Merge branch 'develop' into 1124_Mark_Sequence_From_RaceXML

# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/server/simulator/Simulator.java
#	src/main/java/seng302/models/mark/Mark.java
#	src/main/java/seng302/visualiser/map/CanvasMap.java
This commit is contained in:
Calum
2017-08-03 12:27:11 +12:00
129 changed files with 4481 additions and 5052 deletions
@@ -1,6 +1,6 @@
package seng302.gameServer;
import seng302.models.Player;
import seng302.model.Player;
public interface ClientConnectionDelegate {
/**
@@ -1,5 +1,9 @@
package seng302.gameServer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import seng302.client.ClientPacketParser;
import seng302.models.Player;
import seng302.models.Yacht;
@@ -27,14 +31,29 @@ public class GameState implements Runnable {
private static Map<Integer, Yacht> yachts;
private static Boolean isRaceStarted;
private static GameStages currentStage;
private static long startTime;
private static long startTime = System.currentTimeMillis();
// TODO: 26/07/17 cir27 - Super hackish fix until something more permanent can be made.
private static ObservableList<String> observablePlayers = FXCollections.observableArrayList();
private static Map<Player, String> playerStringMap = new HashMap<>();
/*
Ideally I would like to make this class an object instantiated by the server and given to
it's created threads if necessary. Outside of that I think the dependencies on it
(atm only Yacht & GameClient) can be removed from most other classes. The observable list of
players could be pulled directly from the server by the GameClient since it instantiates it
and it is reasonable for it to pull data. The current setup of publicly available statics is
pretty meh IMO because anything can change it making it unreliable and like people did with
the old ServerParser class everything that needs shared just gets thrown in the static
collections and things become a real mess.
*/
public GameState(String hostIpAddress) {
windDirection = 180d;
windSpeed = 10000d;
this.hostIpAddress = hostIpAddress;
yachts = new HashMap<>();
players = new ArrayList<>();
GameState.hostIpAddress = hostIpAddress;
players = new ArrayList<>();
currentStage = GameStages.LOBBYING;
isRaceStarted = false;
@@ -53,13 +72,22 @@ public class GameState implements Runnable {
public static List<Player> getPlayers() {
return players;
}
public static ObservableList<String> getObservablePlayers () {
return observablePlayers;
}
public static void addPlayer(Player player) {
players.add(player);
String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName() + " " + player.getYacht().getCountry();
Platform.runLater(() -> observablePlayers.add(playerText)); //Had to add this to handle javaFX window using array
playerStringMap.put(player, playerText);
}
public static void removePlayer(Player player) {
players.remove(player);
observablePlayers.remove(playerStringMap.get(player));
playerStringMap.remove(player);
}
public static void addYacht(Integer sourceId, Yacht yacht) {
@@ -99,7 +127,7 @@ public class GameState implements Runnable {
}
public static Double getWindSpeedKnots() {
return windSpeed / 1000 * ClientPacketParser.MS_TO_KNOTS;
return windSpeed / 1000 * 1.943844492; // TODO: 26/07/17 cir27 - remove magic numbers
}
public static Map<Integer, Yacht> getYachts() {
@@ -147,7 +175,6 @@ public class GameState implements Runnable {
}
}
/**
* Generates a new ID based off the size of current players + 1
* @return a playerID to be allocated to a new connetion
@@ -1,11 +1,12 @@
package seng302.gameServer;
import seng302.models.Player;
import seng302.server.messages.Heartbeat;
import seng302.server.messages.Message;
import java.io.IOException;
import java.util.*;
import java.util.Stack;
import java.util.Timer;
import java.util.TimerTask;
import seng302.model.Player;
import seng302.gameServer.server.messages.Heartbeat;
import seng302.gameServer.server.messages.Message;
/**
* Send Heartbeat messages to connected player at a specified interval
@@ -1,20 +1,13 @@
package seng302.gameServer;
import java.time.LocalDateTime;
import java.util.Observable;
import seng302.client.ClientPacketParser;
import seng302.models.Player;
import seng302.models.stream.PacketBufferDelegate;
import seng302.models.stream.packets.StreamPacket;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.Observable;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.PriorityBlockingQueue;
import java.util.logging.Logger;
import seng302.model.Player;
/**
* A class describing the overall server, which creates and collects server threads for each client
@@ -76,7 +69,6 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
else if (GameState.getCurrentStage() == GameStages.FINISHED) {
}
}
// TODO: 14/07/17 wmu16 - Send out disconnect packet to clients
@@ -1,12 +1,8 @@
package seng302.gameServer;
import seng302.models.Player;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
/**
* A class for a thread to listen to connections
@@ -1,8 +1,8 @@
package seng302.gameServer;
import java.util.Arrays;
import seng302.models.stream.packets.StreamPacket;
import seng302.server.messages.BoatActionType;
import seng302.model.stream.packets.StreamPacket;
import seng302.gameServer.server.messages.BoatActionType;
public class ServerPacketParser {
@@ -3,7 +3,6 @@ package seng302.gameServer;
import java.io.BufferedReader;
import java.io.ByteArrayOutputStream;
import java.io.FileReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
@@ -15,30 +14,27 @@ import java.util.ArrayList;
import java.util.List;
import java.util.Observable;
import java.util.Observer;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
import java.util.stream.Collectors;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import seng302.models.Player;
import seng302.models.Yacht;
import seng302.models.stream.packets.PacketType;
import seng302.models.stream.packets.StreamPacket;
import seng302.models.xml.Race;
import seng302.models.xml.Regatta;
import seng302.models.xml.XMLGenerator;
import seng302.server.messages.BoatActionType;
import seng302.server.messages.BoatLocationMessage;
import seng302.server.messages.BoatStatus;
import seng302.server.messages.BoatSubMessage;
import seng302.server.messages.Message;
import seng302.server.messages.RaceStatus;
import seng302.server.messages.RaceStatusMessage;
import seng302.server.messages.RaceType;
import seng302.server.messages.XMLMessage;
import seng302.server.messages.XMLMessageSubType;
import seng302.model.Player;
import seng302.model.Yacht;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.generator.Regatta;
import seng302.utilities.XMLGenerator;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.gameServer.server.messages.BoatLocationMessage;
import seng302.gameServer.server.messages.BoatStatus;
import seng302.gameServer.server.messages.BoatSubMessage;
import seng302.gameServer.server.messages.Message;
import seng302.gameServer.server.messages.RaceStatus;
import seng302.gameServer.server.messages.RaceStatusMessage;
import seng302.gameServer.server.messages.RaceType;
import seng302.gameServer.server.messages.XMLMessage;
import seng302.gameServer.server.messages.XMLMessageSubType;
/**
* A class describing a single connection to a Client for the purposes of sending and receiving on
@@ -170,7 +166,7 @@ public class ServerToClientThread implements Runnable, Observer {
long packetCrc = Message.bytesToLong(getBytes(4));
if (computedCrc == packetCrc) {
//System.out.println("RECEIVED A PACKET");
switch (PacketType.assignPacketType(type)) {
switch (PacketType.assignPacketType(type, payload)) {
case BOAT_ACTION:
BoatActionType actionType = ServerPacketParser
.extractBoatAction(
@@ -271,6 +267,7 @@ public class ServerToClientThread implements Runnable, Observer {
currentByte = is.read();
crcBuffer.write(currentByte);
} catch (IOException e) {
e.printStackTrace();
serverLog("Socket read failed", 1);
}
if (currentByte == -1) {
@@ -321,7 +318,7 @@ public class ServerToClientThread implements Runnable, Observer {
yacht.getLocation().getLat(),
yacht.getLocation().getLng(),
yacht.getHeading(),
(long) yacht.getVelocityMMS());
yacht.getVelocity().longValue());
sendMessage(boatLocationMessage);
}
@@ -0,0 +1,29 @@
package seng302.gameServer.server.messages;
/**
* Created by kre39 on 12/07/17.
*/
public class BoatActionMessage extends Message{
private final MessageType MESSAGE_TYPE = MessageType.BOAT_ACTION;
private final int MESSAGE_SIZE = 1;
private BoatActionType actionType;
public BoatActionMessage(BoatActionType actionType) {
this.actionType = actionType;
setHeader(new Header(MessageType.BOAT_ACTION, 0, (short) 1)); // the second variable is the source id
allocateBuffer();
writeHeaderToBuffer();
// Write message fields
putInt(actionType.getValue(), 1);
writeCRC();
rewind();
}
@Override
public int getSize() {
return MESSAGE_SIZE;
}
}
@@ -0,0 +1,38 @@
package seng302.gameServer.server.messages;
import java.util.HashMap;
import java.util.Map;
/**
* Created by kre39 on 12/07/17.
*/
public enum BoatActionType {
VMG(1),
SAILS_IN(2),
SAILS_OUT(3),
TACK_GYBE(4),
UPWIND(5),
DOWNWIND(6);
private final int type;
private static final Map<Integer, BoatActionType> intToTypeMap = new HashMap<>();
static {
for (BoatActionType type : BoatActionType.values()) {
intToTypeMap.put(type.getValue(), type);
}
}
BoatActionType(int type){
this.type = type;
}
public static BoatActionType getType(int value) {
return intToTypeMap.get(value);
}
public int getValue() {
return this.type;
}
}
@@ -0,0 +1,153 @@
package seng302.gameServer.server.messages;
public class BoatLocationMessage extends Message {
private final int MESSAGE_SIZE = 56;
private long messageVersionNumber;
private long time;
private long sourceId;
private long sequenceNum;
private DeviceType deviceType;
private double latitude;
private double longitude;
private long altitude;
private Double heading;
private long pitch;
private long roll;
private long boatSpeed;
private long COG;
private long SOG;
private long apparentWindSpeed;
private long apparentWindAngle;
private long trueWindSpeed;
private long trueWindDirection;
private long trueWindAngle;
private long currentDrift;
private long currentSet;
private long rudderAngle;
/**
* Describes the location, altitude and sensor data from the boat.
* @param sourceId ID of the boat
* @param sequenceNum Sequence number of the message
* @param latitude The boats latitude
* @param longitude The boats longitude
* @param heading The boats heading
* @param boatSpeed The boats speed
*/
public BoatLocationMessage(int sourceId, int sequenceNum, double latitude, double longitude, double heading, long boatSpeed){
messageVersionNumber = 1;
time = System.currentTimeMillis();
this.sourceId = sourceId;
this.sequenceNum = sequenceNum;
this.deviceType = DeviceType.RACING_YACHT;
this.latitude = latitude;
this.longitude = longitude;
this.altitude = 0;
this.heading = heading;
this.pitch = 0;
this.roll = 0;
this.boatSpeed = boatSpeed;
this.COG = 2;
this.SOG = boatSpeed ;
this.apparentWindSpeed = 0;
this.apparentWindAngle = 0;
this.trueWindSpeed = 0;
this.trueWindDirection = 0;
this.trueWindAngle = 0;
this.currentDrift = 0;
this.currentSet = 0;
this.rudderAngle = 0;
setHeader(new Header(MessageType.BOAT_LOCATION, 1, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
long headingToSend = (long)((heading/360.0) * 65535.0);
putByte((byte) messageVersionNumber);
putInt(time, 6);
putInt((int) sourceId, 4);
putUnsignedInt((int) sequenceNum, 4);
putByte((byte) deviceType.getCode());
putInt((int) latLonToBinaryPackedLong(latitude), 4);
putInt((int) latLonToBinaryPackedLong(longitude), 4);
putInt((int) altitude, 4);
putInt(headingToSend, 2);
putInt((int) pitch, 2);
putInt((int) roll, 2);
putInt((int) boatSpeed, 2);
putUnsignedInt((int) COG, 2);
putUnsignedInt((int) SOG, 2);
putUnsignedInt((int) apparentWindSpeed, 2);
putInt((int) apparentWindAngle, 2);
putUnsignedInt((int) trueWindSpeed, 2);
putUnsignedInt((int) trueWindDirection, 2);
putInt((int) trueWindAngle, 2);
putUnsignedInt((int) currentDrift, 2);
putUnsignedInt((int) currentSet, 2);
putInt((int) rudderAngle, 2);
writeCRC();
rewind();
}
/**
* Convert binary latitude or longitude to floating point number
* @param binaryPackedLatLon Binary packed lat OR lon
* @return Floating point lat/lon
*/
public static double binaryPackedToLatLon(long binaryPackedLatLon){
return (double)binaryPackedLatLon * 180.0 / 2147483648.0;
}
/**
* Convert binary packed heading to floating point number
* @param binaryPackedHeading Binary packed heading
* @return heading as a decimal
*/
public static double binaryPackedHeadingToDouble(long binaryPackedHeading){
return (double)binaryPackedHeading * 360.0 / 65536.0;
}
/**
* Convert binary packed wind angle to floating point number
* @param binaryPackedWindAngle Binary packed wind angle
* @return wind angle as a decimal
*/
public static double binaryPackedWindAngleToDouble(long binaryPackedWindAngle){
return (double)binaryPackedWindAngle*180.0/32768.0;
}
/**
* Convert a latitude or longitude to a binary packed long
* @param latLon A floating point latitude/longitude
* @return A binary packed lat/lon
*/
public static long latLonToBinaryPackedLong(double latLon){
return (long)((536870912 * latLon) / 45);
}
/**
* Convert a heading to a binary packed long
* @param heading A floating point heading
* @return A binary packed heading
*/
public static long headingToBinaryPackedLong(double heading){
return (long)((8192*heading)/45);
}
/**
* Convert a wind angle to a binary packed long
* @param windAngle Floating point wind angle
* @return A binary packed wind angle
*/
public static long windAngleToBinaryPackedLong(double windAngle){
return (long)((8192*windAngle)/45);
}
@Override
public int getSize() {
return MESSAGE_SIZE;
}
}
@@ -0,0 +1,25 @@
package seng302.gameServer.server.messages;
/**
* The current status of a boat
*/
public enum BoatStatus {
UNDEFINED(0),
PRESTART(1),
RACING(2),
FINISHED(3),
DNS(4),
DNF(5),
DSQ(6),
CS(7);
private long code;
BoatStatus(long code) {
this.code = code;
}
public long getCode(){
return code;
}
}
@@ -0,0 +1,85 @@
package seng302.gameServer.server.messages;
import java.nio.ByteBuffer;
/**
* The status of each boat, sent within a race status message
*/
public class BoatSubMessage{
private final int MESSAGE_SIZE = 20;
private long sourceId;
private BoatStatus boatStatus;
private long legNumber;
private long numberPenaltiesAwarded;
private long numberPenaltiesServed;
private long estimatedTimeAtNextMark;
private long estimatedTimeAtFinish;
private ByteBuffer buff = ByteBuffer.allocate(getSize());
private int buffPos = 0;
/**
* Boat Sub message from section 4.2 of the AC35 streaming data interface spec
* @param sourceId The source ID of the boat
* @param boatStatus The boats status
* @param legNumber The leg the boat is on (0= prestart, 1=start to first mark etc)
* @param numberPenaltiesAwarded The number of penalties awarded to the boat
* @param numberPenaltiesServed The number of penalties served to the boat
* @param estimatedTimeAtFinish The estimated time (UTC) the boat will finish the race
* @param estimatedTimeAtNextMark The estimated time (UTC) the boat will arrive at the next mark
*/
public BoatSubMessage(long sourceId, BoatStatus boatStatus, long legNumber, long numberPenaltiesAwarded, long numberPenaltiesServed,
long estimatedTimeAtFinish, long estimatedTimeAtNextMark){
this.sourceId = sourceId;
this.boatStatus = boatStatus;
this.legNumber = legNumber;
this.numberPenaltiesAwarded = numberPenaltiesAwarded;
this.numberPenaltiesServed = numberPenaltiesServed;
this.estimatedTimeAtFinish = estimatedTimeAtFinish;
this.estimatedTimeAtNextMark = estimatedTimeAtNextMark;
}
/**
* @return The size of this message in bytes
*/
public int getSize(){
return MESSAGE_SIZE;
}
private void putInBuffer(byte[] bytes, long val){
byte[] tmp = bytes.clone();
Message.reverse(tmp);
buff.put(tmp);
buffPos += tmp.length;
buff.position(buffPos);
}
/**
* @return a ByteBuffer containing this boat status message
*/
public ByteBuffer getByteBuffer(){
// Source ID, 4 bytes
putInBuffer(Message.intToByteArray(sourceId, 4), 4);
// Boat Status, 1 byte
putInBuffer(ByteBuffer.allocate(1).put((byte) (boatStatus.getCode() & 0xff)).array(), 1);
// Leg number, 1 byte
putInBuffer(ByteBuffer.allocate(1).put((byte) (legNumber & 0xff)).array(), 1);
// Number of penalties awarded, 1 byte
putInBuffer(ByteBuffer.allocate(1).put((byte) (numberPenaltiesAwarded & 0xff)).array(), 1);
// Number of penalties served, 1 byte
putInBuffer(ByteBuffer.allocate(1).put((byte) (numberPenaltiesServed & 0xff)).array(), 1);
// Estimated time at next mark, 6 bytes
putInBuffer(Message.intToByteArray((int) estimatedTimeAtNextMark, 6),6);
// Estimated time at finish, 6 bytes
putInBuffer(Message.intToByteArray((int) estimatedTimeAtFinish, 6), 6);
return buff;
}
}
@@ -0,0 +1,38 @@
package seng302.gameServer.server.messages;
/**
* Created by kre39 on 20/07/17.
*/
public class ChatterMessage extends Message {
private final long MESSAGE_VERSION_NUMBER = 1;
private final int MESSAGE_SIZE = 3;
private int message_type;
private int message_size = 21;
private String message;
public ChatterMessage(int message_type, int message_size, String message) {
this.message_type = message_type;
this.message_size = message_size;
this.message = message;
setHeader(new Header(MessageType.CHATTER_TEXT, 1, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
putByte((byte) MESSAGE_VERSION_NUMBER);
putInt(message_type, 1);
putInt(message_size, 1);
putBytes(message.getBytes());
writeCRC();
rewind();
}
@Override
public int getSize() {
return MESSAGE_SIZE + message_size;
}
}
@@ -0,0 +1,16 @@
package seng302.gameServer.server.messages;
public enum DeviceType {
UNKNOWN(0),
RACING_YACHT(1);
private long code;
DeviceType(long code) {
this.code = code;
}
public long getCode(){
return code;
}
}
@@ -0,0 +1,80 @@
package seng302.gameServer.server.messages;
import java.nio.ByteBuffer;
public class Header {
// From API spec
private final int syncByte1 = 0x47;
private final int syncByte2 = 0x83;
private MessageType messageType;
private int timeStamp;
private int sourceId;
private short messageLength;
private static final int MESSAGE_LEN = 15;
private ByteBuffer buff;
private int buffPos;
/**
* Message Header from section 3.2 of the AC35 Streaming
* Data spec
* @param messageType The type of the message following this header
* @param sourceId The message source (as defined in the spec)
* @param messageLength The length of the message following this header
*/
public Header(MessageType messageType, int sourceId, Short messageLength){
this.messageType = messageType;
this.sourceId = sourceId;
this.messageLength = messageLength;
timeStamp = (int) (System.currentTimeMillis() / 1000L);
buff = ByteBuffer.allocate(MESSAGE_LEN);
buffPos = 0;
}
private void putInBuffer(byte[] bytes, long val){
byte[] tmp = bytes.clone();
Message.reverse(tmp);
buff.put(tmp);
buffPos += tmp.length;
buff.position(buffPos);
}
/**
* Reset the buffer
*/
public void reset(){
buffPos = 0;
buff.clear();
buff.position(buffPos);
}
/**
* @return a ByteBuffer containing the message header
*/
public ByteBuffer getByteBuffer(){
reset();
putInBuffer(ByteBuffer.allocate(1).put((byte)syncByte1).array(), syncByte1);
putInBuffer(ByteBuffer.allocate(1).put((byte)syncByte2).array(), syncByte2);
putInBuffer(ByteBuffer.allocate(1).put((byte)messageType.getCode()).array(), messageType.getCode());
putInBuffer(Message.intToByteArray(timeStamp, 6), timeStamp);
putInBuffer(Message.intToByteArray(sourceId, 4), sourceId);
putInBuffer(Message.intToByteArray(messageLength, 2), messageLength);
return buff;
}
/**
* Returns the size of this message
* @return the size of the message
*/
public static Integer getSize(){
return MESSAGE_LEN;
}
}
@@ -0,0 +1,27 @@
package seng302.gameServer.server.messages;
public class Heartbeat extends Message {
private final int MESSAGE_SIZE = 4;
/**
* Heartbeat from the AC35 Streaming data spec
* @param seqNo Increment every time a message is sent
*/
public Heartbeat(int seqNo){
setHeader(new Header(MessageType.HEARTBEAT, 0x01, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
putUnsignedInt(seqNo, 4);
writeCRC();
rewind();
}
@Override
public int getSize() {
return MESSAGE_SIZE;
}
}
@@ -0,0 +1,57 @@
package seng302.gameServer.server.messages;
public class MarkRoundingMessage extends Message{
private final long MESSAGE_VERSION_NUMBER = 1;
private final int MESSAGE_SIZE = 21;
private long time;
private long ackNumber;
private long raceId;
private long sourceId;
private RoundingBoatStatus boatStatus;
private RoundingSide roundingSide;
private long markId;
/**
* This message is sent when a boat passes a mark, start line, or finish line
* The purpose of this is to record the time when yachts cross marks
* @param ackNumber ackNumber
* @param raceId raceId
* @param sourceId sourceId
* @param roundingBoatStatus roundingBoatStatus
* @param roundingSide roundingSide
* @param markId markId
*/
public MarkRoundingMessage(int ackNumber, int raceId, int sourceId, RoundingBoatStatus roundingBoatStatus,
RoundingSide roundingSide, int markId){
this.time = System.currentTimeMillis() / 1000L;
this.ackNumber = ackNumber;
this.raceId = raceId;
this.sourceId = sourceId;
this.boatStatus = roundingBoatStatus;
this.roundingSide = roundingSide;
this.markId = markId;
setHeader(new Header(MessageType.MARK_ROUNDING, 1, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
putByte((byte) MESSAGE_VERSION_NUMBER);
putInt((int) time, 6);
putInt((int) ackNumber, 2);
putInt((int) raceId, 4);
putInt((int) sourceId, 4);
putByte((byte) boatStatus.getCode());
putByte((byte) roundingSide.getCode());
putByte((byte) markId);
writeCRC();
rewind();
}
@Override
public int getSize() {
return MESSAGE_SIZE;
}
}
@@ -0,0 +1,20 @@
package seng302.gameServer.server.messages;
/**
* Types of marks boats can round
*/
public enum MarkType {
UNKNOWN(0),
ROUNDING_MARK(1),
GATE(2);
private long code;
MarkType(long code) {
this.code = code;
}
public long getCode(){
return code;
}
}
@@ -0,0 +1,221 @@
package seng302.gameServer.server.messages;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.Arrays;
import java.util.zip.CRC32;
public abstract class Message {
private final int CRC_SIZE = 4;
private Header header;
private ByteBuffer buffer;
private int bufferPosition;
private CRC32 crc;
/**
* @param header Set the header for this message
*/
void setHeader(Header header){
this.header = header;
}
/**
* @return the header specified for this message
*/
Header getHeader(){
return header;
}
/**
* @return the size of the message
*/
public abstract int getSize();
/**
* Allocate byte buffer to correct size
*/
void allocateBuffer(){
buffer = ByteBuffer.allocate(Header.getSize() + getSize() + CRC_SIZE);
buffer.order(ByteOrder.LITTLE_ENDIAN);
bufferPosition = 0;
buffer.position(bufferPosition);
}
/**
* Write the set header to the byte buffer
*/
void writeHeaderToBuffer(){
buffer.put(getHeader().getByteBuffer().array());
bufferPosition += Header.getSize();
buffer.position(bufferPosition);
}
/**
* Move the buffer position by n bytes
* @param size Number of bytes to move the buffer by
*/
private void moveBufferPositionBy(int size){
bufferPosition += size;
buffer.position(bufferPosition);
}
/**
* Put an unsigned byte in the buffer
*/
void putUnsignedByte(byte b){
buffer.put(ByteBuffer.allocate(1).put((byte) (b & 0xff)).array());
moveBufferPositionBy(1);
}
/**
* Put an signed byte in the buffer
*/
void putByte(byte b){
buffer.put(ByteBuffer.allocate(1).put(b).array());
moveBufferPositionBy(1);
}
/**
* Place an unsigned integer of the specified length in the buffer
* @param val The integer value to add (Note: This must be long due to java not supporting unsigned integers)
* @param size The size of the int to be added to the buffer
*/
void putUnsignedInt(long val, int size){
if (size <= 1){
putUnsignedByte((byte) val);
}
else if (size < 4){
// Use short
byte[] tmp = Message.intToByteArray(val, size); //ByteBuffer.allocate(size).putShort((short) (val & 0xffff)).array();
reverse(tmp);
buffer.put(tmp);
moveBufferPositionBy(size);
}
else{
// Use int
byte[] tmp = Message.intToByteArray(val, size);
reverse(tmp);
moveBufferPositionBy(size);
}
}
/**
* Put a signed int of a specified length in the buffer
* @param val The integer value to add
* @param size The size of the integer to be added to the buffer
*/
void putInt(long val, int size){
if (size < 4){
byte[] tmp = Message.intToByteArray(val, size);
reverse(tmp);
buffer.put(tmp);
}
else{
byte[] tmp = Message.intToByteArray(val, size);
reverse(tmp);
buffer.put(tmp);
}
moveBufferPositionBy(size);
}
/**
* Write an array of bytes to the buffer
* @param bytes to write
*/
void putBytes(byte[] bytes){
buffer.put(bytes);
moveBufferPositionBy(bytes.length);
}
/**
* Write a ByteBuffer of bytes to the buffer
* @param bytes to write
* @param size number of bytes
*/
void putBytes(ByteBuffer bytes, int size){
buffer.put(bytes.array());
moveBufferPositionBy(size);
}
/**
* Calculate the CRC of the buffer and append it to the end of the buffer
*/
void writeCRC(){
crc = new CRC32();
buffer.position(0);
byte[] data = Arrays.copyOfRange(buffer.array(), 0, buffer.array().length-CRC_SIZE);
crc.update(data);
buffer.position(bufferPosition);
putInt((int) crc.getValue(), CRC_SIZE);
}
/**
* @return The current buffer as a byte array
*/
public byte[] getBuffer(){
return buffer.array();
}
/**
* Rewind the buffer to the beginning
*/
void rewind(){
buffer.flip();
}
/**
* Convert an integer to an array of bytes
* @param val The value to add
* @param len The width of the integer in the buffer
* @return A byte array to be sent
*/
public static byte[] intToByteArray(long val, int len){
int index = 0;
byte[] data = new byte[len];
for (int i = 0; i < len; i++){
data[len - index - 1] = (byte) (val & 0xFF);
val >>>= 8;
index++;
}
return data;
}
/**
* takes an array of up to 7 bytes in little endian format and
* returns a positive long constructed from the input bytes
*
* @param bytes the bytes to be converted to long
* @return a positive long if there is less than 8 bytes -1 otherwise
*/
public static long bytesToLong(byte[] bytes){
long partialLong = 0;
int index = 0;
for (byte b: bytes){
if (index > 6){
return -1;
}
partialLong = partialLong | (b & 0xFFL) << (index * 8);
index++;
}
return partialLong;
}
/**
* Reverse an array of bytes
* @param data The byte[] to reverse
*/
public static void reverse(byte[] data) {
for (int left = 0, right = data.length - 1; left < right; left++, right--) {
byte temp = (byte) (data[left] & 0xff);
data[left] = (byte) (data[right] & 0xff);
data[right] = (byte) (temp & 0xff);
}
}
}
@@ -0,0 +1,35 @@
package seng302.gameServer.server.messages;
/**
* Enum containing the types of messages
* sent by the server
*/
public enum MessageType {
HEARTBEAT(1),
RACE_STATUS(12),
DISPLAY_TEXT_MESSAGE(20),
XML_MESSAGE(26),
RACE_START_STATUS(27),
YACHT_EVENT_CODE(29),
YACHT_ACTION_CODE(31),
CHATTER_TEXT(36),
BOAT_LOCATION(37),
MARK_ROUNDING(38),
COURSE_WIND(44),
AVERAGE_WIND(47),
BOAT_ACTION(100);
private int code;
MessageType(int code){
this.code = code;
}
/**
* Get the message code (From the API Spec)
* @return the message code
*/
int getCode(){
return this.code;
}
}
@@ -0,0 +1,21 @@
package seng302.gameServer.server.messages;
/**
* The types of race start status messages
*/
public enum RaceStartNotificationType {
SET_RACE_START_TIME(1),
RACE_POSTPONED(2),
RACE_ABANDONED(3),
RACE_TERMINATED(4);
private final long type;
RaceStartNotificationType(long type) {
this.type = type;
}
long getType(){
return type;
}
}
@@ -0,0 +1,48 @@
package seng302.gameServer.server.messages;
public class RaceStartStatusMessage extends Message {
private final int MESSAGE_SIZE = 20;
private long version;
private long timeStamp;
private long ackNumber;
private long raceStartTime;
private long raceId;
private RaceStartNotificationType notificationType;
/**
* Message sent to clients with the expected start time of the race
* @param ackNumber Sequence number of message.
* @param raceStartTime Expected race start time
* @param raceId Race ID#
* @param notificationType Type of this notification
*/
public RaceStartStatusMessage(long ackNumber, long raceStartTime, long raceId, RaceStartNotificationType notificationType){
this.version = 1;
this.timeStamp = System.currentTimeMillis() / 1000L;
this.ackNumber = ackNumber;
this.raceStartTime = raceStartTime;
this.notificationType = notificationType;
this.raceId = raceId;
setHeader(new Header(MessageType.RACE_START_STATUS, 1, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
putUnsignedByte((byte) version);
putInt((int) timeStamp, 6);
putInt((int) ackNumber, 2);
putInt((int) raceStartTime, 6);
putInt((int) raceId, 4);
putUnsignedByte((byte) notificationType.getType());
writeCRC();
rewind();
}
@Override
public int getSize() {
return MESSAGE_SIZE;
}
}
@@ -0,0 +1,26 @@
package seng302.gameServer.server.messages;
/**
* The current status of the race
*/
public enum RaceStatus {
NOTACTIVE(0),
WARNING(1), // Between 3:00 and 1:00 before start
PREPARATORY(2), // Less than 1:00 before start
STARTED(3),
ABANDONED(6),
POSTPONED(7),
TERMINATED(8),
RACE_START_TIME_NOT_SET(9),
PRESTART(10); // More than 3:00 before start
private int code;
RaceStatus(int code){
this.code = code;
}
public int getCode(){
return this.code;
}
}
@@ -0,0 +1,79 @@
package seng302.gameServer.server.messages;
import java.util.List;
import java.util.zip.CRC32;
public class RaceStatusMessage extends Message{
private final MessageType MESSAGE_TYPE = MessageType.RACE_STATUS;
private final int MESSAGE_VERSION = 2; //Always set to 1
private final int MESSAGE_BASE_SIZE = 24;
private final double windDirFactor = 0x4000 / 90;
private long currentTime;
private long raceId;
private RaceStatus raceStatus;
private long expectedStartTime;
private double raceWindDirection;
private long windSpeed;
private long numBoatsInRace;
private RaceType raceType;
private List<BoatSubMessage> boats;
private CRC32 crc;
/**
* A message containing the current status of the race
* @param raceId The ID of the current race
* @param raceStatus The status of the race
* @param expectedStartTime The expected start time
* @param raceWindDirection The wind direction (north, east, south)
* @param windSpeed The wind speed in mm/sec
* @param numBoatsInRace The number of boats in the race
* @param raceType The race type (Match/fleet)
* @param sourceId The source of this message
* @param boats A list of boat status sub messages
*/
public RaceStatusMessage(long raceId, RaceStatus raceStatus, long expectedStartTime, double raceWindDirection,
long windSpeed, long numBoatsInRace, RaceType raceType, long sourceId, List<BoatSubMessage> boats){
currentTime = System.currentTimeMillis();
this.raceId = raceId;
this.raceStatus = raceStatus;
this.expectedStartTime = expectedStartTime;
this.raceWindDirection = raceWindDirection * windDirFactor;
this.windSpeed = windSpeed;
this.numBoatsInRace = numBoatsInRace;
this.raceType = raceType;
this.boats = boats;
crc = new CRC32();
setHeader(new Header(MESSAGE_TYPE, (int) sourceId, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
putByte((byte) MESSAGE_VERSION);
putInt(currentTime, 6);
putInt((int) raceId, 4);
putByte((byte) raceStatus.getCode());
putInt(expectedStartTime, 6);
putInt((int) this.raceWindDirection, 2);
putInt((int) windSpeed, 2);
putByte((byte) numBoatsInRace);
putByte((byte) raceType.getCode());
for (BoatSubMessage boatSubMessage : boats){
putBytes(boatSubMessage.getByteBuffer(), boatSubMessage.getSize());
}
writeCRC();
rewind();
}
/**
* @return the size of this message in bytes
*/
@Override
public int getSize() {
return MESSAGE_BASE_SIZE + (20 * ((int) numBoatsInRace));
}
}
@@ -0,0 +1,20 @@
package seng302.gameServer.server.messages;
/**
* Enum containing the types of races
* sent by the server
*/
public enum RaceType {
MATCH_RACE(1),
FLEET_RACE(2);
private long code;
RaceType(long code){
this.code = code;
}
public long getCode(){
return code;
}
}
@@ -0,0 +1,21 @@
package seng302.gameServer.server.messages;
/**
* The status of a boat rounding a mark
*/
public enum RoundingBoatStatus {
UNKNOWN(0),
RACING(1),
DSQ(2),
WITHDRAWN(3);
private long code;
RoundingBoatStatus(long code) {
this.code = code;
}
public long getCode(){
return code;
}
}
@@ -0,0 +1,20 @@
package seng302.gameServer.server.messages;
/**
* The side the boat rounded the mark
*/
public enum RoundingSide {
UNKNOWN(0),
PORT(1),
STARBOARD(2);
private long code;
RoundingSide(long code) {
this.code = code;
}
public long getCode(){
return code;
}
}
@@ -0,0 +1,53 @@
package seng302.gameServer.server.messages;
public class XMLMessage extends Message{
private final MessageType MESSAGE_TYPE = MessageType.XML_MESSAGE;
private final int MESSAGE_VERSION = 1; //Always set to 1
private final int MESSAGE_SIZE = 14;
// Message fields
private long timeStamp;
private long ack = 0x00; //Unused
private XMLMessageSubType xmlMessageSubType;
private long length;
private long sequence;
private String content;
/**
* XML Message from the AC35 Streaming data spec
* @param content The XML content
* @param type The XML Message Sub Type
* @param sequenceNum sequenceNum
*/
public XMLMessage(String content, XMLMessageSubType type, long sequenceNum){
this.content = content;
this.xmlMessageSubType = type;
timeStamp = System.currentTimeMillis() / 1000L;
ack = 0;
length = this.content.length();
sequence = sequenceNum;
setHeader(new Header(MESSAGE_TYPE, 0x01, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
// Write message fields
putUnsignedByte((byte) MESSAGE_VERSION);
putInt((int) ack, 2);
putInt((int) timeStamp, 6);
putByte((byte)xmlMessageSubType.getType());
putInt((int) sequence, 2);
putInt((int) length, 2);
putBytes(content.getBytes());
writeCRC();
rewind();
}
/**
* @return The length of this message
*/
public int getSize(){
return MESSAGE_SIZE + content.length();
}
}
@@ -0,0 +1,20 @@
package seng302.gameServer.server.messages;
/**
* Enum containing the types of XML messages
*/
public enum XMLMessageSubType {
REGATTA(5),
RACE(6),
BOAT(7);
private int type;
XMLMessageSubType(int type){
this.type = type;
}
public int getType(){
return this.type;
}
}
@@ -0,0 +1,125 @@
package seng302.gameServer.server.simulator;
import seng302.model.GeoPoint;
import seng302.utilities.GeoUtility;
public class Boat {
private int sourceID;
private double lat;
private double lng;
private double speed; // in mm/sec
private String boatName, shortName, shorterName;
private boolean isFinished;
private long estimatedTimeTillFinish;
private Corner lastPassedCorner, headingCorner;
public Boat(int sourceID, String boatName) {
this.sourceID = sourceID;
this.boatName = boatName;
this.isFinished = false;
estimatedTimeTillFinish = 0;
}
/**
* Moves boat to the heading direction for a given time duration
* @param heading moving direction in degree.
* @param duration moving duration in millisecond.
*/
public void move(double heading, double duration) {
Double distance = speed * duration / 1000000; // convert mm to meter
GeoPoint originPos = new GeoPoint(lat, lng);
GeoPoint newPos = GeoUtility.getGeoCoordinate(originPos, heading, distance);
this.lat = newPos.getLat();
this.lng = newPos.getLng();
}
public String toString() {
return String.format("Boat (%d): lat: %f, lng: %f", sourceID, lat, lng);
}
public int getSourceID() {
return sourceID;
}
public void setSourceID(int sourceID) {
this.sourceID = sourceID;
}
public double getLat() {
return lat;
}
public void setLat(double lat) {
this.lat = lat;
}
public double getLng() {
return lng;
}
public void setLng(double lng) {
this.lng = lng;
}
public double getSpeed() {
return speed;
}
public void setSpeed(double speed) {
this.speed = speed;
}
public String getBoatName() {
return boatName;
}
public void setBoatName(String boatName) {
this.boatName = boatName;
}
public String getShortName() {
return shortName;
}
public void setShortName(String shortName) {
this.shortName = shortName;
}
public String getShorterName() {
return shorterName;
}
public void setShorterName(String shorterName) {
this.shorterName = shorterName;
}
public Corner getLastPassedCorner() {
return lastPassedCorner;
}
public void setLastPassedCorner(Corner lastPassedCorner) {
this.lastPassedCorner = lastPassedCorner;
}
public Corner getHeadingCorner() {
return headingCorner;
}
public void setHeadingCorner(Corner headingCorner) {
this.headingCorner = headingCorner;
}
public boolean isFinished() {
return isFinished;
}
public void setFinished(boolean finished) {
isFinished = finished;
}
public long getEstimatedTimeTillFinish(){
return (long) (-getSpeed()) + System.currentTimeMillis();
}
}
@@ -0,0 +1,91 @@
package seng302.gameServer.server.simulator;
import seng302.model.mark.CompoundMark;
public class Corner {
private int seqID;
private CompoundMark compoundMark;
//private int CompoundMarkID;
private RoundingType roundingType;
private int zoneSize; // size of the zone around a mark in boat-lengths.
// TODO: this shouldn't be used in the future!!!!
private double bearingToNextCorner, distanceToNextCorner;
private Corner nextCorner;
public Corner(int seqID, CompoundMark compoundMark, RoundingType roundingType, int zoneSize) {
this.seqID = seqID;
this.compoundMark = compoundMark;
this.roundingType = roundingType;
this.zoneSize = zoneSize;
}
/**
* Prints out corner's info and its compound mark, good for testing
* @return a string showing its details
*/
@Override
public String toString() {
return String.format("Corner: %d - %s - %d, %s\n",
seqID, roundingType.getType(), zoneSize, compoundMark.toString());
}
public int getSeqID() {
return seqID;
}
public void setSeqID(int seqID) {
this.seqID = seqID;
}
public CompoundMark getCompoundMark() {
return compoundMark;
}
public void setCompoundMark(CompoundMark compoundMark) {
this.compoundMark = compoundMark;
}
public RoundingType getRoundingType() {
return roundingType;
}
public void setRoundingType(RoundingType roundingType) {
this.roundingType = roundingType;
}
public int getZoneSize() {
return zoneSize;
}
public void setZoneSize(int zoneSize) {
this.zoneSize = zoneSize;
}
// TODO: next six setters & getters shouldn't be used in the future.
public double getBearingToNextCorner() {
return bearingToNextCorner;
}
public void setBearingToNextCorner(double bearingToNextCorner) {
this.bearingToNextCorner = bearingToNextCorner;
}
public double getDistanceToNextCorner() {
return distanceToNextCorner;
}
public void setDistanceToNextCorner(double distanceToNextCorner) {
this.distanceToNextCorner = distanceToNextCorner;
}
public Corner getNextCorner() {
return nextCorner;
}
public void setNextCorner(Corner nextCorner) {
this.nextCorner = nextCorner;
}
}
@@ -0,0 +1,43 @@
package seng302.gameServer.server.simulator;
public enum RoundingType {
// the mark should be rounded to port (boat's left)
PORT("Port"),
// the mark should be rounded to starboard (boat's right)
STARBOARD("Stbd"),
// the boat within the compound mark with the SeqID of 1 should be rounded
// to starboard and the boat within the compound mark with the SeqID of 2
// should be rounded to port.
SP("SP"),
// the opposite of SP
PS("PS");
private String type;
RoundingType(String type) {
this.type = type;
}
public String getType() {
return this.type;
}
public static RoundingType typeOf(String type) {
switch (type) {
case "Port":
return PORT;
case "Stbd":
return STARBOARD;
case "SP":
return SP;
case "PS":
return PS;
default:
return null;
}
}
}
@@ -0,0 +1,159 @@
package seng302.server.simulator;
import seng302.server.simulator.mark.Corner;
import seng302.server.simulator.mark.Mark;
import seng302.server.simulator.parsers.RaceParser;
import seng302.utilities.GeoPoint;
import seng302.utilities.GeoUtility;
import java.util.HashSet;
import java.util.List;
import java.util.Observable;
import java.util.Set;
import java.util.concurrent.ThreadLocalRandom;
import seng302.model.mark.Mark;
import seng302.gameServer.server.simulator.parsers.RaceParser;
import seng302.model.GeoPoint;
import seng302.utilities.GeoUtility;
public class Simulator extends Observable implements Runnable {
private List<Corner> course;
private List<Boat> boats;
private long lapse;
private boolean isRaceStarted;
/**
* Creates a simulator instance with given time lapse.
* @param lapse time duration in millisecond.
*/
public Simulator(long lapse) {
RaceParser rp = new RaceParser("/server_config/race.xml");
course = rp.getCourse();
boats = rp.getBoats();
this.lapse = lapse;
isRaceStarted = false;
setLegs();
// set start line's coordinate to boats
Double startLat = course.get(0).getCompoundMark().getSubMark(1).getLat();
Double startLng = course.get(0).getCompoundMark().getSubMark(1).getLng();
for (Boat boat : boats) {
boat.setLat(startLat);
boat.setLng(startLng);
boat.setLastPassedCorner(course.get(0));
boat.setHeadingCorner(course.get(1));
boat.setSpeed(ThreadLocalRandom.current().nextInt(40000, 60000 + 1));
}
}
@Override
public void run() {
int numOfFinishedBoats = 0;
while (numOfFinishedBoats < boats.size()) {
// if race has started, then boat should start to move.
if (isRaceStarted) {
for (Boat boat : boats) {
numOfFinishedBoats += moveBoat(boat, lapse);
}
}
setChanged();
notifyObservers(boats);
try {
Thread.sleep(lapse);
} catch (InterruptedException e) {
System.out.println("[Simulator] interrupted exception ");
}
}
}
/**
* Moves a boat with given time duration.
* @param boat the boat to be moved
* @param duration the moving duration in milliseconds
* @return 1 if the boat has reached the final line, otherwise return 0
*/
private int moveBoat(Boat boat, double duration) {
if (boat.getHeadingCorner() != null) {
boat.move(boat.getLastPassedCorner().getBearingToNextCorner(), duration);
GeoPoint boatPos = new GeoPoint(boat.getLat(), boat.getLng());
GeoPoint lastMarkPos = boat.getLastPassedCorner().getCompoundMark().getSubMark(1);
double distanceFromLastMark = GeoUtility.getDistance(boatPos, lastMarkPos);
// if a boat passes its heading mark
while (distanceFromLastMark >= boat.getLastPassedCorner().getDistanceToNextCorner()) {
double compensateDistance = distanceFromLastMark - boat.getLastPassedCorner().getDistanceToNextCorner();
boat.setLastPassedCorner(boat.getHeadingCorner());
boat.setHeadingCorner(boat.getLastPassedCorner().getNextCorner());
// heading corner == null means boat has reached the final mark
if (boat.getHeadingCorner() == null) {
boat.setFinished(true);
return 1;
}
// move compensate distance for the mark just passed
GeoPoint pos = GeoUtility.getGeoCoordinate(
boat.getLastPassedCorner().getCompoundMark().getSubMark(1),
boat.getLastPassedCorner().getBearingToNextCorner(),
compensateDistance);
boat.setLat(pos.getLat());
boat.setLng(pos.getLng());
distanceFromLastMark = GeoUtility.getDistance(new GeoPoint(boat.getLat(), boat.getLng()),
boat.getLastPassedCorner().getCompoundMark().getSubMark(1));
}
}
return 0;
}
/**
* Link all the corners in the course list so that every corner knows its next
* corner, as well as the distance and bearing to its next corner. However,
* the last corner's heading is null, which means it is the final line.
*/
private void setLegs() {
// get the bearing from one mark to the next heading mark
for (int i = 0; i < course.size() - 1; i++) {
Mark mark1 = course.get(i).getCompoundMark().getSubMark(1);
Mark mark2 = course.get(i + 1).getCompoundMark().getSubMark(1);
course.get(i).setDistanceToNextCorner(GeoUtility.getDistance(mark1, mark2));
course.get(i).setNextCorner(course.get(i + 1));
course.get(i).setBearingToNextCorner(
GeoUtility.getBearing(course.get(i).getCompoundMark().getSubMark(1),
course.get(i + 1).getCompoundMark().getSubMark(1)));
}
}
public List<Boat> getBoats(){
return boats;
}
public void setRaceStarted(boolean raceStarted) {
isRaceStarted = raceStarted;
}
/**
* @return A list of marks in the race
*/
public Set<CompoundMark> getMarks(){
Set<CompoundMark> marks = new HashSet<>();
for (Corner c : course){
marks.add(c.getCompoundMark());
marks.add(c.getCompoundMark());
}
return marks;
}
}
@@ -0,0 +1,19 @@
package seng302.gameServer.server.simulator.parsers;
import org.w3c.dom.Document;
/**
* Parses the race xml file to get course details
* Created by Haoming Yin (hyi25) on 16/3/2017
*/
public class BoatsParser extends FileParser {
private Document doc;
public BoatsParser(String path) {
super(path);
this.doc = this.parseFile();
}
}
@@ -0,0 +1,117 @@
package seng302.gameServer.server.simulator.parsers;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
import seng302.model.mark.CompoundMark;
import seng302.gameServer.server.simulator.Corner;
import seng302.model.mark.Mark;
import seng302.gameServer.server.simulator.RoundingType;
/**
* Parses the race xml file to get course details
* Created by Haoming Yin (hyi25) on 16/3/2017
*/
public class CourseParser extends FileParser {
private Document doc;
private Map<Integer, CompoundMark> compoundMarksMap;
public CourseParser(String path) {
super(path);
this.doc = this.parseFile();
}
// TODO: should handle error / invalid file gracefully
protected List<Corner> getCourse() {
compoundMarksMap = getCompoundMarks(doc.getDocumentElement());
List<Corner> corners = new ArrayList<>();
NodeList cMarksSequence = doc.getElementsByTagName("Corner");
for (int i = 0; i < cMarksSequence.getLength(); i++) {
corners.add(getCorner(cMarksSequence.item(i)));
}
return corners;
}
private Corner getCorner(Node node) {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer seqId = Integer.valueOf(e.getAttribute("SeqID"));
Integer cMarkId = Integer.valueOf(e.getAttribute("CompoundMarkID"));
CompoundMark cMark = compoundMarksMap.get(cMarkId);
RoundingType roundingType = RoundingType.typeOf(e.getAttribute("Rounding"));
Integer zoneSize = Integer.valueOf(e.getAttribute("ZoneSize"));
return new Corner(seqId, cMark, roundingType, zoneSize);
}
return null;
}
private Map<Integer, CompoundMark> getCompoundMarks(Node node) {
Map<Integer, CompoundMark> compoundMarksMap = new HashMap<>();
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element element = (Element) node;
NodeList cMarks = element.getElementsByTagName("CompoundMark");
// loop through all compound marks who are the children of course node
for (int i = 0; i < cMarks.getLength(); i++) {
CompoundMark cMark = getCompoundMark(cMarks.item(i));
if (cMark != null)
compoundMarksMap.put(cMark.getId(), cMark);
}
return compoundMarksMap;
}
return null;
}
private CompoundMark getCompoundMark(Node node) {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer markID = Integer.valueOf(e.getAttribute("CompoundMarkID"));
String name = e.getAttribute("Name");
CompoundMark cMark = new CompoundMark(markID, name);
NodeList marks = e.getElementsByTagName("Mark");
for (int i = 0; i < marks.getLength(); i++) {
Mark mark = getMark(marks.item(i));
if (mark != null)
cMark.addSubMarks(mark);
}
return cMark;
}
System.out.println("Failed to create compound mark.");
return null;
}
private Mark getMark(Node node) {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer seqId = Integer.valueOf(e.getAttribute("SeqID"));
String name = e.getAttribute("Name");
Double lat = Double.valueOf(e.getAttribute("TargetLat"));
Double lng = Double.valueOf(e.getAttribute("TargetLng"));
Integer sourceId = Integer.valueOf(e.getAttribute("SourceID"));
Mark mark = new Mark(name, lat, lng, sourceId);
mark.setSeqID(seqId);
return mark;
}
System.out.println("Failed to create mark.");
return null;
}
}
@@ -0,0 +1,51 @@
package seng302.gameServer.server.simulator.parsers;
import java.io.InputStream;
import java.io.StringReader;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
/**
* Created by Haoming Yin (hyi25) on 16/3/2017
*/
public abstract class FileParser {
private String filePath;
public FileParser() {}
public FileParser(String path) {
this.filePath = path;
}
protected Document parseFile() {
try {
InputStream is = getClass().getResourceAsStream(this.filePath);
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
DocumentBuilder builder = factory.newDocumentBuilder();
Document doc = builder.parse(is);
// optional, in order to recover info from broken line.
doc.getDocumentElement().normalize();
return doc;
} catch (Exception e) {
System.out.println("[FileParser] Exception");
return null;
}
}
protected Document parseFile(String xmlString) {
try {
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
DocumentBuilder builder = factory.newDocumentBuilder();
Document doc = builder.parse(new InputSource(new StringReader(xmlString)));
// optional, in order to recover info from broken line.
doc.getDocumentElement().normalize();
return doc;
} catch (Exception e) {
System.out.println("[FileParser] Exception");
}
return null;
}
}
@@ -0,0 +1,65 @@
package seng302.gameServer.server.simulator.parsers;
import java.util.ArrayList;
import java.util.List;
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
import seng302.gameServer.server.simulator.Boat;
import seng302.gameServer.server.simulator.Corner;
/**
* Parses the race xml file to get course details
* Created by Haoming Yin (hyi25) on 16/3/2017
*/
public class RaceParser extends FileParser {
private Document doc;
private String path;
public RaceParser(String path) {
super(path);
this.path = path;
this.doc = this.parseFile();
}
/**
* Parses race.xml file and returns a list of corner which is the race course.
* @return a list of ordered corner to represent the course.
*/
public List<Corner> getCourse() {
CourseParser cp = new CourseParser(path);
return cp.getCourse();
}
/**
* Parses race.xml file and return a list of boats which will compete in the
* race.
* @return a list of boats that are going to compete in the race.
*/
public List<Boat> getBoats() {
NodeList yachts = doc.getDocumentElement().getElementsByTagName("Yacht");
List<Boat> boats = new ArrayList<>();
for (int i = 0; i < yachts.getLength(); i++) {
boats.add(getBoat(yachts.item(i)));
}
return boats;
}
/**
* Parses a single boat from the given node
* @param node a node within a boat tag
* @return a boat instance parsed from the given node
*/
private Boat getBoat(Node node) {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer sourceId = Integer.valueOf(e.getAttribute("SourceID"));
return new Boat(sourceId, "Test Boat");
}
return null;
}
}