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Fixed bug where players were being added to the GameState twice
#story[1047]
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@@ -37,7 +37,7 @@ public class Header {
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private void putInBuffer(byte[] bytes, long val){
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byte[] tmp = bytes.clone();
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Message.reverse(tmp);
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buff.put(tmp);
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buffPos += tmp.length;
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buff.position(buffPos);
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