Removed rounding in GameView that caused objects to be rendered at incorrect positions.

#bug
This commit is contained in:
Calum
2017-09-11 11:37:50 +12:00
parent f136a970db
commit 1210f9342b
9 changed files with 229 additions and 92 deletions
@@ -6,6 +6,7 @@ import seng302.model.GeoPoint;
public class GeoUtility {
private static double EARTH_RADIUS = 6378.137;
// private static double EARTH_RADIUS = 6378.13712121212121212121212121212121212121;
private static Double MS_TO_KNOTS = 1.943844492;
/**