Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.

#implement #test
This commit is contained in:
cir27
2017-09-08 01:50:56 +12:00
parent eed5f56690
commit 0bf6dd9e6b
26 changed files with 690 additions and 886 deletions
@@ -47,8 +47,8 @@ import seng302.visualiser.controllers.annotations.Annotation;
import seng302.visualiser.controllers.annotations.ImportantAnnotationController;
import seng302.visualiser.controllers.annotations.ImportantAnnotationDelegate;
import seng302.visualiser.controllers.annotations.ImportantAnnotationsState;
import seng302.visualiser.fxObjects.BoatObject;
import seng302.visualiser.fxObjects.WindArrow;
import seng302.visualiser.fxObjects.assets_2D.BoatObject;
import seng302.visualiser.fxObjects.assets_2D.WindArrow;
/**
* Controller class that manages the display of a race