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Merge branch 'develop' into 1273_Changing_Cameras
# Conflicts: # src/main/java/seng302/model/ClientYacht.java
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@@ -35,6 +35,7 @@ import seng302.visualiser.cameras.RaceCamera;
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import seng302.visualiser.cameras.TopDownCamera;
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import seng302.visualiser.controllers.ViewManager;
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import seng302.visualiser.fxObjects.MarkArrowFactory;
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import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
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import seng302.visualiser.fxObjects.assets_3D.BoatObject;
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import seng302.visualiser.fxObjects.assets_3D.Marker3D;
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import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
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@@ -485,7 +486,7 @@ public class GameView3D {
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final List<Group> wakes = new ArrayList<>();
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for (ClientYacht clientYacht : yachts) {
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Color colour = clientYacht.getColour();
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newBoat = new BoatObject();
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newBoat = new BoatObject(clientYacht.getBoatType());
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newBoat.setFill(colour);
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boatObjects.put(clientYacht, newBoat);
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wakesGroup.getChildren().add(newBoat.getWake());
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@@ -600,6 +601,7 @@ public class GameView3D {
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}
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public void setBoatAsPlayer (ClientYacht playerYacht) {
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playerYacht.toggleSail();
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playerBoatAnimationTimer = new AnimationTimer() {
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double count = 60;
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