Merge remote-tracking branch 'origin/develop' into develop

# Conflicts:
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/controllers/dialogs/ServerCreationController.java
This commit is contained in:
Michael Rausch
2017-09-28 16:02:04 +13:00
37 changed files with 347 additions and 1421 deletions
@@ -5,9 +5,7 @@ import java.text.SimpleDateFormat;
import java.time.ZoneId;
import java.time.ZoneOffset;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Date;
import java.util.List;
import java.util.Map;
import java.util.TimeZone;
import java.util.Timer;
@@ -17,7 +15,6 @@ import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.util.Pair;
import seng302.gameServer.GameStages;
@@ -49,19 +46,12 @@ import seng302.visualiser.controllers.RaceViewController;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.controllers.dialogs.PopupDialogController;
import java.io.IOException;
import java.text.SimpleDateFormat;
import java.time.ZoneId;
import java.time.ZoneOffset;
import java.util.*;
/**
* This class is a client side instance of a yacht racing game in JavaFX. The game is instantiated
* with a JavaFX Pane to insert itself into.
*/
public class GameClient {
private Pane holderPane;
private ClientToServerThread socketThread;
private MainServerThread server;
@@ -83,10 +73,8 @@ public class GameClient {
/**
* Create an instance of the game client. Does not do anything until run with runAsClient()
* runAsHost().
* @param holder The JavaFX Pane that the visual elements for the race will be inserted into.
*/
public GameClient(Pane holder) {
this.holderPane = holder;
public GameClient() {
this.gameKeyBind = GameKeyBind.getInstance();
}
@@ -124,10 +112,7 @@ public class GameClient {
ViewManager.getInstance().setProperty("serverName", regattaData.getRegattaName());
ViewManager.getInstance().setProperty("mapName", regattaData.getCourseName());
getServerThread().setConnectionErrorListener((eMessage) -> {
ViewManager.getInstance().showErrorSnackBar(eMessage);
//destroyClientToServerThread();
});
getServerThread().setConnectionErrorListener((eMessage) -> ViewManager.getInstance().showErrorSnackBar(eMessage));
this.lobbyController = ViewManager.getInstance().goToLobby(true);
@@ -138,18 +123,11 @@ public class GameClient {
return true;
}
private void destroyClientToServerThread() {
socketThread.closeSocket();
socketThread = null;
}
/**
* Connect to a game as the host at the given address and starts the visualiser.
* @param ipAddress IP to connect to.
* @param portNumber Port to connect to.
*/
public ServerDescription runAsHost(
String ipAddress, Integer portNumber, String serverName, Integer maxPlayers, String race,
String serverName, Integer maxPlayers, String race,
Integer numLegs, Boolean tokensEnabled
) {
XMLGenerator.setDefaultRaceName(serverName);
@@ -165,7 +143,7 @@ public class GameClient {
}
try {
startClientToServerThread(ipAddress, server.getPortNumber());
startClientToServerThread("localhost", server.getPortNumber());
} catch (IOException e) {
showConnectionError("Cannot connect to server as host");
}
@@ -202,7 +180,8 @@ public class GameClient {
lobbyController.setPortNumber(""+server.getPortNumber());
ViewManager.getInstance().setPlayerList(clientLobbyList);
return new ServerDescription(serverName, regattaData.getCourseName(), GameState.getNumberOfPlayers(), GameState.getCapacity(), ipAddress, server.getPortNumber());
return new ServerDescription(serverName, regattaData.getCourseName(), GameState.getNumberOfPlayers(), GameState.getCapacity(),
"localhost", server.getPortNumber());
}
private void tearDownConnection() {
@@ -305,10 +284,12 @@ public class GameClient {
case CHATTER_TEXT:
Pair<Integer, String> playerIdMessagePair = StreamParser
.extractChatterText(packet);
raceView.updateChatHistory(
allBoatsMap.get(playerIdMessagePair.getKey()).getColour(),
playerIdMessagePair.getValue()
);
if (playerIdMessagePair != null) {
raceView.updateChatHistory(
allBoatsMap.get(playerIdMessagePair.getKey()).getColour(),
playerIdMessagePair.getValue()
);
}
}
}
}
@@ -325,6 +306,7 @@ public class GameClient {
formatAndSendChatMessage(raceView.readChatInput());
}
});
gameKeyBind.toggleTurningMode();
sendToggleTurningModePacket(); // notify the server about player's steering mode
}
}
@@ -344,8 +326,6 @@ public class GameClient {
positionData.getLon(), positionData.getHeading(),
positionData.getGroundSpeed());
}
} else if (positionData.getType() == DeviceType.MARK_TYPE) {
//CompoundMark mark = courseData.getCompoundMarks().get(positionData.getDeviceId());
}
}
@@ -383,21 +363,17 @@ public class GameClient {
ClientYacht clientYacht = allBoatsMap.get((int) boatData[0]);
clientYacht.setEstimateTimeTillNextMark(raceState.getRaceTime() - boatData[1]);
clientYacht.setEstimateTimeAtFinish(boatData[2]);
// int legNumber = (int) boatData[3];
clientYacht.setBoatStatus((int) boatData[4]);
// if (legNumber != clientYacht.getLegNumber()) {
// clientYacht.setLegNumber(legNumber);
// }
}
if (raceFinished) {
raceViewController.showFinishDialog(finishedBoats);
if (raceFinished && !raceState.getRaceFinished()) {
raceState.setRaceFinished();
Sounds.playFinishSound();
close();
ViewManager.getInstance().getGameClient().stopGame();
raceViewController.showFinishDialog(finishedBoats);
// close();
// ViewManager.getInstance().getGameClient().stopGame();
//loadFinishScreenView();
}
raceState.setRaceFinished();
}
}
@@ -408,10 +384,6 @@ public class GameClient {
}
}
private void close() {
socketThread.setSocketToClose();
}
/**
* Handle the key-pressed event from the text field.
* @param e The key event triggering this call
@@ -538,10 +510,6 @@ public class GameClient {
return socketThread;
}
public List<String> getPlayerNames(){
return Collections.unmodifiableList(clientLobbyList.sorted());
}
public void stopGame() {
GameState.setCurrentStage(GameStages.CANCELLED);
if (server != null) server.terminate();