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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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Merged new develop on
#story[1250]
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@@ -85,12 +85,12 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
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//FINISHED
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else if (GameState.getCurrentStage() == GameStages.FINISHED) {
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broadcastMessage(makeRaceStatusMessage());
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broadcastMessage(MessageFactory.getRaceStatusMessage());
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try {
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Thread.sleep(1000); //Hackish fix to make sure all threads have sent closing RaceStatus
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terminate();
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} catch (InterruptedException ie) {
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serverLog("Thread interrupted while waiting to terminate clients", 1);
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logger.trace("Thread interrupted while waiting to terminate clients", 1);
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}
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}
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}
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@@ -104,13 +104,13 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
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}
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}
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public void sendBoatLocations() {
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private void sendBoatLocations() {
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for (ServerYacht serverYacht : GameState.getYachts().values()) {
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broadcastMessage(MessageFactory.getBoatLocationMessage(serverYacht));
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}
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}
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public void sendSetupMessages() {
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private void sendSetupMessages() {
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broadcastMessage(MessageFactory.getRaceXML());
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broadcastMessage(MessageFactory.getRegattaXML());
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broadcastMessage(MessageFactory.getBoatXML());
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@@ -324,37 +324,4 @@ public class ServerToClientThread implements Runnable {
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public void setAsHost() {
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isHost = true;
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}
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private void checkChatterForCommands(ChatterMessage chatterMessage) {
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// String chatterText = new String(
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// Arrays.copyOfRange(chatterPayload, 3, 3 + chatterPayload.length)
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// );
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// String[] words = chatterText.split("\\s+");
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// if (words.length > 2 && isHost) {
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// switch (words[2].trim()) {
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// case ">speed":
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// try {
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// GameState.setSpeedMultiplier(Double.valueOf(words[3]));
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// GameState.broadcastChatter(new ChatterMessage(
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// Byte.toUnsignedInt(chatterPayload[1]),
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// "SERVER: Speed modifier set to x" + words[3]
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// ));
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// } catch (Exception e) {
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// logger.error("cannot parse >speed value");
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// }
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// return;
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// case ">finish":
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// GameState.broadcastChatter(new ChatterMessage(
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// chatterPayload[1],
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// "SERVER: Game will now finish"
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// ));
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// GameState.endRace();
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// return;
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// }
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// }
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// GameState.broadcastChatter(
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// ServerPacketParser.extractChatterText(chatterPayload)
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// );
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}
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}
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