mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Created race timer
- Race starts when timer reaches 1 second - Race waits 10 seconds before it starts Tags: #implement #story[16]
This commit is contained in:
@@ -1,9 +1,6 @@
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package seng302.controllers;
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import javafx.animation.AnimationTimer;
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import javafx.animation.KeyFrame;
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import javafx.animation.KeyValue;
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import javafx.animation.Timeline;
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import javafx.animation.*;
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import javafx.beans.property.DoubleProperty;
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import javafx.beans.property.SimpleDoubleProperty;
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import javafx.fxml.FXML;
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@@ -24,7 +21,6 @@ import seng302.models.mark.Mark;
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import seng302.models.mark.MarkType;
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import seng302.models.mark.SingleMark;
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import seng302.models.parsers.ConfigParser;
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import seng302.models.parsers.CourseParser;
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import java.io.IOException;
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import java.util.ArrayList;
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@@ -53,6 +49,13 @@ public class CanvasController {
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@FXML
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private Text windArrowText, windDirectionText;
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@FXML Pane raceTimer;
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private Animation.Status raceStatus = Animation.Status.PAUSED;
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/**
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* Display the list of boats in the order they finished the race
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*/
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private void loadRaceResultView() {
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FXMLLoader loader = new FXMLLoader(getClass().getResource("/FinishView.fxml"));
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loader.setController(new RaceResultController(race));
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@@ -69,6 +72,57 @@ public class CanvasController {
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}
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}
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/**
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* Load the race timer
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*/
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private void loadTimerView(){
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FXMLLoader loader = new FXMLLoader(getClass().getResource("/raceTimer.fxml"));
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loader.setController(new RaceTimerController(race));
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try{
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raceTimer.getChildren().clear();
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raceTimer.getChildren().removeAll();
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raceTimer.getChildren().addAll((Pane) loader.load());
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}
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catch(javafx.fxml.LoadException e){
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System.out.println(e);
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}
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catch(IOException e){
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System.out.println(e);
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}
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}
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/**
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* Play each boats timeline
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*/
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private void playTimelines(){
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for (TimelineInfo timelineInfo : timelineInfos.values()){
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Timeline timeline = timelineInfo.getTimeline();
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if (timeline.getStatus() == Animation.Status.PAUSED){
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timeline.play();
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}
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}
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raceStatus = Animation.Status.RUNNING;
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}
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/**
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* Pause each boats timeline
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*/
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private void pauseTimelines(){
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for (TimelineInfo timelineInfo : timelineInfos.values()){
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Timeline timeline = timelineInfo.getTimeline();
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if (timeline.getStatus() == Animation.Status.RUNNING){
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timeline.pause();
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}
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}
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raceStatus = Animation.Status.PAUSED;
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}
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/**
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* Initialize the controller
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*/
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public void initialize() {
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gc = canvas.getGraphicsContext2D();
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gc.scale(15, 15);
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@@ -84,14 +138,26 @@ public class CanvasController {
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gc.clearRect(0, 0, 760, 360);
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drawCourse();
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drawBoats();
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// If race has started, draw the boats and play the timeline
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if (race.getRaceTime() > 1){
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playTimelines();
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}
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// Race has not started, pause the timelines
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else if (race.getRaceTime() < 1 || raceStatus == Animation.Status.RUNNING){
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pauseTimelines();
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}
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}
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};
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generateTimeline();
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// starts the timer and reads events from each boat's time line
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timer.start();
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loadTimerView();
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Double maxDuration = 0.0;
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Timeline maxTimeline = null;
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@@ -105,10 +171,16 @@ public class CanvasController {
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maxTimeline = timeline;
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}
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// Timelines are paused by default
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timeline.play();
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timeline.pause();
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raceStatus = Animation.Status.RUNNING;
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}
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maxTimeline.setOnFinished(event -> loadRaceResultView());
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maxTimeline.setOnFinished(event -> {
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race.setRaceFinished();
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loadRaceResultView();
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});
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//set wind direction!!!!!!! can't find another place to put my code --haoming
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double windDirection = new ConfigParser("doc/examples/config.xml").getWindDirection();
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