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Merging game lobby with game state broadcast. Merge conflicts resolved.
Port numbers updated to 4942.
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@@ -17,7 +17,7 @@ import java.util.concurrent.PriorityBlockingQueue;
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*/
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public class MainServerThread implements Runnable, PacketBufferDelegate, ClientConnectionDelegate{
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private static final int PORT = 4950;
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private static final int PORT = 4942;
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private static final Integer MAX_NUM_PLAYERS = 3;
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private static final int LOG_LEVEL = 1;
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