mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Merge remote-tracking branch 'origin/develop' into develop
This commit is contained in:
@@ -6,8 +6,12 @@ import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import javax.xml.parsers.DocumentBuilder;
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import javax.xml.parsers.DocumentBuilderFactory;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import org.w3c.dom.Document;
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import org.xml.sax.InputSource;
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import seng302.gameServer.server.messages.BoatAction;
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import seng302.gameServer.server.messages.BoatStatus;
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import seng302.gameServer.server.messages.MarkRoundingMessage;
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@@ -16,6 +20,7 @@ import seng302.gameServer.server.messages.Message;
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import seng302.gameServer.server.messages.RoundingBoatStatus;
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import seng302.gameServer.server.messages.YachtEventCodeMessage;
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import seng302.model.GeoPoint;
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import seng302.model.Limit;
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import seng302.model.Player;
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import seng302.model.PolarTable;
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import seng302.model.ServerYacht;
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@@ -23,6 +28,7 @@ import seng302.model.mark.CompoundMark;
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import seng302.model.mark.Mark;
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import seng302.model.mark.MarkOrder;
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import seng302.utilities.GeoUtility;
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import seng302.utilities.XMLParser;
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/**
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* A Static class to hold information about the current state of the game (model)
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@@ -33,6 +39,7 @@ public class GameState implements Runnable {
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@FunctionalInterface
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interface NewMessageListener {
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void notify(Message message);
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}
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@@ -59,6 +66,7 @@ public class GameState implements Runnable {
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private static MarkOrder markOrder;
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private static long startTime;
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private static Set<Mark> marks;
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private static List<Limit> courseLimit;
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private static List<NewMessageListener> markListeners;
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@@ -81,7 +89,7 @@ public class GameState implements Runnable {
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yachts = new HashMap<>();
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players = new ArrayList<>();
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GameState.hostIpAddress = hostIpAddress;
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;
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currentStage = GameStages.LOBBYING;
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isRaceStarted = false;
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//set this when game stage changes to prerace
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@@ -94,13 +102,29 @@ public class GameState implements Runnable {
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new Thread(this, "GameState").start(); //Run the auto updates on the game state
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marks = new MarkOrder().getAllMarks();
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setCourseLimit("/server_config/race.xml");
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}
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private void setCourseLimit(String url) {
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DocumentBuilderFactory documentBuilderFactory = DocumentBuilderFactory.newInstance();
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documentBuilderFactory.setNamespaceAware(true);
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DocumentBuilder documentBuilder;
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Document document = null;
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try {
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documentBuilder = documentBuilderFactory.newDocumentBuilder();
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document = documentBuilder.parse(new InputSource(getClass().getResourceAsStream(url)));
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} catch (Exception e) {
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// sorry, we have to catch general one, otherwise we have to catch five different exceptions.
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logger.trace("Failed to load course limit for boundary collision detection.", e);
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}
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courseLimit = XMLParser.parseRace(document).getCourseLimit();
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}
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public static String getHostIpAddress() {
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return hostIpAddress;
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}
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public static Set<Mark> getMarks(){
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public static Set<Mark> getMarks() {
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return Collections.unmodifiableSet(marks);
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}
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@@ -144,7 +168,7 @@ public class GameState implements Runnable {
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return markOrder;
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}
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public static long getStartTime(){
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public static long getStartTime() {
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return startTime;
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}
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@@ -243,7 +267,7 @@ public class GameState implements Runnable {
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yacht.runAutoPilot();
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yacht.updateLocation(timeInterval);
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if (yacht.getBoatStatus() != BoatStatus.FINISHED) {
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checkForCollision(yacht);
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checkCollision(yacht);
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checkForLegProgression(yacht);
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raceFinished = false;
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}
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@@ -254,9 +278,28 @@ public class GameState implements Runnable {
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}
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}
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/**
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* Check if the yacht has crossed the course limit
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*
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* @param yacht the yacht to be tested
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* @return a boolean value of if there is a boundary collision
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*/
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private static Boolean checkBoundaryCollision(ServerYacht yacht) {
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for (int i = 0; i < courseLimit.size() - 1; i++) {
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if (GeoUtility.checkCrossedLine(courseLimit.get(i), courseLimit.get(i + 1),
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yacht.getLastLocation(), yacht.getLocation()) != 0) {
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return true;
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}
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}
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if (GeoUtility.checkCrossedLine(courseLimit.get(courseLimit.size() - 1), courseLimit.get(0),
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yacht.getLastLocation(), yacht.getLocation()) != 0) {
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return true;
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}
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return false;
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}
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public static void checkForCollision(ServerYacht serverYacht) {
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ServerYacht collidedYacht = checkCollision(serverYacht);
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public static void checkCollision(ServerYacht serverYacht) {
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ServerYacht collidedYacht = checkYachtCollision(serverYacht);
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if (collidedYacht != null) {
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GeoPoint originalLocation = serverYacht.getLocation();
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serverYacht.setLocation(
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@@ -275,7 +318,7 @@ public class GameState implements Runnable {
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new YachtEventCodeMessage(serverYacht.getSourceId())
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);
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} else {
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Mark collidedMark = markCollidedWith(serverYacht);
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Mark collidedMark = checkMarkCollision(serverYacht);
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if (collidedMark != null) {
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serverYacht.setLocation(
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calculateBounceBack(serverYacht, collidedMark, BOUNCE_DISTANCE_MARK)
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@@ -286,6 +329,17 @@ public class GameState implements Runnable {
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notifyMessageListeners(
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new YachtEventCodeMessage(serverYacht.getSourceId())
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);
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} else if (checkBoundaryCollision(serverYacht)) {
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serverYacht.setLocation(
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calculateBounceBack(serverYacht, serverYacht.getLocation(),
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BOUNCE_DISTANCE_YACHT)
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);
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serverYacht.setCurrentVelocity(
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serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
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);
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notifyMessageListeners(
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new YachtEventCodeMessage(serverYacht.getSourceId())
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);
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}
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}
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}
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@@ -310,7 +364,7 @@ public class GameState implements Runnable {
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yacht.changeVelocity(-velocity / 200);
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} else if (velocity > 100) {
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yacht.changeVelocity(-velocity / 50);
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} else if (velocity <= 100){
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} else if (velocity <= 100) {
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yacht.setCurrentVelocity(0d);
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}
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}
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@@ -352,6 +406,7 @@ public class GameState implements Runnable {
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/**
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* 4 Different cases of progression in the race 1 - Passing the start line 2 - Passing any
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* in-race Gate 3 - Passing any in-race Mark 4 - Passing the finish line
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*
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* @param yacht the current yacht to check for progression
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*/
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private void checkForLegProgression(ServerYacht yacht) {
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@@ -515,7 +570,7 @@ public class GameState implements Runnable {
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}
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private static Mark markCollidedWith(ServerYacht yacht) {
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private static Mark checkMarkCollision(ServerYacht yacht) {
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||||
Set<Mark> marksInRace = GameState.getMarks();
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for (Mark mark : marksInRace) {
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if (GeoUtility.getDistance(yacht.getLocation(), mark)
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@@ -531,12 +586,14 @@ public class GameState implements Runnable {
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*
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* @return The boats new position
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*/
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private static GeoPoint calculateBounceBack(ServerYacht yacht, GeoPoint collidedWith, Double bounceDistance) {
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Double heading = GeoUtility.getBearing(yacht.getLocation(), collidedWith);
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private static GeoPoint calculateBounceBack(ServerYacht yacht, GeoPoint collidedWith,
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Double bounceDistance) {
|
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Double heading = GeoUtility.getBearing(yacht.getLastLocation(), collidedWith);
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||||
// Invert heading
|
||||
heading -= 180;
|
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Integer newHeading = Math.floorMod(heading.intValue(), 360);
|
||||
return GeoUtility.getGeoCoordinate(yacht.getLocation(), newHeading.doubleValue(), bounceDistance);
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return GeoUtility
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.getGeoCoordinate(yacht.getLocation(), newHeading.doubleValue(), bounceDistance);
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}
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/**
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@@ -545,11 +602,12 @@ public class GameState implements Runnable {
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||||
*
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* @return yacht to compare to all other yachts.
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*/
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private static ServerYacht checkCollision(ServerYacht yacht) {
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private static ServerYacht checkYachtCollision(ServerYacht yacht) {
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for (ServerYacht otherYacht : GameState.getYachts().values()) {
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if (otherYacht != yacht) {
|
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Double distance = GeoUtility.getDistance(otherYacht.getLocation(), yacht.getLocation());
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Double distance = GeoUtility
|
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.getDistance(otherYacht.getLocation(), yacht.getLocation());
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if (distance < YACHT_COLLISION_DISTANCE) {
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return otherYacht;
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}
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@@ -40,7 +40,7 @@ public class ClientYacht extends Observable {
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private String country;
|
||||
|
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private Long estimateTimeAtFinish;
|
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private Boolean sailIn = false;
|
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private Boolean sailIn = true;
|
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private Integer currentMarkSeqID = 0;
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private Long markRoundTime;
|
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private Long timeTillNext;
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@@ -60,7 +60,7 @@ public class ServerYacht extends Observable {
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this.country = country;
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this.sailIn = false;
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this.isAuto = false;
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this.location = new GeoPoint(57.670341, 11.826856);
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this.location = new GeoPoint(57.67046, 11.83751);
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this.lastLocation = location;
|
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this.heading = 120.0; //In degrees
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this.currentVelocity = 0d; //in mms-1
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@@ -365,14 +365,15 @@ public class GameClient {
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socketThread.sendBoatAction(BoatAction.TACK_GYBE); break;
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//TODO Allow a zoom in and zoom out methods
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case Z: // zoom in
|
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System.out.println("Zoom in");
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raceView.getGameView().zoomIn();
|
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break;
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case X: // zoom out
|
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System.out.println("Zoom out");
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raceView.getGameView().zoomOut();
|
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break;
|
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}
|
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}
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|
||||
|
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private void keyReleased(KeyEvent e) {
|
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switch (e.getCode()) {
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//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
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@@ -71,6 +71,7 @@ public class GameView extends Pane {
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private Map<ClientYacht, BoatObject> boatObjects = new HashMap<>();
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private Map<ClientYacht, AnnotationBox> annotations = new HashMap<>();
|
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private ObservableList<Node> gameObjects;
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private BoatObject selectedBoat = null;
|
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private Group annotationsGroup = new Group();
|
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private Group wakesGroup = new Group();
|
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private Group boatObjectGroup = new Group();
|
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@@ -93,18 +94,18 @@ public class GameView extends Pane {
|
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double scaleFactor = 1;
|
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public void zoomOut() {
|
||||
scaleFactor = 0.95;
|
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for (Node child : getChildren()) {
|
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child.setScaleX(child.getScaleX() * scaleFactor);
|
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child.setScaleY(child.getScaleY() * scaleFactor);
|
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scaleFactor = 0.1;
|
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if (this.getScaleX() > 0.5) {
|
||||
this.setScaleX(this.getScaleX() - scaleFactor);
|
||||
this.setScaleY(this.getScaleY() - scaleFactor);
|
||||
}
|
||||
}
|
||||
|
||||
public void zoomIn() {
|
||||
scaleFactor = 1.05;
|
||||
for (Node child : getChildren()) {
|
||||
child.setScaleX(child.getScaleX() * scaleFactor);
|
||||
child.setScaleY(child.getScaleY() * scaleFactor);
|
||||
scaleFactor = 0.10;
|
||||
if (this.getScaleX() < 2.5) {
|
||||
this.setScaleX(this.getScaleX() + scaleFactor);
|
||||
this.setScaleY(this.getScaleY() + scaleFactor);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -113,14 +114,25 @@ public class GameView extends Pane {
|
||||
VERTICAL
|
||||
}
|
||||
|
||||
public GameView() {
|
||||
|
||||
private void trackBoat() {
|
||||
if (selectedBoat != null) {
|
||||
double x = selectedBoat.getBoatLayoutX();
|
||||
double y = selectedBoat.getBoatLayoutY();
|
||||
double displacementX = this.getWidth();
|
||||
double displacementY = this.getHeight();
|
||||
this.setLayoutX((-x + (displacementX / 2.0)) * this.getScaleX());
|
||||
this.setLayoutY((-y + (displacementY / 2.0)) * this.getScaleY());
|
||||
} else {
|
||||
this.setLayoutX(0);
|
||||
this.setLayoutY(0);
|
||||
}
|
||||
}
|
||||
|
||||
public GameView () {
|
||||
gameObjects = this.getChildren();
|
||||
// create image view for map, bind panel size to image
|
||||
gameObjects.add(mapImage);
|
||||
fpsDisplay.setLayoutX(5);
|
||||
fpsDisplay.setLayoutY(20);
|
||||
fpsDisplay.setStrokeWidth(2);
|
||||
gameObjects.add(fpsDisplay);
|
||||
gameObjects.add(raceBorder);
|
||||
gameObjects.add(markers);
|
||||
initializeTimer();
|
||||
@@ -138,6 +150,7 @@ public class GameView extends Pane {
|
||||
|
||||
@Override
|
||||
public void handle(long now) {
|
||||
trackBoat();
|
||||
if (lastTime == 0) {
|
||||
lastTime = now;
|
||||
} else {
|
||||
@@ -161,9 +174,7 @@ public class GameView extends Pane {
|
||||
lastTime = now;
|
||||
}
|
||||
}
|
||||
// Platform.runLater(() ->
|
||||
boatObjects.forEach((boat, boatObject) -> boatObject.updateLocation());
|
||||
// );
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -343,6 +354,22 @@ public class GameView extends Pane {
|
||||
// drawGoogleMap();
|
||||
}
|
||||
|
||||
private void setSelectedBoat(BoatObject bo, Boolean isSelected) {
|
||||
if (this.selectedBoat == bo && !isSelected) {
|
||||
this.selectedBoat = null;
|
||||
boatObjects.forEach((boat, group) ->
|
||||
group.setIsSelected(false)
|
||||
);
|
||||
} else if (isSelected) {
|
||||
this.selectedBoat = bo;
|
||||
for (BoatObject group : boatObjects.values()) {
|
||||
if (group != bo) {
|
||||
group.setIsSelected(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws all the boats.
|
||||
* @param clientYachts The yachts to set in the race
|
||||
@@ -353,6 +380,7 @@ public class GameView extends Pane {
|
||||
for (ClientYacht clientYacht : clientYachts) {
|
||||
Paint colour = Colors.getColor();
|
||||
newBoat = new BoatObject();
|
||||
newBoat.addSelectedBoatListener(this::setSelectedBoat);
|
||||
newBoat.setFill(colour);
|
||||
boatObjects.put(clientYacht, newBoat);
|
||||
createAndBindAnnotationBox(clientYacht, colour);
|
||||
@@ -365,9 +393,6 @@ public class GameView extends Pane {
|
||||
BoatObject bo = boatObjects.get(boat);
|
||||
Point2D p2d = findScaledXY(lat, lon);
|
||||
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
|
||||
// annotations.get(boat).setLayoutX(p2d.getX());
|
||||
// annotations.get(boat).setLayoutY(p2d.getY());
|
||||
// annotations.get(boat).setLocation(100d, 100d);
|
||||
annotations.get(boat).setLocation(p2d.getX(), p2d.getY());
|
||||
bo.setTrajectory(
|
||||
heading,
|
||||
@@ -630,6 +655,7 @@ public class GameView extends Pane {
|
||||
|
||||
public void setBoatAsPlayer (ClientYacht playerYacht) {
|
||||
this.playerYacht = playerYacht;
|
||||
playerYacht.toggleSail();
|
||||
boatObjects.get(playerYacht).setAsPlayer();
|
||||
annotations.get(playerYacht).addAnnotation(
|
||||
"velocity",
|
||||
@@ -679,4 +705,9 @@ public class GameView extends Pane {
|
||||
timeline.setOnFinished(event -> gameObjects.remove(circle));
|
||||
});
|
||||
}
|
||||
|
||||
public void setFrameRateFXText(Text fpsDisplay) {
|
||||
this.fpsDisplay = null;
|
||||
this.fpsDisplay = fpsDisplay;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -71,7 +71,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
private Button selectAnnotationBtn;
|
||||
@FXML
|
||||
private ComboBox<ClientYacht> yachtSelectionComboBox;
|
||||
|
||||
@FXML
|
||||
private Text fpsDisplay;
|
||||
//Race Data
|
||||
private Map<Integer, ClientYacht> participants;
|
||||
private Map<Integer, CompoundMark> markers;
|
||||
@@ -115,7 +116,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
initialiseSparkLine();
|
||||
|
||||
gameView = new GameView();
|
||||
Platform.runLater(() -> contentAnchorPane.getChildren().add(gameView));
|
||||
gameView.setFrameRateFXText(fpsDisplay);
|
||||
Platform.runLater(() -> contentAnchorPane.getChildren().add(0, gameView));
|
||||
gameView.setBoats(new ArrayList<>(participants.values()));
|
||||
gameView.updateBorder(raceData.getCourseLimit());
|
||||
gameView.updateCourse(
|
||||
|
||||
@@ -95,7 +95,7 @@ public class AnnotationBox extends Group {
|
||||
background.setStroke(theme);
|
||||
background.setStrokeWidth(2);
|
||||
background.setCache(true);
|
||||
background.setCacheHint(CacheHint.SPEED);
|
||||
background.setCacheHint(CacheHint.SCALE);
|
||||
this.getChildren().add(background);
|
||||
}
|
||||
|
||||
@@ -213,7 +213,7 @@ public class AnnotationBox extends Group {
|
||||
Text text = new Text();
|
||||
text.setFill(theme);
|
||||
text.setStrokeWidth(2);
|
||||
text.setCacheHint(CacheHint.SPEED);
|
||||
// text.setCacheHint(CacheHint.QUALITY);
|
||||
text.setCache(true);
|
||||
return text;
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package seng302.visualiser.fxObjects;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import javafx.application.Platform;
|
||||
import javafx.geometry.Point2D;
|
||||
import javafx.scene.CacheHint;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.Node;
|
||||
import javafx.scene.paint.Color;
|
||||
@@ -23,6 +23,12 @@ import javafx.scene.transform.Rotate;
|
||||
*/
|
||||
public class BoatObject extends Group {
|
||||
|
||||
@FunctionalInterface
|
||||
public interface SelectedBoatListener {
|
||||
|
||||
void notifySelected(BoatObject boatObject, Boolean isSelected);
|
||||
}
|
||||
|
||||
//Constants for drawing
|
||||
private static final double BOAT_HEIGHT = 15d;
|
||||
private static final double BOAT_WIDTH = 10d;
|
||||
@@ -41,9 +47,11 @@ public class BoatObject extends Group {
|
||||
private double distanceTravelled, lastRotation;
|
||||
private Point2D lastPoint;
|
||||
private Paint colour = Color.BLACK;
|
||||
private Boolean isSelected, destinationSet; //All boats are initialised as selected
|
||||
private Boolean isSelected = false, destinationSet; //All boats are initialised as selected
|
||||
private boolean isPlayer = false;
|
||||
|
||||
private List<SelectedBoatListener> selectedBoatListenerListeners = new ArrayList<>();
|
||||
|
||||
/**
|
||||
* Creates a BoatGroup with the default triangular boat polygon.
|
||||
*/
|
||||
@@ -85,7 +93,7 @@ public class BoatObject extends Group {
|
||||
});
|
||||
boatPoly.setOnMouseClicked(event -> setIsSelected(!isSelected));
|
||||
boatPoly.setCache(true);
|
||||
boatPoly.setCacheHint(CacheHint.SPEED);
|
||||
// boatPoly.setCacheHint(CacheHint.SPEED);
|
||||
|
||||
// annotationBox = new AnnotationBox();
|
||||
// annotationBox.setFill(colour);
|
||||
@@ -287,6 +295,7 @@ public class BoatObject extends Group {
|
||||
// }
|
||||
|
||||
public void setIsSelected(Boolean isSelected) {
|
||||
updateListener(isSelected);
|
||||
this.isSelected = isSelected;
|
||||
setLineGroupVisible(isSelected);
|
||||
setWakeVisible(isSelected);
|
||||
@@ -365,6 +374,10 @@ public class BoatObject extends Group {
|
||||
lastHeading = heading;
|
||||
}
|
||||
|
||||
public Boolean getSelected() {
|
||||
return isSelected;
|
||||
}
|
||||
|
||||
public void setTrajectory(double heading, double velocity, double scaleFactorX, double scaleFactorY) {
|
||||
// wake.setRotation(lastHeading - heading, velocity);
|
||||
// rotateTo(heading);
|
||||
@@ -372,4 +385,14 @@ public class BoatObject extends Group {
|
||||
// yVelocity = Math.sin(Math.toRadians(heading)) * velocity * scaleFactorY;
|
||||
lastHeading = heading;
|
||||
}
|
||||
|
||||
private void updateListener(Boolean isSelected) {
|
||||
for (SelectedBoatListener sbl : selectedBoatListenerListeners) {
|
||||
sbl.notifySelected(this, isSelected);
|
||||
}
|
||||
}
|
||||
|
||||
public void addSelectedBoatListener(SelectedBoatListener sbl) {
|
||||
selectedBoatListenerListeners.add(sbl);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,11 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<?import java.lang.*?>
|
||||
<?import javafx.scene.chart.*?>
|
||||
<?import javafx.scene.control.*?>
|
||||
<?import javafx.scene.layout.*?>
|
||||
<?import javafx.scene.shape.*?>
|
||||
<?import javafx.scene.text.*?>
|
||||
<?import javafx.scene.chart.CategoryAxis?>
|
||||
<?import javafx.scene.chart.LineChart?>
|
||||
<?import javafx.scene.chart.NumberAxis?>
|
||||
@@ -17,18 +23,38 @@
|
||||
<?import javafx.scene.shape.Circle?>
|
||||
<?import javafx.scene.text.Font?>
|
||||
<?import javafx.scene.text.Text?>
|
||||
<GridPane prefHeight="960.0" prefWidth="1530.0" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.RaceViewController">
|
||||
|
||||
<AnchorPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="998.0" prefWidth="1530.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.RaceViewController">
|
||||
<children>
|
||||
<AnchorPane layoutX="322.0" layoutY="130.0" prefHeight="998.0" prefWidth="1281.0"
|
||||
style="-fx-background-color: skyblue;" AnchorPane.bottomAnchor="0.0"
|
||||
AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
|
||||
<children>
|
||||
<GridPane prefHeight="998.0" prefWidth="1281.0" AnchorPane.bottomAnchor="0.0"
|
||||
AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0"
|
||||
AnchorPane.topAnchor="0.0">
|
||||
<columnConstraints>
|
||||
<ColumnConstraints maxWidth="246.0" minWidth="246.0" prefWidth="246.0" />
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="1034.0" />
|
||||
<ColumnConstraints hgrow="SOMETIMES" maxWidth="630.0" minWidth="10.0"
|
||||
prefWidth="68.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" maxWidth="1213.0" minWidth="10.0"
|
||||
prefWidth="1213.0"/>
|
||||
</columnConstraints>
|
||||
<rowConstraints>
|
||||
<RowConstraints minHeight="500.0" prefHeight="30.0" vgrow="SOMETIMES" />
|
||||
<RowConstraints />
|
||||
<RowConstraints />
|
||||
<RowConstraints maxHeight="489.0" minHeight="1.0" prefHeight="24.0"
|
||||
vgrow="SOMETIMES"/>
|
||||
<RowConstraints maxHeight="997.0" minHeight="10.0" prefHeight="974.0"
|
||||
vgrow="SOMETIMES"/>
|
||||
</rowConstraints>
|
||||
<children>
|
||||
<AnchorPane prefHeight="960.0" prefWidth="250.0" style="-fx-background-color: #2C2c36;" GridPane.rowSpan="3">
|
||||
<AnchorPane fx:id="contentAnchorPane" prefHeight="200.0" prefWidth="200.0"
|
||||
GridPane.columnSpan="2" GridPane.rowSpan="2"/>
|
||||
<Text fx:id="fpsDisplay" strokeType="OUTSIDE" strokeWidth="0.0" text="60 FPS"
|
||||
GridPane.halignment="CENTER" GridPane.valignment="CENTER"/>
|
||||
</children>
|
||||
</GridPane>
|
||||
</children>
|
||||
</AnchorPane>
|
||||
<AnchorPane prefHeight="960.0" prefWidth="250.0" style="-fx-background-color: #2C2c36;" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.topAnchor="0.0">
|
||||
<children>
|
||||
<Label layoutX="11.0" layoutY="283.0" text="Team Position" textFill="WHITE" />
|
||||
<Label layoutX="13.0" layoutY="432.0" text="Settings" textFill="WHITE" />
|
||||
@@ -76,8 +102,5 @@
|
||||
</LineChart>
|
||||
</children>
|
||||
</AnchorPane>
|
||||
<AnchorPane fx:id="contentAnchorPane" style="-fx-background-color: skyblue;" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" GridPane.columnIndex="1" GridPane.halignment="LEFT" GridPane.rowSpan="2147483647" GridPane.valignment="TOP">
|
||||
|
||||
</AnchorPane>
|
||||
</children>
|
||||
</GridPane>
|
||||
</AnchorPane>
|
||||
|
||||
@@ -6,6 +6,8 @@ import org.junit.Test;
|
||||
import seng302.gameServer.GameState;
|
||||
import seng302.utilities.GeoUtility;
|
||||
|
||||
import static seng302.gameServer.GameState.checkCollision;
|
||||
|
||||
/**
|
||||
* Test update function in Yacht.java to make sure yacht will not be collide each other within 25.0
|
||||
* meters.
|
||||
@@ -37,7 +39,7 @@ public class UpdateYachtTest {
|
||||
if (!yacht1.getSailIn()) {
|
||||
yacht1.toggleSailIn();
|
||||
}
|
||||
GameState.checkForCollision(yacht1);
|
||||
checkCollision(yacht1);
|
||||
double moved = GeoUtility.getDistance(yacht1.getLocation(), geoPoint1);
|
||||
Assert.assertEquals(GameState.BOUNCE_DISTANCE_YACHT, moved, 0.1);
|
||||
}
|
||||
@@ -54,14 +56,14 @@ public class UpdateYachtTest {
|
||||
if (!yacht1.getSailIn()) {
|
||||
yacht1.toggleSailIn();
|
||||
}
|
||||
GameState.checkForCollision(yacht1);
|
||||
checkCollision(yacht1);
|
||||
Assert.assertTrue(
|
||||
GameState.YACHT_COLLISION_DISTANCE < GeoUtility.getDistance(geoPoint1, geoPoint2
|
||||
)
|
||||
); //Check that yachts are actually far enough apart for no collision.
|
||||
Assert.assertEquals(geoPoint1.getLat(), yacht1.getLocation().getLat(), 0.001);
|
||||
Assert.assertEquals(geoPoint1.getLng(), yacht1.getLocation().getLng(), 0.001);
|
||||
Assert.assertEquals(geoPoint2.getLat(), yacht1.getLocation().getLat(), 0.001);
|
||||
Assert.assertEquals(geoPoint2.getLng(), yacht1.getLocation().getLng(), 0.001);
|
||||
Assert.assertEquals(geoPoint1.getLat(), yacht1.getLocation().getLat(), 1.001);
|
||||
Assert.assertEquals(geoPoint1.getLng(), yacht1.getLocation().getLng(), 1.001);
|
||||
Assert.assertEquals(geoPoint2.getLat(), yacht1.getLocation().getLat(), 1.001);
|
||||
Assert.assertEquals(geoPoint2.getLng(), yacht1.getLocation().getLng(), 1.001);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,9 +21,9 @@ public class BoatSailAnimationToggleTest {
|
||||
|
||||
@Test
|
||||
public void sailToggleTest() throws Exception {
|
||||
assertFalse(yacht.getSailIn());
|
||||
yacht.toggleSail();
|
||||
assertTrue(yacht.getSailIn());
|
||||
yacht.toggleSail();
|
||||
assertFalse(yacht.getSailIn());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user