mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Merge branch 'develop' into 1124_broadcast_mark_rounding_message
# Conflicts: # src/main/java/seng302/gameServer/ServerToClientThread.java
This commit is contained in:
@@ -4,9 +4,9 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import seng302.gameServer.server.messages.BoatAction;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import seng302.gameServer.server.messages.BoatActionType;
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import seng302.model.Player;
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import seng302.model.Yacht;
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import seng302.model.mark.MarkOrder;
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@@ -56,7 +56,6 @@ public class GameState implements Runnable {
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players = new ArrayList<>();
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currentStage = GameStages.LOBBYING;
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isRaceStarted = false;
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yachts = new HashMap<>();
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//set this when game stage changes to prerace
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previousUpdateTime = System.currentTimeMillis();
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yachts = new HashMap<>();
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@@ -75,7 +74,8 @@ public class GameState implements Runnable {
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public static void addPlayer(Player player) {
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players.add(player);
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String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName() + " " + player.getYacht().getCountry();
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String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName()
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+ " " + player.getYacht().getCountry();
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playerStringMap.put(player, playerText);
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}
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@@ -132,7 +132,7 @@ public class GameState implements Runnable {
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return yachts;
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}
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public static void updateBoat(Integer sourceId, BoatActionType actionType) {
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public static void updateBoat(Integer sourceId, BoatAction actionType) {
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Yacht playerYacht = yachts.get(sourceId);
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// System.out.println("-----------------------");
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switch (actionType) {
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@@ -42,7 +42,6 @@ public class HeartbeatThread extends Thread{
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*/
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private void sendHeartbeatToAllPlayers(){
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Message heartbeat = new Heartbeat(seqNum);
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for (Player player : GameState.getPlayers()){
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if (!player.getSocket().isConnected()) {
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playerLostConnection(player);
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@@ -54,7 +53,6 @@ public class HeartbeatThread extends Thread{
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playerLostConnection(player);
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}
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}
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updateDelegate();
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seqNum++;
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}
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@@ -71,7 +69,6 @@ public class HeartbeatThread extends Thread{
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public void run(){
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Timer t = new Timer();
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t.schedule(new TimerTask() {
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@Override
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public void run() {
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@@ -8,6 +8,7 @@ import java.util.Observable;
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import java.util.Timer;
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import java.util.TimerTask;
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import seng302.model.Player;
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import seng302.model.PolarTable;
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/**
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* A class describing the overall server, which creates and collects server threads for each client
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@@ -31,7 +32,7 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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} catch (IOException e) {
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serverLog("IO error in server thread handler upon trying to make new server socket", 0);
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}
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PolarTable.parsePolarFile(getClass().getResourceAsStream("/config/acc_polars.csv"));
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terminated = false;
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thread = new Thread(this);
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thread.start();
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@@ -43,6 +44,7 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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HeartbeatThread heartbeatThread;
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serverListenThread = new ServerListenThread(serverSocket, this);
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heartbeatThread = new HeartbeatThread(this);
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heartbeatThread.start();
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@@ -101,9 +103,11 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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public void clientConnected(ServerToClientThread serverToClientThread) {
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serverLog("Player Connected From " + serverToClientThread.getThread().getName(), 0);
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serverToClientThreads.add(serverToClientThread);
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this.addObserver(serverToClientThread);
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setChanged();
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notifyObservers();
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serverToClientThread.addConnectionListener(() -> {
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for (ServerToClientThread thread : serverToClientThreads) {
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thread.sendSetupMessages();
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}
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});
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}
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/**
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@@ -120,11 +124,15 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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serverLog("Player " + player.getYacht().getSourceId() + "'s socket disconnected", 0);
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GameState.removeYacht(player.getYacht().getSourceId());
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GameState.removePlayer(player);
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ServerToClientThread closedConnection = null;
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for (ServerToClientThread serverToClientThread : serverToClientThreads) {
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if (serverToClientThread.getSocket() == player.getSocket()) {
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this.deleteObserver(serverToClientThread);
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closedConnection = serverToClientThread;
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} else {
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serverToClientThread.sendSetupMessages();
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}
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}
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serverToClientThreads.remove(closedConnection);
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setChanged();
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notifyObservers();
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}
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@@ -5,16 +5,16 @@ import java.util.Arrays;
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import seng302.gameServer.server.messages.ClientType;
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import seng302.gameServer.server.messages.Message;
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import seng302.model.stream.packets.StreamPacket;
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import seng302.gameServer.server.messages.BoatActionType;
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import seng302.gameServer.server.messages.BoatAction;
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public class ServerPacketParser {
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public static BoatActionType extractBoatAction(StreamPacket packet) {
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public static BoatAction extractBoatAction(StreamPacket packet) {
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byte[] payload = packet.getPayload();
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int messageVersionNo = payload[0];
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long actionTypeValue = Message.bytesToLong(Arrays.copyOfRange(payload, 0, 1));
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return BoatActionType.getType((int) actionTypeValue);
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return BoatAction.getType((int) actionTypeValue);
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}
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public static ClientType extractClientType(StreamPacket packet){
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@@ -12,8 +12,6 @@ import java.net.SocketException;
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import java.time.LocalDateTime;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Observable;
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import java.util.Observer;
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import java.util.concurrent.ThreadLocalRandom;
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import java.util.stream.Collectors;
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import java.util.zip.CRC32;
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@@ -40,6 +38,26 @@ import seng302.model.stream.packets.StreamPacket;
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import seng302.model.stream.xml.generator.Race;
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import seng302.model.stream.xml.generator.Regatta;
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import seng302.utilities.XMLGenerator;
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import seng302.gameServer.server.messages.BoatAction;
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import seng302.gameServer.server.messages.BoatLocationMessage;
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import seng302.gameServer.server.messages.BoatStatus;
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import seng302.gameServer.server.messages.BoatSubMessage;
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import seng302.gameServer.server.messages.ClientType;
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import seng302.gameServer.server.messages.Message;
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import seng302.gameServer.server.messages.RaceStatus;
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import seng302.gameServer.server.messages.RaceStatusMessage;
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import seng302.gameServer.server.messages.RaceType;
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import seng302.gameServer.server.messages.RegistrationResponseMessage;
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import seng302.gameServer.server.messages.RegistrationResponseStatus;
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import seng302.gameServer.server.messages.XMLMessage;
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import seng302.gameServer.server.messages.XMLMessageSubType;
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import seng302.model.Player;
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import seng302.model.Yacht;
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import seng302.model.stream.packets.PacketType;
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import seng302.model.stream.packets.StreamPacket;
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import seng302.model.stream.xml.generator.Race;
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import seng302.model.stream.xml.generator.Regatta;
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import seng302.utilities.XMLGenerator;
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/**
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* A class describing a single connection to a Client for the purposes of sending and receiving on
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@@ -48,6 +66,14 @@ import seng302.utilities.XMLGenerator;
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*/
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public class ServerToClientThread implements Runnable, Observer {
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/**
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* Called to notify listeners when this thread receives a connection correctly.
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*/
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@FunctionalInterface
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interface ConnectionListener {
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void notifyConnection ();
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}
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private Logger logger = LoggerFactory.getLogger(ServerToClientThread.class);
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private Thread thread;
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@@ -66,6 +92,8 @@ public class ServerToClientThread implements Runnable, Observer {
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private XMLGenerator xml;
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private List<ConnectionListener> connectionListeners = new ArrayList<>();
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public ServerToClientThread(Socket socket) {
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this.socket = socket;
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seqNo = 0;
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@@ -81,7 +109,7 @@ public class ServerToClientThread implements Runnable, Observer {
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thread.start();
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}
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private void setUpYacht(){
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private void setUpPlayer(){
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BufferedReader fn;
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String fName = "";
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BufferedReader ln;
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@@ -144,12 +172,14 @@ public class ServerToClientThread implements Runnable, Observer {
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this.clientType = clientType;
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this.sourceId = sourceId;
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setUpYacht();
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isRegistered = true;
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os.write(responseMessage.getBuffer());
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sendSetupMessages();
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setUpPlayer();
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for (ConnectionListener listener : connectionListeners) {
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listener.notifyConnection();
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}
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}
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public void run() {
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@@ -180,7 +210,7 @@ public class ServerToClientThread implements Runnable, Observer {
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//System.out.println("RECEIVED A PACKET");
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switch (PacketType.assignPacketType(type, payload)) {
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case BOAT_ACTION:
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BoatActionType actionType = ServerPacketParser
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BoatAction actionType = ServerPacketParser
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.extractBoatAction(
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new StreamPacket(type, payloadLength, timeStamp, payload));
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GameState.updateBoat(sourceId, actionType);
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@@ -206,7 +236,7 @@ public class ServerToClientThread implements Runnable, Observer {
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}
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}
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private void sendSetupMessages() {
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public void sendSetupMessages() {
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xml = new XMLGenerator();
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Race race = new Race();
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@@ -240,7 +270,6 @@ public class ServerToClientThread implements Runnable, Observer {
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}
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}
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private int readByte() throws Exception {
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int currentByte = -1;
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try {
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@@ -291,7 +320,6 @@ public class ServerToClientThread implements Runnable, Observer {
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public void sendBoatLocationPackets() {
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ArrayList<Yacht> yachts = new ArrayList<>(GameState.getYachts().values());
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for (Yacht yacht : yachts) {
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// System.out.println("[SERVER] Lat: " + yacht.getLocation().getLat() + " Lon: " + yacht.getLocation().getLng());
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BoatLocationMessage boatLocationMessage =
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new BoatLocationMessage(
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yacht.getSourceId(),
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@@ -312,7 +340,6 @@ public class ServerToClientThread implements Runnable, Observer {
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public void sendRaceStatusMessage() {
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// variables taken from GameServerThread
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List<BoatSubMessage> boatSubMessages = new ArrayList<>();
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BoatStatus boatStatus;
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RaceStatus raceStatus;
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@@ -347,4 +374,12 @@ public class ServerToClientThread implements Runnable, Observer {
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public Socket getSocket() {
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return socket;
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}
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public void addConnectionListener(ConnectionListener listener) {
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connectionListeners.add(listener);
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}
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public void removeConnectionListener(ConnectionListener listener) {
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connectionListeners.remove(listener);
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}
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}
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+7
-6
@@ -6,29 +6,30 @@ import java.util.Map;
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/**
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* Created by kre39 on 12/07/17.
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*/
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public enum BoatActionType {
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public enum BoatAction {
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VMG(1),
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SAILS_IN(2),
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SAILS_OUT(3),
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TACK_GYBE(4),
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UPWIND(5),
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DOWNWIND(6);
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DOWNWIND(6),
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MAINTAIN_HEADING(7);
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private final int type;
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private static final Map<Integer, BoatActionType> intToTypeMap = new HashMap<>();
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private static final Map<Integer, BoatAction> intToTypeMap = new HashMap<>();
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static {
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for (BoatActionType type : BoatActionType.values()) {
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for (BoatAction type : BoatAction.values()) {
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intToTypeMap.put(type.getValue(), type);
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}
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}
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BoatActionType(int type){
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BoatAction(int type){
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this.type = type;
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}
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public static BoatActionType getType(int value) {
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public static BoatAction getType(int value) {
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return intToTypeMap.get(value);
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}
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@@ -6,9 +6,9 @@ package seng302.gameServer.server.messages;
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public class BoatActionMessage extends Message{
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private final MessageType MESSAGE_TYPE = MessageType.BOAT_ACTION;
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private final int MESSAGE_SIZE = 1;
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private BoatActionType actionType;
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private BoatAction actionType;
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public BoatActionMessage(BoatActionType actionType) {
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public BoatActionMessage(BoatAction actionType) {
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this.actionType = actionType;
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setHeader(new Header(MessageType.BOAT_ACTION, 0, (short) 1)); // the second variable is the source id
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allocateBuffer();
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