clientLog("Disconnected from server", 1);
return;
}
}
@@ -112,7 +136,8 @@ public class ClientToServerThread implements Runnable {
/**
* Listens for an allocated sourceID and returns it to the server if recieved
* Listens for an allocated sourceID and returns it to the server
*
* @return the sourceID allocated to us by the server
*/
private Integer threeWayHandshake() {
@@ -121,20 +146,22 @@ public class ClientToServerThread implements Runnable {
try {
ourSourceID = is.read();
} catch (IOException e) {
e.printStackTrace();
clientLog("Three way handshake failed", 1);
}
if (ourSourceID != null) {
try {
os.write(ourSourceID);
return ourSourceID;
} catch (IOException e) {
e.printStackTrace();
clientLog("Three way handshake failed", 1);
return null;
}
}
}
}
/**
* Send the post-start race course information
*/
@@ -142,8 +169,7 @@ public class ClientToServerThread implements Runnable {
try {
os.write(boatActionMessage.getBuffer());
} catch (IOException e) {
clientLog("COULD NOT WRITE TO SERVER", 0);
e.printStackTrace();
clientLog("Could not write to server", 1);
}
}
@@ -152,7 +178,7 @@ public class ClientToServerThread implements Runnable {
try {
socket.close();
} catch (IOException e) {
clientLog("Failed to close the socket", 0);
clientLog("Failed to close the socket", 1);
}
}
@@ -170,24 +196,24 @@ public class ClientToServerThread implements Runnable {
currentByte = is.read();
crcBuffer.write(currentByte);
} catch (IOException e) {
e.printStackTrace();
clientLog("Read byte failed", 1);
}
if (currentByte == -1){
if (currentByte == -1) {
throw new Exception();
}
return currentByte;
}
private byte[] getBytes(int n) throws Exception{
private byte[] getBytes(int n) throws Exception {
byte[] bytes = new byte[n];
for (int i = 0; i < n; i++){
for (int i = 0; i < n; i++) {
bytes[i] = (byte) readByte();
}
return bytes;
}
private void skipBytes(long n) throws Exception{
for (int i=0; i < n; i++){
private void skipBytes(long n) throws Exception {
for (int i = 0; i < n; i++) {
readByte();
}
}