diff --git a/src/main/java/seng302/model/ClientYacht.java b/src/main/java/seng302/model/ClientYacht.java
index 2bc1ed91..88d588cf 100644
--- a/src/main/java/seng302/model/ClientYacht.java
+++ b/src/main/java/seng302/model/ClientYacht.java
@@ -6,6 +6,7 @@ import java.util.ArrayList;
import java.util.List;
import java.util.Observable;
import java.util.Observer;
+import java.util.Timer;
import javafx.beans.property.ReadOnlyDoubleProperty;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.beans.property.ReadOnlyIntegerProperty;
@@ -16,6 +17,7 @@ import javafx.scene.paint.Color;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
+import seng302.visualiser.fxObjects.assets_3D.BoatObject;
/**
* Yacht class for the racing boat.
Class created to store more variables (eg. boat statuses)
@@ -57,12 +59,17 @@ public class ClientYacht extends Observable {
private Integer boatStatus;
private Double currentVelocity;
+ Timer t;
+
+ private BoatObject boatObject;
+
private List locationListeners = new ArrayList<>();
private List markRoundingListeners = new ArrayList<>();
private ReadOnlyDoubleWrapper velocityProperty = new ReadOnlyDoubleWrapper();
private ReadOnlyLongWrapper timeTillNextProperty = new ReadOnlyLongWrapper();
private ReadOnlyLongWrapper timeSinceLastMarkProperty = new ReadOnlyLongWrapper();
private ReadOnlyIntegerWrapper placingProperty = new ReadOnlyIntegerWrapper();
+ private ReadOnlyDoubleWrapper headingProperty = new ReadOnlyDoubleWrapper();
private Color colour;
public ClientYacht(BoatMeshType boatType, Integer sourceId, String hullID, String shortName,
@@ -75,6 +82,7 @@ public class ClientYacht extends Observable {
this.country = country;
this.location = new GeoPoint(57.670341, 11.826856);
this.heading = 120.0; //In degrees
+ this.headingProperty.set(this.heading);
this.currentVelocity = 0d;
this.boatStatus = 1;
this.colour = Color.rgb(0, 0, 0, 1.0);
@@ -222,6 +230,7 @@ public class ClientYacht extends Observable {
public void setHeading(Double heading) {
this.heading = heading;
+ setHeadingProperty();
}
@Override
@@ -250,10 +259,10 @@ public class ClientYacht extends Observable {
this.colour = colour;
}
-
public void updateLocation(double lat, double lng, double heading, double velocity) {
setLocation(lat, lng);
this.heading = heading;
+ setHeadingProperty();
this.currentVelocity = velocity;
updateVelocityProperty(velocity);
for (YachtLocationListener yll : locationListeners) {
@@ -261,6 +270,10 @@ public class ClientYacht extends Observable {
}
}
+ private void setHeadingProperty() {
+ headingProperty.set(heading);
+ }
+
public void addLocationListener(YachtLocationListener listener) {
locationListeners.add(listener);
}
@@ -289,4 +302,17 @@ public class ClientYacht extends Observable {
public Double getCurrentVelocity() {
return currentVelocity;
}
+
+ public void setBoatObject(BoatObject newBoatObject) {
+ this.boatObject = newBoatObject;
+ }
+
+ public BoatObject getBoatObject() {
+ return this.boatObject;
+ }
+
+ public ReadOnlyDoubleWrapper getHeadingProperty() {
+ return headingProperty;
+ }
+
}
diff --git a/src/main/java/seng302/model/GameKeyBind.java b/src/main/java/seng302/model/GameKeyBind.java
index c25f6202..5627625c 100644
--- a/src/main/java/seng302/model/GameKeyBind.java
+++ b/src/main/java/seng302/model/GameKeyBind.java
@@ -52,6 +52,10 @@ public class GameKeyBind {
return instance.actionToKeyMap.get(keyAction);
}
+ public KeyAction getKeyAction(KeyCode keyCode) {
+ return instance.keyToActionMap.get(keyCode);
+ }
+
/**
* Binds a key to a key action
*
diff --git a/src/main/java/seng302/visualiser/GameView3D.java b/src/main/java/seng302/visualiser/GameView3D.java
index 63d0203d..8a944c20 100644
--- a/src/main/java/seng302/visualiser/GameView3D.java
+++ b/src/main/java/seng302/visualiser/GameView3D.java
@@ -1,6 +1,7 @@
package seng302.visualiser;
import java.util.ArrayList;
+import java.util.Arrays;
import java.util.Comparator;
import java.util.HashMap;
import java.util.List;
@@ -9,6 +10,7 @@ import javafx.animation.AnimationTimer;
import javafx.application.Platform;
import javafx.geometry.Point2D;
import javafx.geometry.Point3D;
+import javafx.scene.Camera;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.PerspectiveCamera;
@@ -21,7 +23,9 @@ import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.ClientYacht;
+import seng302.model.GameKeyBind;
import seng302.model.GeoPoint;
+import seng302.model.KeyAction;
import seng302.model.Limit;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
@@ -29,8 +33,12 @@ import seng302.model.mark.Mark;
import seng302.model.token.Token;
import seng302.utilities.GeoUtility;
import seng302.utilities.Sounds;
+import seng302.visualiser.cameras.ChaseCamera;
+import seng302.visualiser.cameras.IsometricCamera;
+import seng302.visualiser.cameras.RaceCamera;
+import seng302.visualiser.cameras.TopDownCamera;
+import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.fxObjects.MarkArrowFactory;
-import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
import seng302.visualiser.fxObjects.assets_3D.Marker3D;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
@@ -42,18 +50,19 @@ import seng302.visualiser.fxObjects.assets_3D.ModelType;
public class GameView3D {
-
private final double FOV = 60;
- private final double DEFAULT_CAMERA_DEPTH = -125;
private final double DEFAULT_CAMERA_X = 0;
private final double DEFAULT_CAMERA_Y = 155;
private Group root3D;
private SubScene view;
- // ParallelCamera camera;
- private PerspectiveCamera camera;
private Group gameObjects;
+ // Cameras
+ private PerspectiveCamera isometricCam;
+ private PerspectiveCamera topDownCam;
+ private PerspectiveCamera chaseCam;
+
private double bufferSize = 0;
private double canvasWidth = 200;
private double canvasHeight = 200;
@@ -88,20 +97,22 @@ public class GameView3D {
}
public GameView3D () {
- camera = new PerspectiveCamera(true);
- camera.getTransforms().addAll(
- new Translate(DEFAULT_CAMERA_X,DEFAULT_CAMERA_Y, DEFAULT_CAMERA_DEPTH)
- );
- camera.setFarClip(600);
- camera.setNearClip(0.1);
- camera.setFieldOfView(FOV);
+ isometricCam = new IsometricCamera(DEFAULT_CAMERA_X, DEFAULT_CAMERA_Y);
+ topDownCam = new TopDownCamera();
+ chaseCam = new ChaseCamera();
+
+ for (PerspectiveCamera pc : Arrays.asList(isometricCam, topDownCam, chaseCam)) {
+ pc.setFarClip(600);
+ pc.setNearClip(0.1);
+ pc.setFieldOfView(FOV);
+ }
+
gameObjects = new Group();
- root3D = new Group(camera, gameObjects);
+ root3D = new Group(isometricCam, gameObjects);
view = new SubScene(
root3D, 1000, 1000, true, SceneAntialiasing.BALANCED
);
- view.setCamera(camera);
- camera.getTransforms().add(new Rotate(30, new Point3D(1,0,0)));
+ view.setCamera(isometricCam);
gameObjects.getChildren().addAll(
ModelFactory.importModel(ModelType.OCEAN).getAssets(),
@@ -112,6 +123,8 @@ public class GameView3D {
scene.addEventHandler(KeyEvent.KEY_PRESSED, this::cameraMovement);
}
});
+
+
}
public void updateCourse(List newCourse, List sequence) {
@@ -336,7 +349,6 @@ public class GameView3D {
* it to distanceScaleFactor Returns the max horizontal distance of the map.
*/
private double scaleRaceExtremities() {
-
double vertAngle = Math.abs(
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
);
@@ -404,40 +416,45 @@ public class GameView3D {
}
public void cameraMovement(KeyEvent event) {
- switch (event.getCode()) {
- case NUMPAD8:
- camera.getTransforms().addAll(new Rotate(0.5, new Point3D(1,0,0)));
+ GameKeyBind keyBinds = GameKeyBind.getInstance();
+ KeyAction keyPressed = keyBinds.getKeyAction(event.getCode());
+ switch (keyPressed) {
+ case ZOOM_IN:
+ ((RaceCamera) view.getCamera()).zoomIn();
break;
- case NUMPAD2:
- camera.getTransforms().addAll(new Rotate(-0.5, new Point3D(1,0,0)));
+ case ZOOM_OUT:
+ ((RaceCamera) view.getCamera()).zoomOut();
break;
- case NUMPAD4:
- camera.getTransforms().addAll(new Rotate(-0.5, new Point3D(0,1,0)));
+ case FORWARD:
+ ((RaceCamera) view.getCamera()).panUp();
break;
- case NUMPAD6:
- camera.getTransforms().addAll(new Rotate(0.5, new Point3D(0,1,0)));
+ case BACKWARD:
+ ((RaceCamera) view.getCamera()).panDown();
break;
- case Z:
- camera.getTransforms().addAll(new Translate(0, 0, 1.5));
+ case LEFT:
+ ((RaceCamera) view.getCamera()).panLeft();
break;
- case X:
- camera.getTransforms().addAll(new Translate(0, 0, -1.5));
+ case RIGHT:
+ ((RaceCamera) view.getCamera()).panRight();
break;
- case W:
- camera.getTransforms().addAll(new Translate(0, -1, 0));
- break;
- case S:
- camera.getTransforms().addAll(new Translate(0, 1, 0));
- break;
- case A:
- camera.getTransforms().addAll(new Translate(-1, 0, 0));
- break;
- case D:
- camera.getTransforms().addAll(new Translate(1, 0, 0));
+ case VIEW:
+ toggleCamera();
break;
}
}
+ private void toggleCamera() {
+ Camera currCamera = view.getCamera();
+
+ if (currCamera.equals(isometricCam)) {
+ view.setCamera(topDownCam);
+ } else if (currCamera.equals(topDownCam)) {
+ view.setCamera(chaseCam);
+ } else {
+ view.setCamera(isometricCam);
+ }
+ }
+
/**
* Rescales the race to the size of the window.
*
@@ -471,6 +488,12 @@ public class GameView3D {
Point2D p2d = findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
});
+
+ if (clientYacht.getSourceId().equals(
+ ViewManager.getInstance().getGameClient().getServerThread().getClientId())) {
+ ((ChaseCamera) chaseCam).setPlayerBoat(newBoat);
+ ((TopDownCamera) topDownCam).setPlayerBoat(newBoat);
+ }
}
Platform.runLater(() -> {
gameObjects.getChildren().addAll(wakes);
diff --git a/src/main/java/seng302/visualiser/cameras/ChaseCamera.java b/src/main/java/seng302/visualiser/cameras/ChaseCamera.java
new file mode 100644
index 00000000..0647a473
--- /dev/null
+++ b/src/main/java/seng302/visualiser/cameras/ChaseCamera.java
@@ -0,0 +1,130 @@
+package seng302.visualiser.cameras;
+
+import java.util.Arrays;
+import javafx.beans.property.DoubleProperty;
+import javafx.collections.ObservableList;
+import javafx.geometry.Point3D;
+import javafx.scene.PerspectiveCamera;
+import javafx.scene.transform.Rotate;
+import javafx.scene.transform.Transform;
+import javafx.scene.transform.Translate;
+import seng302.visualiser.fxObjects.assets_3D.BoatObject;
+
+
+public class ChaseCamera extends PerspectiveCamera implements RaceCamera {
+
+ private final Double VERTICAL_PAN_LIMIT = 20.0;
+ private final Double NEAR_ZOOM_LIMIT = -15.0;
+ private final Double FAR_ZOOM_LIMIT = -125.0;
+
+ private final Double ZOOM_STEP = 2.5;
+ private final Double PAN_STEP = 2.5;
+
+ private ObservableList transforms;
+ private BoatObject playerBoat;
+
+ private Double zoomFactor;
+ private Double horizontalPan;
+ private Double verticalPan;
+
+
+ public ChaseCamera() {
+ super(true);
+ transforms = this.getTransforms();
+
+ zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
+ this.horizontalPan = 0.0;
+ this.verticalPan = 0.0;
+ }
+
+ /**
+ * Sets a player boat object to observe and update the camera with.
+ *
+ * @param playerBoat The player boat to be observed.
+ */
+ public void setPlayerBoat(BoatObject playerBoat) {
+ this.playerBoat = playerBoat;
+
+ for (DoubleProperty o : Arrays
+ .asList(playerBoat.getRotationProperty(), playerBoat.layoutYProperty(),
+ playerBoat.layoutXProperty())) {
+ o.addListener((obs, oldVal, newVal) -> repositionCamera());
+ }
+ }
+
+ /**
+ * Moves the camera to a new position after some change (Zooming or Panning)
+ */
+ private void repositionCamera() {
+ transforms.clear();
+ transforms.addAll(
+ new Translate(playerBoat.getLayoutX(), playerBoat.getLayoutY(), 0),
+ new Rotate(playerBoat.getRotationProperty().getValue() + horizontalPan,
+ new Point3D(0, 0, 1)),
+ new Rotate(60 + verticalPan, new Point3D(1, 0, 0)),
+ new Translate(0, 0, zoomFactor)
+ );
+ }
+
+ /**
+ * Adjusts the zoom amount (camera depth) by some adjustment value
+ * @param adjustment the adjustment to be made to the camera
+ */
+ private void adjustZoomFactor(Double adjustment) {
+ if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
+ zoomFactor = zoomFactor + adjustment;
+ repositionCamera();
+ }
+ }
+
+ /**
+ * Adjusts the Vertical Panning of the Camera
+ * @param adjustment the adjustment to be made to the camera
+ */
+ private void adjustVerticalPan(Double adjustment) {
+ if (verticalPan + adjustment >= -VERTICAL_PAN_LIMIT
+ && verticalPan + adjustment <= VERTICAL_PAN_LIMIT) {
+ verticalPan += adjustment;
+ repositionCamera();
+ }
+ }
+
+ /**
+ * Adjusts the Horizontal Panning of the Camera.
+ * @param adjustment the adjustment to be made to the camera
+ */
+ private void adjustHorizontalPan(Double adjustment) {
+ this.horizontalPan += adjustment;
+ repositionCamera();
+ }
+
+ @Override
+ public void zoomIn() {
+ adjustZoomFactor(ZOOM_STEP);
+ }
+
+ @Override
+ public void zoomOut() {
+ adjustZoomFactor(-ZOOM_STEP);
+ }
+
+ @Override
+ public void panLeft() {
+ adjustHorizontalPan(-PAN_STEP);
+ }
+
+ @Override
+ public void panRight() {
+ adjustHorizontalPan(PAN_STEP);
+ }
+
+ @Override
+ public void panUp() {
+ adjustVerticalPan(-PAN_STEP);
+ }
+
+ @Override
+ public void panDown() {
+ adjustVerticalPan(PAN_STEP);
+ }
+}
diff --git a/src/main/java/seng302/visualiser/cameras/IsometricCamera.java b/src/main/java/seng302/visualiser/cameras/IsometricCamera.java
new file mode 100644
index 00000000..85a0e502
--- /dev/null
+++ b/src/main/java/seng302/visualiser/cameras/IsometricCamera.java
@@ -0,0 +1,113 @@
+package seng302.visualiser.cameras;
+
+import javafx.collections.ObservableList;
+import javafx.geometry.Point3D;
+import javafx.scene.PerspectiveCamera;
+import javafx.scene.transform.Rotate;
+import javafx.scene.transform.Transform;
+import javafx.scene.transform.Translate;
+
+public class IsometricCamera extends PerspectiveCamera implements RaceCamera {
+
+ private final Double MIN_X = -120.0;
+ private final Double MAX_X = 125.0;
+
+ private final Double MIN_Y = 40.0;
+ private final Double MAX_Y = 170.0;
+
+ private final Double PAN_LIMIT = 160.0;
+ private final Double NEAR_ZOOM_LIMIT = -50.0;
+ private final Double FAR_ZOOM_LIMIT = -160.0;
+
+ private Double horizontalPan;
+ private Double verticalPan;
+ private Double zoomFactor;
+
+ private ObservableList transforms;
+
+ public IsometricCamera(Double cameraStartX, Double cameraStartY) {
+ super(true);
+ transforms = this.getTransforms();
+
+ zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
+ horizontalPan = cameraStartX;
+ verticalPan = cameraStartY;
+
+ updateCamera();
+ }
+
+ /**
+ * Moves the camera to a new position after some change (Zooming or Panning)
+ */
+ private void updateCamera() {
+ transforms.clear();
+ transforms.addAll(
+ new Translate(horizontalPan, verticalPan, zoomFactor),
+ new Rotate(30, new Point3D(1, 0, 0))
+ );
+ }
+
+ /**
+ * Adjusts the zoom amount (camera depth) by some adjustment value
+ *
+ * @param adjustment the adjustment to be made to the camera
+ */
+ private void adjustZoomFactor(Double adjustment) {
+ if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
+ zoomFactor = zoomFactor + adjustment;
+ updateCamera();
+ }
+ }
+
+ /**
+ * Adjusts the Vertical Panning of the Camera
+ * @param adjustment the adjustment to be made to the camera
+ */
+ private void adjustVerticalPan(Double adjustment) {
+ if (verticalPan + adjustment >= MIN_Y && verticalPan + adjustment <= MAX_Y) {
+ verticalPan += adjustment;
+ updateCamera();
+ }
+ }
+
+ /**
+ * Adjusts the Horizontal Panning of the Camera.
+ * @param adjustment the adjustment to be made to the camera
+ */
+ private void adjustHorizontalPan(Double adjustment) {
+ if (horizontalPan + adjustment >= MIN_X && horizontalPan + adjustment <= MIN_Y) {
+ this.horizontalPan += adjustment;
+ updateCamera();
+ }
+ }
+
+ @Override
+ public void zoomIn() {
+ adjustZoomFactor(-2.5);
+ }
+
+ @Override
+ public void zoomOut() {
+ adjustZoomFactor(2.5);
+ }
+
+ @Override
+ public void panLeft() {
+ adjustHorizontalPan(-2.5);
+ }
+
+ @Override
+ public void panRight() {
+ adjustHorizontalPan(2.5);
+ }
+
+ @Override
+ public void panUp() {
+ adjustVerticalPan(-2.5);
+ }
+
+ @Override
+ public void panDown() {
+ adjustVerticalPan(2.5);
+ }
+}
diff --git a/src/main/java/seng302/visualiser/cameras/RaceCamera.java b/src/main/java/seng302/visualiser/cameras/RaceCamera.java
new file mode 100644
index 00000000..7416ae4a
--- /dev/null
+++ b/src/main/java/seng302/visualiser/cameras/RaceCamera.java
@@ -0,0 +1,18 @@
+package seng302.visualiser.cameras;
+
+
+public interface RaceCamera {
+
+ void zoomIn();
+
+ void zoomOut();
+
+ void panLeft();
+
+ void panRight();
+
+ void panUp();
+
+ void panDown();
+
+}
diff --git a/src/main/java/seng302/visualiser/cameras/TopDownCamera.java b/src/main/java/seng302/visualiser/cameras/TopDownCamera.java
new file mode 100644
index 00000000..72d58707
--- /dev/null
+++ b/src/main/java/seng302/visualiser/cameras/TopDownCamera.java
@@ -0,0 +1,123 @@
+package seng302.visualiser.cameras;
+
+
+import java.util.Arrays;
+import javafx.beans.property.DoubleProperty;
+import javafx.collections.ObservableList;
+import javafx.scene.PerspectiveCamera;
+import javafx.scene.transform.Transform;
+import javafx.scene.transform.Translate;
+import seng302.visualiser.fxObjects.assets_3D.BoatObject;
+
+public class TopDownCamera extends PerspectiveCamera implements RaceCamera {
+
+ private final Double PAN_LIMIT = 30.0;
+ private final Double NEAR_ZOOM_LIMIT = -30.0;
+ private final Double FAR_ZOOM_LIMIT = -130.0;
+ private final Double ZOOM_STEP = 2.5;
+
+ private ObservableList transforms;
+ private BoatObject playerBoat;
+
+ private Double zoomFactor;
+ private Double horizontalPan;
+ private Double verticalPan;
+
+ public TopDownCamera() {
+ super(true);
+ transforms = this.getTransforms();
+
+ zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
+ horizontalPan = 0.0;
+ verticalPan = 0.0;
+ }
+
+ /**
+ * Sets a player boat object to observe and update the camera with.
+ *
+ * @param playerBoat The player boat to be observed.
+ */
+ public void setPlayerBoat(BoatObject playerBoat) {
+ this.playerBoat = playerBoat;
+
+ for (DoubleProperty o : Arrays
+ .asList(playerBoat.layoutXProperty(), playerBoat.layoutYProperty())) {
+ o.addListener((obs, oldVal, newVal) -> updateCamera());
+ }
+ }
+
+ /**
+ * Moves the camera to a new position after some change (Zooming or Panning)
+ */
+ private void updateCamera() {
+ transforms.clear();
+ transforms.addAll(
+ new Translate(playerBoat.getLayoutX() + horizontalPan,
+ playerBoat.getLayoutY() + verticalPan, zoomFactor)
+ );
+ }
+
+ /**
+ * Adjusts the zoom amount (camera depth) by some adjustment value
+ * @param adjustment the adjustment to be made to the camera
+ */
+ private void adjustZoomFactor(Double adjustment) {
+ if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
+ zoomFactor = zoomFactor + adjustment;
+ updateCamera();
+ }
+ }
+
+ /**
+ * Adjusts the Vertical Panning of the Camera
+ * @param adjustment the adjustment to be made to the camera
+ */
+ private void adjustVerticalPan(Double adjustment) {
+ if (verticalPan + adjustment >= -PAN_LIMIT && verticalPan + adjustment <= PAN_LIMIT) {
+ verticalPan += adjustment;
+ updateCamera();
+ }
+ }
+
+ /**
+ * Adjusts the Horizontal Panning of the Camera.
+ * @param adjustment the adjustment to be made to the camera
+ */
+ private void adjustHorizontalPan(Double adjustment) {
+ if (horizontalPan + adjustment >= -PAN_LIMIT && horizontalPan + adjustment <= PAN_LIMIT) {
+ horizontalPan += adjustment;
+ updateCamera();
+ }
+ }
+
+ @Override
+ public void zoomIn() {
+ adjustZoomFactor(ZOOM_STEP);
+ }
+
+ @Override
+ public void zoomOut() {
+ adjustZoomFactor(-ZOOM_STEP);
+ }
+
+ @Override
+ public void panLeft() {
+ adjustHorizontalPan(-1.0);
+ }
+
+ @Override
+ public void panRight() {
+ adjustHorizontalPan(1.0);
+ }
+
+ @Override
+ public void panUp() {
+ adjustVerticalPan(-1.0);
+ }
+
+ @Override
+ public void panDown() {
+ adjustVerticalPan(1.0);
+ }
+
+}
diff --git a/src/main/java/seng302/visualiser/fxObjects/assets_3D/BoatObject.java b/src/main/java/seng302/visualiser/fxObjects/assets_3D/BoatObject.java
index abf969a8..025ab820 100644
--- a/src/main/java/seng302/visualiser/fxObjects/assets_3D/BoatObject.java
+++ b/src/main/java/seng302/visualiser/fxObjects/assets_3D/BoatObject.java
@@ -3,6 +3,7 @@ package seng302.visualiser.fxObjects.assets_3D;
import java.util.ArrayList;
import java.util.List;
import javafx.application.Platform;
+import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.paint.Color;
@@ -30,12 +31,15 @@ public class BoatObject extends Group {
private Boolean isSelected = false;
private Rotate rotation = new Rotate(0, new Point3D(0,0,1));
+ private ReadOnlyDoubleWrapper rotationProperty;
+
private List selectedBoatListenerListeners = new ArrayList<>();
/**
* Creates a BoatGroup with the default triangular boat polygon.
*/
public BoatObject(BoatMeshType boatMeshType) {
+ rotationProperty = new ReadOnlyDoubleWrapper(0.0);
boatAssets = ModelFactory.boatGameView(boatMeshType, colour);
boatAssets.hideSail();
boatAssets.getAssets().getTransforms().addAll(
@@ -83,6 +87,7 @@ public class BoatObject extends Group {
private void rotateTo(double heading, boolean sailsIn, double windDir) {
+ rotationProperty.set(heading);
rotation.setAngle(heading);
wake.getTransforms().setAll(new Rotate(heading, new Point3D(0,0,1)));
if (sailsIn) {
@@ -130,4 +135,8 @@ public class BoatObject extends Group {
public void addSelectedBoatListener(SelectedBoatListener sbl) {
selectedBoatListenerListeners.add(sbl);
}
+
+ public ReadOnlyDoubleWrapper getRotationProperty() {
+ return rotationProperty;
+ }
}
\ No newline at end of file