Fixed disconnection issues. Fix is only temporary until a consistent interface for disconnections exists.

#bug #implement
This commit is contained in:
Calum
2017-08-17 14:10:38 +12:00
parent 0276911b88
commit 3639e0d3ce
5 changed files with 9 additions and 14 deletions
@@ -423,7 +423,6 @@ public class GameState implements Runnable {
private void checkForLegProgression(ServerYacht yacht) {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
// System.out.println(yacht.getCurrentMarkSeqID());
Boolean hasProgressed;
if (currentMarkSeqID == 0) {