Boat trials and wakes now work with both fast and slow data sets.

Instead of fixed, hard coded thresholds and scale factors dynamically changing values
that scale with the onscreen movement are used to determine how graphical objects
are drawn.

#implement #story[816]
This commit is contained in:
Kusal Ekanayake
2017-05-01 16:41:58 +12:00
parent c80cff87f7
commit 5fe330bfbb
5 changed files with 61 additions and 34 deletions
+1 -1
View File
@@ -26,7 +26,7 @@ public class App extends Application
sr = new StreamReceiver("localhost", 8085, "TestThread1");
}
else{
//StreamReceiver sr = new StreamReceiver("csse-s302staff.canterbury.ac.nz", 4941,"TestThread1");
// sr = new StreamReceiver("csse-s302staff.canterbury.ac.nz", 4941,"TestThread1");
sr = new StreamReceiver("livedata.americascup.com", 4941, "TestThread1");
}