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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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Merging game lobby with game state broadcast. Merge conflicts resolved.
Port numbers updated to 4942.
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@@ -75,7 +75,8 @@ public class StartScreenController {
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new MainServerThread();
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ClientState.setHost(true);
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// host will connect and handshake to itself after setting up the server
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ClientToServerThread clientToServerThread = new ClientToServerThread(ClientState.getHostIp(), 4950);
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// TODO: 24/07/17 wmu16 - Make port number some static global type constant?
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ClientToServerThread clientToServerThread = new ClientToServerThread(ClientState.getHostIp(), 4942);
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ClientState.setConnectedToHost(true);
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controller.setClientToServerThread(clientToServerThread);
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setContentPane("/views/LobbyView.fxml");
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