Merge branch 'develop' into 1124_broadcast_mark_rounding_message

# Conflicts:
#	src/main/java/seng302/gameServer/ServerToClientThread.java
This commit is contained in:
William Muir
2017-08-14 16:16:04 +12:00
24 changed files with 372 additions and 280 deletions
@@ -12,8 +12,6 @@ import java.net.SocketException;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.List;
import java.util.Observable;
import java.util.Observer;
import java.util.concurrent.ThreadLocalRandom;
import java.util.stream.Collectors;
import java.util.zip.CRC32;
@@ -40,6 +38,26 @@ import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.generator.Regatta;
import seng302.utilities.XMLGenerator;
import seng302.gameServer.server.messages.BoatAction;
import seng302.gameServer.server.messages.BoatLocationMessage;
import seng302.gameServer.server.messages.BoatStatus;
import seng302.gameServer.server.messages.BoatSubMessage;
import seng302.gameServer.server.messages.ClientType;
import seng302.gameServer.server.messages.Message;
import seng302.gameServer.server.messages.RaceStatus;
import seng302.gameServer.server.messages.RaceStatusMessage;
import seng302.gameServer.server.messages.RaceType;
import seng302.gameServer.server.messages.RegistrationResponseMessage;
import seng302.gameServer.server.messages.RegistrationResponseStatus;
import seng302.gameServer.server.messages.XMLMessage;
import seng302.gameServer.server.messages.XMLMessageSubType;
import seng302.model.Player;
import seng302.model.Yacht;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.generator.Regatta;
import seng302.utilities.XMLGenerator;
/**
* A class describing a single connection to a Client for the purposes of sending and receiving on
@@ -48,6 +66,14 @@ import seng302.utilities.XMLGenerator;
*/
public class ServerToClientThread implements Runnable, Observer {
/**
* Called to notify listeners when this thread receives a connection correctly.
*/
@FunctionalInterface
interface ConnectionListener {
void notifyConnection ();
}
private Logger logger = LoggerFactory.getLogger(ServerToClientThread.class);
private Thread thread;
@@ -66,6 +92,8 @@ public class ServerToClientThread implements Runnable, Observer {
private XMLGenerator xml;
private List<ConnectionListener> connectionListeners = new ArrayList<>();
public ServerToClientThread(Socket socket) {
this.socket = socket;
seqNo = 0;
@@ -81,7 +109,7 @@ public class ServerToClientThread implements Runnable, Observer {
thread.start();
}
private void setUpYacht(){
private void setUpPlayer(){
BufferedReader fn;
String fName = "";
BufferedReader ln;
@@ -144,12 +172,14 @@ public class ServerToClientThread implements Runnable, Observer {
this.clientType = clientType;
this.sourceId = sourceId;
setUpYacht();
isRegistered = true;
os.write(responseMessage.getBuffer());
sendSetupMessages();
setUpPlayer();
for (ConnectionListener listener : connectionListeners) {
listener.notifyConnection();
}
}
public void run() {
@@ -180,7 +210,7 @@ public class ServerToClientThread implements Runnable, Observer {
//System.out.println("RECEIVED A PACKET");
switch (PacketType.assignPacketType(type, payload)) {
case BOAT_ACTION:
BoatActionType actionType = ServerPacketParser
BoatAction actionType = ServerPacketParser
.extractBoatAction(
new StreamPacket(type, payloadLength, timeStamp, payload));
GameState.updateBoat(sourceId, actionType);
@@ -206,7 +236,7 @@ public class ServerToClientThread implements Runnable, Observer {
}
}
private void sendSetupMessages() {
public void sendSetupMessages() {
xml = new XMLGenerator();
Race race = new Race();
@@ -240,7 +270,6 @@ public class ServerToClientThread implements Runnable, Observer {
}
}
private int readByte() throws Exception {
int currentByte = -1;
try {
@@ -291,7 +320,6 @@ public class ServerToClientThread implements Runnable, Observer {
public void sendBoatLocationPackets() {
ArrayList<Yacht> yachts = new ArrayList<>(GameState.getYachts().values());
for (Yacht yacht : yachts) {
// System.out.println("[SERVER] Lat: " + yacht.getLocation().getLat() + " Lon: " + yacht.getLocation().getLng());
BoatLocationMessage boatLocationMessage =
new BoatLocationMessage(
yacht.getSourceId(),
@@ -312,7 +340,6 @@ public class ServerToClientThread implements Runnable, Observer {
public void sendRaceStatusMessage() {
// variables taken from GameServerThread
List<BoatSubMessage> boatSubMessages = new ArrayList<>();
BoatStatus boatStatus;
RaceStatus raceStatus;
@@ -347,4 +374,12 @@ public class ServerToClientThread implements Runnable, Observer {
public Socket getSocket() {
return socket;
}
public void addConnectionListener(ConnectionListener listener) {
connectionListeners.add(listener);
}
public void removeConnectionListener(ConnectionListener listener) {
connectionListeners.remove(listener);
}
}