From 1daac842f239bf6adc2eeef5e304033c77dc2cc3 Mon Sep 17 00:00:00 2001 From: Kusal Ekanayake Date: Mon, 24 Jul 2017 15:01:07 +1200 Subject: [PATCH] Merging game lobby with game state broadcast --- src/main/java/seng302/controllers/LobbyController.java | 2 +- src/main/java/seng302/gameServer/ServerToClientThread.java | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/seng302/controllers/LobbyController.java b/src/main/java/seng302/controllers/LobbyController.java index 8454d7dd..6aeee7b7 100644 --- a/src/main/java/seng302/controllers/LobbyController.java +++ b/src/main/java/seng302/controllers/LobbyController.java @@ -157,7 +157,7 @@ public class LobbyController implements Initializable, Observer{ if (competitorIndex >= 8) { break; } - if (!yachtId.equals(ClientState.getClientSourceId())) { + if (!yachtId.equals(Integer.parseInt(ClientState.getClientSourceId()))) { competitors.get(competitorIndex).add(String.valueOf(yachtId)); competitorIndex++; } diff --git a/src/main/java/seng302/gameServer/ServerToClientThread.java b/src/main/java/seng302/gameServer/ServerToClientThread.java index 5f97b538..343facb5 100644 --- a/src/main/java/seng302/gameServer/ServerToClientThread.java +++ b/src/main/java/seng302/gameServer/ServerToClientThread.java @@ -351,7 +351,7 @@ public class ServerToClientThread implements Runnable { } } - } + public Thread getThread() {