mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Moved sendRaceStatus Message out of S2C Thread into MS Thread (minor refactor)
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@@ -283,7 +283,7 @@ public class GameState implements Runnable {
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Double velocity = yacht.getCurrentVelocity();
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Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
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Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
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Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots);
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Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * 3;
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// TODO: 15/08/17 remove magic numbers from these equations.
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if (yacht.getSailIn()) {
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if (velocity < maxBoatSpeed - 500) {
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@@ -4,9 +4,14 @@ import java.io.IOException;
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import java.net.ServerSocket;
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import java.time.LocalDateTime;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Timer;
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import java.util.TimerTask;
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import seng302.gameServer.server.messages.BoatSubMessage;
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import seng302.gameServer.server.messages.Message;
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import seng302.gameServer.server.messages.RaceStatus;
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import seng302.gameServer.server.messages.RaceStatusMessage;
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import seng302.gameServer.server.messages.RaceType;
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import seng302.model.GeoPoint;
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import seng302.model.Player;
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import seng302.model.PolarTable;
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@@ -159,14 +164,37 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
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t.schedule(new TimerTask() {
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@Override
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public void run() {
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for (ServerToClientThread serverToClientThread : serverToClientThreads) {
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serverToClientThread.sendRaceStatusMessage();
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}
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broadcastMessage(makeRaceStatusMessage());
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}
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}, 0, 500);
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}
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private RaceStatusMessage makeRaceStatusMessage() {
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// variables taken from GameServerThread
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List<BoatSubMessage> boatSubMessages = new ArrayList<>();
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RaceStatus raceStatus;
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for (Player player : GameState.getPlayers()) {
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ServerYacht y = player.getYacht();
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BoatSubMessage m = new BoatSubMessage(y.getSourceId(), y.getBoatStatus(), 0,
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0, 0, 1234L,
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1234L);
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boatSubMessages.add(m);
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}
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if (GameState.getCurrentStage() == GameStages.RACING) {
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raceStatus = RaceStatus.STARTED;
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} else {
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raceStatus = RaceStatus.WARNING;
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}
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return new RaceStatusMessage(1, raceStatus, GameState.getStartTime(),
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GameState.getWindDirection(),
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GameState.getWindSpeedMMS().longValue(), GameState.getPlayers().size(),
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RaceType.MATCH_RACE, 1, boatSubMessages);
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}
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public void terminate() {
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terminated = true;
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}
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@@ -318,31 +318,6 @@ public class ServerToClientThread implements Runnable, Observer {
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return thread;
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}
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public void sendRaceStatusMessage() {
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// variables taken from GameServerThread
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List<BoatSubMessage> boatSubMessages = new ArrayList<>();
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RaceStatus raceStatus;
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for (Player player : GameState.getPlayers()) {
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ServerYacht y = player.getYacht();
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BoatSubMessage m = new BoatSubMessage(y.getSourceId(), y.getBoatStatus(), 0,
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0, 0, 1234L,
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1234L);
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boatSubMessages.add(m);
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}
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if (GameState.getCurrentStage() == GameStages.RACING) {
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raceStatus = RaceStatus.STARTED;
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} else {
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raceStatus = RaceStatus.WARNING;
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}
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sendMessage(new RaceStatusMessage(1, raceStatus, GameState.getStartTime(), GameState.getWindDirection(),
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GameState.getWindSpeedMMS().longValue(), GameState.getPlayers().size(),
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RaceType.MATCH_RACE, 1, boatSubMessages));
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}
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public Socket getSocket() {
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return socket;
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}
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