Removed dead code from fxObjects and GameView 3D

#chore
This commit is contained in:
Calum
2017-09-14 12:05:20 +12:00
parent 0a62c538ca
commit 20d73d8f2f
5 changed files with 24 additions and 18 deletions
@@ -228,8 +228,7 @@ public class ModelFactory {
private static Model makeArrow(Group assets) {
assets.getTransforms().addAll(
new Rotate(90, new Point3D(1,0,0)),
new Scale(0.1, 0.1, 0.1)
new Rotate(90, new Point3D(1,0,0))
);
return new Model(new Group(assets), null);
}
@@ -21,8 +21,8 @@ public enum ModelType {
TRAIL_SEGMENT ("trail_segment.dae"),
PLAYER_IDENTIFIER ("player_identifier.dae"),
PLAIN_ARROW ("arrow.dae"),
START_ARROW ("finish_arrow.dae"),
FINISH_ARROW ("start_arrow.dae");
START_ARROW ("start_arrow.dae"),
FINISH_ARROW ("finish_arrow.dae");
final String filename;