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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Improvements to wake
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@@ -10,7 +10,9 @@ import javafx.scene.transform.Rotate;
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import seng302.models.parsers.StreamParser;
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/**
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* Created by CJIRWIN on 25/04/2017.
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* BoatGroup is a javafx group that by default contains a graphical objects for representing a 2 dimensional boat.
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* It contains a single polygon for the boat, a group of lines to show it's path, a wake object and two text labels to
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* annotate the boat teams name and the boats velocity.
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*/
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public class BoatGroup extends RaceObject{
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@@ -20,7 +22,7 @@ public class BoatGroup extends RaceObject{
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private static final double VELOCITY_Y_OFFSET = -5d;
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private static final double BOAT_HEIGHT = 15d;
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private static final double BOAT_WIDTH = 10d;
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private static final int LINE_INTERVAL = 30;
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private static final int LINE_INTERVAL = 180;
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private static double expectedUpdateInterval = 200;
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private double framesForNewLine = 0;
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private boolean destinationSet;
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@@ -34,16 +36,34 @@ public class BoatGroup extends RaceObject{
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private Text velocityObject;
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private Wake wake;
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/**
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* Creates a BoatGroup with the default triangular boat polygon.
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* @param boat The boat that the BoatGroup will represent. Must contain an ID which will be used to tell which
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* BoatGroup to update.
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* @param color The colour of the boat polygon and the trailing line.
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*/
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public BoatGroup (Boat boat, Color color){
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this.boat = boat;
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initChildren(color);
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}
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/**
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* Creates a BoatGroup with the boat being the default polygon. The head of the boat should be at point (0,0).
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* @param boat The boat that the BoatGroup will represent. Must contain an ID which will be used to tell which
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* BoatGroup to update.
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* @param color The colour of the boat polygon and the trailing line.
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* @param points An array of co-ordinates x1,y1,x2,y2,x3,y3... that will make up the boat polygon.
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*/
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public BoatGroup (Boat boat, Color color, double... points)
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{
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initChildren(color, points);
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}
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/**
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* Creates the javafx objects that will be the in the group by default.
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* @param color The colour of the boat polygon and the trailing line.
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* @param points An array of co-ordinates x1,y1,x2,y2,x3,y3... that will make up the boat polygon.
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*/
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private void initChildren (Color color, double... points) {
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boatPoly = new Polygon(points);
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boatPoly.setFill(color);
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@@ -60,16 +80,20 @@ public class BoatGroup extends RaceObject{
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velocityObject.relocate(velocityObject.getX(), velocityObject.getY());
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destinationSet = false;
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wake = new Wake(0, 0);
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wake = new Wake(0, -BOAT_HEIGHT);
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wakeGenerationDelay = wake.numWakes;
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super.getChildren().addAll(teamNameObject, velocityObject, boatPoly);
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}
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/**
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* Creates the javafx objects that will be the in the group by default.
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* @param color The colour of the boat polygon and the trailing line.
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*/
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private void initChildren (Color color) {
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initChildren(color,
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-BOAT_WIDTH / 2, BOAT_HEIGHT,
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0.0, 0.0,
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BOAT_WIDTH / 2, BOAT_HEIGHT);
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-BOAT_WIDTH / 2, BOAT_HEIGHT / 2,
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0.0, -BOAT_HEIGHT / 2,
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BOAT_WIDTH / 2, BOAT_HEIGHT / 2);
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}
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/**
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@@ -93,12 +117,18 @@ public class BoatGroup extends RaceObject{
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* Moves the boat and its children annotations to coordinates specified
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* @param x The X coordinate to move the boat to
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* @param y The Y coordinate to move the boat to
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* @param rotation The heading in degrees from north the boat should rotate to.
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*/
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public void moveTo (double x, double y, double rotation) {
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rotateTo(rotation);
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moveTo(x, y);
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}
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/**
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* Moves the boat and its children annotations to coordinates specified
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* @param x The X coordinate to move the boat to
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* @param y The Y coordinate to move the boat to
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*/
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public void moveTo (double x, double y) {
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boatPoly.setLayoutX(x);
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boatPoly.setLayoutY(y);
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@@ -108,13 +138,18 @@ public class BoatGroup extends RaceObject{
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velocityObject.setLayoutY(y);
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wake.setLayoutX(x);
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wake.setLayoutY(y);
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//wake.rotate(currentRotation);
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wake.rotate(currentRotation);
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}
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/**
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* Updates the position of all graphics in the BoatGroup based off of the given time interval.
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* @param timeInterval The interval, in microseconds, the boat should update it's position based on.
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*/
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public void updatePosition (long timeInterval) {
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//Calculate the movement of the boat.
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double dx = pixelVelocityX * timeInterval;
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double dy = pixelVelocityY * timeInterval;
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double rotation = 0d;
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double rotation = rotationalVelocity * timeInterval;
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moveGroupBy(dx, dy, rotation);
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@@ -134,7 +169,7 @@ public class BoatGroup extends RaceObject{
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if (destinationSet){
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lastPoint = new Point2D(boatPoly.getLayoutX(), boatPoly.getLayoutY());
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}
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if (lineGroup.getChildren().size() > 80)
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if (lineGroup.getChildren().size() > 60)
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lineGroup.getChildren().remove(0);
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}
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wake.updatePosition(timeInterval);
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@@ -143,20 +178,38 @@ public class BoatGroup extends RaceObject{
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public void setDestination (double newXValue, double newYValue, double rotation, int... raceIds) {
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destinationSet = true;
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boat.setVelocity(StreamParser.boatSpeeds.get((long)boat.getId()));
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velocityObject.setText(String.valueOf(boat.getVelocity()));
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if (hasRaceId(raceIds)) {
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this.pixelVelocityX = (newXValue - boatPoly.getLayoutX()) / expectedUpdateInterval;
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this.pixelVelocityY = (newYValue - boatPoly.getLayoutY()) / expectedUpdateInterval;
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this.rotationalGoal = rotation;
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double dx = newXValue - boatPoly.getLayoutX();
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if ((dx > 0 && pixelVelocityX < 0) || (dx < 0 && pixelVelocityX > 0)) {
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pixelVelocityX = 0;
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} else {
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pixelVelocityX = dx / expectedUpdateInterval;
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}
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double dy = newYValue - boatPoly.getLayoutY();
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if ((dy > 0 && pixelVelocityY < 0) || (dy < 0 && pixelVelocityY > 0)) {
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pixelVelocityY = 0;
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} else {
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pixelVelocityY = dy / expectedUpdateInterval;
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}
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// this.pixelVelocityX = (newXValue - boatPoly.getLayoutX()) / expectedUpdateInterval;
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// this.pixelVelocityY = (newYValue - boatPoly.getLayoutY()) / expectedUpdateInterval;
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rotationalGoal = rotation;
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calculateRotationalVelocity();
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System.out.println("rotationalVelocity = " + rotationalVelocity);
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rotateTo(rotation);
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// if (wakeGenerationDelay > 0) {
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// wake.rotate(rotationalGoal);
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// wakeGenerationDelay--;
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// } else {
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//Sometimes rotations are way too big.
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//if (Math.abs(rotationalVelocity) > 0.00003)
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// rotationalVelocity = 0;
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//
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if (wakeGenerationDelay > 0) {
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wake.rotate(rotationalGoal);
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wakeGenerationDelay--;
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} else {
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if (Math.abs(rotationalVelocity) > 0.1)
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// rotationalVelocity = 0;
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//
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wake.setRotationalVelocity(0, rotationalGoal, pixelVelocityX, pixelVelocityY);
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else
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wake.setRotationalVelocity(rotationalVelocity, rotationalGoal, pixelVelocityX, pixelVelocityY);
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// }
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}
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}
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}
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@@ -181,11 +234,9 @@ public class BoatGroup extends RaceObject{
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boatPoly.getTransforms().add(new Rotate(rotation));
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}
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public void forceRotation () {
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rotateTo (rotationalGoal);
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//wake.rotate(rotationalGoal);
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wake.rotate(rotationalGoal);
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}
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public void toggleAnnotations () {
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@@ -50,13 +50,10 @@ class Wake extends Group {
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void setRotationalVelocity (double rotationalVelocity, double rotationGoal, double velocityX, double velocityY) {
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sum -= Math.abs(velocities[velocityIndices[0]]);
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sum += Math.abs(rotationalVelocity);
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if (sum < 0.0001) {
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System.out.println("***************************************************************************");
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System.out.println(sum);
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System.out.println("***************************************************************************");
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if (sum < 0.00002)
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rotate (rotationGoal); //In relatively straight segments the wake snaps to match the boats current position.
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//This stops the wake from eventually becoming out of sync with the boat.
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}
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//Update the index of the array of recent velocities that each wake uses. Each wake is 3 velocities behind the
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//next smallest wake.
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velocityIndices[0] = (13 + (velocityIndices[0] - 1) % 13) % 13;
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@@ -66,9 +63,9 @@ class Wake extends Group {
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//Scale wakes based on velocity. Assumes boats are always moving at a decent pace.
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double scaleFactor = Math.abs(Math.log10(Math.abs(velocityX) + Math.abs(velocityY)));
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double baseRad = 30;
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double baseRad = 25;
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for (Arc arc :arcs) {
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double rad = Math.min(baseRad + 4 * scaleFactor, baseRad + 12);
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double rad = Math.min(baseRad + 5 * scaleFactor, baseRad + 15);
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arc.setRadiusX(rad);
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arc.setRadiusY(rad);
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baseRad += 10;
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@@ -84,12 +81,6 @@ class Wake extends Group {
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rotations[i] = rotations[i] + velocities[velocityIndices[i]] * timeInterval;
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arcs[i].getTransforms().setAll(new Rotate(rotations[i]));
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}
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System.out.println("rotations[0] = " + rotations[0]);
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System.out.println("rotations[1] = " + rotations[1]);
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System.out.println("rotations[2] = " + rotations[2]);
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System.out.println("rotations[3] = " + rotations[3]);
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System.out.println("rotations[4] = " + rotations[4]);
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}
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/**
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@@ -4,6 +4,8 @@ import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.net.Socket;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Comparator;
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import java.util.concurrent.PriorityBlockingQueue;
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import java.util.zip.CRC32;
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@@ -14,7 +16,7 @@ public class StreamReceiver extends Thread {
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private InputStream stream;
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private Socket host;
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private ByteArrayOutputStream crcBuffer;
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private Thread thread;
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private Thread t;
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private String threadName;
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public static PriorityBlockingQueue<StreamPacket> packetBuffer;
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@@ -29,20 +31,21 @@ public class StreamReceiver extends Thread {
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}
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public void run(){
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packetBuffer = new PriorityBlockingQueue<>(256, new Comparator<StreamPacket>() {
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PriorityBlockingQueue<StreamPacket> pq = new PriorityBlockingQueue<>(256, new Comparator<StreamPacket>() {
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@Override
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public int compare(StreamPacket s1, StreamPacket s2) {
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return (int) (s1.getTimeStamp() - s2.getTimeStamp());
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}
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});
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packetBuffer = pq;
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connect();
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}
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public void start () {
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System.out.println("Starting " + threadName );
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if (thread == null) {
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thread = new Thread (this, threadName);
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thread.start ();
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if (t == null) {
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t = new Thread (this, threadName);
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t.start ();
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}
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}
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@@ -138,4 +141,15 @@ public class StreamReceiver extends Thread {
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}
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return partialLong;
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}
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public static void main(String[] args) {
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StreamReceiver sr = new StreamReceiver("csse-s302staff.canterbury.ac.nz", 4941,"TestThread1");
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//StreamReceiver sr = new StreamReceiver("livedata.americascup.com", 4941, "TestThread2");
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sr.start();
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}
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}
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