Merge branch 'develop' into 1124_broadcast_mark_rounding_message

# Conflicts:
#	src/main/java/seng302/gameServer/ServerToClientThread.java
This commit is contained in:
William Muir
2017-08-14 16:16:04 +12:00
24 changed files with 372 additions and 280 deletions
+1 -1
View File
@@ -69,8 +69,8 @@
<artifactId>commons-cli</artifactId> <artifactId>commons-cli</artifactId>
<version>1.4</version> <version>1.4</version>
</dependency> </dependency>
</dependencies>
</dependencies>
<build> <build>
<plugins> <plugins>
-2
View File
@@ -67,8 +67,6 @@ public class App extends Application {
@Override @Override
public void start(Stage primaryStage) throws Exception { public void start(Stage primaryStage) throws Exception {
PolarTable.parsePolarFile(getClass().getResourceAsStream("/config/acc_polars.csv"));
Parent root = FXMLLoader.load(getClass().getResource("/views/StartScreenView.fxml")); Parent root = FXMLLoader.load(getClass().getResource("/views/StartScreenView.fxml"));
primaryStage.setTitle("RaceVision"); primaryStage.setTitle("RaceVision");
Scene scene = new Scene(root, 1530, 960); Scene scene = new Scene(root, 1530, 960);
@@ -4,9 +4,9 @@ import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import seng302.gameServer.server.messages.BoatAction;
import org.slf4j.Logger; import org.slf4j.Logger;
import org.slf4j.LoggerFactory; import org.slf4j.LoggerFactory;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.model.Player; import seng302.model.Player;
import seng302.model.Yacht; import seng302.model.Yacht;
import seng302.model.mark.MarkOrder; import seng302.model.mark.MarkOrder;
@@ -56,7 +56,6 @@ public class GameState implements Runnable {
players = new ArrayList<>(); players = new ArrayList<>();
currentStage = GameStages.LOBBYING; currentStage = GameStages.LOBBYING;
isRaceStarted = false; isRaceStarted = false;
yachts = new HashMap<>();
//set this when game stage changes to prerace //set this when game stage changes to prerace
previousUpdateTime = System.currentTimeMillis(); previousUpdateTime = System.currentTimeMillis();
yachts = new HashMap<>(); yachts = new HashMap<>();
@@ -75,7 +74,8 @@ public class GameState implements Runnable {
public static void addPlayer(Player player) { public static void addPlayer(Player player) {
players.add(player); players.add(player);
String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName() + " " + player.getYacht().getCountry(); String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName()
+ " " + player.getYacht().getCountry();
playerStringMap.put(player, playerText); playerStringMap.put(player, playerText);
} }
@@ -132,7 +132,7 @@ public class GameState implements Runnable {
return yachts; return yachts;
} }
public static void updateBoat(Integer sourceId, BoatActionType actionType) { public static void updateBoat(Integer sourceId, BoatAction actionType) {
Yacht playerYacht = yachts.get(sourceId); Yacht playerYacht = yachts.get(sourceId);
// System.out.println("-----------------------"); // System.out.println("-----------------------");
switch (actionType) { switch (actionType) {
@@ -42,7 +42,6 @@ public class HeartbeatThread extends Thread{
*/ */
private void sendHeartbeatToAllPlayers(){ private void sendHeartbeatToAllPlayers(){
Message heartbeat = new Heartbeat(seqNum); Message heartbeat = new Heartbeat(seqNum);
for (Player player : GameState.getPlayers()){ for (Player player : GameState.getPlayers()){
if (!player.getSocket().isConnected()) { if (!player.getSocket().isConnected()) {
playerLostConnection(player); playerLostConnection(player);
@@ -54,7 +53,6 @@ public class HeartbeatThread extends Thread{
playerLostConnection(player); playerLostConnection(player);
} }
} }
updateDelegate(); updateDelegate();
seqNum++; seqNum++;
} }
@@ -71,7 +69,6 @@ public class HeartbeatThread extends Thread{
public void run(){ public void run(){
Timer t = new Timer(); Timer t = new Timer();
t.schedule(new TimerTask() { t.schedule(new TimerTask() {
@Override @Override
public void run() { public void run() {
@@ -8,6 +8,7 @@ import java.util.Observable;
import java.util.Timer; import java.util.Timer;
import java.util.TimerTask; import java.util.TimerTask;
import seng302.model.Player; import seng302.model.Player;
import seng302.model.PolarTable;
/** /**
* A class describing the overall server, which creates and collects server threads for each client * A class describing the overall server, which creates and collects server threads for each client
@@ -31,7 +32,7 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
} catch (IOException e) { } catch (IOException e) {
serverLog("IO error in server thread handler upon trying to make new server socket", 0); serverLog("IO error in server thread handler upon trying to make new server socket", 0);
} }
PolarTable.parsePolarFile(getClass().getResourceAsStream("/config/acc_polars.csv"));
terminated = false; terminated = false;
thread = new Thread(this); thread = new Thread(this);
thread.start(); thread.start();
@@ -43,6 +44,7 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
HeartbeatThread heartbeatThread; HeartbeatThread heartbeatThread;
serverListenThread = new ServerListenThread(serverSocket, this); serverListenThread = new ServerListenThread(serverSocket, this);
heartbeatThread = new HeartbeatThread(this); heartbeatThread = new HeartbeatThread(this);
heartbeatThread.start(); heartbeatThread.start();
@@ -101,9 +103,11 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
public void clientConnected(ServerToClientThread serverToClientThread) { public void clientConnected(ServerToClientThread serverToClientThread) {
serverLog("Player Connected From " + serverToClientThread.getThread().getName(), 0); serverLog("Player Connected From " + serverToClientThread.getThread().getName(), 0);
serverToClientThreads.add(serverToClientThread); serverToClientThreads.add(serverToClientThread);
this.addObserver(serverToClientThread); serverToClientThread.addConnectionListener(() -> {
setChanged(); for (ServerToClientThread thread : serverToClientThreads) {
notifyObservers(); thread.sendSetupMessages();
}
});
} }
/** /**
@@ -120,11 +124,15 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
serverLog("Player " + player.getYacht().getSourceId() + "'s socket disconnected", 0); serverLog("Player " + player.getYacht().getSourceId() + "'s socket disconnected", 0);
GameState.removeYacht(player.getYacht().getSourceId()); GameState.removeYacht(player.getYacht().getSourceId());
GameState.removePlayer(player); GameState.removePlayer(player);
ServerToClientThread closedConnection = null;
for (ServerToClientThread serverToClientThread : serverToClientThreads) { for (ServerToClientThread serverToClientThread : serverToClientThreads) {
if (serverToClientThread.getSocket() == player.getSocket()) { if (serverToClientThread.getSocket() == player.getSocket()) {
this.deleteObserver(serverToClientThread); closedConnection = serverToClientThread;
} else {
serverToClientThread.sendSetupMessages();
} }
} }
serverToClientThreads.remove(closedConnection);
setChanged(); setChanged();
notifyObservers(); notifyObservers();
} }
@@ -5,16 +5,16 @@ import java.util.Arrays;
import seng302.gameServer.server.messages.ClientType; import seng302.gameServer.server.messages.ClientType;
import seng302.gameServer.server.messages.Message; import seng302.gameServer.server.messages.Message;
import seng302.model.stream.packets.StreamPacket; import seng302.model.stream.packets.StreamPacket;
import seng302.gameServer.server.messages.BoatActionType; import seng302.gameServer.server.messages.BoatAction;
public class ServerPacketParser { public class ServerPacketParser {
public static BoatActionType extractBoatAction(StreamPacket packet) { public static BoatAction extractBoatAction(StreamPacket packet) {
byte[] payload = packet.getPayload(); byte[] payload = packet.getPayload();
int messageVersionNo = payload[0]; int messageVersionNo = payload[0];
long actionTypeValue = Message.bytesToLong(Arrays.copyOfRange(payload, 0, 1)); long actionTypeValue = Message.bytesToLong(Arrays.copyOfRange(payload, 0, 1));
return BoatActionType.getType((int) actionTypeValue); return BoatAction.getType((int) actionTypeValue);
} }
public static ClientType extractClientType(StreamPacket packet){ public static ClientType extractClientType(StreamPacket packet){
@@ -12,8 +12,6 @@ import java.net.SocketException;
import java.time.LocalDateTime; import java.time.LocalDateTime;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Observable;
import java.util.Observer;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import java.util.zip.CRC32; import java.util.zip.CRC32;
@@ -40,6 +38,26 @@ import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.Race; import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.generator.Regatta; import seng302.model.stream.xml.generator.Regatta;
import seng302.utilities.XMLGenerator; import seng302.utilities.XMLGenerator;
import seng302.gameServer.server.messages.BoatAction;
import seng302.gameServer.server.messages.BoatLocationMessage;
import seng302.gameServer.server.messages.BoatStatus;
import seng302.gameServer.server.messages.BoatSubMessage;
import seng302.gameServer.server.messages.ClientType;
import seng302.gameServer.server.messages.Message;
import seng302.gameServer.server.messages.RaceStatus;
import seng302.gameServer.server.messages.RaceStatusMessage;
import seng302.gameServer.server.messages.RaceType;
import seng302.gameServer.server.messages.RegistrationResponseMessage;
import seng302.gameServer.server.messages.RegistrationResponseStatus;
import seng302.gameServer.server.messages.XMLMessage;
import seng302.gameServer.server.messages.XMLMessageSubType;
import seng302.model.Player;
import seng302.model.Yacht;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.generator.Regatta;
import seng302.utilities.XMLGenerator;
/** /**
* A class describing a single connection to a Client for the purposes of sending and receiving on * A class describing a single connection to a Client for the purposes of sending and receiving on
@@ -48,6 +66,14 @@ import seng302.utilities.XMLGenerator;
*/ */
public class ServerToClientThread implements Runnable, Observer { public class ServerToClientThread implements Runnable, Observer {
/**
* Called to notify listeners when this thread receives a connection correctly.
*/
@FunctionalInterface
interface ConnectionListener {
void notifyConnection ();
}
private Logger logger = LoggerFactory.getLogger(ServerToClientThread.class); private Logger logger = LoggerFactory.getLogger(ServerToClientThread.class);
private Thread thread; private Thread thread;
@@ -66,6 +92,8 @@ public class ServerToClientThread implements Runnable, Observer {
private XMLGenerator xml; private XMLGenerator xml;
private List<ConnectionListener> connectionListeners = new ArrayList<>();
public ServerToClientThread(Socket socket) { public ServerToClientThread(Socket socket) {
this.socket = socket; this.socket = socket;
seqNo = 0; seqNo = 0;
@@ -81,7 +109,7 @@ public class ServerToClientThread implements Runnable, Observer {
thread.start(); thread.start();
} }
private void setUpYacht(){ private void setUpPlayer(){
BufferedReader fn; BufferedReader fn;
String fName = ""; String fName = "";
BufferedReader ln; BufferedReader ln;
@@ -144,12 +172,14 @@ public class ServerToClientThread implements Runnable, Observer {
this.clientType = clientType; this.clientType = clientType;
this.sourceId = sourceId; this.sourceId = sourceId;
setUpYacht();
isRegistered = true; isRegistered = true;
os.write(responseMessage.getBuffer()); os.write(responseMessage.getBuffer());
sendSetupMessages();
setUpPlayer();
for (ConnectionListener listener : connectionListeners) {
listener.notifyConnection();
}
} }
public void run() { public void run() {
@@ -180,7 +210,7 @@ public class ServerToClientThread implements Runnable, Observer {
//System.out.println("RECEIVED A PACKET"); //System.out.println("RECEIVED A PACKET");
switch (PacketType.assignPacketType(type, payload)) { switch (PacketType.assignPacketType(type, payload)) {
case BOAT_ACTION: case BOAT_ACTION:
BoatActionType actionType = ServerPacketParser BoatAction actionType = ServerPacketParser
.extractBoatAction( .extractBoatAction(
new StreamPacket(type, payloadLength, timeStamp, payload)); new StreamPacket(type, payloadLength, timeStamp, payload));
GameState.updateBoat(sourceId, actionType); GameState.updateBoat(sourceId, actionType);
@@ -206,7 +236,7 @@ public class ServerToClientThread implements Runnable, Observer {
} }
} }
private void sendSetupMessages() { public void sendSetupMessages() {
xml = new XMLGenerator(); xml = new XMLGenerator();
Race race = new Race(); Race race = new Race();
@@ -240,7 +270,6 @@ public class ServerToClientThread implements Runnable, Observer {
} }
} }
private int readByte() throws Exception { private int readByte() throws Exception {
int currentByte = -1; int currentByte = -1;
try { try {
@@ -291,7 +320,6 @@ public class ServerToClientThread implements Runnable, Observer {
public void sendBoatLocationPackets() { public void sendBoatLocationPackets() {
ArrayList<Yacht> yachts = new ArrayList<>(GameState.getYachts().values()); ArrayList<Yacht> yachts = new ArrayList<>(GameState.getYachts().values());
for (Yacht yacht : yachts) { for (Yacht yacht : yachts) {
// System.out.println("[SERVER] Lat: " + yacht.getLocation().getLat() + " Lon: " + yacht.getLocation().getLng());
BoatLocationMessage boatLocationMessage = BoatLocationMessage boatLocationMessage =
new BoatLocationMessage( new BoatLocationMessage(
yacht.getSourceId(), yacht.getSourceId(),
@@ -312,7 +340,6 @@ public class ServerToClientThread implements Runnable, Observer {
public void sendRaceStatusMessage() { public void sendRaceStatusMessage() {
// variables taken from GameServerThread // variables taken from GameServerThread
List<BoatSubMessage> boatSubMessages = new ArrayList<>(); List<BoatSubMessage> boatSubMessages = new ArrayList<>();
BoatStatus boatStatus; BoatStatus boatStatus;
RaceStatus raceStatus; RaceStatus raceStatus;
@@ -347,4 +374,12 @@ public class ServerToClientThread implements Runnable, Observer {
public Socket getSocket() { public Socket getSocket() {
return socket; return socket;
} }
public void addConnectionListener(ConnectionListener listener) {
connectionListeners.add(listener);
}
public void removeConnectionListener(ConnectionListener listener) {
connectionListeners.remove(listener);
}
} }
@@ -6,29 +6,30 @@ import java.util.Map;
/** /**
* Created by kre39 on 12/07/17. * Created by kre39 on 12/07/17.
*/ */
public enum BoatActionType { public enum BoatAction {
VMG(1), VMG(1),
SAILS_IN(2), SAILS_IN(2),
SAILS_OUT(3), SAILS_OUT(3),
TACK_GYBE(4), TACK_GYBE(4),
UPWIND(5), UPWIND(5),
DOWNWIND(6); DOWNWIND(6),
MAINTAIN_HEADING(7);
private final int type; private final int type;
private static final Map<Integer, BoatActionType> intToTypeMap = new HashMap<>(); private static final Map<Integer, BoatAction> intToTypeMap = new HashMap<>();
static { static {
for (BoatActionType type : BoatActionType.values()) { for (BoatAction type : BoatAction.values()) {
intToTypeMap.put(type.getValue(), type); intToTypeMap.put(type.getValue(), type);
} }
} }
BoatActionType(int type){ BoatAction(int type){
this.type = type; this.type = type;
} }
public static BoatActionType getType(int value) { public static BoatAction getType(int value) {
return intToTypeMap.get(value); return intToTypeMap.get(value);
} }
@@ -6,9 +6,9 @@ package seng302.gameServer.server.messages;
public class BoatActionMessage extends Message{ public class BoatActionMessage extends Message{
private final MessageType MESSAGE_TYPE = MessageType.BOAT_ACTION; private final MessageType MESSAGE_TYPE = MessageType.BOAT_ACTION;
private final int MESSAGE_SIZE = 1; private final int MESSAGE_SIZE = 1;
private BoatActionType actionType; private BoatAction actionType;
public BoatActionMessage(BoatActionType actionType) { public BoatActionMessage(BoatAction actionType) {
this.actionType = actionType; this.actionType = actionType;
setHeader(new Header(MessageType.BOAT_ACTION, 0, (short) 1)); // the second variable is the source id setHeader(new Header(MessageType.BOAT_ACTION, 0, (short) 1)); // the second variable is the source id
allocateBuffer(); allocateBuffer();
@@ -71,8 +71,6 @@ public final class PolarTable {
} catch (IOException e) { } catch (IOException e) {
System.out.println("[PolarTable] IO exception"); System.out.println("[PolarTable] IO exception");
} }
} }
@@ -155,7 +153,6 @@ public final class PolarTable {
public static Double getClosestWindSpeedInPolar(Double thisWindSpeed) { public static Double getClosestWindSpeedInPolar(Double thisWindSpeed) {
Double smallestDif = Double.POSITIVE_INFINITY; Double smallestDif = Double.POSITIVE_INFINITY;
Double closestWind = 0d; Double closestWind = 0d;
for (Double polarWindSpeed : polarTable.keySet()) { for (Double polarWindSpeed : polarTable.keySet()) {
Double difference = Math.abs(polarWindSpeed - thisWindSpeed); Double difference = Math.abs(polarWindSpeed - thisWindSpeed);
if (difference < smallestDif) { if (difference < smallestDif) {
+3 -3
View File
@@ -59,7 +59,7 @@ public class Yacht extends Observable {
private Integer legNumber = 0; private Integer legNumber = 0;
//SERVER SIDE //SERVER SIDE
private final Double TURN_STEP = 5.0; public static final Double TURN_STEP = 5.0; //This should be in some utils class somewhere 2bh. Public for tests sake.
private Double lastHeading; private Double lastHeading;
private Boolean sailIn; private Boolean sailIn;
private GeoPoint location; private GeoPoint location;
@@ -498,9 +498,9 @@ public class Yacht extends Observable {
private void turnTowardsHeading(Double newHeading) { private void turnTowardsHeading(Double newHeading) {
Double newVal = heading - newHeading; Double newVal = heading - newHeading;
if (Math.floorMod(newVal.longValue(), 360L) > 180) { if (Math.floorMod(newVal.longValue(), 360L) > 180) {
adjustHeading(TURN_STEP); adjustHeading(TURN_STEP / 5);
} else { } else {
adjustHeading(-TURN_STEP); adjustHeading(-TURN_STEP / 5);
} }
} }
@@ -10,6 +10,8 @@ import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
import java.util.Queue; import java.util.Queue;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.ConcurrentLinkedQueue; import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.zip.CRC32; import java.util.zip.CRC32;
import java.util.zip.Checksum; import java.util.zip.Checksum;
@@ -19,7 +21,12 @@ import javafx.scene.control.Alert.AlertType;
import javafx.scene.control.ButtonType; import javafx.scene.control.ButtonType;
import org.slf4j.Logger; import org.slf4j.Logger;
import org.slf4j.LoggerFactory; import org.slf4j.LoggerFactory;
import seng302.gameServer.server.messages.*; import seng302.gameServer.server.messages.BoatAction;
import seng302.gameServer.server.messages.BoatActionMessage;
import seng302.gameServer.server.messages.ClientType;
import seng302.gameServer.server.messages.Message;
import seng302.gameServer.server.messages.RegistrationRequestMessage;
import seng302.gameServer.server.messages.RegistrationResponseStatus;
import seng302.model.stream.packets.PacketType; import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket; import seng302.model.stream.packets.StreamPacket;
@@ -51,9 +58,16 @@ public class ClientToServerThread implements Runnable {
private Socket socket; private Socket socket;
private InputStream is; private InputStream is;
private OutputStream os;
private Logger logger = LoggerFactory.getLogger(ClientToServerThread.class); private Logger logger = LoggerFactory.getLogger(ClientToServerThread.class);
//Output stream
private OutputStream os;
private Timer upWindPacketTimer = new Timer();
private Timer downWindPacketTimer = new Timer();
private boolean upwindTimerFlag = false, downwindTimerFlag = false;
static public final int PACKET_SENDING_INTERVAL_MS = 100;
private int clientId = -1; private int clientId = -1;
// private Boolean updateClient = true; // private Boolean updateClient = true;
@@ -141,6 +155,7 @@ public class ClientToServerThread implements Runnable {
} }
} }
} catch (ByteReadException e) { } catch (ByteReadException e) {
e.printStackTrace();
closeSocket(); closeSocket();
Platform.runLater(() -> { Platform.runLater(() -> {
Alert alert = new Alert(AlertType.ERROR); Alert alert = new Alert(AlertType.ERROR);
@@ -151,7 +166,6 @@ public class ClientToServerThread implements Runnable {
clientLog(e.getMessage(), 1); clientLog(e.getMessage(), 1);
return; return;
} }
// System.out.println("streamPackets = " + streamPackets.size());
} }
closeSocket(); closeSocket();
clientLog("Closed connection to Server", 0); clientLog("Closed connection to Server", 0);
@@ -205,21 +219,81 @@ public class ClientToServerThread implements Runnable {
}); });
} }
/** /**
* Send the post-start race course information * Sends packets for the given boat action. Special cases are: \n
* @param boatActionMessage The message to send * - DOWNWIND = Packets are sent every ClientToServerThread.PACKET_SENDING_INTERVAL_MS
* - UPWIND = Packets are sent every ClientToServerThread.PACKET_SENDING_INTERVAL_MS
* - MAINTAIN_HEADING = DOWNWIND and UPWIND packets stop being sent.
* @param actionType The boat action that will dictate packets sent.
*/ */
public void sendBoatActionMessage(BoatActionMessage boatActionMessage) { public void sendBoatAction(BoatAction actionType) {
if (clientId == -1) return; switch (actionType) {
case MAINTAIN_HEADING:
try { if (upwindTimerFlag) {
os.write(boatActionMessage.getBuffer()); cancelTimer(upWindPacketTimer);
} catch (IOException e) { upwindTimerFlag = false;
clientLog("Could not write to server", 1); upWindPacketTimer = new Timer();
}
if (downwindTimerFlag) {
cancelTimer(downWindPacketTimer);
downwindTimerFlag = false;
downWindPacketTimer = new Timer();
}
break;
case DOWNWIND:
if (!downwindTimerFlag) {
downwindTimerFlag = true;
downWindPacketTimer.scheduleAtFixedRate(
new TimerTask() {
@Override
public void run() {
sendBoatAction(new BoatActionMessage(BoatAction.DOWNWIND));
}
}, 0, PACKET_SENDING_INTERVAL_MS
);
}
break;
case UPWIND:
if (!upwindTimerFlag) {
upwindTimerFlag = true;
upWindPacketTimer.scheduleAtFixedRate(
new TimerTask() {
@Override
public void run() {
sendBoatAction(new BoatActionMessage(BoatAction.UPWIND));
}
}, 0, PACKET_SENDING_INTERVAL_MS
);
}
break;
default:
sendBoatAction(new BoatActionMessage(actionType));
break;
} }
} }
/**
* Cancels a packet sending timer.
* @param timer The timer to cancel.
*/
private void cancelTimer (Timer timer) {
timer.cancel();
timer.purge();
}
/**
* Sends a boat action of the given message type.
* @param message The given message type.
*/
private void sendBoatAction(BoatActionMessage message) {
if (clientId != -1) {
try {
os.write(message.getBuffer());
} catch (IOException e) {
clientLog("Could not write to server", 1);
}
}
}
private void closeSocket() { private void closeSocket() {
try { try {
@@ -273,11 +347,8 @@ public class ClientToServerThread implements Runnable {
} }
} }
public Thread getThread() {
return thread;
}
public int getClientId () { public int getClientId () {
return clientId; return clientId;
} }
} }
@@ -13,8 +13,7 @@ import javafx.scene.Node;
import javafx.scene.input.KeyEvent; import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane; import javafx.scene.layout.Pane;
import seng302.gameServer.MainServerThread; import seng302.gameServer.MainServerThread;
import seng302.gameServer.server.messages.BoatActionMessage; import seng302.gameServer.server.messages.BoatAction;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.model.RaceState; import seng302.model.RaceState;
import seng302.model.Yacht; import seng302.model.Yacht;
import seng302.model.stream.packets.StreamPacket; import seng302.model.stream.packets.StreamPacket;
@@ -31,7 +30,8 @@ import seng302.visualiser.controllers.LobbyController.CloseStatus;
import seng302.visualiser.controllers.RaceViewController; import seng302.visualiser.controllers.RaceViewController;
/** /**
* Created by cir27 on 20/07/17. * This class is a client side instance of a yacht racing game in JavaFX. The game is instantiated
* with a JavaFX Pane to insert itself into.
*/ */
public class GameClient { public class GameClient {
@@ -48,13 +48,20 @@ public class GameClient {
private ObservableList<String> clientLobbyList = FXCollections.observableArrayList(); private ObservableList<String> clientLobbyList = FXCollections.observableArrayList();
private long lastSendingTime; /**
private int KEY_STROKE_SENDING_FREQUENCY = 50; * Create an instance of the game client. Does not do anything until run with runAsClient()
* runAsHost().
* @param holder The JavaFX Pane that the visual elements for the race will be inserted into.
*/
public GameClient(Pane holder) { public GameClient(Pane holder) {
this.holderPane = holder; this.holderPane = holder;
} }
/**
* Connect to a game at the given address and starts the visualiser.
* @param ipAddress IP to connect to.
* @param portNumber Port to connect to.
*/
public void runAsClient(String ipAddress, Integer portNumber) { public void runAsClient(String ipAddress, Integer portNumber) {
try { try {
socketThread = new ClientToServerThread(ipAddress, portNumber); socketThread = new ClientToServerThread(ipAddress, portNumber);
@@ -71,6 +78,11 @@ public class GameClient {
lobbyController.addCloseListener((exitCause) -> this.loadStartScreen()); lobbyController.addCloseListener((exitCause) -> this.loadStartScreen());
} }
/**
* Connect to a game as the host at the given address and starts the visualiser.
* @param ipAddress IP to connect to.
* @param portNumber Port to connect to.
*/
public void runAsHost(String ipAddress, Integer portNumber) { public void runAsHost(String ipAddress, Integer portNumber) {
server = new MainServerThread(); server = new MainServerThread();
try { try {
@@ -94,10 +106,8 @@ public class GameClient {
private void loadStartScreen() { private void loadStartScreen() {
socketThread.setSocketToClose(); socketThread.setSocketToClose();
socketThread = null;
if (server != null) { if (server != null) {
// TODO: 26/07/17 cir27 - handle disconnecting server.terminate();
// server.shutDown();
server = null; server = null;
} }
FXMLLoader fxmlLoader = new FXMLLoader( FXMLLoader fxmlLoader = new FXMLLoader(
@@ -179,12 +189,9 @@ public class GameClient {
StreamParser.extractXmlMessage(packet) StreamParser.extractXmlMessage(packet)
); );
clientLobbyList.clear(); clientLobbyList.clear();
allBoatsMap.forEach((id, boat) -> { allBoatsMap.forEach((id, boat) ->
clientLobbyList.add(id + " " + boat.getBoatName()); clientLobbyList.add(id + " " + boat.getBoatName())
// System.out.println(id + " " + boat.getBoatName()); );
});
// startRaceIfAllDataReceived();
break; break;
case RACE_START_STATUS: case RACE_START_STATUS:
@@ -279,47 +286,34 @@ public class GameClient {
* Handle the key-pressed event from the text field. * Handle the key-pressed event from the text field.
* @param e The key event triggering this call * @param e The key event triggering this call
*/ */
public void keyPressed(KeyEvent e) { private void keyPressed(KeyEvent e) {
BoatActionMessage boatActionMessage;
long currentTime = System.currentTimeMillis();
if (currentTime - lastSendingTime > KEY_STROKE_SENDING_FREQUENCY) {
lastSendingTime = currentTime;
switch (e.getCode()) {
case SPACE: // align with vmg
boatActionMessage = new BoatActionMessage(BoatActionType.VMG);
socketThread.sendBoatActionMessage(boatActionMessage);
break;
case PAGE_UP: // upwind
boatActionMessage = new BoatActionMessage(BoatActionType.UPWIND);
socketThread.sendBoatActionMessage(boatActionMessage);
break;
case PAGE_DOWN: // downwind
boatActionMessage = new BoatActionMessage(BoatActionType.DOWNWIND);
socketThread.sendBoatActionMessage(boatActionMessage);
break;
case ENTER: // tack/gybe
boatActionMessage = new BoatActionMessage(BoatActionType.TACK_GYBE);
socketThread.sendBoatActionMessage(boatActionMessage);
break;
//TODO Allow a zoom in and zoom out methods
case Z: // zoom in
System.out.println("Zoom in");
break;
case X: // zoom out
System.out.println("Zoom out");
break;
}
}
}
public void keyReleased(KeyEvent e) {
switch (e.getCode()) { switch (e.getCode()) {
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet) case SPACE: // align with vmg
case SHIFT: // sails in/sails out socketThread.sendBoatAction(BoatAction.VMG); break;
BoatActionMessage boatActionMessage = new BoatActionMessage( case PAGE_UP: // upwind
BoatActionType.SAILS_IN); socketThread.sendBoatAction(BoatAction.UPWIND); break;
socketThread.sendBoatActionMessage(boatActionMessage); case PAGE_DOWN: // downwind
socketThread.sendBoatAction(BoatAction.DOWNWIND); break;
case ENTER: // tack/gybe
socketThread.sendBoatAction(BoatAction.TACK_GYBE); break;
//TODO Allow a zoom in and zoom out methods
case Z: // zoom in
System.out.println("Zoom in");
break;
case X: // zoom out
System.out.println("Zoom out");
break; break;
} }
} }
private void keyReleased(KeyEvent e) {
switch (e.getCode()) {
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
case SHIFT: // sails in/sails out
socketThread.sendBoatAction(BoatAction.SAILS_IN); break;
case PAGE_UP:
case PAGE_DOWN:
socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING); break;
}
}
} }
@@ -135,7 +135,7 @@ public class GameView extends Pane {
} }
} }
// Platform.runLater(() -> // Platform.runLater(() ->
// boatObjects.forEach((boat, boatObject) -> boatObject.updateLocation()) boatObjects.forEach((boat, boatObject) -> boatObject.updateLocation());
// ); // );
} }
}; };
@@ -502,7 +502,6 @@ public class GameView extends Pane {
distanceFromReference = GeoUtility.getDistance( distanceFromReference = GeoUtility.getDistance(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon) minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
); );
// System.out.println("distanceFromReference = " + distanceFromReference);
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) { if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
xAxisLocation += Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference); xAxisLocation += Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference); yAxisLocation -= Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
@@ -522,8 +521,6 @@ public class GameView extends Pane {
if(horizontalInversion) { if(horizontalInversion) {
xAxisLocation = canvasWidth - bufferSize - (xAxisLocation - bufferSize); xAxisLocation = canvasWidth - bufferSize - (xAxisLocation - bufferSize);
} }
// System.out.println("yAxisLocation = " + yAxisLocation + " " + unscaledLat);
// System.out.println("xAxisLocation = " + xAxisLocation + " " + unscaledLon);
return new Point2D(xAxisLocation, yAxisLocation); return new Point2D(xAxisLocation, yAxisLocation);
} }
@@ -4,15 +4,13 @@ import java.util.ArrayList;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener; import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList; import javafx.collections.ObservableList;
import javafx.fxml.FXML; import javafx.fxml.FXML;
import javafx.scene.control.Button; import javafx.scene.control.Button;
import javafx.scene.control.ListView; import javafx.scene.control.TextArea;
import javafx.scene.image.Image; import javafx.scene.image.Image;
import javafx.scene.image.ImageView; import javafx.scene.image.ImageView;
import javafx.scene.layout.GridPane;
import javafx.scene.text.Text; import javafx.scene.text.Text;
import seng302.gameServer.GameStages; import seng302.gameServer.GameStages;
import seng302.gameServer.GameState; import seng302.gameServer.GameState;
@@ -33,28 +31,26 @@ public class LobbyController {
void notify(CloseStatus exitCause); void notify(CloseStatus exitCause);
} }
@FXML
private GridPane lobbyScreen;
@FXML @FXML
private Text lobbyIpText; private Text lobbyIpText;
@FXML @FXML
private Button readyButton; private Button readyButton;
@FXML @FXML
private ListView<String> firstListView; private TextArea playerOneTxt;
@FXML @FXML
private ListView secondListView; private TextArea playerTwoTxt;
@FXML @FXML
private ListView thirdListView; private TextArea playerThreeTxt;
@FXML @FXML
private ListView fourthListView; private TextArea playerFourTxt;
@FXML @FXML
private ListView fifthListView; private TextArea playerFiveTxt;
@FXML @FXML
private ListView sixthListView; private TextArea playerSixTxt;
@FXML @FXML
private ListView seventhListView; private TextArea playerSevenTxt;
@FXML @FXML
private ListView eighthListView; private TextArea playerEightTxt;
@FXML @FXML
private ImageView firstImageView; private ImageView firstImageView;
@FXML @FXML
@@ -72,79 +68,67 @@ public class LobbyController {
@FXML @FXML
private ImageView eighthImageView; private ImageView eighthImageView;
private List<ObservableList<String>> competitors = new ArrayList<>();
private ObservableList<String> firstCompetitor = FXCollections.observableArrayList();
private ObservableList<String> secondCompetitor = FXCollections.observableArrayList();
private ObservableList<String> thirdCompetitor = FXCollections.observableArrayList();
private ObservableList<String> fourthCompetitor = FXCollections.observableArrayList();
private ObservableList<String> fifthCompetitor = FXCollections.observableArrayList();
private ObservableList<String> sixthCompetitor = FXCollections.observableArrayList();
private ObservableList<String> seventhCompetitor = FXCollections.observableArrayList();
private ObservableList<String> eighthCompetitor = FXCollections.observableArrayList();
private List<ImageView> imageViews = new ArrayList<>(); private List<ImageView> imageViews = new ArrayList<>();
private List<ListView> listViews; private List<TextArea> listViews = new ArrayList<>();
private int MAX_NUM_PLAYERS = 8; private int MAX_NUM_PLAYERS = 8;
private List<LobbyCloseListener> lobbyListeners = new ArrayList<>(); private List<LobbyCloseListener> lobbyListeners = new ArrayList<>();
private ObservableList<String> players = FXCollections.observableArrayList(); private ObservableList<String> players;
/**
* Add all FXObjects to lists and initialize images.
*/
public void initialize() { public void initialize() {
imageViews = new ArrayList<>(); Collections.addAll(listViews,
Collections playerOneTxt, playerTwoTxt, playerThreeTxt, playerFourTxt, playerFiveTxt, playerSixTxt,
.addAll(imageViews, firstImageView, secondImageView, thirdImageView, fourthImageView, playerSevenTxt, playerEightTxt
fifthImageView, sixthImageView, seventhImageView, eighthImageView); );
listViews = new ArrayList<>(); Collections.addAll(imageViews,
Collections.addAll(listViews, firstListView, secondListView, thirdListView, fourthListView, fifthListView, firstImageView, secondImageView, thirdImageView, fourthImageView,
sixthListView, seventhListView, eighthListView); fifthImageView, sixthImageView, seventhImageView, eighthImageView
competitors = new ArrayList<>(); );
Collections.addAll(competitors, firstCompetitor, secondCompetitor, thirdCompetitor,
fourthCompetitor, fifthCompetitor, sixthCompetitor, seventhCompetitor, eighthCompetitor);
initialiseImageView(); initialiseImageView();
} }
private void initialiseListView() { /**
listViews.forEach(listView -> listView.getItems().clear()); * Updates player names.
imageViews.forEach(gif -> gif.setVisible(false)); */
competitors.forEach(ol -> ol.removeAll()); private void updatePlayers() {
//Update players if one added.
for (int i = 0; i < players.size(); i++) { for (int i = 0; i < players.size(); i++) {
competitors.get(i).add(players.get(i)); listViews.get(i).setText(players.get(i));
listViews.get(i).setItems(competitors.get(i));
imageViews.get(i).setVisible(true); imageViews.get(i).setVisible(true);
} }
//Update empty text fields if player left.
for (int i = MAX_NUM_PLAYERS-1; i >= players.size(); i--) {
listViews.get(i).setText("");
imageViews.get(i).setVisible(false);
}
} }
/**
* Sets all images and hides them till players join.
*/
private void initialiseImageView() { private void initialiseImageView() {
imageViews.add(firstImageView); for (ImageView viewer : imageViews) {
imageViews.add(secondImageView); viewer.setImage(
imageViews.add(thirdImageView);
imageViews.add(fourthImageView);
imageViews.add(fifthImageView);
imageViews.add(sixthImageView);
imageViews.add(seventhImageView);
imageViews.add(eighthImageView);
for (int i = 0; i < MAX_NUM_PLAYERS; i++) {
imageViews.get(i).setImage(
new Image( new Image(
RaceViewController.class.getResourceAsStream( RaceViewController.class.getResourceAsStream(
"/pics/sail.png") "/pics/sail.png")
) )
); );
viewer.setVisible(false);
} }
} }
@FXML @FXML
public void leaveLobbyButtonPressed() { public void leaveLobbyButtonPressed() {
// TODO: 10/07/17 wmu16 - Finish function! // TODO: 10/07/17 wmu16 - Finish function!
// setContentPane("/views/StartScreenView.fxml");
GameState.setCurrentStage(GameStages.CANCELLED); GameState.setCurrentStage(GameStages.CANCELLED);
// TODO: 20/07/17 wmu16 - Implement some way of terminating the game // TODO: 20/07/17 wmu16 - Implement some way of terminating the game
// ClientState.setConnectedToHost(false);
for (LobbyCloseListener readyListener : lobbyListeners) for (LobbyCloseListener readyListener : lobbyListeners)
readyListener.notify(CloseStatus.LEAVE); readyListener.notify(CloseStatus.LEAVE);
} }
@FXML @FXML
@@ -154,32 +138,6 @@ public class LobbyController {
readyListener.notify(CloseStatus.READY); readyListener.notify(CloseStatus.READY);
} }
// private static MediaPlayer mediaPlayer;
//
// private void playTheme() {
// Random random = new Random(System.currentTimeMillis());
// Integer rand = random.nextInt();
// if(rand == 10) {
// URL file = getClass().getResource("/music/Disturbed - down with the sickness.mp3");
// Media hit = new Media(file.toString());
// mediaPlayer = new MediaPlayer(hit);
// mediaPlayer.play();
// } else if(rand == 9) {
// URL file = getClass().getResource("/music/Owl City - Fireflies.mp3");
// Media hit = new Media(file.toString());
// mediaPlayer = new MediaPlayer(hit);
// mediaPlayer.play();
// }
// }
// private void switchToRaceView() {
// if (!switchedPane) {
// switchedPane = true;
// setContentPane("/views/RaceView.fxml");
// }
// }
// TODO: 26/07/17 cir27 - Could probably be done in a cleaner way.
public void setTitle (String title) { public void setTitle (String title) {
lobbyIpText.setText(title); lobbyIpText.setText(title);
} }
@@ -191,12 +149,13 @@ public class LobbyController {
public void setPlayerListSource (ObservableList<String> players) { public void setPlayerListSource (ObservableList<String> players) {
this.players = players; this.players = players;
players.addListener((ListChangeListener<? super String>) (lcl) -> players.addListener((ListChangeListener<? super String>) (lcl) ->
Platform.runLater(this::initialiseListView) Platform.runLater(this::updatePlayers)
); );
Platform.runLater(this::initialiseListView); Platform.runLater(this::updatePlayers);
} }
public void disableReadyButton () { public void disableReadyButton () {
readyButton.setDisable(true); readyButton.setDisable(true);
readyButton.setVisible(false);
} }
} }
@@ -242,15 +242,15 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
} }
}); });
// Adds the new data series to the sparkline (and set the colour of the series) // Adds the new data series to the sparkline (and set the colour of the series)
Platform.runLater(() -> { Platform.runLater(() ->
sparkLineData sparkLineData
.stream() .stream()
.filter(spark -> !raceSparkLine.getData().contains(spark)) .filter(spark -> !raceSparkLine.getData().contains(spark))
.forEach(spark -> { .forEach(spark -> {
raceSparkLine.getData().add(spark); raceSparkLine.getData().add(spark);
spark.getNode().lookup(".chart-series-line").setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName())); spark.getNode().lookup(".chart-series-line").setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName()));
}); })
}); );
} }
private void initialiseSparkLine() { private void initialiseSparkLine() {
@@ -268,7 +268,7 @@ public class BoatObject extends Group {
*/ */
public void setAsPlayer() { public void setAsPlayer() {
boatPoly.getPoints().setAll( boatPoly.getPoints().setAll(
-BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75, -BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75,
0.0, -BOAT_HEIGHT / 1.75, 0.0, -BOAT_HEIGHT / 1.75,
BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75 BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75
); );
@@ -52,7 +52,7 @@ public class Wake extends Group {
arc.setFill(new Color(0.0, 0.0, 0.0, 0.0)); arc.setFill(new Color(0.0, 0.0, 0.0, 0.0));
arcs[i] = arc; arcs[i] = arc;
arc.getTransforms().setAll( arc.getTransforms().setAll(
new Rotate(1) new Rotate(1)
); );
} }
super.getChildren().addAll(arcs); super.getChildren().addAll(arcs);
@@ -60,15 +60,15 @@ public class Wake extends Group {
void setRotation (double rotation, double velocity) { void setRotation (double rotation, double velocity) {
// if (Math.abs(rotations[0] - rotation) > 20) { // if (Math.abs(rotations[0] - rotation) > 20) {
Platform.runLater(() -> { Platform.runLater(() -> {
rotate(rotation); rotate(rotation);
double rad = (14 / numWakes) + velocity; double rad = (14 / numWakes) + velocity;
for (Arc arc : arcs) { for (Arc arc : arcs) {
arc.setRadiusX(rad); arc.setRadiusX(rad);
arc.setRadiusY(rad); arc.setRadiusY(rad);
rad += (14 / numWakes) + (velocity / 2.5); rad += (14 / numWakes) + (velocity / 2.5);
} }
}); });
// } else { // } else {
// rotations[0] = rotation; // rotations[0] = rotation;
// ((Rotate) arcs[0].getTransforms().get(0)).setAngle(rotation); // ((Rotate) arcs[0].getTransforms().get(0)).setAngle(rotation);
@@ -28,7 +28,7 @@ public class MercatorProjection {
* @param geo GeoPoint (lat, lng) location to be projected * @param geo GeoPoint (lat, lng) location to be projected
* @return the projection Point2D (x, y) on planar * @return the projection Point2D (x, y) on planar
*/ */
static Point2D toMapPoint(GeoPoint geo) { public static Point2D toMapPoint(GeoPoint geo) {
double x, y; double x, y;
Point2D origin = new Point2D(MERCATOR_RANGE / 2.0, MERCATOR_RANGE / 2.0); Point2D origin = new Point2D(MERCATOR_RANGE / 2.0, MERCATOR_RANGE / 2.0);
x = (origin.getX() + geo.getLng() * pixelsPerLngDegree); x = (origin.getX() + geo.getLng() * pixelsPerLngDegree);
+15 -36
View File
@@ -1,6 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.image.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.text.*?>
<?import javafx.geometry.Insets?> <?import javafx.geometry.Insets?>
<?import javafx.scene.control.Button?> <?import javafx.scene.control.Button?>
<?import javafx.scene.control.ListView?> <?import javafx.scene.control.ListView?>
@@ -11,6 +16,7 @@
<?import javafx.scene.layout.RowConstraints?> <?import javafx.scene.layout.RowConstraints?>
<?import javafx.scene.text.Font?> <?import javafx.scene.text.Font?>
<?import javafx.scene.text.Text?> <?import javafx.scene.text.Text?>
<GridPane fx:id="lobbyScreen" nodeOrientation="LEFT_TO_RIGHT" prefHeight="960.0" prefWidth="1530.0" style="-fx-background-color: #2C2c36;" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.LobbyController"> <GridPane fx:id="lobbyScreen" nodeOrientation="LEFT_TO_RIGHT" prefHeight="960.0" prefWidth="1530.0" style="-fx-background-color: #2C2c36;" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.LobbyController">
<columnConstraints> <columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" /> <ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" />
@@ -53,41 +59,14 @@
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" /> <RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
</rowConstraints> </rowConstraints>
<children> <children>
<ListView fx:id="firstListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="1"> <TextArea fx:id="playerFourTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="4" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
<GridPane.margin> <TextArea fx:id="playerEightTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="4" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" /> <TextArea fx:id="playerSevenTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="3" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
</GridPane.margin> <TextArea fx:id="playerThreeTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="3" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
</ListView> <TextArea fx:id="playerSixTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
<ListView fx:id="secondListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="2"> <TextArea fx:id="playerFiveTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
<GridPane.margin> <TextArea fx:id="playerOneTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" /> <TextArea fx:id="playerTwoTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
</GridPane.margin>
</ListView>
<ListView fx:id="thirdListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="3">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ListView fx:id="fourthListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="4">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin>
</ListView>
<ListView fx:id="eighthListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="4" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ListView fx:id="fifthListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="1" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ListView fx:id="sixthListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="2" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ListView fx:id="seventhListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="3" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ImageView fx:id="firstImageView" fitHeight="150.0" fitWidth="200.0" pickOnBounds="true" preserveRatio="true" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.valignment="BOTTOM"> <ImageView fx:id="firstImageView" fitHeight="150.0" fitWidth="200.0" pickOnBounds="true" preserveRatio="true" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.valignment="BOTTOM">
<GridPane.margin> <GridPane.margin>
<Insets bottom="10.0" /> <Insets bottom="10.0" />
-22
View File
@@ -1,22 +0,0 @@
package seng302;
import org.junit.Test;
public class TestRaceTimer {
@Test
public void testPositiveTimeString(){
// RaceViewController controller = new RaceViewController();
// String result = controller.convertTimeToMinutesSeconds(61);
//
// assertTrue(result.equals("01:01"));
}
@Test
public void testNegativeTimeString(){
// RaceViewController controller = new RaceViewController();
// String result = controller.convertTimeToMinutesSeconds(-61);
//
// assertTrue(result.equals("-01:01"));
}
}
+3 -5
View File
@@ -37,12 +37,12 @@ public class YachtTest {
for (Double begin : values.keySet()) { for (Double begin : values.keySet()) {
y1.setHeading(begin); y1.setHeading(begin);
y1.tackGybe(windDirection); y1.tackGybe(windDirection);
for (int i = 0; i < 50; i++) {
for (int i = 0; i < 200; i++) {
y1.runAutoPilot(); y1.runAutoPilot();
} }
assertEquals(values.get(begin), y1.getHeading(), 5.0); assertEquals(values.get(begin), y1.getHeading(), 5.0);
} }
} }
@Test @Test
@@ -67,12 +67,10 @@ public class YachtTest {
values.put(350d, downwindRight); values.put(350d, downwindRight);
for (Double begin : values.keySet()) { for (Double begin : values.keySet()) {
System.out.println(begin);
y1.setHeading(begin); y1.setHeading(begin);
y1.turnToVMG(); y1.turnToVMG();
for (int i = 0; i < 50; i++) { for (int i = 0; i < 200; i++) {
y1.runAutoPilot(); y1.runAutoPilot();
System.out.println(y1.getHeading());
} }
y1.disableAutoPilot(); y1.disableAutoPilot();
assertEquals(values.get(begin), y1.getHeading(), 5.0); assertEquals(values.get(begin), y1.getHeading(), 5.0);
@@ -0,0 +1,80 @@
package seng302.visualiser.ClientToServerTests;
import java.util.ArrayList;
import org.junit.After;
import org.junit.Assert;
import org.junit.Before;
import org.junit.Test;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
import seng302.gameServer.MainServerThread;
import seng302.gameServer.server.messages.BoatAction;
import seng302.model.Yacht;
import seng302.visualiser.ClientToServerThread;
/**
* Test for checking how regularly packets are sent from ClientToServer Thread.
*/
public class RegularPacketsTest {
private MainServerThread serverThread;
private ClientToServerThread clientThread;
@Before
public void setup() throws Exception {
new GameState("localhost");
serverThread = new MainServerThread();
clientThread = new ClientToServerThread("localhost", 4942);
GameState.setCurrentStage(GameStages.RACING);
}
@Test
public void packetsSentAtRegularIntervals () throws Exception {
final double TEST_DISTANCE = 10.0;
serverThread.startGame();
SleepThreadMaxDelay();
Yacht yacht = new ArrayList<>(GameState.getYachts().values()).get(0);
double startAngle = yacht.getHeading();
long startTime = System.currentTimeMillis();
clientThread.sendBoatAction(BoatAction.UPWIND);
Thread.sleep(200);
while (Math.abs(yacht.getHeading() - startAngle) < TEST_DISTANCE) {
Thread.sleep(1);
}
clientThread.sendBoatAction(BoatAction.MAINTAIN_HEADING);
long endTime = System.currentTimeMillis();
SleepThreadMaxDelay();
//Allowed to be two loops of delay due to loop delay and processing delay at client + server ends.
Assert.assertEquals(TEST_DISTANCE / Yacht.TURN_STEP * ClientToServerThread.PACKET_SENDING_INTERVAL_MS,
(endTime - startTime), 2 * ClientToServerThread.PACKET_SENDING_INTERVAL_MS);
}
// @Test
// public void testArbitraryPacketSent() throws Exception {
// serverThread.startGame();
// SleepThreadMaxDelay();
// Yacht yacht = new ArrayList<>(GameState.getYachts().values()).get(0);
// boolean startState = yacht.getSailIn();
// clientThread.sendBoatAction(BoatAction.SAILS_IN);
// SleepThreadMaxDelay();
// Assert.assertEquals(startState, !yacht.getSailIn());
// }
/**
* Give time for processing and packet sending. 200ms listed as absolute maximum for an
* acceptable delay.
* @throws Exception Thrown if thread crashes or something
*/
private void SleepThreadMaxDelay() throws Exception {
Thread.sleep(200);
}
@After
public void teardown () throws Exception {
clientThread.setSocketToClose();
serverThread.terminate();
GameState.setCurrentStage(GameStages.LOBBYING);
for (int i = 0; i<20; i++)
SleepThreadMaxDelay(); //Make sure socket is closed and toolkit remade.
}
}
@@ -1,4 +1,4 @@
package seng302.visualizer.annotations; package seng302.visualiser.annotations;
import static org.junit.Assert.assertEquals; import static org.junit.Assert.assertEquals;