mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Removed dead code in MainServerThread
tags: #story[1273]
This commit is contained in:
@@ -5,7 +5,6 @@ import java.net.ServerSocket;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
import org.slf4j.Logger;
|
||||
@@ -19,12 +18,6 @@ import seng302.model.stream.xml.parser.RaceXMLData;
|
||||
import seng302.model.stream.xml.parser.RegattaXMLData;
|
||||
import seng302.utilities.GeoUtility;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.ServerSocket;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Random;
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
|
||||
/**
|
||||
* A class describing the overall server, which creates and collects server threads for each client
|
||||
@@ -32,22 +25,30 @@ import java.util.TimerTask;
|
||||
*/
|
||||
public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
|
||||
private Logger logger = LoggerFactory.getLogger(MainServerThread.class);
|
||||
|
||||
private static final int PORT = 4942;
|
||||
private static final Integer CLIENT_UPDATES_PER_SECOND = 60;
|
||||
|
||||
private Logger logger = LoggerFactory.getLogger(MainServerThread.class);
|
||||
private boolean terminated;
|
||||
|
||||
private Thread thread;
|
||||
private boolean hasStarted = false;
|
||||
|
||||
private ServerSocket serverSocket = null;
|
||||
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();
|
||||
private static Integer capacity;
|
||||
private RaceXMLData raceXMLData;
|
||||
private RegattaXMLData regattaXMLData;
|
||||
private boolean serverStarted = false;
|
||||
|
||||
public MainServerThread() {
|
||||
new GameState();
|
||||
try {
|
||||
serverSocket = new ServerSocket(PORT);
|
||||
} catch (IOException e) {
|
||||
logger.trace("IO error in server thread handler upon trying to make new server socket",
|
||||
0);
|
||||
}
|
||||
terminated = false;
|
||||
Thread thread = new Thread(this, "MainServer");
|
||||
thread.start();
|
||||
}
|
||||
|
||||
private void startAdvertisingServer() {
|
||||
Integer capacity = GameState.getCapacity();
|
||||
@@ -71,19 +72,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
}
|
||||
}
|
||||
|
||||
public MainServerThread() {
|
||||
new GameState();
|
||||
try {
|
||||
serverSocket = new ServerSocket(PORT);
|
||||
} catch (IOException e) {
|
||||
logger.trace("IO error in server thread handler upon trying to make new server socket",
|
||||
0);
|
||||
}
|
||||
terminated = false;
|
||||
thread = new Thread(this, "MainServer");
|
||||
thread.start();
|
||||
}
|
||||
|
||||
private void startServer() {
|
||||
PolarTable.parsePolarFile(getClass().getResourceAsStream("/server_config/acc_polars.csv"));
|
||||
MessageFactory.updateXMLGenerator(raceXMLData, regattaXMLData);
|
||||
@@ -122,7 +110,8 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
} catch (InterruptedException e) {
|
||||
logger.trace("Interrupted exception in Main Server Thread thread sleep", 1);
|
||||
}
|
||||
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState.getCustomizationFlag()) {
|
||||
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState
|
||||
.getCustomizationFlag()) {
|
||||
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
|
||||
sendSetupMessages();
|
||||
GameState.resetCustomizationFlag();
|
||||
@@ -141,7 +130,8 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
else if (GameState.getCurrentStage() == GameStages.FINISHED) {
|
||||
broadcastMessage(MessageFactory.getRaceStatusMessage());
|
||||
try {
|
||||
Thread.sleep(1000); //Hackish fix to make sure all threads have sent closing RaceStatus
|
||||
Thread.sleep(
|
||||
1000); //Hackish fix to make sure all threads have sent closing RaceStatus
|
||||
terminate();
|
||||
} catch (InterruptedException ie) {
|
||||
logger.trace("Thread interrupted while waiting to terminate clients", 1);
|
||||
@@ -149,7 +139,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
}
|
||||
}
|
||||
try {
|
||||
synchronized (this){
|
||||
synchronized (this) {
|
||||
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
|
||||
serverToClientThread.terminate();
|
||||
}
|
||||
@@ -205,9 +195,8 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
startServer();
|
||||
}
|
||||
});
|
||||
} else {
|
||||
//serverToClientThread.addConnectionListener(this::sendSetupMessages);
|
||||
}
|
||||
|
||||
serverToClientThreads.add(serverToClientThread);
|
||||
|
||||
try {
|
||||
@@ -216,7 +205,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
logger.warn("Couldn't update advertisement");
|
||||
}
|
||||
|
||||
while (regattaXMLData == null && raceXMLData == null){
|
||||
while (regattaXMLData == null && raceXMLData == null) {
|
||||
try {
|
||||
Thread.sleep(50);
|
||||
} catch (InterruptedException e) {
|
||||
@@ -242,7 +231,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
|
||||
if (serverToClientThread.getSocket() == player.getSocket()) {
|
||||
closedConnection = serverToClientThread;
|
||||
} else if (GameState.getCurrentStage() != GameStages.RACING){
|
||||
} else if (GameState.getCurrentStage() != GameStages.RACING) {
|
||||
serverToClientThread.sendSetupMessages();
|
||||
}
|
||||
}
|
||||
@@ -255,7 +244,9 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
logger.warn("Couldn't update advertisement");
|
||||
}
|
||||
|
||||
closedConnection.terminate();
|
||||
if (closedConnection != null) {
|
||||
closedConnection.terminate();
|
||||
}
|
||||
}
|
||||
|
||||
public void startGame() {
|
||||
@@ -273,16 +264,12 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
public void run() {
|
||||
broadcastMessage(MessageFactory.getRaceStatusMessage());
|
||||
if (GameState.getCurrentStage() == GameStages.PRE_RACE
|
||||
|| GameState.getCurrentStage() == GameStages.LOBBYING) {
|
||||
|| GameState.getCurrentStage() == GameStages.LOBBYING) {
|
||||
broadcastMessage(MessageFactory.getRaceStartStatusMessage());
|
||||
}
|
||||
}
|
||||
}, 0, 500);
|
||||
|
||||
|
||||
// if (GameState.getCurrentStage() == GameStages.LOBBYING) {
|
||||
// sendSetupMessages();
|
||||
// }
|
||||
}
|
||||
|
||||
public void terminate() {
|
||||
@@ -293,108 +280,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
* Initialise boats to specific spaced out geopoints behind starting line.
|
||||
*/
|
||||
private void initialiseBoatPositions() {
|
||||
// CompoundMark cm = GameState.getMarkOrder().getMarkOrder().get(0);
|
||||
// GeoPoint startMark1 = cm.getSubMark(1);
|
||||
// GeoPoint startMark2 = cm.getSubMark(2);
|
||||
//
|
||||
// // Calculating midpoint
|
||||
// Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
|
||||
// Double length = GeoUtility.getDistance(startMark1, startMark2);
|
||||
// GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
|
||||
//
|
||||
// // Setting each boats position side by side
|
||||
// final double SEPARATION = 50.0; // distance apart in meters
|
||||
//
|
||||
// int boatIndex = 0;
|
||||
// for (ServerYacht yacht : GameState.getYachts().values()) {
|
||||
// int distanceApart = boatIndex / 2;
|
||||
//
|
||||
// if (boatIndex % 2 == 1 && boatIndex != 0) {
|
||||
// distanceApart++;
|
||||
// distanceApart *= -1;
|
||||
// }
|
||||
//
|
||||
// GeoPoint spawnMark = GeoUtility
|
||||
// .getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * SEPARATION);
|
||||
//
|
||||
// if (yacht.getHeading() < perpendicularAngle) {
|
||||
// spawnMark = GeoUtility
|
||||
// .getGeoCoordinate(spawnMark, perpendicularAngle + 90, SEPARATION);
|
||||
// } else {
|
||||
// spawnMark = GeoUtility
|
||||
// .getGeoCoordinate(spawnMark, perpendicularAngle + 270, SEPARATION);
|
||||
// }
|
||||
//
|
||||
// yacht.setLocation(spawnMark);
|
||||
// boatIndex++;
|
||||
// }
|
||||
|
||||
// final double SEPARATION = 50.0; // distance apart in meters
|
||||
//
|
||||
// //Reverse of the angle from start to first mark
|
||||
// double angleToFirstMark = 360 - GeoUtility.getBearing(
|
||||
// GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
|
||||
// GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
|
||||
// );
|
||||
//
|
||||
// //Length of start line
|
||||
// double startLineLength = GeoUtility.getDistance(
|
||||
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
|
||||
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
|
||||
// );
|
||||
//
|
||||
// //Angle of start line
|
||||
// double startMarkToMarkAngle = GeoUtility.getBearing(
|
||||
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
|
||||
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
|
||||
// );
|
||||
//
|
||||
// //How many yachts can fit along the start line
|
||||
// int spacesAlongLine = (int) Math.round(startLineLength / SEPARATION);
|
||||
// //The free space left by the boats.
|
||||
// double buffer = (startLineLength % SEPARATION) / 2;
|
||||
//
|
||||
// //Randomize starting order.
|
||||
// List<ServerYacht> serverYachtList = new ArrayList<>(GameState.getYachts().values());
|
||||
// Collections.shuffle(serverYachtList);
|
||||
//
|
||||
// //set the starting point away from start line.
|
||||
// GeoPoint startingPoint = GeoUtility.getGeoCoordinate(
|
||||
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
|
||||
// angleToFirstMark, SEPARATION
|
||||
// );
|
||||
//
|
||||
// //Move it along the start line
|
||||
// startingPoint = GeoUtility.getGeoCoordinate(
|
||||
// startingPoint, startMarkToMarkAngle, buffer
|
||||
// );
|
||||
//
|
||||
// int yachtCount = 0;
|
||||
// int repeats = 0;
|
||||
//
|
||||
// GeoPoint yachtLocation;
|
||||
//
|
||||
// for (ServerYacht serverYacht : serverYachtList) {
|
||||
//
|
||||
// //Move away from start line
|
||||
// yachtLocation = GeoUtility.getGeoCoordinate(
|
||||
// startingPoint, angleToFirstMark,repeats * SEPARATION
|
||||
// );
|
||||
// //Move along start line
|
||||
// yachtLocation = GeoUtility.getGeoCoordinate(
|
||||
// yachtLocation, startMarkToMarkAngle, yachtCount * SEPARATION
|
||||
// );
|
||||
// serverYacht.setLocation(yachtLocation);
|
||||
// serverYacht.setHeading(GeoUtility.getBearing(
|
||||
// yachtLocation, GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
|
||||
// ));
|
||||
// //Set location for next yacht
|
||||
// yachtCount++;
|
||||
// if (yachtCount > spacesAlongLine) {
|
||||
// yachtCount = 0;
|
||||
// repeats++;
|
||||
// }
|
||||
// }
|
||||
|
||||
final double DISTANCE_TO_START = 75d;
|
||||
final double YACHT_SEPARATION = 20d;
|
||||
@@ -434,14 +319,16 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
Collections.shuffle(randomisedYachts);
|
||||
while (randomisedYachts.size() > 0) {
|
||||
|
||||
int numYachtsInLine = spacesAlongLine > randomisedYachts.size() ? randomisedYachts.size() : spacesAlongLine;
|
||||
int numYachtsInLine =
|
||||
spacesAlongLine > randomisedYachts.size() ? randomisedYachts.size()
|
||||
: spacesAlongLine;
|
||||
double yachtSpace = numYachtsInLine * YACHT_SEPARATION / 2;
|
||||
|
||||
GeoPoint firstYachtPoint = GeoUtility.getGeoCoordinate(
|
||||
startingPoint, startMarkToMarkAngle + 180, yachtSpace
|
||||
);
|
||||
|
||||
for (int i=0; i<numYachtsInLine; i++){
|
||||
for (int i = 0; i < numYachtsInLine; i++) {
|
||||
randomisedYachts.get(0).setHeading(angleFromStart);
|
||||
randomisedYachts.get(0).setLocation(firstYachtPoint);
|
||||
firstYachtPoint = GeoUtility.getGeoCoordinate(
|
||||
|
||||
Reference in New Issue
Block a user