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Arrows now rendered in correct orientation but rounding arc sometimes inverted.
#implement #story[1118]
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@@ -38,12 +38,7 @@
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<Corner SeqID="3" CompoundMarkID="3" Rounding="SP" ZoneSize="3" />
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<Corner SeqID="4" CompoundMarkID="4" Rounding="PS" ZoneSize="3" />
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<Corner SeqID="5" CompoundMarkID="3" Rounding="SP" ZoneSize="3" />
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<Corner SeqID="6" CompoundMarkID="4" Rounding="PS" ZoneSize="3" />
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<Corner SeqID="7" CompoundMarkID="3" Rounding="SP" ZoneSize="3" />
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<Corner SeqID="8" CompoundMarkID="4" Rounding="PS" ZoneSize="3" />
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<Corner SeqID="9" CompoundMarkID="3" Rounding="SP" ZoneSize="3" />
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<Corner SeqID="10" CompoundMarkID="4" Rounding="PS" ZoneSize="3" />
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<Corner SeqID="11" CompoundMarkID="5" Rounding="PS" ZoneSize="3" />
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<Corner SeqID="6" CompoundMarkID="5" Rounding="PS" ZoneSize="3" />
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</CompoundMarkSequence>
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<CourseLimit>
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<Limit SeqID="1" Lat="57.6739450" Lon="11.8417100" />
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