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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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Improved boat bounce-back calculation
- Changed boat bounce back send the boat n meters in the opposite direction. - Improved test to use the minimum of yacht and mark collision distances Tags: #story[1117]
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@@ -1,14 +1,5 @@
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package seng302.model;
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import static seng302.utilities.GeoUtility.getGeoCoordinate;
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import java.text.DateFormat;
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import java.text.SimpleDateFormat;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Set;
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import javafx.beans.property.ReadOnlyDoubleProperty;
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import javafx.beans.property.ReadOnlyDoubleWrapper;
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import javafx.beans.property.ReadOnlyLongProperty;
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@@ -19,6 +10,15 @@ import seng302.model.mark.CompoundMark;
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import seng302.model.mark.Mark;
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import seng302.utilities.GeoUtility;
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import java.text.DateFormat;
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import java.text.SimpleDateFormat;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Set;
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import static seng302.utilities.GeoUtility.getGeoCoordinate;
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/**
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* Yacht class for the racing boat.
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*
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@@ -33,8 +33,9 @@ public class Yacht {
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}
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private static final Double ROUNDING_DISTANCE = 15d; // TODO: 3/08/17 wmu16 - Look into this value further
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public static final Double MARK_COLLISION_DISTANCE = ROUNDING_DISTANCE - 8d;
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private static final Double BOUNCE_FACTOR = 0.0001;
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public static final Double MARK_COLLISION_DISTANCE = 15d;
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public static final Double YACHT_COLLISION_DISTANCE = 25.0;
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private static final Double BOUNCE_DISTANCE = 20.0;
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private static final Integer COLLISION_UPDATE_INTERVAL = 100;
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//BOTH AFAIK
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@@ -184,27 +185,13 @@ public class Yacht {
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* @return The boats new position
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*/
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private GeoPoint calculateBounceBack(GeoPoint collidedWith){
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Double lat = location.getLat();
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Double lon = location.getLng();
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Double heading = GeoUtility.getBearing(location, collidedWith);
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// Invert heading
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heading -= 180;
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Integer newHeading = Math.floorMod(heading.intValue(), 360);
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if (heading >= 0 && heading <= 180){
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lat -= BOUNCE_FACTOR;
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}
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else{
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lat += BOUNCE_FACTOR;
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}
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if (heading >= 90 && heading <= 360-90){
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lon += BOUNCE_FACTOR;
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}
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else{
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lon -= BOUNCE_FACTOR;
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}
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return new GeoPoint(lat, lon);
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return GeoUtility.getGeoCoordinate(location, newHeading.doubleValue(), BOUNCE_DISTANCE);
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}
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@@ -539,12 +526,12 @@ public class Yacht {
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* @return yacht which collided with this yacht
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*/
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private Yacht checkCollision(GeoPoint calculatedPoint) {
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Double COLLISIONFACTOR = 25.0; // Collision detection in meters
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// Collision detection in meters
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for (Yacht yacht : GameState.getYachts().values()) {
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if (yacht != this) {
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Double distance = GeoUtility.getDistance(yacht.getLocation(), calculatedPoint);
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if (distance < COLLISIONFACTOR) {
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if (distance < YACHT_COLLISION_DISTANCE) {
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return yacht;
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}
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}
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@@ -50,8 +50,7 @@ public class UpdateYachtTest {
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// Making sure no collision
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Double distance = GeoUtility.getDistance(yacht1.getLocation(), geoPoint2);
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// Using mark collision distance as it will be smaller than boat collision distance
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Assert.assertTrue(distance > Yacht.MARK_COLLISION_DISTANCE);
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Assert.assertTrue(distance > Math.min(Yacht.MARK_COLLISION_DISTANCE, Yacht.YACHT_COLLISION_DISTANCE));
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}
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}
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