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Fixed position issues on entry arrows.
#implement #story[1266] #fix
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@@ -590,7 +590,7 @@ public class GameView3D {
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new Scale(1, lastLocation.distance(location) / 5, 1)
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);
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trail.getChildren().add(segment);
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if (trail.getChildren().size() > 100) {
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if (trail.getChildren().size() > 50) {
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trail.getChildren().remove(0);
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}
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lastLocation = location;
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