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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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Implemented new client - server handshake protocol
- Implemented new packet types - Changed server & client logic to use new protocol Tags: #story[1124] (Issue 39)
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@@ -0,0 +1,33 @@
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package seng302.gameServer.server.messages;
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public enum ClientType {
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SPECTATOR(0x00),
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PLAYER(0x01),
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CONTROL_TUTORIAL(0x02),
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GHOST_MODE(0x03);
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private int type;
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ClientType(int type){
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this.type = type;
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}
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public int getCode(){
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return type;
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}
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public static ClientType getClientType(int typeCode){
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switch (typeCode){
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case 0x00:
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return SPECTATOR;
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case 0x01:
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return PLAYER;
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case 0x02:
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return CONTROL_TUTORIAL;
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case 0x03:
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return GHOST_MODE;
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default:
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return PLAYER;
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}
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}
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}
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@@ -17,7 +17,9 @@ public enum MessageType {
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MARK_ROUNDING(38),
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COURSE_WIND(44),
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AVERAGE_WIND(47),
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BOAT_ACTION(100);
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BOAT_ACTION(100),
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REGISTRATION_REQUEST(101),
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REGISTRATION_RESPONSE(102);
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private int code;
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@@ -32,4 +34,6 @@ public enum MessageType {
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int getCode(){
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return this.code;
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}
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}
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@@ -0,0 +1,22 @@
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package seng302.gameServer.server.messages;
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public class RegistrationRequestMessage extends Message {
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private static int MESSAGE_LENGTH = 2;
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public RegistrationRequestMessage(ClientType type){
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setHeader(new Header(MessageType.REGISTRATION_REQUEST, 1, (short) getSize()));
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allocateBuffer();
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writeHeaderToBuffer();
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putInt(type.getCode(), 2);
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writeCRC();
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}
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@Override
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public int getSize() {
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return MESSAGE_LENGTH;
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}
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}
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@@ -0,0 +1,20 @@
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package seng302.gameServer.server.messages;
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public class RegistrationResponseMessage extends Message{
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public RegistrationResponseMessage(int clientSourceID, RegistrationResponseStatus status){
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setHeader(new Header(MessageType.REGISTRATION_RESPONSE, 1, (short) getSize()));
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allocateBuffer();
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writeHeaderToBuffer();
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putInt(clientSourceID, 4);
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putInt(status.getCode(), 1);
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writeCRC();
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}
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@Override
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public int getSize() {
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return 5;
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}
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}
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@@ -0,0 +1,44 @@
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package seng302.gameServer.server.messages;
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public enum RegistrationResponseStatus {
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SUCCESS_SPECTATING(0x00),
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SUCCESS_PLAYING(0x01),
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SUCCESS_TUTORIAL(0x02),
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SUCCESS_GHOSTING(0x03),
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FAILURE_GENERAL(0x10),
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FAILURE_FULL(0x11);
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private int code;
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RegistrationResponseStatus(int code){
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this.code = code;
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}
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/**
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* Get the message code (From the API Spec)
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* @return the message code
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*/
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int getCode(){
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return this.code;
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}
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public static RegistrationResponseStatus getResponseStatus(int typeCode){
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switch (typeCode){
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case 0x00:
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return SUCCESS_SPECTATING;
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case 0x01:
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return SUCCESS_PLAYING;
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case 0x02:
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return SUCCESS_TUTORIAL;
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case 0x03:
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return SUCCESS_GHOSTING;
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case 0x10:
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return FAILURE_GENERAL;
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case 0x11:
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return FAILURE_FULL;
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default:
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return FAILURE_GENERAL;
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}
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}
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}
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