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Added sounds to coin pick up
Refactored check for token collision to move into the generic check for collision method Created a YachtEventType enum to differentiate between collision and pickup on client side. Client now plays a sound when they pick up a token #story[1250]
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@@ -460,6 +460,7 @@ public class GameClient {
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);
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}
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// TODO: 11/09/17 wmu16 - Add in functionality to viually indicate a pickup to a user
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private void showPickUp() {
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Sounds.playTokenPickupSound();
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}
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