mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Merge branch 'develop' into Story64_SailsAnimations
# Conflicts: # src/main/java/seng302/model/Yacht.java
This commit is contained in:
@@ -4,12 +4,12 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import javafx.application.Platform;
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import javafx.collections.FXCollections;
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import javafx.collections.ObservableList;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import seng302.gameServer.server.messages.BoatActionType;
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import seng302.model.Player;
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import seng302.model.Yacht;
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import seng302.gameServer.server.messages.BoatActionType;
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import seng302.model.mark.MarkOrder;
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/**
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* A Static class to hold information about the current state of the game (model)
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@@ -17,7 +17,10 @@ import seng302.gameServer.server.messages.BoatActionType;
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*/
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public class GameState implements Runnable {
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private Logger logger = LoggerFactory.getLogger(MarkOrder.class);
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private static Integer STATE_UPDATES_PER_SECOND = 60;
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public static Integer MAX_PLAYERS = 8;
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private static Long previousUpdateTime;
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public static Double windDirection;
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@@ -28,10 +31,9 @@ public class GameState implements Runnable {
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private static Map<Integer, Yacht> yachts;
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private static Boolean isRaceStarted;
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private static GameStages currentStage;
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private static MarkOrder markOrder;
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private static long startTime;
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// TODO: 26/07/17 cir27 - Super hackish fix until something more permanent can be made.
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private static ObservableList<String> observablePlayers = FXCollections.observableArrayList();
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private static Map<Player, String> playerStringMap = new HashMap<>();
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/*
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Ideally I would like to make this class an object instantiated by the server and given to
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@@ -58,9 +60,9 @@ public class GameState implements Runnable {
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//set this when game stage changes to prerace
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previousUpdateTime = System.currentTimeMillis();
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yachts = new HashMap<>();
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markOrder = new MarkOrder(); //This could be instantiated at some point with a select map?
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new Thread(this).start();
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new Thread(this).start(); //Run the auto updates on the game state
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}
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public static String getHostIpAddress() {
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@@ -71,20 +73,14 @@ public class GameState implements Runnable {
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return players;
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}
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public static ObservableList<String> getObservablePlayers () {
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return observablePlayers;
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}
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public static void addPlayer(Player player) {
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players.add(player);
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String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName() + " " + player.getYacht().getCountry();
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Platform.runLater(() -> observablePlayers.add(playerText)); //Had to add this to handle javaFX window using array
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playerStringMap.put(player, playerText);
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}
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public static void removePlayer(Player player) {
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players.remove(player);
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observablePlayers.remove(playerStringMap.get(player));
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playerStringMap.remove(player);
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}
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@@ -112,6 +108,10 @@ public class GameState implements Runnable {
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GameState.currentStage = currentStage;
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}
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public static MarkOrder getMarkOrder() {
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return markOrder;
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}
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public static long getStartTime(){
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return startTime;
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}
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@@ -1,37 +1,26 @@
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package seng302.gameServer;
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import java.util.Arrays;
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import seng302.gameServer.server.messages.ClientType;
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import seng302.gameServer.server.messages.Message;
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import seng302.model.stream.packets.StreamPacket;
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import seng302.gameServer.server.messages.BoatActionType;
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public class ServerPacketParser {
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public static BoatActionType extractBoatAction(StreamPacket packet) {
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byte[] payload = packet.getPayload();
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int messageVersionNo = payload[0];
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long actionTypeValue = bytesToLong(Arrays.copyOfRange(payload, 0, 1));
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long actionTypeValue = Message.bytesToLong(Arrays.copyOfRange(payload, 0, 1));
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return BoatActionType.getType((int) actionTypeValue);
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}
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/**
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* takes an array of up to 7 bytes and returns a positive
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* long constructed from the input bytes
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*
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* @return a positive long if there is less than 7 bytes -1 otherwise
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*/
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private static long bytesToLong(byte[] bytes) {
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long partialLong = 0;
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int index = 0;
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for (byte b : bytes) {
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if (index > 6) {
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return -1;
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}
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partialLong = partialLong | (b & 0xFFL) << (index * 8);
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index++;
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}
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return partialLong;
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public static ClientType extractClientType(StreamPacket packet){
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byte[] payload = packet.getPayload();
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long value = Message.bytesToLong(Arrays.copyOfRange(payload, 0, 1));
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return ClientType.getClientType((int) value);
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}
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}
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@@ -1,12 +1,16 @@
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package seng302.gameServer;
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import java.io.BufferedReader;
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import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.InputStreamReader;
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import java.io.OutputStream;
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import seng302.gameServer.server.messages.*;
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import seng302.model.Player;
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import seng302.model.Yacht;
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import seng302.model.stream.packets.PacketType;
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import seng302.model.stream.packets.StreamPacket;
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import seng302.model.stream.xml.generator.Race;
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import seng302.model.stream.xml.generator.Regatta;
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import seng302.utilities.XMLGenerator;
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import java.io.*;
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import java.net.Socket;
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import java.net.SocketException;
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import java.time.LocalDateTime;
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@@ -18,23 +22,6 @@ import java.util.concurrent.ThreadLocalRandom;
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import java.util.stream.Collectors;
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import java.util.zip.CRC32;
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import java.util.zip.Checksum;
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import seng302.model.Player;
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import seng302.model.Yacht;
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import seng302.model.stream.packets.PacketType;
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import seng302.model.stream.packets.StreamPacket;
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import seng302.model.stream.xml.generator.Race;
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import seng302.model.stream.xml.generator.Regatta;
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import seng302.utilities.XMLGenerator;
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import seng302.gameServer.server.messages.BoatActionType;
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import seng302.gameServer.server.messages.BoatLocationMessage;
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import seng302.gameServer.server.messages.BoatStatus;
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import seng302.gameServer.server.messages.BoatSubMessage;
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import seng302.gameServer.server.messages.Message;
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import seng302.gameServer.server.messages.RaceStatus;
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import seng302.gameServer.server.messages.RaceStatusMessage;
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import seng302.gameServer.server.messages.RaceType;
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import seng302.gameServer.server.messages.XMLMessage;
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import seng302.gameServer.server.messages.XMLMessageSubType;
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/**
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* A class describing a single connection to a Client for the purposes of sending and receiving on
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@@ -62,57 +49,58 @@ public class ServerToClientThread implements Runnable, Observer {
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private Integer seqNo;
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private Integer sourceId;
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private ClientType clientType;
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private Boolean isRegistered = false;
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private XMLGenerator xml;
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public ServerToClientThread(Socket socket) {
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this.socket = socket;
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seqNo = 0;
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try{
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is = socket.getInputStream();
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os = socket.getOutputStream();
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} catch (IOException e) {
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return;
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}
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thread = new Thread(this);
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thread.start();
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}
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private void setUpYacht(){
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BufferedReader fn;
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String fName = "";
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BufferedReader ln;
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String lName = "";
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try {
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is = socket.getInputStream();
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os = socket.getOutputStream();
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fn = new BufferedReader(
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new InputStreamReader(
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ServerToClientThread.class.getResourceAsStream(
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"/server_config/CSV_Database_of_First_Names.csv"
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)
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)
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);
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List<String> all = fn.lines().collect(Collectors.toList());
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fName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
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ln = new BufferedReader(
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new InputStreamReader(
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ServerToClientThread.class.getResourceAsStream(
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"/server_config/CSV_Database_of_Last_Names.csv"
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)
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)
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);
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all = ln.lines().collect(Collectors.toList());
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lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
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} catch (IOException e) {
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serverLog("IO error in server thread upon grabbing streams", 1);
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}
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//Attempt threeway handshake with connection
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sourceId = GameState.getUniquePlayerID();
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if (threeWayHandshake(sourceId)) {
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serverLog("Successful handshake. Client allocated id: " + sourceId, 0);
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Yacht yacht = new Yacht(
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"Yacht", sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
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);
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// Yacht yacht = new Yacht("Kappa", "Kap", new GeoPoint(57.6708220, 11.8321340), 90.0);
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GameState.addYacht(sourceId, yacht);
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GameState.addPlayer(new Player(socket, yacht));
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} else {
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serverLog("Unsuccessful handshake. Connection rejected", 1);
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closeSocket();
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return;
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}
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seqNo = 0;
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thread = new Thread(this);
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thread.start();
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fn = new BufferedReader(
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new InputStreamReader(
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ServerToClientThread.class.getResourceAsStream(
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"/server_config/CSV_Database_of_First_Names.csv"
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)
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)
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);
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List<String> all = fn.lines().collect(Collectors.toList());
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fName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
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ln = new BufferedReader(
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new InputStreamReader(
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ServerToClientThread.class.getResourceAsStream(
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"/server_config/CSV_Database_of_Last_Names.csv"
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)
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)
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);
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all = ln.lines().collect(Collectors.toList());
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lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
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Yacht yacht = new Yacht(
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"Yacht", sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
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);
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GameState.addYacht(sourceId, yacht);
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GameState.addPlayer(new Player(socket, yacht));
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}
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static void serverLog(String message, int logLevel) {
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@@ -127,11 +115,39 @@ public class ServerToClientThread implements Runnable, Observer {
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sendSetupMessages();
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}
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private void completeRegistration(ClientType clientType) throws IOException {
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// Fail if not a player
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if (!clientType.equals(ClientType.PLAYER)){
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RegistrationResponseMessage responseMessage = new RegistrationResponseMessage(0, RegistrationResponseStatus.FAILURE_GENERAL);
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os.write(responseMessage.getBuffer());
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return;
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}
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if (GameState.getPlayers().size() >= GameState.MAX_PLAYERS){
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RegistrationResponseMessage responseMessage = new RegistrationResponseMessage(0, RegistrationResponseStatus.FAILURE_FULL);
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os.write(responseMessage.getBuffer());
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return;
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}
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Integer sourceId = GameState.getUniquePlayerID();
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RegistrationResponseMessage responseMessage = new RegistrationResponseMessage(sourceId, RegistrationResponseStatus.SUCCESS_PLAYING);
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this.clientType = clientType;
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this.sourceId = sourceId;
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setUpYacht();
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isRegistered = true;
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os.write(responseMessage.getBuffer());
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sendSetupMessages();
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}
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public void run() {
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int sync1;
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int sync2;
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// TODO: 14/07/17 wmu16 - Work out how to fix this while loop
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||||
|
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while (socket.isConnected()) {
|
||||
|
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try {
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@@ -169,10 +185,17 @@ public class ServerToClientThread implements Runnable, Observer {
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switch (PacketType.assignPacketType(type, payload)) {
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case BOAT_ACTION:
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BoatActionType actionType = ServerPacketParser
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||||
.extractBoatAction(
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||||
new StreamPacket(type, payloadLength, timeStamp, payload));
|
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.extractBoatAction(
|
||||
new StreamPacket(type, payloadLength, timeStamp, payload));
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||||
GameState.updateBoat(sourceId, actionType);
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break;
|
||||
|
||||
case RACE_REGISTRATION_REQUEST:
|
||||
ClientType requestedType = ServerPacketParser.extractClientType(
|
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new StreamPacket(type, payloadLength, timeStamp, payload));
|
||||
|
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completeRegistration(requestedType);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
serverLog("Packet has been dropped", 1);
|
||||
@@ -230,23 +253,6 @@ public class ServerToClientThread implements Runnable, Observer {
|
||||
* @return A boolean indicating if it was a successful handshake
|
||||
*/
|
||||
private Boolean threeWayHandshake(Integer id) {
|
||||
Integer confirmationID = null;
|
||||
Integer identificationAttempt = 0;
|
||||
while (!userIdentified) {
|
||||
try {
|
||||
os.write(id); //Send out new ID looking for echo
|
||||
confirmationID = is.read();
|
||||
} catch (IOException e) {
|
||||
serverLog("Three way handshake failed", 1);
|
||||
}
|
||||
|
||||
if (id.equals(confirmationID)) { //ID is echoed back. Connection is a client
|
||||
return true;
|
||||
} else if (identificationAttempt > MAX_ID_ATTEMPTS) { //No response. not a client. tidy up and go home.
|
||||
return false;
|
||||
}
|
||||
identificationAttempt++;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package seng302.gameServer.server.messages;
|
||||
|
||||
public class BoatLocationMessage extends Message {
|
||||
|
||||
private final int MESSAGE_SIZE = 56;
|
||||
|
||||
private long messageVersionNumber;
|
||||
@@ -28,6 +29,7 @@ public class BoatLocationMessage extends Message {
|
||||
|
||||
/**
|
||||
* Describes the location, altitude and sensor data from the boat.
|
||||
*
|
||||
* @param sourceId ID of the boat
|
||||
* @param sequenceNum Sequence number of the message
|
||||
* @param latitude The boats latitude
|
||||
@@ -35,7 +37,8 @@ public class BoatLocationMessage extends Message {
|
||||
* @param heading The boats heading
|
||||
* @param boatSpeed The boats speed
|
||||
*/
|
||||
public BoatLocationMessage(int sourceId, int sequenceNum, double latitude, double longitude, double heading, long boatSpeed){
|
||||
public BoatLocationMessage(int sourceId, int sequenceNum, double latitude, double longitude,
|
||||
double heading, long boatSpeed) {
|
||||
messageVersionNumber = 1;
|
||||
time = System.currentTimeMillis();
|
||||
this.sourceId = sourceId;
|
||||
@@ -49,7 +52,7 @@ public class BoatLocationMessage extends Message {
|
||||
this.roll = 0;
|
||||
this.boatSpeed = boatSpeed;
|
||||
this.COG = 2;
|
||||
this.SOG = boatSpeed ;
|
||||
this.SOG = boatSpeed;
|
||||
this.apparentWindSpeed = 0;
|
||||
this.apparentWindAngle = 0;
|
||||
this.trueWindSpeed = 0;
|
||||
@@ -63,7 +66,7 @@ public class BoatLocationMessage extends Message {
|
||||
allocateBuffer();
|
||||
writeHeaderToBuffer();
|
||||
|
||||
long headingToSend = (long)((heading/360.0) * 65535.0);
|
||||
long headingToSend = (long) ((heading / 360.0) * 65535.0);
|
||||
|
||||
putByte((byte) messageVersionNumber);
|
||||
putInt(time, 6);
|
||||
@@ -94,56 +97,62 @@ public class BoatLocationMessage extends Message {
|
||||
|
||||
/**
|
||||
* Convert binary latitude or longitude to floating point number
|
||||
*
|
||||
* @param binaryPackedLatLon Binary packed lat OR lon
|
||||
* @return Floating point lat/lon
|
||||
*/
|
||||
public static double binaryPackedToLatLon(long binaryPackedLatLon){
|
||||
return (double)binaryPackedLatLon * 180.0 / 2147483648.0;
|
||||
public static double binaryPackedToLatLon(long binaryPackedLatLon) {
|
||||
return (double) binaryPackedLatLon * 180.0 / 2147483648.0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert binary packed heading to floating point number
|
||||
*
|
||||
* @param binaryPackedHeading Binary packed heading
|
||||
* @return heading as a decimal
|
||||
*/
|
||||
public static double binaryPackedHeadingToDouble(long binaryPackedHeading){
|
||||
return (double)binaryPackedHeading * 360.0 / 65536.0;
|
||||
public static double binaryPackedHeadingToDouble(long binaryPackedHeading) {
|
||||
return (double) binaryPackedHeading * 360.0 / 65536.0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert binary packed wind angle to floating point number
|
||||
*
|
||||
* @param binaryPackedWindAngle Binary packed wind angle
|
||||
* @return wind angle as a decimal
|
||||
*/
|
||||
public static double binaryPackedWindAngleToDouble(long binaryPackedWindAngle){
|
||||
return (double)binaryPackedWindAngle*180.0/32768.0;
|
||||
public static double binaryPackedWindAngleToDouble(long binaryPackedWindAngle) {
|
||||
return (double) binaryPackedWindAngle * 180.0 / 32768.0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert a latitude or longitude to a binary packed long
|
||||
*
|
||||
* @param latLon A floating point latitude/longitude
|
||||
* @return A binary packed lat/lon
|
||||
*/
|
||||
public static long latLonToBinaryPackedLong(double latLon){
|
||||
return (long)((536870912 * latLon) / 45);
|
||||
public static long latLonToBinaryPackedLong(double latLon) {
|
||||
return (long) ((536870912 * latLon) / 45);
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert a heading to a binary packed long
|
||||
*
|
||||
* @param heading A floating point heading
|
||||
* @return A binary packed heading
|
||||
*/
|
||||
public static long headingToBinaryPackedLong(double heading){
|
||||
return (long)((8192*heading)/45);
|
||||
public static long headingToBinaryPackedLong(double heading) {
|
||||
return (long) ((8192 * heading) / 45);
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert a wind angle to a binary packed long
|
||||
*
|
||||
* @param windAngle Floating point wind angle
|
||||
* @return A binary packed wind angle
|
||||
*/
|
||||
public static long windAngleToBinaryPackedLong(double windAngle){
|
||||
return (long)((8192*windAngle)/45);
|
||||
public static long windAngleToBinaryPackedLong(double windAngle) {
|
||||
return (long) ((8192 * windAngle) / 45);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
package seng302.gameServer.server.messages;
|
||||
|
||||
public enum ClientType {
|
||||
SPECTATOR(0x00),
|
||||
PLAYER(0x01),
|
||||
CONTROL_TUTORIAL(0x02),
|
||||
GHOST_MODE(0x03);
|
||||
|
||||
private int type;
|
||||
|
||||
ClientType(int type){
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
public int getCode(){
|
||||
return type;
|
||||
}
|
||||
|
||||
public static ClientType getClientType(int typeCode){
|
||||
switch (typeCode){
|
||||
case 0x00:
|
||||
return SPECTATOR;
|
||||
case 0x01:
|
||||
return PLAYER;
|
||||
case 0x02:
|
||||
return CONTROL_TUTORIAL;
|
||||
case 0x03:
|
||||
return GHOST_MODE;
|
||||
default:
|
||||
return PLAYER;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -17,7 +17,9 @@ public enum MessageType {
|
||||
MARK_ROUNDING(38),
|
||||
COURSE_WIND(44),
|
||||
AVERAGE_WIND(47),
|
||||
BOAT_ACTION(100);
|
||||
BOAT_ACTION(100),
|
||||
REGISTRATION_REQUEST(101),
|
||||
REGISTRATION_RESPONSE(102);
|
||||
|
||||
private int code;
|
||||
|
||||
@@ -32,4 +34,6 @@ public enum MessageType {
|
||||
int getCode(){
|
||||
return this.code;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
package seng302.gameServer.server.messages;
|
||||
|
||||
|
||||
public class RegistrationRequestMessage extends Message {
|
||||
private static int MESSAGE_LENGTH = 2;
|
||||
|
||||
public RegistrationRequestMessage(ClientType type){
|
||||
setHeader(new Header(MessageType.REGISTRATION_REQUEST, 1, (short) getSize()));
|
||||
|
||||
allocateBuffer();
|
||||
writeHeaderToBuffer();
|
||||
|
||||
putInt(type.getCode(), 2);
|
||||
|
||||
writeCRC();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return MESSAGE_LENGTH;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
package seng302.gameServer.server.messages;
|
||||
|
||||
public class RegistrationResponseMessage extends Message{
|
||||
|
||||
public RegistrationResponseMessage(int clientSourceID, RegistrationResponseStatus status){
|
||||
setHeader(new Header(MessageType.REGISTRATION_RESPONSE, 1, (short) getSize()));
|
||||
allocateBuffer();
|
||||
writeHeaderToBuffer();
|
||||
|
||||
putInt(clientSourceID, 4);
|
||||
putInt(status.getCode(), 1);
|
||||
|
||||
writeCRC();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return 5;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
package seng302.gameServer.server.messages;
|
||||
|
||||
public enum RegistrationResponseStatus {
|
||||
SUCCESS_SPECTATING(0x00),
|
||||
SUCCESS_PLAYING(0x01),
|
||||
SUCCESS_TUTORIAL(0x02),
|
||||
SUCCESS_GHOSTING(0x03),
|
||||
|
||||
FAILURE_GENERAL(0x10),
|
||||
FAILURE_FULL(0x11);
|
||||
|
||||
private int code;
|
||||
|
||||
RegistrationResponseStatus(int code){
|
||||
this.code = code;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the message code (From the API Spec)
|
||||
* @return the message code
|
||||
*/
|
||||
int getCode(){
|
||||
return this.code;
|
||||
}
|
||||
|
||||
public static RegistrationResponseStatus getResponseStatus(int typeCode){
|
||||
switch (typeCode){
|
||||
case 0x00:
|
||||
return SUCCESS_SPECTATING;
|
||||
case 0x01:
|
||||
return SUCCESS_PLAYING;
|
||||
case 0x02:
|
||||
return SUCCESS_TUTORIAL;
|
||||
case 0x03:
|
||||
return SUCCESS_GHOSTING;
|
||||
case 0x10:
|
||||
return FAILURE_GENERAL;
|
||||
case 0x11:
|
||||
return FAILURE_FULL;
|
||||
default:
|
||||
return FAILURE_GENERAL;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,137 +0,0 @@
|
||||
package seng302.gameServer.server.simulator;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Observable;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
import seng302.model.mark.Mark;
|
||||
import seng302.gameServer.server.simulator.parsers.RaceParser;
|
||||
import seng302.model.GeoPoint;
|
||||
import seng302.utilities.GeoUtility;
|
||||
|
||||
public class Simulator extends Observable implements Runnable {
|
||||
|
||||
private List<Corner> course;
|
||||
private List<Boat> boats;
|
||||
private long lapse;
|
||||
private boolean isRaceStarted;
|
||||
|
||||
/**
|
||||
* Creates a simulator instance with given time lapse.
|
||||
* @param lapse time duration in millisecond.
|
||||
*/
|
||||
public Simulator(long lapse) {
|
||||
RaceParser rp = new RaceParser("/server_config/race.xml");
|
||||
course = rp.getCourse();
|
||||
boats = rp.getBoats();
|
||||
this.lapse = lapse;
|
||||
isRaceStarted = false;
|
||||
|
||||
setLegs();
|
||||
|
||||
// set start line's coordinate to boats
|
||||
Double startLat = course.get(0).getCompoundMark().getSubMark(1).getLat();
|
||||
Double startLng = course.get(0).getCompoundMark().getSubMark(1).getLng();
|
||||
for (Boat boat : boats) {
|
||||
boat.setLat(startLat);
|
||||
boat.setLng(startLng);
|
||||
boat.setLastPassedCorner(course.get(0));
|
||||
boat.setHeadingCorner(course.get(1));
|
||||
boat.setSpeed(ThreadLocalRandom.current().nextInt(40000, 60000 + 1));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
|
||||
int numOfFinishedBoats = 0;
|
||||
|
||||
while (numOfFinishedBoats < boats.size()) {
|
||||
|
||||
// if race has started, then boat should start to move.
|
||||
if (isRaceStarted) {
|
||||
for (Boat boat : boats) {
|
||||
numOfFinishedBoats += moveBoat(boat, lapse);
|
||||
}
|
||||
}
|
||||
|
||||
setChanged();
|
||||
notifyObservers(boats);
|
||||
|
||||
try {
|
||||
Thread.sleep(lapse);
|
||||
} catch (InterruptedException e) {
|
||||
System.out.println("[Simulator] interrupted exception ");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves a boat with given time duration.
|
||||
* @param boat the boat to be moved
|
||||
* @param duration the moving duration in milliseconds
|
||||
* @return 1 if the boat has reached the final line, otherwise return 0
|
||||
*/
|
||||
private int moveBoat(Boat boat, double duration) {
|
||||
if (boat.getHeadingCorner() != null) {
|
||||
|
||||
boat.move(boat.getLastPassedCorner().getBearingToNextCorner(), duration);
|
||||
|
||||
GeoPoint boatPos = new GeoPoint(boat.getLat(), boat.getLng());
|
||||
GeoPoint lastMarkPos = boat.getLastPassedCorner().getCompoundMark().getSubMark(1);
|
||||
|
||||
double distanceFromLastMark = GeoUtility.getDistance(boatPos, lastMarkPos);
|
||||
// if a boat passes its heading mark
|
||||
while (distanceFromLastMark >= boat.getLastPassedCorner().getDistanceToNextCorner()) {
|
||||
double compensateDistance = distanceFromLastMark - boat.getLastPassedCorner().getDistanceToNextCorner();
|
||||
boat.setLastPassedCorner(boat.getHeadingCorner());
|
||||
boat.setHeadingCorner(boat.getLastPassedCorner().getNextCorner());
|
||||
|
||||
// heading corner == null means boat has reached the final mark
|
||||
if (boat.getHeadingCorner() == null) {
|
||||
boat.setFinished(true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// move compensate distance for the mark just passed
|
||||
GeoPoint pos = GeoUtility.getGeoCoordinate(
|
||||
boat.getLastPassedCorner().getCompoundMark().getSubMark(1),
|
||||
boat.getLastPassedCorner().getBearingToNextCorner(),
|
||||
compensateDistance);
|
||||
boat.setLat(pos.getLat());
|
||||
boat.setLng(pos.getLng());
|
||||
distanceFromLastMark = GeoUtility.getDistance(new GeoPoint(boat.getLat(), boat.getLng()),
|
||||
boat.getLastPassedCorner().getCompoundMark().getSubMark(1));
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Link all the corners in the course list so that every corner knows its next
|
||||
* corner, as well as the distance and bearing to its next corner. However,
|
||||
* the last corner's heading is null, which means it is the final line.
|
||||
*/
|
||||
private void setLegs() {
|
||||
// get the bearing from one mark to the next heading mark
|
||||
for (int i = 0; i < course.size() - 1; i++) {
|
||||
|
||||
Mark mark1 = course.get(i).getCompoundMark().getSubMark(1);
|
||||
Mark mark2 = course.get(i + 1).getCompoundMark().getSubMark(1);
|
||||
course.get(i).setDistanceToNextCorner(GeoUtility.getDistance(mark1, mark2));
|
||||
|
||||
course.get(i).setNextCorner(course.get(i + 1));
|
||||
|
||||
course.get(i).setBearingToNextCorner(
|
||||
GeoUtility.getBearing(course.get(i).getCompoundMark().getSubMark(1),
|
||||
course.get(i + 1).getCompoundMark().getSubMark(1)));
|
||||
}
|
||||
}
|
||||
|
||||
public List<Boat> getBoats(){
|
||||
return boats;
|
||||
}
|
||||
|
||||
public void setRaceStarted(boolean raceStarted) {
|
||||
isRaceStarted = raceStarted;
|
||||
}
|
||||
}
|
||||
@@ -79,18 +79,19 @@ public class CourseParser extends FileParser {
|
||||
if (node.getNodeType() == Node.ELEMENT_NODE) {
|
||||
Element e = (Element) node;
|
||||
Integer markID = Integer.valueOf(e.getAttribute("CompoundMarkID"));
|
||||
|
||||
String name = e.getAttribute("Name");
|
||||
CompoundMark cMark = new CompoundMark(markID, name);
|
||||
|
||||
NodeList marks = e.getElementsByTagName("Mark");
|
||||
for (int i = 0; i < marks.getLength(); i++) {
|
||||
List<Mark> subMarks = new ArrayList<>();
|
||||
for (int i = 0; i < marks.getLength(); i++) {
|
||||
Mark mark = getMark(marks.item(i));
|
||||
if (mark != null)
|
||||
cMark.addSubMarks(mark);
|
||||
if (mark != null) {
|
||||
subMarks.add(mark);
|
||||
}
|
||||
}
|
||||
return cMark;
|
||||
}
|
||||
|
||||
return new CompoundMark(markID, name, subMarks);
|
||||
}
|
||||
System.out.println("Failed to create compound mark.");
|
||||
return null;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user