Tested several methods of creating 3D assets. Added a 3D file importer to library of project and replaced some assets with temporary 32 ones to test creating 32 objects.

#implement
This commit is contained in:
Calum
2017-09-03 16:54:53 +12:00
parent 4bd7291a4a
commit 67f39e9049
81 changed files with 21345 additions and 66 deletions
@@ -41,7 +41,6 @@ import seng302.model.RaceState;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.Token;
import seng302.visualiser.GameView;
import seng302.visualiser.controllers.annotations.Annotation;
import seng302.visualiser.controllers.annotations.ImportantAnnotationController;
@@ -621,7 +620,6 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}
public void updateRaceData (RaceXMLData raceData) {
this.courseData = raceData;
gameView.updateBorder(raceData.getCourseLimit());
gameView.updateTokens(raceData.getTokens());
}