Merge branch 'Story62_Reading_Keystrokes' into story61_player_perspective

# Conflicts:
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
This commit is contained in:
Calum
2017-07-21 11:13:04 +12:00
8 changed files with 78 additions and 3 deletions
@@ -58,9 +58,10 @@ public class MainServerThread extends Thread implements PacketBufferDelegate, Cl
}
//RACING
if (GameState.getCurrentStage() == GameStages.RACING) {
updateClients();
}
@@ -68,9 +69,9 @@ public class MainServerThread extends Thread implements PacketBufferDelegate, Cl
else if (GameState.getCurrentStage() == GameStages.FINISHED) {
}
updateClients();
while (!packetBuffer.isEmpty()){
System.out.println("WHATUPPP");
try {
@@ -114,6 +115,13 @@ public class MainServerThread extends Thread implements PacketBufferDelegate, Cl
return packetBuffer.add(streamPacket);
}
private void initializeRace(){
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.updateClient();
}
}
/**
* A client has tried to connect to the server
* @param serverToClientThread The player that connected
@@ -3,6 +3,13 @@ package seng302.gameServer;
import seng302.model.Player;
import seng302.model.stream.StreamParser;
import seng302.model.stream.packets.StreamPacket;
import seng302.gameServer.GameState;
import seng302.models.Player;
import seng302.models.stream.PacketBufferDelegate;
import seng302.models.stream.StreamParser;
import seng302.models.stream.packets.StreamPacket;
import seng302.server.messages.ChatterMessage;
import seng302.server.messages.Heartbeat;
import seng302.server.messages.Message;
import java.io.*;
@@ -52,6 +59,9 @@ public class ServerToClientThread extends Thread {
//Perform a write if it is time to as delegated by the MainServerThread
if (updateClient) {
// TODO: 13/07/17 wmu16 - Write out game state - some function that would write all appropriate messages to this output stream
ChatterMessage chatterMessage = new ChatterMessage(4, 14, "Hello, it's me");
sendMessage(chatterMessage);
// try {
// GameState.outputState(os);
// } catch (IOException e) {
@@ -60,9 +70,11 @@ public class ServerToClientThread extends Thread {
updateClient = false;
}
crcBuffer = new ByteArrayOutputStream();
sync1 = readByte();
sync2 = readByte();
//checking if it is the start of the packet
if(sync1 == 0x47 && sync2 == 0x83) {
int type = readByte();
@@ -84,6 +96,7 @@ public class ServerToClientThread extends Thread {
}
}
} catch (Exception e) {
e.printStackTrace();
closeSocket();
return;
}
@@ -160,4 +173,12 @@ public class ServerToClientThread extends Thread {
readByte();
}
}
public void sendMessage(Message message){
try {
os.write(message.getBuffer());
} catch (IOException e) {
e.printStackTrace();
}
}
}