mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Added mark rounding noise and hover button noise.
#story[1249]
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@@ -19,17 +19,23 @@ public class Sounds {
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public static void stopMusic() {
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if (musicPlayer != null) {
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musicPlayer.stop();
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}
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}
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public static void stopSoundEffects() {
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if (soundEffect != null) {
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soundEffect.stop();
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}
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}
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public static void toggleMuteMusic() {
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musicMuted = !musicMuted;
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if (musicPlayer != null) {
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musicPlayer.setMute(musicMuted);
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}
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}
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public static void toggleMuteEffects() {
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soundEffectsMuted = !soundEffectsMuted;
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@@ -83,21 +89,32 @@ public class Sounds {
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Media finishSound = new Media(Sounds.class.getClassLoader().getResource("sounds/Sms-notification.mp3").toString());
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soundPlayer = new MediaPlayer(finishSound);
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soundPlayer.play();
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soundPlayer.setMute(soundEffectsMuted);
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}
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public static void playMarkRoundingSound() {
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Media markRoundingSound = new Media(Sounds.class.getClassLoader().getResource("sounds/sms-tone.mp3").toString());
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soundPlayer = new MediaPlayer(markRoundingSound);
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soundPlayer.play();
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}
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public static void playCapGunSound() {
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Media gunSound = new Media(Sounds.class.getClassLoader().getResource("sounds/Gunshot-sound.mp3").toString());
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soundPlayer = new MediaPlayer(gunSound);
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soundPlayer.play();
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soundPlayer.setMute(soundEffectsMuted);
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}
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public static void playCrashSound() {
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Media crashSound = new Media(Sounds.class.getClassLoader().getResource("sounds/Large-metal-door-slam.mp3").toString());
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soundPlayer = new MediaPlayer(crashSound);
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soundPlayer.play();
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soundPlayer.setMute(soundEffectsMuted);
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}
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public static void playHoverSound() {
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Media hoverSound = new Media(Sounds.class.getClassLoader().getResource("sounds/sound-over.wav").toString());
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soundPlayer = new MediaPlayer(hoverSound);
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soundPlayer.play();
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}
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}
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@@ -164,7 +164,6 @@ public class GameClient {
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// server = null;
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// }
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Sounds.stopSoundEffects();
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Sounds.stopMusic();
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Sounds.playMenuMusic();
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FXMLLoader fxmlLoader = new FXMLLoader(
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@@ -36,6 +36,7 @@ import seng302.model.mark.CompoundMark;
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import seng302.model.mark.Corner;
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import seng302.model.mark.Mark;
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import seng302.utilities.GeoUtility;
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import seng302.utilities.Sounds;
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import seng302.visualiser.fxObjects.AnnotationBox;
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import seng302.visualiser.fxObjects.BoatObject;
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import seng302.visualiser.fxObjects.CourseBoundary;
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@@ -785,12 +786,14 @@ public class GameView extends Pane {
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private void updateMarkArrows (ClientYacht yacht, CompoundMark compoundMark, int legNumber) {
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//Only show arrows for this and next leg.
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if (compoundMark != null) {
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Sounds.playMarkRoundingSound();
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for (Mark mark : compoundMark.getMarks()) {
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markerObjects.get(mark).showNextExitArrow();
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}
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}
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CompoundMark nextMark = null;
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if (legNumber < course.size() - 1) {
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Sounds.playMarkRoundingSound();
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nextMark = course.get(legNumber);
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for (Mark mark : nextMark.getMarks()) {
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markerObjects.get(mark).showNextEnterArrow();
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@@ -11,6 +11,7 @@ import javafx.fxml.FXML;
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import javafx.fxml.Initializable;
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import javafx.scene.control.TextField;
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import javafx.scene.control.ToggleButton;
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import javafx.scene.input.MouseEvent;
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import javafx.scene.layout.AnchorPane;
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import javafx.scene.layout.GridPane;
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import seng302.gameServer.GameState;
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@@ -205,4 +206,8 @@ public class StartScreenController implements Initializable {
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muteSoundsButton.setText("Mute Sounds");
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}
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}
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public void playButtonHoverSound(MouseEvent mouseEvent) {
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Sounds.playHoverSound();
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}
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}
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@@ -25,8 +25,8 @@
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<Font size="40.0" />
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</font>
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</Label>
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<Button mnemonicParsing="false" onAction="#hostButtonPressed" prefHeight="25.0" prefWidth="175.0" text="Host" GridPane.columnSpan="2147483647" GridPane.halignment="CENTER" GridPane.rowIndex="2" />
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<Button mnemonicParsing="false" onAction="#connectButtonPressed" prefHeight="25.0" prefWidth="147.0" text="Connect" GridPane.columnIndex="1" GridPane.rowIndex="4">
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<Button mnemonicParsing="false" onAction="#hostButtonPressed" onMouseEntered="#playButtonHoverSound" prefHeight="25.0" prefWidth="175.0" text="Host" GridPane.columnSpan="2147483647" GridPane.halignment="CENTER" GridPane.rowIndex="2" />
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<Button mnemonicParsing="false" onAction="#connectButtonPressed" onMouseEntered="#playButtonHoverSound" prefHeight="25.0" prefWidth="147.0" text="Connect" GridPane.columnIndex="1" GridPane.rowIndex="4">
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<GridPane.margin>
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<Insets left="5.0" right="5.0" />
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</GridPane.margin>
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@@ -58,12 +58,12 @@
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<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
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</rowConstraints>
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<children>
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<ToggleButton fx:id="muteMusicButton" mnemonicParsing="false" onAction="#toggleMusic" prefWidth="130.0" text="Mute Music" GridPane.halignment="RIGHT">
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<ToggleButton fx:id="muteMusicButton" mnemonicParsing="false" onAction="#toggleMusic" onMouseEntered="#playButtonHoverSound" prefWidth="130.0" text="Mute Music" GridPane.halignment="RIGHT">
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<GridPane.margin>
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<Insets left="5.0" right="5.0" />
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</GridPane.margin>
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</ToggleButton>
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<ToggleButton fx:id="muteSoundsButton" mnemonicParsing="false" onAction="#toggleSounds" prefWidth="130.0" text="Mute Sounds" GridPane.columnIndex="1">
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<ToggleButton fx:id="muteSoundsButton" mnemonicParsing="false" onAction="#toggleSounds" onMouseEntered="#playButtonHoverSound" prefWidth="130.0" text="Mute Sounds" GridPane.columnIndex="1">
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<GridPane.margin>
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<Insets left="5.0" right="5.0" />
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</GridPane.margin>
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