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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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Adjusted the velocity calculations to allow for Acceleration/Deceleration of the boats, rather than just coming to a complete halt when the sails are pulled in.
#story[986]
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@@ -4,8 +4,6 @@ import static seng302.utilities.GeoUtility.getGeoCoordinate;
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import java.text.DateFormat;
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import java.text.SimpleDateFormat;
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import java.util.ArrayList;
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import javafx.scene.paint.Color;
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import seng302.client.ClientPacketParser;
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import seng302.controllers.RaceViewController;
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@@ -119,17 +117,28 @@ public class Yacht {
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* @param timeInterval since last update in milliseconds
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*/
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public void update(Long timeInterval) {
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if (sailIn) {
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Double secondsElapsed = timeInterval / 1000000.0;
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Double windSpeedKnots = GameState.getWindSpeedKnots();
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Double trueWindAngle = Math.abs(GameState.getWindDirection() - heading);
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Double boatSpeedInKnots = PolarTable.getBoatSpeed(windSpeedKnots, trueWindAngle);
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velocity = boatSpeedInKnots / ClientPacketParser.MS_TO_KNOTS * 1000;
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Double metersCovered = velocity * secondsElapsed;
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location = getGeoCoordinate(location, heading, metersCovered);
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} else {
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velocity = 0d;
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Double secondsElapsed = timeInterval / 1000000.0;
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Double windSpeedKnots = GameState.getWindSpeedKnots();
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Double trueWindAngle = Math.abs(GameState.getWindDirection() - heading);
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Double boatSpeedInKnots = PolarTable.getBoatSpeed(windSpeedKnots, trueWindAngle);
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Double maxBoatSpeed = boatSpeedInKnots / ClientPacketParser.MS_TO_KNOTS * 1000;
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if (sailIn && velocity <= maxBoatSpeed) { // Acceleration
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if (velocity < maxBoatSpeed) {
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velocity += maxBoatSpeed / 25;
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if (velocity > maxBoatSpeed) {
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velocity = maxBoatSpeed;
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}
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}
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} else { // Deceleration
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if (velocity > 0) {
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velocity = velocity -= maxBoatSpeed / 25;
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if (velocity < 0) {
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velocity = 0d;
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}
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}
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}
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Double metersCovered = velocity * secondsElapsed;
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location = getGeoCoordinate(location, heading, metersCovered);
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}
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