mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Added some general UI improvements such as autofilling the color field of the form, and looked at how best to deal with response packets, as it should be part of the spec.
tags: #story[1142]
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@@ -20,13 +20,12 @@ public class CustomizationController {
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@FXML
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private Button customizeSubmit;
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private LobbyController lc;
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private ClientToServerThread socketThread;
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private Stage windowStage;
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public void initialize() {
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boatColorPicker.setValue(new Color(0.0, 0.0, 0.0, 1.0));
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}
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public void setServerThread(ClientToServerThread ctsThread) {
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@@ -51,9 +50,14 @@ public class CustomizationController {
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colorArray[2] = (byte) blue;
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socketThread.sendCustomizationRequest(CustomizeRequestType.COLOR, colorArray);
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lc.setPlayersColor(color);
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windowStage.close();
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}
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public void setLobbyController(LobbyController lc) {
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this.lc = lc;
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}
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public void setStage(Stage stage) {
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this.windowStage = stage;
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}
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@@ -62,5 +66,9 @@ public class CustomizationController {
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this.nameField.setText(name);
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}
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public void setPlayerColor(Color playerColor) {
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this.boatColorPicker.setValue(playerColor);
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}
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}
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@@ -16,10 +16,12 @@ import javafx.scene.control.Button;
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import javafx.scene.control.TextArea;
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import javafx.scene.image.Image;
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import javafx.scene.image.ImageView;
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import javafx.scene.paint.Color;
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import javafx.scene.text.Text;
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import javafx.stage.Stage;
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import seng302.gameServer.GameStages;
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import seng302.gameServer.GameState;
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import seng302.model.Colors;
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import seng302.model.RaceState;
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import seng302.visualiser.ClientToServerThread;
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@@ -86,6 +88,8 @@ public class LobbyController {
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private ClientToServerThread socketThread;
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private Color playersColor;
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private int MAX_NUM_PLAYERS = 8;
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private Integer playerID;
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@@ -154,9 +158,16 @@ public class LobbyController {
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CustomizationController cc = fxmlLoader.getController();
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cc.setServerThread(this.socketThread);
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cc.setPlayerName(this.players.get(playerID - 1));
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if (this.playersColor == null) {
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this.playersColor = Colors.getColor(playerID - 1);
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}
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cc.setPlayerColor(this.playersColor);
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customizeStage.setTitle("Customize Boat");
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customizeStage.setScene(new Scene(root, 700, 450));
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cc.setStage(customizeStage); // pass the stage through so it can be closed later.
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cc.setLobbyController(this);
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customizeStage.show();
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} catch (IOException e) {
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Logger.logMsg(4, "Failed to load Customization View from resources.");
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@@ -218,4 +229,9 @@ public class LobbyController {
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readyButton.setDisable(true);
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readyButton.setVisible(false);
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}
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public void setPlayersColor(Color playerColor) {
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this.playersColor = playerColor;
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}
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}
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