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WIP: Implemented a temporary workaround to send an instance test to client server upon connection.
Still needs reengineering to change socket channels for sending to ouput stream in the message class. Only client to server "working". #story[1047] #pair[hyi25, wmu16] #pair[cir27, zyt10]
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@@ -34,7 +34,7 @@
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</Label>
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<Button mnemonicParsing="false" onAction="#hostButtonPressed" prefHeight="25.0" prefWidth="175.0" text="Host" GridPane.columnSpan="2147483647" GridPane.halignment="CENTER" GridPane.rowIndex="2" />
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<Button mnemonicParsing="false" onAction="#connectButtonPressed" prefHeight="25.0" prefWidth="147.0" text="Connect" GridPane.columnIndex="1" GridPane.rowIndex="4" />
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<TextField fx:id="ipTextField" maxWidth="-Infinity" prefHeight="25.0" prefWidth="200.0" GridPane.halignment="RIGHT" GridPane.rowIndex="4">
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<TextField fx:id="ipTextField" maxWidth="-Infinity" prefHeight="25.0" prefWidth="200.0" text="localhost" GridPane.halignment="RIGHT" GridPane.rowIndex="4">
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<GridPane.margin>
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<Insets bottom="10.0" left="10.0" right="10.0" top="10.0" />
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</GridPane.margin>
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