mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Merge branch 'develop' into story61_player_perspective
# Conflicts: # src/main/java/seng302/App.java # src/main/java/seng302/client/ClientPacketParser.java # src/main/java/seng302/client/ClientState.java # src/main/java/seng302/client/ClientStateQueryingRunnable.java # src/main/java/seng302/controllers/Controller.java # src/main/java/seng302/controllers/LobbyController.java # src/main/java/seng302/controllers/RaceViewController.java # src/main/java/seng302/controllers/StartScreenController.java # src/main/java/seng302/fxObjects/BoatAnnotations.java # src/main/java/seng302/gameServer/GameState.java # src/main/java/seng302/gameServer/MainServerThread.java # src/main/java/seng302/model/Yacht.java # src/main/java/seng302/model/stream/StreamReceiver.java # src/main/java/seng302/visualiser/ClientToServerThread.java # src/main/java/seng302/visualiser/GameView.java # src/main/java/seng302/visualiser/fxObjects/BoatObject.java # src/test/java/seng302/model/stream/StreamReceiverTest.java
This commit is contained in:
@@ -18,7 +18,8 @@ import seng302.server.messages.BoatActionMessage;
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import seng302.server.messages.Message;
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/**
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* Created by kre39 on 13/07/17.
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* A class describing a single connection to a Server for the purposes of sending and receiving on
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* its own thread.
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*/
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public class ClientToServerThread implements Runnable {
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private static final int LOG_LEVEL = 1;
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@@ -34,9 +35,21 @@ public class ClientToServerThread implements Runnable {
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private int clientId;
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private Boolean updateClient = true;
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private ByteArrayOutputStream crcBuffer;
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private ByteArrayOutputStream crcBuffer;
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public ClientToServerThread(String ipAddress, Integer portNumber) throws IOException{
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/**
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* Constructor for ClientToServerThread which takes in ipAddress and portNumber and attempts to
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* connect to the specified ipAddress and port.
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*
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* Upon successful socket connection, threeWayHandshake will be preformed and the instance will
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* be put on a thread and run immediately.
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*
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* @param ipAddress a string of ip address to be connected to
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* @param portNumber an integer port number
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* @throws Exception SocketConnection if fail to connect to ip address and port number
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* combination
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*/
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public ClientToServerThread(String ipAddress, Integer portNumber) throws IOException {
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socket = new Socket(ipAddress, portNumber);
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is = socket.getInputStream();
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os = socket.getOutputStream();
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@@ -55,33 +68,35 @@ public class ClientToServerThread implements Runnable {
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thread.start();
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}
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static void clientLog(String message, int logLevel){
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if(logLevel <= LOG_LEVEL){
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System.out.println("[CLIENT " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
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/**
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* Prints out log messages and the time happened.
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* Only perform task if log level is below LOG_LEVEL variable.
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*
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* @param message a string of message to be printed out
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* @param logLevel an int for log level
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*/
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static void clientLog(String message, int logLevel) {
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if (logLevel <= LOG_LEVEL) {
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System.out.println(
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"[CLIENT " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
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}
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}
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/**
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* Perform the thread loop. It exits the loop if ClientState connected to host
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* variable is false.
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*/
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public void run() {
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int sync1;
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int sync2;
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// TODO: 14/07/17 wmu16 - Work out how to fix this while loop
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while(true) { /**REMOVED SOMETHING HERE ClientState.isConnectedToHost() */
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try {
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//Perform a write if it is time to as delegated by the MainServerThread
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if (updateClient) {
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// TODO: 13/07/17 wmu16 - Write out game state - some function that would write all appropriate messages to this output stream
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// try {
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// GameState.outputState(os);
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// } catch (IOException e) {
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// System.out.println("IO error in server thread upon writing to output stream");
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// }
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updateClient = false;
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}
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crcBuffer = new ByteArrayOutputStream();
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sync1 = readByte();
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sync2 = readByte();
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//checking if it is the start of the packet
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if(sync1 == 0x47 && sync2 == 0x83) {
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if (sync1 == 0x47 && sync2 == 0x83) {
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int type = readByte();
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//No. of milliseconds since Jan 1st 1970
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long timeStamp = Message.bytesToLong(getBytes(6));
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@@ -102,7 +117,16 @@ public class ClientToServerThread implements Runnable {
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}
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} catch (Exception e) {
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closeSocket();
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e.printStackTrace();
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Platform.runLater(new Runnable() {
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@Override
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public void run() {
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Alert alert = new Alert(AlertType.ERROR);
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alert.setHeaderText("Host has disconnected");
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alert.setContentText("Cannot find Server");
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alert.showAndWait();
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}
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});
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clientLog("Disconnected from server", 1);
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return;
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}
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}
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@@ -112,7 +136,8 @@ public class ClientToServerThread implements Runnable {
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/**
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* Listens for an allocated sourceID and returns it to the server if recieved
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* Listens for an allocated sourceID and returns it to the server
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*
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* @return the sourceID allocated to us by the server
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*/
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private Integer threeWayHandshake() {
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@@ -121,20 +146,22 @@ public class ClientToServerThread implements Runnable {
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try {
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ourSourceID = is.read();
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} catch (IOException e) {
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e.printStackTrace();
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clientLog("Three way handshake failed", 1);
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}
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if (ourSourceID != null) {
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try {
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os.write(ourSourceID);
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return ourSourceID;
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} catch (IOException e) {
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e.printStackTrace();
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clientLog("Three way handshake failed", 1);
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return null;
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}
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}
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}
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}
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/**
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* Send the post-start race course information
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*/
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@@ -142,8 +169,7 @@ public class ClientToServerThread implements Runnable {
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try {
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os.write(boatActionMessage.getBuffer());
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} catch (IOException e) {
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clientLog("COULD NOT WRITE TO SERVER", 0);
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e.printStackTrace();
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clientLog("Could not write to server", 1);
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}
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}
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@@ -152,7 +178,7 @@ public class ClientToServerThread implements Runnable {
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try {
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socket.close();
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} catch (IOException e) {
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clientLog("Failed to close the socket", 0);
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clientLog("Failed to close the socket", 1);
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}
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}
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@@ -170,24 +196,24 @@ public class ClientToServerThread implements Runnable {
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currentByte = is.read();
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crcBuffer.write(currentByte);
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} catch (IOException e) {
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e.printStackTrace();
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clientLog("Read byte failed", 1);
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}
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if (currentByte == -1){
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if (currentByte == -1) {
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throw new Exception();
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}
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return currentByte;
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}
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private byte[] getBytes(int n) throws Exception{
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private byte[] getBytes(int n) throws Exception {
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byte[] bytes = new byte[n];
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for (int i = 0; i < n; i++){
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for (int i = 0; i < n; i++) {
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bytes[i] = (byte) readByte();
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}
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return bytes;
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}
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private void skipBytes(long n) throws Exception{
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for (int i=0; i < n; i++){
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private void skipBytes(long n) throws Exception {
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for (int i = 0; i < n; i++) {
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readByte();
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}
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}
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@@ -45,11 +45,11 @@ public class GameView extends Pane {
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private ObservableList<Node> gameObjects;
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private ImageView mapImage;
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private int BUFFER_SIZE = 50;
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private int panelWidth = 1260; // it should be 1280 but, minors 40 to cancel the bias.
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private int panelHeight = 960;
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private double canvasWidth = 720;
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private double canvasHeight = 720;
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private final int BUFFER_SIZE = 50;
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private final int PANEL_WIDTH = 1260; // it should be 1280 but, minors 40 to cancel the bias.
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private final int PANEL_HEIGHT = 960;
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private final int CANVAS_WIDTH = 1100;
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private final int CANVAS_HEIGHT = 920;
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private boolean horizontalInversion = false;
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private double distanceScaleFactor;
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@@ -154,8 +154,10 @@ public class GameView extends Pane {
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contentPane.getStylesheets().add(getClass().getResource("/css/master.css").toString());
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contentPane.getChildren().addAll(
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(Pane) FXMLLoader.load(getClass().getResource("/views/FinishScreenView.fxml")));
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} catch (javafx.fxml.LoadException e) {
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System.out.println("[Controller] FXML load exception");
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} catch (IOException e) {
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e.printStackTrace();
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System.out.println("[Controller] IO exception");
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}
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}
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@@ -78,9 +78,9 @@ public class FinishScreenViewController implements Initializable {
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contentPane.getChildren()
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.addAll((Pane) FXMLLoader.load(getClass().getResource(jfxUrl)));
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} catch (javafx.fxml.LoadException e) {
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e.printStackTrace();
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System.out.println("[Controller] FXML load exception");
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} catch (IOException e) {
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e.printStackTrace();
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System.out.println("[Controller] IO exception");
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}
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}
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+5
-1
@@ -135,7 +135,11 @@ public class ImportantAnnotationController implements Initializable {
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boatEstTimeToNextMarkSelect.isSelected()));
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boatElapsedTimeSelect.setOnAction(
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event -> setAnnotation(Annotation.LEGTIME, boatElapsedTimeSelect.isSelected()));
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// TODO: 26/07/17 cir27 - Create a more robust fix for this when the annotation for the game are decided upon.
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boatEstTimeToNextMarkSelect.setVisible(false);
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boatEstTimeToNextMarkSelect.setDisable(true);
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boatElapsedTimeSelect.setVisible(false);
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boatElapsedTimeSelect.setDisable(true);
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closeButton.setOnAction(event -> stage.close());
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}
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}
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@@ -6,7 +6,7 @@ import javafx.geometry.Point2D;
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import javafx.scene.CacheHint;
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import javafx.scene.Group;
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import javafx.scene.paint.Color;
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import javafx.scene.paint.Paint;
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import javafx.scene.shape.Circle;
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import javafx.scene.shape.Line;
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import javafx.scene.shape.Polygon;
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import javafx.scene.transform.Rotate;
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@@ -64,14 +64,31 @@ public class BoatObject extends Group {
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* polygon.
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*/
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public BoatObject(double... points) {
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public BoatGroup(Yacht boat, Color color, double... points) {
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destinationSet = false;
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this.boat = boat;
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initChildren(color, points);
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}
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/**
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* Creates the javafx objects that will be the in the group by default.
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*
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* @param color The colour of the boat polygon and the trailing line.
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* @param points An array of co-ordinates x1,y1,x2,y2,x3,y3... that will make up the boat
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* polygon.
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*/
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private void initChildren(Color color, double... points) {
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this.color = color;
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boatPoly = new Polygon(points);
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boatPoly.setFill(colour);
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boatPoly.setFill(this.color);
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boatPoly.setOnMouseEntered(event -> {
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boatPoly.setFill(Color.FLORALWHITE);
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boatPoly.setStroke(Color.RED);
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});
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boatPoly.setOnMouseExited(event -> {
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boatPoly.setFill(colour);
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boatPoly.setFill(this.color);
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boatPoly.setStroke(Color.BLACK);
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});
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boatPoly.setOnMouseClicked(event -> setIsSelected(!isSelected));
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@@ -80,6 +97,7 @@ public class BoatObject extends Group {
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annotationBox = new AnnotationBox();
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annotationBox.setFill(colour);
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boatAnnotations = new BoatAnnotations(boat, this.color);
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leftLayLine = new Line();
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rightLayline = new Line();
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@@ -178,25 +196,44 @@ public class BoatObject extends Group {
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*/
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public void setDestination(double newXValue, double newYValue, double rotation,
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double groundSpeed, long timeValid, double frameRate) {
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if (lastTimeValid == 0) {
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lastTimeValid = timeValid - 200;
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moveTo(newXValue, newYValue, rotation);
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}
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framesToMove = Math.round((frameRate / (1000.0f / (timeValid - lastTimeValid))));
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double dx = newXValue - boatPoly.getLayoutX();
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double dy = newYValue - boatPoly.getLayoutY();
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xIncrement = dx / framesToMove;
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yIncrement = dy / framesToMove;
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destinationSet = true;
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Double dx = Math.abs(boatPoly.getLayoutX() - newXValue);
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Double dy = Math.abs(boatPoly.getLayoutY() - newYValue);
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moveTo(newXValue, newYValue, rotation);
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rotateTo(rotation);
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wake.setRotation(rotation, groundSpeed);
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// yacht.setVelocity(groundSpeed);
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lastTimeValid = timeValid;
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boat.setVelocity(groundSpeed);
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isStopped = false;
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lastRotation = rotation;
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boatAnnotations.update();
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distanceTravelled += Math.sqrt((dx * dx) + (dy * dy));
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if (distanceTravelled > 10 && isPlayer) {
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distanceTravelled = 0d;
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if (lastPoint != null) {
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Line l = new Line(
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lastPoint.getX(),
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lastPoint.getY(),
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boatPoly.getLayoutX(),
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boatPoly.getLayoutY()
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);
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l.getStrokeDashArray().setAll(3d, 7d);
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l.setStroke(boat.getColour());
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l.setCache(true);
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l.setCacheHint(CacheHint.SPEED);
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lineGroup.getChildren().add(l);
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}
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if (destinationSet) {
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lastPoint = new Point2D(boatPoly.getLayoutX(), boatPoly.getLayoutY());
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}
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}
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}
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@@ -243,6 +280,8 @@ public class BoatObject extends Group {
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public void setVisibility (boolean teamName, boolean velocity, boolean estTime, boolean legTime,
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boolean trail, boolean wake) {
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public void setVisibility (boolean teamName, boolean velocity, boolean estTime, boolean legTime, boolean trail, boolean wake) {
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boatAnnotations.setVisible(teamName, velocity, estTime, legTime);
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this.wake.setVisible(wake);
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this.lineGroup.setVisible(trail);
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}
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@@ -297,4 +336,23 @@ public class BoatObject extends Group {
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return isStopped;
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}
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@Override
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public String toString() {
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return boat.toString();
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}
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/**
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* Sets this boat to appear highlighted
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*/
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public void setAsPlayer() {
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boatPoly.getPoints().setAll(
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-BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75,
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0.0, -BOAT_HEIGHT / 1.75,
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BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75
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);
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boatPoly.setStroke(Color.BLACK);
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boatPoly.setStrokeWidth(3);
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boatAnnotations.setAsPlayer();
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isPlayer = true;
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}
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}
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@@ -54,29 +54,29 @@ public class Wake extends Group {
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}
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void setRotation (double rotation, double velocity) {
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if (Math.abs(rotations[0] - rotation) > 20) {
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// if (Math.abs(rotations[0] - rotation) > 20) {
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rotate(rotation);
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} else {
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rotations[0] = rotation;
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((Rotate) arcs[0].getTransforms().get(0)).setAngle(rotation);
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for (int i = 1; i < numWakes; i++) {
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double wakeSeparationRad = Math.toRadians(rotations[i - 1] - rotations[i]);
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double shortestDistance = Math.atan2(
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Math.sin(wakeSeparationRad),
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Math.cos(wakeSeparationRad)
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);
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double distDeg = Math.toDegrees(shortestDistance);
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if (rotationalVelocities[i - 1] < 0.01 && rotationalVelocities[i - 1] > -0.01) {
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rotationalVelocities[i] = distDeg / UNIFICATION_SPEED * 2 * Math.log(Math.abs(distDeg) + 1) / Math.log(MAX_DIFF / numWakes);
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} else {
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if (distDeg < (MAX_DIFF / numWakes)) {
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rotationalVelocities[i] = distDeg / UNIFICATION_SPEED * Math.log(Math.abs(distDeg) + 1) / Math.log(MAX_DIFF / numWakes);
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} else
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rotationalVelocities[i] = rotationalVelocities[i - 1];
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}
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}
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}
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// } else {
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// rotations[0] = rotation;
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// ((Rotate) arcs[0].getTransforms().get(0)).setAngle(rotation);
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// for (int i = 1; i < numWakes; i++) {
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// double wakeSeparationRad = Math.toRadians(rotations[i - 1] - rotations[i]);
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// double shortestDistance = Math.atan2(
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// Math.sin(wakeSeparationRad),
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// Math.cos(wakeSeparationRad)
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// );
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// double distDeg = Math.toDegrees(shortestDistance);
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// if (rotationalVelocities[i - 1] < 0.01 && rotationalVelocities[i - 1] > -0.01) {
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// rotationalVelocities[i] = distDeg / UNIFICATION_SPEED * 2 * Math.log(Math.abs(distDeg) + 1) / Math.log(MAX_DIFF / numWakes);
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//
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// } else {
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// if (distDeg < (MAX_DIFF / numWakes)) {
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// rotationalVelocities[i] = distDeg / UNIFICATION_SPEED * Math.log(Math.abs(distDeg) + 1) / Math.log(MAX_DIFF / numWakes);
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// } else
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// rotationalVelocities[i] = rotationalVelocities[i - 1];
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// }
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// }
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// }
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double rad = (14 / numWakes) + velocity;
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for (Arc arc : arcs) {
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