fixed sail rotation broken from port to 3d #story[1266]

This commit is contained in:
Peter Galloway
2017-09-12 16:30:20 +12:00
parent 8dc3e54186
commit 71f626f57e
3 changed files with 29 additions and 24 deletions
@@ -179,19 +179,19 @@ public class GameView3D {
black.setLayoutX(-.125);
black.setLayoutY(0);
ImagePattern oceanImage = new ImagePattern(
new Image(
GameView3D.class.getResourceAsStream(
"/pics/creek.gif")
), 0, 0, 1000, 1000, false
);
Circle ocean = new Circle(0, 0, 5000);
ocean.setFill(oceanImage);
ocean.getTransforms().add(new Scale(0.1, 0.1));
// ImagePattern oceanImage = new ImagePattern(
// new Image(
// GameView3D.class.getResourceAsStream(
// "/pics/water.gif")
// ), 0, 0, 1000, 1000, false
// );
//
// Circle ocean = new Circle(0, 0, 5000);
// ocean.setFill(oceanImage);
// ocean.getTransforms().add(new Scale(0.1, 0.1));
gameObjects.getChildren().addAll(
ocean,
// ocean,
// ModelFactory.importModel(ModelType.OCEAN).getAssets(),
raceBorder, trail, markers, tokens, playerAnnotation,
white, blue, green, black, red
@@ -750,4 +750,8 @@ public class GameView3D {
// });
// playerYacht.addMarkRoundingListener(this::updateMarkArrows);
}
public void setWindDir(double windDir) {
this.windDir = windDir;
}
}