Tested several methods of creating 3D assets. Added a 3D file importer to library of project and replaced some assets with temporary 32 ones to test creating 32 objects.

#implement
This commit is contained in:
Calum
2017-09-03 16:54:53 +12:00
parent 4bd7291a4a
commit 67f39e9049
81 changed files with 21345 additions and 66 deletions
+2 -2
View File
@@ -5,6 +5,7 @@ import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.SceneAntialiasing;
import javafx.scene.image.Image;
import javafx.stage.Stage;
import org.apache.commons.cli.CommandLine;
@@ -14,7 +15,6 @@ import org.apache.commons.cli.Options;
import org.apache.commons.cli.ParseException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.model.PolarTable;
public class App extends Application {
@@ -69,7 +69,7 @@ public class App extends Application {
public void start(Stage primaryStage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("/views/StartScreenView.fxml"));
primaryStage.setTitle("Party Parrots at Sea");
Scene scene = new Scene(root, 1530, 960);
Scene scene = new Scene(root, 1530, 960, false, SceneAntialiasing.BALANCED);
scene.getStylesheets().add(getClass().getResource("/css/master.css").toString());
primaryStage.setScene(scene);
// primaryStage.setMaxWidth(1530);
@@ -20,8 +20,6 @@ import seng302.gameServer.messages.MarkRoundingMessage;
import seng302.gameServer.messages.MarkType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoundingBoatStatus;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.model.GeoPoint;
import seng302.model.Limit;
@@ -31,11 +29,9 @@ import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.mark.MarkOrder;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.token.Token;
import seng302.model.token.TokenType;
import seng302.utilities.GeoUtility;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
/**
@@ -426,7 +422,7 @@ public class GameState implements Runnable {
private void updateVelocity(ServerYacht yacht) {
Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots);
Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * 4;
if (yacht.getPowerUp() != null) {
if (yacht.getPowerUp().equals(TokenType.BOOST)) {
maxBoatSpeed *= 2;
@@ -732,7 +728,8 @@ public class GameState implements Runnable {
// TODO: 13/8/17 figure out the rounding side, rounded mark source ID and boat status.
Message markRoundingMessage = new MarkRoundingMessage(0, 0,
sourceID, RoundingBoatStatus.RACING, roundingMark.getRoundingSide(), markType,
currentMarkSeqID + 1);
currentMark.getId());
// currentMarkSeqID + 1);
notifyMessageListeners(markRoundingMessage);
}
@@ -28,7 +28,6 @@ import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.parser.YachtEventData;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.Token;
import seng302.utilities.StreamParser;
import seng302.utilities.XMLParser;
import seng302.visualiser.controllers.FinishScreenViewController;
@@ -155,11 +154,6 @@ public class GameClient {
}
private void loadStartScreen() {
// socketThread.setSocketToClose();
// if (server != null) {
// server.terminate();
// server = null;
// }
FXMLLoader fxmlLoader = new FXMLLoader(
getClass().getResource("/views/StartScreenView.fxml"));
try {
@@ -258,12 +252,14 @@ public class GameClient {
break;
case RACE_XML:
courseData = XMLParser.parseRace(
RaceXMLData raceXMLData = XMLParser.parseRace(
StreamParser.extractXmlMessage(packet)
);
if (courseData == null) { //workaround for object comparisons. Avoid recreating
courseData = raceXMLData;
}
if (raceView != null) {
raceView.updateRaceData(courseData);
raceView.updateRaceData(raceXMLData);
}
break;
+31 -20
View File
@@ -13,6 +13,7 @@ import javafx.animation.Timeline;
import javafx.application.Platform;
import javafx.collections.ObservableList;
import javafx.geometry.Point2D;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.image.ImageView;
@@ -22,27 +23,22 @@ import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Cylinder;
import javafx.scene.shape.Polygon;
import javafx.scene.text.Text;
import javafx.scene.transform.Rotate;
import javafx.util.Duration;
import seng302.gameServer.GameState;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.model.ClientYacht;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.ClientYacht;
import seng302.model.Colors;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.token.Token;
import seng302.utilities.GeoUtility;
import seng302.utilities.XMLGenerator;
import seng302.visualiser.fxObjects.AnnotationBox;
import seng302.visualiser.fxObjects.BoatObject;
import seng302.visualiser.fxObjects.CourseBoundary;
@@ -91,6 +87,7 @@ public class GameView extends Pane {
private Group markers = new Group();
private Group tokens = new Group();
private List<CompoundMark> course = new ArrayList<>();
private List<Cylinder> mapTokens;
private ImageView mapImage = new ImageView();
@@ -190,6 +187,9 @@ public class GameView extends Pane {
}
}
boatObjects.forEach((boat, boatObject) -> boatObject.updateLocation());
for (Cylinder c : mapTokens) {
c.getTransforms().add(new Rotate(1, new Point3D(45, 45, 45)));
}
}
};
}
@@ -315,18 +315,16 @@ public class GameView extends Pane {
for (int i=1; i < sequence.size()-1; i++) { //General case.
double averageLat = 0;
double averageLng = 0;
int numMarks = 0;
int numMarks = course.get(i-1).getMarks().size();
for (Mark mark : course.get(i-1).getMarks()) {
numMarks += 1;
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint lastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
numMarks = 0;
numMarks = course.get(i+1).getMarks().size();
averageLat = 0;
averageLng = 0;
for (Mark mark : course.get(i+1).getMarks()) {
numMarks += 1;
averageLat += mark.getLat();
averageLng += mark.getLng();
}
@@ -451,15 +449,26 @@ public class GameView extends Pane {
*/
public void updateTokens(List<Token> newTokens) {
List<Marker> mapTokens = new ArrayList<>();
// List<Marker> mapTokens = new ArrayList<>();
//
// for (Token token : newTokens) {
// Point2D location = findScaledXY(token.getLat(), token.getLng());
// Marker thisMarker = new Marker(Color.YELLOW);
// thisMarker.setLayoutX(location.getX());
// thisMarker.setLayoutY(location.getY());
// mapTokens.add(thisMarker);
// }
mapTokens = new ArrayList<>();
for (Token token : newTokens) {
Point2D location = findScaledXY(token.getLat(), token.getLng());
Marker thisMarker = new Marker(Color.YELLOW);
thisMarker.setLayoutX(location.getX());
thisMarker.setLayoutY(location.getY());
mapTokens.add(thisMarker);
Cylinder tokenObject = new Cylinder(10, 10);
tokenObject.getTransforms().add(new Rotate(45, new Point3D(45, 45, 45)));
tokenObject.setLayoutX(location.getX());
tokenObject.setLayoutY(location.getY());
tokenObject.setMaterial(new PhongMaterial(Color.YELLOW));
mapTokens.add(tokenObject);
}
Platform.runLater(() -> {
tokens.getChildren().clear();
tokens.getChildren().addAll(mapTokens);
@@ -518,7 +527,7 @@ public class GameView extends Pane {
BoatObject newBoat;
final List<Group> wakes = new ArrayList<>();
for (ClientYacht clientYacht : yachts) {
Paint colour = clientYacht.getColour();
Color colour = clientYacht.getColour();
newBoat = new BoatObject();
newBoat.addSelectedBoatListener(this::setSelectedBoat);
newBoat.setFill(colour);
@@ -528,7 +537,7 @@ public class GameView extends Pane {
wakes.add(newBoat.getWake());
boatObjectGroup.getChildren().add(newBoat);
trails.getChildren().add(newBoat.getTrail());
// TODO: 1/08/17 Make this less vile to look at.
clientYacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
BoatObject bo = boatObjects.get(boat);
Point2D p2d = findScaledXY(lat, lon);
@@ -815,8 +824,10 @@ public class GameView extends Pane {
private void updateMarkArrows (ClientYacht yacht, CompoundMark compoundMark, int legNumber) {
//Only show arrows for this and next leg.
// System.out.println(markerObjects);
if (compoundMark != null) {
for (Mark mark : compoundMark.getMarks()) {
// System.out.println("markerObjects.get(mark) = " + markerObjects.get(mark));
markerObjects.get(mark).showNextExitArrow();
}
}
@@ -41,7 +41,6 @@ import seng302.model.RaceState;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.Token;
import seng302.visualiser.GameView;
import seng302.visualiser.controllers.annotations.Annotation;
import seng302.visualiser.controllers.annotations.ImportantAnnotationController;
@@ -621,7 +620,6 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}
public void updateRaceData (RaceXMLData raceData) {
this.courseData = raceData;
gameView.updateBorder(raceData.getCourseLimit());
gameView.updateTokens(raceData.getTokens());
}
@@ -1,17 +1,21 @@
package seng302.visualiser.fxObjects;
import com.interactivemesh.jfx.importer.stl.StlMeshImporter;
import java.util.ArrayList;
import java.util.List;
import javafx.application.Platform;
import javafx.geometry.Point2D;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.PointLight;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Line;
import javafx.scene.shape.MeshView;
import javafx.scene.shape.Polygon;
import javafx.scene.shape.Polyline;
import javafx.scene.shape.StrokeLineCap;
import javafx.scene.shape.Shape3D;
import javafx.scene.transform.Rotate;
/**
@@ -24,6 +28,17 @@ import javafx.scene.transform.Rotate;
*/
public class BoatObject extends Group {
private static final double MODEL_SCALE_FACTOR = 400;
private static final double MODEL_X_OFFSET = 0; // standard
private static final double MODEL_Y_OFFSET = 0; // standard
private static final int VIEWPORT_SIZE = 800;
private static final Color lightColor = Color.rgb(244, 255, 250);
private static final Color jewelColor = Color.rgb(0, 190, 222);
@FunctionalInterface
public interface SelectedBoatListener {
@@ -31,8 +46,8 @@ public class BoatObject extends Group {
}
//Constants for drawing
private static final double BOAT_HEIGHT = 15d;
private static final double BOAT_WIDTH = 10d;
private static final float BOAT_HEIGHT = 15f;
private static final float BOAT_WIDTH = 10f;
private double xVelocity;
private double yVelocity;
@@ -40,14 +55,15 @@ public class BoatObject extends Group {
private double sailState;
//Graphical objects
private Polyline trail = new Polyline();
private Polygon boatPoly;
// private Polygon boatPoly;
private Shape3D boatPoly;
private Polygon sail;
private Wake wake;
private Line leftLayLine;
private Line rightLayline;
private double distanceTravelled, lastRotation;
private Point2D lastPoint;
private Paint colour = Color.BLACK;
private Color colour = Color.BLACK;
private Boolean isSelected = false, destinationSet; //All boats are initialised as selected
private boolean isPlayer = false;
@@ -80,17 +96,20 @@ public class BoatObject extends Group {
* polygon.
*/
private void initChildren(double... points) {
boatPoly = new Polygon(points);
boatPoly.setFill(colour);
boatPoly.setFill(this.colour);
boatPoly = makeBoatPolygon();
// boatPoly.setFill(colour);
// boatPoly.setFill(this.colour);
// boatPoly.setMaterial(new PhongMaterial(this.colour));
boatPoly.setOnMouseEntered(event -> {
boatPoly.setFill(Color.FLORALWHITE);
boatPoly.setStroke(Color.RED);
// boatPoly.setFill(Color.FLORALWHITE);
// boatPoly.setStroke(Color.RED);
// boatPoly.setMaterial(new PhongMaterial(Color.FLORALWHITE));
});
boatPoly.setOnMouseExited(event -> {
boatPoly.setFill(colour);
boatPoly.setFill(this.colour);
boatPoly.setStroke(Color.BLACK);
// boatPoly.setMaterial(new PhongMaterial(this.colour));
// boatPoly.setFill(colour);
// boatPoly.setFill(this.colour);
// boatPoly.setStroke(Color.BLACK);
});
boatPoly.setOnMouseClicked(event -> setIsSelected(!isSelected));
boatPoly.setCache(true);
@@ -117,12 +136,91 @@ public class BoatObject extends Group {
super.getChildren().addAll(boatPoly, sail);
}
public void setFill (Paint value) {
public void setFill (Color value) {
PointLight pointLight = new PointLight();
// pointLight.setTranslateX(VIEWPORT_SIZE*3/4);
// pointLight.setTranslateY(VIEWPORT_SIZE/2);
// pointLight.setTranslateZ(VIEWPORT_SIZE/2);
// PointLight pointLight2 = new PointLight(lightColor);
// pointLight2.setTranslateX(VIEWPORT_SIZE*1/4);
// pointLight2.setTranslateY(VIEWPORT_SIZE*3/4);
// pointLight2.setTranslateZ(VIEWPORT_SIZE*3/4);
// PointLight pointLight3 = new PointLight(lightColor);
// pointLight3.setTranslateX(VIEWPORT_SIZE*5/8);
// pointLight3.setTranslateY(VIEWPORT_SIZE/2);
// pointLight3.setTranslateZ(0);
//
// Color ambientColor = Color.rgb(80, 80, 80, 0);
// AmbientLight ambient = new AmbientLight(ambientColor);
this.getChildren().add(pointLight);
// this.getChildren().add(pointLight2);
// this.getChildren().add(pointLight3);
// this.getChildren().add(ambient);
this.colour = value;
boatPoly.setFill(colour);
PhongMaterial pm = new PhongMaterial(this.colour);
// pm.setSpecularPower(16);
// pm.setSpecularColor(lightColor);
boatPoly.setMaterial(pm);
trail.setStroke(colour);
}
public Shape3D makeBoatPolygon () {
StlMeshImporter importer = new StlMeshImporter();
// System.out.println(BoatObject.class.getResource("simpleboat.stl").toString());
System.out.println(BoatObject.class.getResource("/views/StartScreenView.fxml").toString());
importer.read(getClass().getResource("/simpleboat.stl").toString());
return new MeshView(importer.getImport());
// MeshView boat = new MeshView();
// TriangleMesh boatMesh = new TriangleMesh();
//// -BOAT_WIDTH / 2, BOAT_HEIGHT / 2,
//// 0.0, -BOAT_HEIGHT / 2,
//// BOAT_WIDTH / 2, BOAT_HEIGHT / 2
// boatMesh.getPoints().addAll(
// -BOAT_WIDTH / 2, BOAT_HEIGHT / 2, 0,
// 0, -BOAT_HEIGHT / 2,0,
// BOAT_WIDTH / 2, BOAT_HEIGHT / 2, 0
// );
// boatMesh.getTexCoords().addAll(0.5f,0,0,1,1,1);
// boatMesh.getFaces().addAll(
// 0,0,1,1,2,2//,
//// 1,1,2,2,3,3,
//// 0,0,2,2,3,3,
//// 1,1,0,0,3,3
// );
// boat.setMesh(boatMesh);
//// boat.setDrawMode(DrawMode.LINE);
// return boat;
//// Box b = new Box();
//// TriangleMesh planeMesh = new TriangleMesh();
//// float[] points = {
//// -10, 10, 5,
//// -10, -10, 10,
//// 10, 10, 15,
//// 10, 10, 20
//// };
//// float[] texCoords = {
//// 0, 0,
//// 0, 1,
//// 1, 0,
//// 1, 1
//// };
//// int[] faces = {
//// 0, 0, 1, 1, 2, 2,
//// 2, 2, 3, 3, 1, 1
//// };
//// planeMesh.getPoints().addAll(points);
//// planeMesh.getTexCoords().addAll(texCoords);
//// planeMesh.getFaces().addAll(faces);
//// MeshView meshView = new MeshView(planeMesh);
// meshView.setMaterial(new PhongMaterial(Color.BLACK));
// return meshView;
}
/**
* Moves the boat and its children annotations to coordinates specified
* @param x The X coordinate to move the boat to
@@ -181,7 +279,7 @@ public class BoatObject extends Group {
private void rotateTo(double heading, boolean sailsIn, double windDir) {
boatPoly.getTransforms().setAll(new Rotate(heading));
// boatPoly.getTransforms().add(new Rotate(heading, new Point3D(0,0,1)));
if (sailsIn) {
Double sailWindOffset = 30.0;
Double upwindAngleLimit = 15.0;
@@ -220,8 +318,8 @@ public class BoatObject extends Group {
double period = 10;
for (int i = 0; i < 50; i++) {
points[i * 2] = amplitude * Math.sin(((Math.PI * i) / period + sailState));
points[i * 2 + 1] = (BOAT_HEIGHT * i) / BOAT_HEIGHT / 2;
points[199 - (i * 2)] = (BOAT_HEIGHT * i) / BOAT_HEIGHT / 2;
points[i * 2 + 1] = (double) (BOAT_HEIGHT * i) / BOAT_HEIGHT / 2;
points[199 - (i * 2)] = (double) (BOAT_HEIGHT * i) / BOAT_HEIGHT / 2;
points[199 - (i * 2 + 1)] = amplitude * Math.sin(((Math.PI * i) / period + sailState));
}
if (sailState == - 2 * Math.PI) {
@@ -235,6 +333,7 @@ public class BoatObject extends Group {
}
public void updateLocation() {
boatPoly.getTransforms().add(new Rotate(2, new Point3D(1,1,1)));
// double dx = xVelocity / 60;
// double dy = yVelocity / 60;
//
@@ -356,14 +455,14 @@ public class BoatObject extends Group {
* Sets this boat to appear highlighted
*/
public void setAsPlayer() {
boatPoly.getPoints().setAll(
-BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75,
0.0, -BOAT_HEIGHT / 1.75,
BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75
);
boatPoly.setStroke(Color.BLACK);
boatPoly.setStrokeWidth(2);
boatPoly.setStrokeLineCap(StrokeLineCap.ROUND);
// boatPoly.getPoints().setAll(
// -BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75,
// 0.0, -BOAT_HEIGHT / 1.75,
// BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75
// );
// boatPoly.setStroke(Color.BLACK);
// boatPoly.setStrokeWidth(2);
// boatPoly.setStrokeLineCap(StrokeLineCap.ROUND);
isPlayer = true;
animateSail();
}
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