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WIP: Tokens works well with collection. Dissapear upon picking up across all clients.
Still bug with mark ordering and arrows :/ #story[1250]
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@@ -22,10 +22,16 @@ import seng302.utilities.XMLGenerator;
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* A Class for interfacing between the data we have in the GameState to the messages we need to send
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* through the MainServerThread.
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*
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* WARNING DO NOT USE THIS CLASS IF GAMESTATE HAS NOT BEEN INSTANTIATED.
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* WARNING DO NOT USE THIS CLASS IF GAMESTATE HAS NOT BEEN INSTANTIATED. (Main Server has not started)
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* // TODO: 29/08/17 wmu16 - Make GameState non static to fix this ¯\_(ツ)_/¯
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* Created by wmu16 on 29/08/17.
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*/
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/*
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Ideally this class would be created with an instance of the GameState (I tried implementing this for
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a bit) but it was too difficult to properly make GameState non static without doing some proper
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re working. To do later.
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*/
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public class MessageFactory {
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private static XMLGenerator xmlGenerator = new XMLGenerator();
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