mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
#implement #test
This commit is contained in:
@@ -0,0 +1,15 @@
|
||||
package seng302.visualiser.fxObjects.assets_2D;
|
||||
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.shape.Polygon;
|
||||
|
||||
/**
|
||||
* Polygon with default course border settings.
|
||||
*/
|
||||
public class CourseBoundary extends Polygon {
|
||||
public CourseBoundary() {
|
||||
this.setStroke(new Color(0.0f, 0.0f, 0.74509807f, 1));
|
||||
this.setStrokeWidth(3);
|
||||
this.setFill(new Color(0,0,0,0));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user