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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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Replaced existing views with new views and controllers from the test repository.
Tags: #pair[mra106, ajm412] #story[1245]
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@@ -1,248 +1,68 @@
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package seng302.visualiser.controllers;
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import com.sun.media.jfxmedia.logging.Logger;
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import com.jfoenix.controls.JFXButton;
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import com.jfoenix.controls.JFXDialog;
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import com.jfoenix.controls.JFXDialog.DialogTransition;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import java.net.URL;
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import java.util.ResourceBundle;
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import javafx.application.Platform;
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import javafx.collections.ListChangeListener;
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import javafx.collections.ObservableList;
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import javafx.fxml.FXML;
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import javafx.fxml.FXMLLoader;
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import javafx.scene.Parent;
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import javafx.scene.Scene;
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import javafx.scene.control.Button;
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import javafx.scene.control.TextArea;
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import javafx.scene.image.Image;
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import javafx.scene.image.ImageView;
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import javafx.scene.paint.Color;
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import javafx.scene.text.Text;
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import javafx.stage.Stage;
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import seng302.gameServer.GameStages;
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import seng302.gameServer.GameState;
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import seng302.model.Colors;
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import seng302.model.RaceState;
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import seng302.visualiser.ClientToServerThread;
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import javafx.fxml.Initializable;
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import javafx.scene.control.ScrollPane;
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import javafx.scene.layout.StackPane;
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import javafx.scene.layout.VBox;
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/**
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* A class describing the actions of the lobby screen
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* Created by wmu16 on 10/07/17.
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*/
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public class LobbyController {
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public enum CloseStatus {
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LEAVE,
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READY
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}
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@FunctionalInterface
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public interface LobbyCloseListener {
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void notify(CloseStatus exitCause);
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}
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public class LobbyController implements Initializable {
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@FXML
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private Text lobbyIpText;
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@FXML
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private Button readyButton;
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@FXML
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private Button customizeButton;
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@FXML
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private TextArea playerOneTxt;
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@FXML
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private TextArea playerTwoTxt;
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@FXML
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private TextArea playerThreeTxt;
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@FXML
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private TextArea playerFourTxt;
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@FXML
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private TextArea playerFiveTxt;
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@FXML
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private TextArea playerSixTxt;
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@FXML
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private TextArea playerSevenTxt;
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@FXML
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private TextArea playerEightTxt;
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@FXML
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private ImageView firstImageView;
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@FXML
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private ImageView secondImageView;
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@FXML
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private ImageView thirdImageView;
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@FXML
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private ImageView fourthImageView;
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@FXML
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private ImageView fifthImageView;
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@FXML
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private ImageView sixthImageView;
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@FXML
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private ImageView seventhImageView;
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@FXML
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private ImageView eighthImageView;
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@FXML
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private Text timeUntilStart;
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@FXML
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private Text courseNameText;
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private VBox playerListVBox;
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private List<ImageView> imageViews = new ArrayList<>();
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private List<TextArea> listViews = new ArrayList<>();
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private RaceState raceState;
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@FXML
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private ScrollPane playerListScrollpane;
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private ClientToServerThread socketThread;
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@FXML
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private JFXButton customizeButton;
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private Stage customizeStage;
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@FXML
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private StackPane serverListMainStackPane;
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private Color playersColor;
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@Override
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public void initialize(URL location, ResourceBundle resources) {
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Platform.runLater(() -> {
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Integer max = 6;
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for (int i = 0; i < max; i++) {
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VBox pane = null;
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private int MAX_NUM_PLAYERS = 8;
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private Integer playerID;
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FXMLLoader loader = new FXMLLoader(
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getClass().getResource("/views/cells/PlayerCell.fxml"));
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private List<LobbyCloseListener> lobbyListeners = new ArrayList<>();
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private ObservableList<String> players;
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loader.setController(new PlayerCell("Player " + i));
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/**
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* Add all FXObjects to lists and initialize images.
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*/
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public void initialize() {
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Collections.addAll(listViews,
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playerOneTxt, playerTwoTxt, playerThreeTxt, playerFourTxt, playerFiveTxt, playerSixTxt,
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playerSevenTxt, playerEightTxt
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);
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Collections.addAll(imageViews,
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firstImageView, secondImageView, thirdImageView, fourthImageView,
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fifthImageView, sixthImageView, seventhImageView, eighthImageView
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);
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initialiseImageView();
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try {
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pane = loader.load();
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} catch (IOException e) {
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e.printStackTrace();
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}
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timeUntilStart.setText("Waiting For Host...");
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}
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/**
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* Updates player names.
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*/
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private void updatePlayers() {
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//Update players if one added.
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for (int i = 0; i < players.size(); i++) {
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listViews.get(i).setText(players.get(i));
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if (playerID == (i + 1)) {
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listViews.get(i).setText(listViews.get(i).getText() + " (YOU)");
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playerListVBox.getChildren().add(pane);
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}
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imageViews.get(i).setVisible(true);
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}
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//Update empty text fields if player left.
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for (int i = MAX_NUM_PLAYERS-1; i >= players.size(); i--) {
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listViews.get(i).setText("");
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imageViews.get(i).setVisible(false);
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}
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}
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});
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/**
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* Sets all images and hides them till players join.
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*/
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private void initialiseImageView() {
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for (ImageView viewer : imageViews) {
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viewer.setImage(
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new Image(
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RaceViewController.class.getResourceAsStream(
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"/pics/sail.png")
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)
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);
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viewer.setVisible(false);
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}
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}
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@FXML
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public void customize() {
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Parent root;
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try {
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FXMLLoader fxmlLoader = new FXMLLoader(LobbyController.class.getResource("/views/customizeView.fxml"));
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root = fxmlLoader.load();
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root.getStylesheets().add("/css/master.css");
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customizeStage = new Stage();
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customizeStage.setTitle("Customize Boat");
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customizeStage.setScene(new Scene(root, 700, 450));
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CustomizationController cc = fxmlLoader.getController();
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cc.setServerThread(this.socketThread);
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cc.setPlayerName(this.players.get(playerID - 1));
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Platform.runLater(() -> {
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FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
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"/views/dialogs/BoatCustomizeDialog.fxml"));
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if (this.playersColor == null) {
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this.playersColor = Colors.getColor(playerID - 1);
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try {
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JFXDialog dialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
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DialogTransition.CENTER);
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customizeButton.setOnAction(action -> dialog.show());
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} catch (IOException e) {
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e.printStackTrace();
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}
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});
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cc.setPlayerColor(this.playersColor);
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cc.setStage(customizeStage); // pass the stage through so it can be closed later.
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cc.setLobbyController(this);
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customizeStage.show();
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} catch (IOException e) {
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Logger.logMsg(4, "Failed to load Customization View from resources.");
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}
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}
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public void setSocketThread(ClientToServerThread thread) {
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this.socketThread = thread;
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}
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@FXML
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public void leaveLobbyButtonPressed() {
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// TODO: 10/07/17 wmu16 - Finish function!
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GameState.setCurrentStage(GameStages.CANCELLED);
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// TODO: 20/07/17 wmu16 - Implement some way of terminating the game
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for (LobbyCloseListener readyListener : lobbyListeners)
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readyListener.notify(CloseStatus.LEAVE);
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}
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@FXML
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public void readyButtonPressed() {
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GameState.setCurrentStage(GameStages.PRE_RACE);
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// Do countdown logic here
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for (LobbyCloseListener readyListener : lobbyListeners)
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readyListener.notify(CloseStatus.READY);
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customizeButton.setDisable(true);
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}
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public void setTitle (String title) {
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lobbyIpText.setText(title);
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}
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public void setCourseName(String courseName){
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courseNameText.setText(courseName);
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}
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public void addCloseListener(LobbyCloseListener listener) {
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lobbyListeners.add(listener);
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}
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public void setPlayerListSource (ObservableList<String> players) {
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this.players = players;
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players.addListener((ListChangeListener<? super String>) (lcl) ->
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Platform.runLater(this::updatePlayers)
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);
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Platform.runLater(this::updatePlayers);
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}
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public void setPlayerID(Integer id) {
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playerID = id;
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}
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public void updateRaceState(RaceState raceState){
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this.raceState = raceState;
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/*if (this.customizeStage != null) {
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this.customizeStage.close();
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}*/ // TODO: 17/08/17 ajm412: close the customization window if the host starts the game while customizing
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if (!customizeButton.isDisabled()) {
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customizeButton.setDisable(true);
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}
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timeUntilStart.setText("Starting in: " + raceState.getRaceTimeStr());
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}
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public void disableReadyButton () {
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readyButton.setDisable(true);
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readyButton.setVisible(false);
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}
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public void setPlayersColor(Color playerColor) {
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this.playersColor = playerColor;
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}
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}
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