mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
#implement #test
This commit is contained in:
@@ -47,8 +47,8 @@ import seng302.visualiser.controllers.annotations.Annotation;
|
||||
import seng302.visualiser.controllers.annotations.ImportantAnnotationController;
|
||||
import seng302.visualiser.controllers.annotations.ImportantAnnotationDelegate;
|
||||
import seng302.visualiser.controllers.annotations.ImportantAnnotationsState;
|
||||
import seng302.visualiser.fxObjects.BoatObject;
|
||||
import seng302.visualiser.fxObjects.WindArrow;
|
||||
import seng302.visualiser.fxObjects.assets_2D.BoatObject;
|
||||
import seng302.visualiser.fxObjects.assets_2D.WindArrow;
|
||||
|
||||
/**
|
||||
* Controller class that manages the display of a race
|
||||
|
||||
Reference in New Issue
Block a user